ilconke

Apprentice
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  1. Ok so I ran over to the comp store near me and decided it was time to completely remove the gfx card from the error equation. I got another card similar to my GTX 285, the GTX 470. Was able to run the game for 3 and a half hours with no crash first try. Sounds too good to be true but I won't be able to test it again til next week. However I will be notifying EVGA that I appear to have 2 faulty graphics cards that didn't show symptoms until just recently and bot have the same problem. Thats just too weird though.

    More details for ya Morgan: Motherboard is a EVGA X58 Classified 3x SLI, I have tried isolating the motherboards individually but they both do the same thing. Haven't tested if one last longer or not cause I don't have the time as each test can take an hour and a halfish, and good idea on thinking it could be the monitor, I've heard that suggestion before as well but I ruled it out given the fact that I get a sound loop sometimes though. I never even thought to think of the monitor quite honestly but when I heard it I thought "duh". But yeah, I had to rule it out. Also I have never seen any flickering lights but I do live in colorado and the power is very finicky, not to mention I live in a 6 story condo. I tried running the minimum power though and it had no effect shutting off everything like lights and plugging the systems powers into seperate surge protectors. No effect.

    In all of this I am shocked that the game can't even run in safe mode. I've had these cards for a few years now and only recently they've acted up. I'd think running them on old drivers and tuning CoH back to basic graphics would stabilize even a hardworking graphics card but it seems they have just had enough.
  2. I hate to say it I already was advised by support to try a fresh install on a extra hd and since I didn't have one I backed everything up and did a fresh install hoping it would fix any errors in windows. Sad thing is even with all the fresh installs of every possible thing I could get including windows/directx/nvidia drivers/coh itself redownloaded fresh I still have the exact same problem. I greatly fear for a motherboard or processor problem because I can't afford to replace either but I can't find anything leaning towards that.
  3. Oh yes, I've tried a couple now, with driver sweeper as well. I once had a playtime of 2 hoursish that I didn't time with an older driver that was recommended but alas it still crashed. Thanks for the suggestion though

    I'm running currently with drivers somewhere inbetween newest and oldest (most stable oldest). These were the drivers found most stable before I changed drivers and problems started occuring, though as I test more the drivers continually appear to not be an issue or have any effect.
  4. Actually I have tried another PSU, I've been through so many tests with no results it drives me nuts I installed a 1000 watt and ran it with just 1 gfx card just to be sure. No improvement. That ruled out PSU to me. As for the memtest on a per stick basis, I have not tried that but its worth a shot. Anything is on the drawing board at this moment. Thanks for the advice. Honestly willing to try anything so if you have anything else for me let me know. I have practically swapped out everything and tried variations on everything with no results. It's quite perplexing honestly. Thanks Again, keep the ideas coming!

    Edit: Also I've recently noticed my screen flickers black randomly and only for a second when I scroll around really fast. and inconsistently but the longer I play the more pronounced it becomes. Indicating me yet again to a graphics card problem. Grrrr frustrating. But 2 cards can't fail at the same time with the same error...?
  5. Have you tried a fresh install? It looks to me like the graphics is overheating but it could be corrupt. Very interesting though.
  6. CoH Helper!


    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at September 24, 2011 17:02 (-06:00)
    Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
    System Manufacturer: OEM
    System Model: OEM
    BIOS: Phoenix - AwardBIOS v6.00PG
    Central Processor: Intel(R) Core(TM) i7 CPU 965 @ 3.20GHz (8 CPUs), ~3.2GHz
    Memory: 6144MB
    .Net Memory Report: 4661MB out of 6135MB available
    Page File: 10603MB (1664MB currently in use)
    C Drive: (WDC WD3000HLFS-01G6U0) 203498MB out of 286157MB (71%) free
    D Drive: (ATAPI iHAS324 A) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7601.17514 (64-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTX 285
    Manufacturer / Chip: NVIDIA / GeForce GTX 285
    Video Memory: 3813 MB
    Driver Version: 8.17.12.6089
    Driver Date: 10/8/2010 2:47:00 AM
    Driver Language: English

    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.6449
    Driver Date: 8/30/2011 5:28:46 PM

    Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.6449
    Driver Date: 8/30/2011 5:28:46 PM

    Sound Device Description: Realtek HDMI Output (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.6449
    Driver Date: 8/30/2011 5:28:46 PM


    WMI Information
    Motherboard Manufacturer: EVGA
    Motherboard Model: (empty)
    Motherboard Product: X58 SLI Classified
    Motherboard Version: Tylersburg
    BIOS Manufacturer: Phoenix Technologies, LTD
    BIOS Name: Phoenix - AwardBIOS v6.00PG
    BIOS Version: IntelR - 42302e31
    BIOS Release: 20110420000000.000000+000


    Registry Information for Current User
    Resolution: 1916x1174
    3D Resolution: 1916x1174 (Not using renderscale)
    Full Screen: No
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes


    Physics Quality: High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: Off
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: Ultra quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: High


    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: No
    Shadow Mode: Unknown (4)
    Shadow Map Shader: High quality
    Environmental Reflections: High quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: High quality
    Occlusion Strength: Strong
    Blur: Trilateral
    Ambient Resolution: Quality


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.600
    Music Sound Volume: 0.600

    Show Advanced Graphics Options: No
    Overall Graphics Quality: 1.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: Unknown bytes/second
    Current Game Version: 2060.201108180101.1.0
    Installation Directory: C:\Games\City of Heroes

    Mod files in the Data directory
    No modifications found


    Trend Micro!


    Logfile of Trend Micro HijackThis v2.0.4
    Scan saved at 5:05:12 PM, on 9/24/2011
    Platform: Windows 7 SP1 (WinNT 6.00.3505)
    MSIE: Internet Explorer v9.00 (9.00.8112.16421)
    Boot mode: Normal

    Running processes:
    C:\Program Files (x86)\Steam\Steam.exe
    C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razerhid .exe
    C:\Program Files (x86)\Ideazon\ZEngine\Zboard.exe
    C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razertra .exe
    C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razerofa .exe
    C:\Program Files (x86)\Mozilla Firefox\firefox.exe
    C:\Program Files (x86)\Mozilla Firefox\plugin-container.exe
    C:\Users\Coneli\Downloads\HijackThis.exe

    R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
    R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
    R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157
    R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant =
    R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch =
    R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Local Page = C:\Windows\SysWOW64\blank.htm
    R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName =
    F2 - REG:system.ini: UserInit=userinit.exe
    O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll
    O4 - HKLM\..\Run: [Diamondback] C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razerhid .exe
    O4 - HKLM\..\Run: [Zboard] C:\Program Files (x86)\Ideazon\ZEngine\Zboard.exe
    O4 - HKLM\..\Run: [Adobe ARM] "C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\AdobeARM.exe"
    O4 - HKCU\..\Run: [Steam] "C:\Program Files (x86)\Steam\Steam.exe" -silent
    O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE')
    O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE')
    O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE')
    O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE')
    O11 - Options group: [ACCELERATED_GRAPHICS] Accelerated graphics
    O23 - Service: Adobe Acrobat Update Service (AdobeARMservice) - Adobe Systems Incorporated - C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\armsvc.exe
    O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing)
    O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing)
    O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing)
    O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: NVIDIA Driver Helper Service (NVSvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing)
    O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing)
    O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing)
    O23 - Service: Steam Client Service - Valve Corporation - C:\Program Files (x86)\Common Files\Steam\SteamService.exe
    O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing)
    O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\Wat\WatUX.exe,-601 (WatAdminSvc) - Unknown owner - C:\Windows\system32\Wat\WatAdminSvc.exe (file missing)
    O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing)
    O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing)
    O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing)

    --
    End of file - 5750 bytes
  7. I've been having a problem for some time now and I swear me and support have gone through everything and still it keeps happening. I'm about to buy a new graphics card to test and see if "both" my graphics cards have failed at the same time or what. Here's the situation....

    I get a blackscreen of lockup after 5 minutes to an hour and a half regularly. It's quite random. I talked with EVGA to get help with the issue as it must be the GFx card or the motherboard that I have from them. Neither one can be isolated as it happens nomatter which one is primary and which is not in use. So either both my Nvidia 285's are having the same error or its not the GFx card. Temps, btw, are stable. So we rule out the graphics cards because 2 won't fail the same way at the same time.

    Try the motherboard. Temps are stable except we are concerned with a temperature reading of 70 celcius which turns out to be the VREG which is always going to be hot and doesn't exceed 79 celcius. Motherboard has the most recent drivers and BIOS so thats all we can test there. We run the intel test program on the processor, it checks out ok. We run memtest on the ram, it checks out ok. We run a Western Digital HD test on the Hard Disk, it checks out. And thats as far as I can get with them since all their stuff checks out.

    I try working with Support at NCSoft. We test the temps again. Run the basic diagnostic tool for their game and send a DirectX report in. All clear. Drivers for the Graphics cards are newest and driver sweeper has been run. Installation verified of course and I even went to the point of reinstalling Windows 7 64 bit in the hopes it would fix something and updated all drivers again. I have checked the processes in task manager to monitor my Ram and it does go to 1.3 Gigs of ram before a crash but thats not that much and I have checked my event log to try and find something that triggers it but so far nothing. We even uninstalled all the drivers for my mouse/keyboard/and gamepad and disabled all startup programs before testing and still no improvement.

    I need help from a genius here. Everyone I explain this to gets stumped. It won't even run in safe mode but I can still play $t@rcr@ft 2 without a hitch. Whats going on. There is sometimes a sound loop but not always and theres no way to recover other than hard shut down. The randomness indicates drivers/program error/or memory leak. But the blackscreen indicates motherboard/graphics/or memory failure. What to do please help!
  8. I've been wondering for some time what happens when your account becomes the Premium account should you choose to play for free after freedom launches. I have 2 questions.

    1 Do the characters that get greyed out have the possibility of someone taking their name? As is the way when you cancel your account now and a certain amount of time passes. Or are all your character names safe and secure as long as you log in every so often?

    2 Are they going to allow anyone to have any name they wish by adding the feared @username to the end of every character thus freeing up many names for all the new players joining the game with freedom? Or are all the new players going to have to take names that are more creative. While I like thinking up creative names, I think thats not a very good draw to force (sometimes uncreative) new players to think up names. They may just want to try the game so they can finally make the hero they've always wanted that they always wanted to be named "such and such" and "such and such" is already taken. We may see people walk into the game and before giving it a chance walk right back out. Long shot, but whats the plan with this sort of behavior. Don't get me wrong I would love to name my characters whatever I always wanted to. But I know a lot of people don't think that anyone should be the hero they've always wanted to be in name only. Even if those characters are totally different in actions and looks.
  9. I Totally saw this one! Thanks Devs for bringing this to life!!!! I've been waiting for this for a while now. Time to think up a name and save it! Woohoo!!!!
  10. Quote:
    Originally Posted by Syntax42 View Post
    Your temperatures look fine. The only temperatures that can tell us what is going bad are those under a load. Run the game for as long as you can and get the temperatures just before it glitches or goes black.

    I'm suspecting hardware failure, not overheating. Try removing one video card and playing like that to see if the game still glitches. I'm pretty sure this game doesn't support SLI anyways. If you glitch on one card, try the other. If both fail, then you can start looking at other issues.

    From doing a quick google search, I found the max temp on your video card to be 105c. I wouldn't even be worried about the temps unless they were above 70c. I didn't search for the processor max temp, but it is probably higher than 80c.

    One more thing - did your heat sinks cover the video card memory too? If you didn't cool that, you probably ruined your cards.
    Yeah the heatsinks cover the memory modules on the GFx card. I was also thinking it could be hardware failure (though I'd dread if it was) but so far the consensus is overheat and I know its getting hotter than the numbers we've seen. I ran the game for about 30 minutes and I ussually crash somewhere around an hour but the numbers I was getting were moving very slowly upwards. I certainly wasn't stable at those temp. I'd say about a degree celsius for every 5 minutes I checked. I have had issues in the past though where I think one of my 2 GFx cards has a fault but it only happens when it gets hotter and I can't pinpoint which one without removing one or the other. And now that they're in a liquid loop I'd have to drain my system just to dismantle the chain to remove one or the other to test. Suggestions to those who build one of these in the future, always install an extra flow path that leads to a drain plug so you can repair the system in odd situations or even for testing.


    I was never good with run on sentences/paragraphs.
  11. Current temps are...

    THRM: 34 c
    CPU: 34 c
    VREG: 56 c
    System 42 c

    Processor Avg. of the 4 cores:
    49 c

    GFx cards:
    48 c/48 c

    I am noticing that the temp is leveling out between the cpu and gfx card fast now that I closed the game.

    The highest temperatures it recorded were as follows:

    THRM: 42 c
    CPU: 42 c
    VREG: 47 c
    System 42 c

    Processor Avg. of the 4 cores:
    56 c

    GFx cards:
    59 c/48 c

    Those don't seem that extreme to me... Am I just getting a glitch with the newest patch? I could try running it for an hour tomorrow and see if that gets me any better heat results to share but I ran 2 tip missions and before that ran around Talos blasting enemies. I hear its good to have the temps be lower than 60 c. Some people manage room temperature. Should I be filing a support ticket or concerned with these temperatures?
  12. Current temps are...

    THRM: 34 c
    CPU: 34 c
    VREG: 56 c
    System 41 c

    Processor Avg. of the 4 cores:
    49 c

    GFx cards:
    57 c/46 c
    Getting close to losing my screen I think...
  13. Quote:
    Originally Posted by Neogumbercules View Post
    Soulwind pretty much said it all. Need a bigger/better radiator. For an SLI + CPU loop you may even need a 360mm rad if it'll fit somewhere in your case. Then you can slap a few silent 120mm fans on it (I like Fractal Designs fans). Get a fan controller and set them to half speed.

    I've never tried doing a water cooling set-up like that before, so maybe I'm overestimating what you need.
    Just curious Neo, why set to half speed? I was looking at a few things as well and even though my GPU's are water cooled they both have a fan voltage at 40%. Should I disable them since I have no fans on them? Will that do anything? How about the CPU fan that controls the Reservoir fan? Should I have that set to 100%? It has its own speed control so maybe set the system output to 100% and the fan control dial to 50%/100%? Not good with voltages or fan speeds I usually leave those on default Bios settings so they regulate themselves but maybe I should read up on that as well. Never thought of it before honestly.
  14. Current stable temps are... (with no load and just sitting there)

    THRM: 27 c (within first 2 minutes of CoX running went to 31 c)
    CPU: 27 c (within first 2 minutes of CoX running went to 31 c)
    VREG: 53 c (within first 2 minutes of CoX running went to 54 c)
    System 38 c (within first 2 minutes of CoX running went to 39 c)

    Processor Avg. of the 4 cores:
    41 c (within 2 minutes of loading CoX moved to 44 c average)

    GFx cards:
    40 c (within 2 minutes of loading CoX jumped to 52 c(primary)/40 c(secondary) non SLi atm

    Now to run CoH at the loading screen and report what the temps jump to... So far it seems the only problem is the lack of a good radiator. Maybe some added fan power over the Motherboard. Honestly a better rad is a good report and if thats all I need to do I'll be happy. But I feel a motherboard fan and an added pump plus 3 rad fans would add a bit to much to repair it at this moment. Too bad Well I could always put the old GFx card coolers back on with the purchase of some new thermal paste haha! *sigh*
  15. Quote:
    Originally Posted by Soulwind View Post
    Rant On....

    Gaah...I really wish they would stop selling these various "kits" for water-cooling. Yes they allow beginners to get into the wc-scene, but they also often end up stagnating the learning curve for those folks.

    Where to begin?

    First, the "reserator" series is a passive system. It isn't a "normal" water-cooling radiator, and it doesn't have an active fan system blowing air across it for efficient heat exchange.

    So, you don't have nearly enough heat exchange with that thing to handle what you've put on it. -- It's OK (for heat at least, there's a lot of other issues with them) on a CPU only loop, but not for a CPU + SLI GPU loop.

    Second, it's made of ALUMINUM. Go read up at some of the dedicated water-cooling forums about mixing AL and Copper in the wetted sections of a loop (it's called galvanic corrosion and it will mess your system up). You can get away with mixed metals if you use an anti-corrosion additive, but you're just slowing down the problem, not preventing it.

    Trouble is, most new water-cooler's (the people that is) tend to come from air-cooling with a "set it up and forget about it" type attitude. How long has it been since you've flushed and cleaned your setup? Bet it's been a while....and that corrosion is going to build up over time.

    OK. Rant Off...

    Now as to your "other heatsinks" getting hot and the apparent overheating your getting on the motherboard. When you go with a water-cooled rig, air flow to the rest of the system (motherboard, ram, hard drives, etc) often ends up taking an unintentional hit.

    It really sounds like you aren't getting enough air flow over the motherboard heat sinks (north bridge, south bridge, vregs (mosfets), and probably ram as well).

    First thing I'd do is get some extra air-flow (either in general over the entire motherboard, or some spot fans) in the case and see if that helps the overheat problems.

    [After that, if you're enjoying the water-cooling hobby, go and do some reading at some of the dedicated forums...there's lots of info out there].

    By the way VREGS are the voltage regulators (either on the motherboard - often also called MOSFETS, or on the graphics cards - they have thier own vregs). VREGS tend to get quite hot, but they are also designed to handle that heat. You still want a good heat-sink and air flow over them of course.

    I bought the reserator with intent to tweak and expand. It does have a fan though, a fairly large one to boot. It just isn't sold with it. It hooks into the cpu fan power supply and runs along the hosing. I've also just recently flushed the system hence the addition of the new GPU Plates. I also know about the additives and I've taken care of it. As far as it being Passive I've done my homework beforehand as it was a pricey system and it was never intended to be primarily the main cooler but I did think the fan would help I just didn't intend CoX to be as intensive to GFx (since at the time of purchase Going rogue was only just a thought) to not be enough from the huge supply of water that it offers. I knew it would be a problem and have already understood since the time I intended to dual SLI my machine that I would need more cooling.

    This is my second water cooled system though. I learned from my first machine that an internal system is lackluster for cooling capacity despite the noise from an external. My end goal is 2 Rads on either side of the Zalman taking their water supply from it and directing that straight into the pc while having the added benefit of fans blowing towards the rad as well. Although I do consider getting a better reservoir thanks to your input and my being fed up with its design. Problem is I want something that holds a lot of water and its done that better than anything else I've seen on the market with the added benefit of being grilled, now I just need it cooler (and to keep preventing corrosion). When I took it apart last it has some slight corrosion around the output holes that I had to clean up but it looked like I changed it out just in time.

    But I knew all this already. Like I said the water was getting very hot. And I knew I'd need to upgrade to rads. Someday.

    The funniest thing I've learned over the years of water cooling is how my dream was to build a silent system and yet all I've been doing is adding fans to cool down the water. I'd hate to imagine how many fans I'd need if I ran real heavy games on my rig. Still sad that what I have isn't enough for a 7 year old game though. Even with a graphics upgrade.


    P.S. The Hydro Series from Corsair is well known on the forums out there as being a great cooler for the cpu. Again the probem would be without a fan the heatsinks on the board would still need something. And thats with a good cooler kit.
  16. Currently the temps are low cause I just started up but maybe I can get back on in a little bit and update that. Surprised the VREG is at 50 already though... Not that I know what VREG is...

    The Motherboard is as follows:
    THRM: 22 c
    CPU: 22 c
    VREG: 50 c
    System 33 c

    Processor Avg. of the 4 cores:
    38 c

    GFx cards:
    both 35 c

    I also forgot to add that I am running 2 WD Velociraptors in RAID 0 for performance but I was told they can get hot as well and thats managed by a dedicated chip on my motherboard.
  17. Logfile of Trend Micro HijackThis v2.0.4
    Scan saved at 1:31:49 PM, on 4/19/2011
    Platform: Windows 7 SP1 (WinNT 6.00.3505)
    MSIE: Internet Explorer v8.00 (8.00.7601.17514)
    Boot mode: Normal

    Running processes:
    C:\Program Files (x86)\Steam\steam.exe
    C:\Program Files (x86)\ScanSoft\PaperPort\pptd40nt.exe
    C:\Program Files (x86)\HP\Digital Imaging\bin\HpqSRmon.exe
    C:\Program Files (x86)\Ideazon\ZEngine\Zboard.exe
    C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razerhid .exe
    C:\Program Files\Logitech Gaming Software\plugins\LCDAppletsMono-1.00.027\Applets\x86\LCDMedia.exe
    C:\Program Files\Logitech Gaming Software\plugins\LCDAppletsColor-1.00.027\Applets\x86\LCDYT.exe
    C:\Program Files (x86)\Windows Media Player\wmplayer.exe
    C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razertra .exe
    C:\Program Files (x86)\Mozilla Firefox\firefox.exe
    C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razerofa .exe
    C:\Program Files (x86)\Mozilla Firefox\plugin-container.exe
    C:\Program Files (x86)\Trend Micro\HiJackThis\HiJackThis.exe

    R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
    R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = http://www.facebook.com/home.php?ref=hp
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
    R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157
    R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant =
    R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch =
    R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Local Page = C:\Windows\SysWOW64\blank.htm
    R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName =
    F2 - REG:system.ini: UserInit=userinit.exe
    O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll
    O2 - BHO: Windows Live ID Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll
    O2 - BHO: Google Toolbar Helper - {AA58ED58-01DD-4d91-8333-CF10577473F7} - C:\Program Files (x86)\Google\Google Toolbar\GoogleToolbar_32.dll
    O2 - BHO: Google Toolbar Notifier BHO - {AF69DE43-7D58-4638-B6FA-CE66B5AD205D} - C:\Program Files (x86)\Google\GoogleToolbarNotifier\5.6.6209.1142\s wg.dll
    O2 - BHO: Ask Toolbar BHO - {D4027C7F-154A-4066-A1AD-4243D8127440} - C:\Program Files (x86)\Ask.com\GenericAskToolbar.dll
    O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files (x86)\Java\jre6\bin\jp2ssv.dll
    O3 - Toolbar: Google Toolbar - {2318C2B1-4965-11d4-9B18-009027A5CD4F} - C:\Program Files (x86)\Google\Google Toolbar\GoogleToolbar_32.dll
    O3 - Toolbar: Ask Toolbar - {D4027C7F-154A-4066-A1AD-4243D8127440} - C:\Program Files (x86)\Ask.com\GenericAskToolbar.dll
    O4 - HKLM\..\Run: [SSBkgdUpdate] "C:\Program Files (x86)\Common Files\Scansoft Shared\SSBkgdUpdate\SSBkgdupdate.exe" -Embedding -boot
    O4 - HKLM\..\Run: [PaperPort PTD] C:\Program Files (x86)\ScanSoft\PaperPort\pptd40nt.exe
    O4 - HKLM\..\Run: [IndexSearch] C:\Program Files (x86)\ScanSoft\PaperPort\IndexSearch.exe
    O4 - HKLM\..\Run: [QuickTime Task] "C:\Program Files (x86)\QuickTime\QTTask.exe" -atboottime
    O4 - HKLM\..\Run: [hpqSRMon] C:\Program Files (x86)\HP\Digital Imaging\bin\hpqSRMon.exe
    O4 - HKLM\..\Run: [Adobe Reader Speed Launcher] "C:\Program Files (x86)\Adobe\Reader 9.0\Reader\Reader_sl.exe"
    O4 - HKLM\..\Run: [Adobe ARM] "C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\AdobeARM.exe"
    O4 - HKLM\..\Run: [Zboard] C:\Program Files (x86)\Ideazon\ZEngine\Zboard.exe
    O4 - HKLM\..\Run: [Diamondback] C:\Program Files (x86)\Razer\Diamondback\Razer\Diamondback\razerhid .exe
    O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe"
    O4 - HKCU\..\Run: [Steam] "C:\Program Files (x86)\Steam\Steam.exe" -silent
    O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE')
    O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE')
    O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE')
    O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE')
    O4 - HKUS\S-1-5-21-110829011-4014330740-1263103063-1003\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'UpdatusUser')
    O4 - HKUS\S-1-5-21-110829011-4014330740-1263103063-1003\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'UpdatusUser')
    O8 - Extra context menu item: Google Sidewiki... - res://C:\Program Files (x86)\Google\Google Toolbar\Component\GoogleToolbarDynamic_mui_en_D183 CA64F05FDD98.dll/cmsidewiki.html
    O9 - Extra button: @C:\Program Files (x86)\Windows Live\Writer\WindowsLiveWriterShortcuts.dll,-1004 - {219C3416-8CB2-491a-A3C7-D9FCDDC9D600} - C:\Program Files (x86)\Windows Live\Writer\WriterBrowserExtension.dll
    O9 - Extra 'Tools' menuitem: @C:\Program Files (x86)\Windows Live\Writer\WindowsLiveWriterShortcuts.dll,-1003 - {219C3416-8CB2-491a-A3C7-D9FCDDC9D600} - C:\Program Files (x86)\Windows Live\Writer\WriterBrowserExtension.dll
    O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll
    O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll
    O15 - Trusted Zone: *.clonewarsadventures.com
    O15 - Trusted Zone: *.freerealms.com
    O15 - Trusted Zone: *.soe.com
    O15 - Trusted Zone: *.sony.com
    O16 - DPF: {E2883E8F-472F-4FB0-9522-AC9BF37916A7} - http://platformdl.adobe.com/NOS/getPlusPlus/1.6/gp.cab
    O18 - Protocol: wlpg - {E43EF6CD-A37A-4A9B-9E6F-83F89B8E6324} - C:\Program Files (x86)\Windows Live\Photo Gallery\AlbumDownloadProtocolHandler.dll
    O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing)
    O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing)
    O23 - Service: Google Update Service (gupdate) (gupdate) - Google Inc. - C:\Program Files (x86)\Google\Update\GoogleUpdate.exe
    O23 - Service: Google Software Updater (gusvc) - Google - C:\Program Files (x86)\Google\Common\Google Updater\GoogleUpdaterService.exe
    O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing)
    O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: NVIDIA Display Driver Service (nvsvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing)
    O23 - Service: NVIDIA Update Service Daemon (nvUpdatusService) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\NVIDIA Updatus\daemonu.exe
    O23 - Service: OneTouch 4.0 Monitor - Visioneer Inc. - C:\Program Files\Visioneer\OneTouch 4.0\OtService.exe
    O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing)
    O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing)
    O23 - Service: Steam Client Service - Valve Corporation - C:\Program Files (x86)\Common Files\Steam\SteamService.exe
    O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing)
    O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing)
    O23 - Service: @%SystemRoot%\system32\Wat\WatUX.exe,-601 (WatAdminSvc) - Unknown owner - C:\Windows\system32\Wat\WatAdminSvc.exe (file missing)
    O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing)
    O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing)
    O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing)

    --
    End of file - 9682 bytes
  18. Hello I have a liquid cooled system and when I touch the non liquid cooled heatsinks with a minor fan blowing on them I notice they're frightfully hot, to the point that you wouldn't want to keep touching them for more than a second or two. I am guessing that this is the cause of my computer black screening when I run CoX for more than 30 minutes. However I am not sure. I will explain.

    I recently added 2 GFx card liquid cooling plates to my cards in the hopes of running them in SLi. I have 2 GForce GTX 285's. I also have the liquid cooling on my processor. I have had the cooling on the processor for some time now but it ran CoX stable in minimum-Ultra mode for a long time with the fans cooling the cards. Well I updated and have a good loop, reservoir-->pump-->cpu-->gfx-->gfx-->reservoir. Problems now present themselves that the radiator style reservoir doesn't seem to be cooling enough for the cpu and gfx cards despite a large fan blowing air through it. The reservoir and water tubing/water are getting relatively warm. So I think its a solution of a dedicated radiator to keep the water cooled. However here's my confusion. When I touch the motherboard heatsinks they are extremely warm. And when I first noticed the heat in the reservoir I noticed it to be very hot but it would run for about 4 hours before getting soo hot that the computer locked up with no sound loop. Now though I can't play for more than an hour without a sound loop and Black screen. The computer is still on but I can't access the windows screen as though the graphics card just shut down. So what should I be looking to do? Should I cool the motherboard chips with another link in the tubing or should I focus on the graphics cards/cpu temps and not worry that the board chips are heating up because they may just be the result of heating gfx? Also should I have a fan blowing on the motherboard heatpipes?

    I have an EVGA X58 3xSli Classified Motherboard and since it has no fan for cooling the CPU I am wondering how the motherboard pipes are staying cool. I have a fan on the case pointed at them from my:
    Raidmax Smilodon Gaming Case but not sure its helping much.
    2 EVGA GeForce GTX 285's
    6 gigs (3 * 2 gig Corsair Dominators) RAM
    Zalman Reserator 1 V2 Reservoir (removed the pump when it went bad, I replaced the dead pump and added a new pump inside the system and flow is good though I worry the hosing is too long and I might need to add another pump for support)
    Zalman ZM-WB5 Plus CPU Waterblock
    Swiftech MCP35X pump
    2 Swiftech KOMODO-GTX285P892 Waterblocks

    Here's the CoH Helper and Hijack This logs if anyone is able to give me a guess at whats wrong? Thanks for looking



    CoH Helper:
    DxDiag gathered at April 19, 2011 13:26 (-06:00)
    Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
    System Manufacturer: OEM
    System Model: OEM
    BIOS: Phoenix - AwardBIOS v6.00PG
    Central Processor: Intel(R) Core(TM) i7 CPU 965 @ 3.20GHz (8 CPUs), ~3.2GHz
    Memory: 6144MB
    .Net Memory Report: 4140MB out of 6135MB available
    Page File: 9822MB (2445MB currently in use)
    C Drive: (Con Raid SCSI Disk Device) 408321MB out of 572185MB (71%) free
    D Drive: (ATAPI iHAS324 A ATA Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7601.17514 (64-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTX 285
    Manufacturer / Chip: NVIDIA / GeForce GTX 285
    Video Memory: 3813 MB
    Driver Version: 8.17.12.7061
    Driver Date: 4/7/2011 11:14:00 PM
    Driver Language: English

    Sound Device Description: Speakers (High Definition Audio Device)
    Driver File: HdAudio.sys
    Driver Version: 6.01.7601.17514
    Driver Date: 11/20/2010 4:44:23 AM

    Sound Device Description: Digital Audio (HDMI) (High Definition Audio Device)
    Driver File: HdAudio.sys
    Driver Version: 6.01.7601.17514
    Driver Date: 11/20/2010 4:44:23 AM

    Sound Device Description: Digital Audio (S/PDIF) (High Definition Audio Device)
    Driver File: HdAudio.sys
    Driver Version: 6.01.7601.17514
    Driver Date: 11/20/2010 4:44:23 AM


    WMI Information
    Motherboard Manufacturer: EVGA
    Motherboard Model: (empty)
    Motherboard Product: X58 SLI Classified
    Motherboard Version: Tylersburg
    BIOS Manufacturer: Phoenix Technologies, LTD
    BIOS Name: Phoenix - AwardBIOS v6.00PG
    BIOS Version: IntelR - 42302e31
    BIOS Release: 20090326000000.000000+000


    Registry Information for Current User
    Resolution: 1920x1200
    3D Resolution: 1920x1200 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes


    Physics Quality: Very High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: 4x
    Anisotropic Filtering: 16x
    Texture LOD Bias: Smooth
    Water Effects: High quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: High


    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 2.000
    Entity Detail Level: 2.000
    Shadows Enabled: Yes
    Shadow Mode: Unknown (3)
    Shadow Map Shader: High quality
    Environmental Reflections: High quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: High quality
    Occlusion Strength: Strong
    Blur: Trilateral
    Ambient Resolution: Quality


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.160
    Music Sound Volume: 0.000

    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 0.750
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 1582766 bytes/second
    Current Game Version: 1950.201102230015.1
    Installation Directory: C:\Games\City of Heroes

    Mod files in the Data directory
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 38 files
    .\texture_library\V_MAPS\City has 1 file
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
  19. Poison as the worst MM set? I'd have to say hardly. Heck even if poison only had Alkaloid I'd say it still trumps Trick Arrow. And I'll explain why.

    Trick arrow has no heal. Pets die without some sort of heal. Ok so what makes up for that, a meaningless tohit debuff, resistance debuffs, and more resistance debuffs, and then there's even more resistance debuffs. Well the enemies will sure die fast but 3 powers that debuff resistance aren't going to keep the pets alive. The pets will hit often with the -def/-resistance arrow, will do more damage when enemies are in the sonic arrow, and do more dmg yet still with oil slick arrow. And yet when the enemy fires back they'll only be moderately damage debuffed to reduce the injury to pets. Now all these powers have bad recharge and you can't always get them off at the same time, and why would you need that much -resist, but even still the enemy is almost always hitting you and theres no way to buff or heal the pets making them significantly weaken than other sets. So while the enemies may fall rather fast so will the pets. And re-calling out pets over and over and rebuffing makes the set very slow to run. Often out of end and waiting on pets to come back up just to recast buffs and be back out of endurance again.

    You could counter with glue arrow but if your pets run into melee range anyway then the glue only offers slow and that's still no heal/buff. Complete suck in my opinion and I've gotten a really good dmg dealing MM to lvl 35 but the amount of time I spend resummoning pets and recasting the buffs only to have to take no action while I rest and wait for my end bar to come back up makes it the worst set I've used. I get more out of poison then I do from TA. Not to mention the redraw of the bow if you use a MM other than Nin.... Cast Dark Blast then redraw bow yet again and fire off Glue Arrow. Rinse. Repeat. Faceplant. Give up...
  20. I loved it when the devs introduced the ability to save and load the options of their game screen configuration. Load for every new character made the same chat tabs/window sizes/chat bubble colors/etc.etc. Now there is a new problem I find though and I dunno how others feel but its a decent timesink for me sometimes. Here goes:

    I would like to see implemented a load all settings from the login screen that applies to all characters. Too often I make a new character and sit there for 5 minutes aligning my map/chat window size/inspiration trey location and all that stuff that didn't get loaded perfectly cause they are in similar positions on my 50 to find that next issue theres a new chat channel or something else edited to the UI that makes me go back through and re-edit all my characters through the load buttons. I don't like logging in every character just to change the position of their chat window and adding the newest channels that I'll need to stay in the know.

    Optimally I would like to be able to implement a change I made to the UI on my main character, save that change, then log out to the login screen and then hit apply all to my other alts without logging them all back in. I know alot of my alts are missing chat channels because I've added one on my main and was to lazy focused on playing to bother logging in yet again to load the new chat channel on another bunch of alts though it would be beneficial so that I know whats going on and can join in on teams that I otherwise wouldn't have known were forming.

    I do have a problem with some alts that have a unique toolbar setup because of extra powers (my main has accolades and peacebringer has too many powers so the UI has extra power tabs) but those being closed for my alts would be easier then going all over the UI and checking to see what alts are missing what. I also fear for the unique tray colors I have set up for each alt but maybe the colors could remain unchanged by the process.


    Thanks for reading through the wall of text and hope this gets the devs attention on a wonderfully helpful system.
  21. I agree and hope for change in this area as well. I love my lvl 50 Blaster and he levels things fast with his 2 AoE attacks. He can wipe out a spawn of same lvl enemies with Energy Torrent/Explosive Blast/Energy Torrent and risk less than running into the middle of the enemies and waiting for the animation to go off. Not to mention the crash which will make it so I don't attack anything else for a decent amount of time. I carry blues and use them but why bother with it if I can get a more consistent crashless wipe of the enemies without dealing with my toggles crashing and needing to be retoggled. I RARELY get into the intended situation it was made for of "OMG I'm gunna die if I don't hit this" and when I do I realize that I use it so rarely that I often forget to use it or still don't consider the benefit with the end loss. I mean Dying causes just as much end loss... Why not try and hash it out and maybe survive vs. guaranteed uslessness as would occur in death....

    Seriouly, not worth anything other than a purple filler most of the time to me. Very sad because I love the power and don't even factor in the Incarnate powers making it less useful because I already don't use it. Even with really high recharge on my blaster I don't consider the end crash as valuable as the damage I inflict with my end bar full.

    I would consider as well something along the lines of dropping end to 20% a better alternative or maybe a larger target cap but I still doubt I'd see situations where that'd be useful if I lost all my end. The blasters benefit on the team is damage dealing. When the blaster has no endurance the blasters benefit goes out with his/her end bar.
  22. Yeah I know I was mostly throwing it out as inspiration for the devs. I like the idea though of a level shift on the enemies though I don't wanna put any ideas out there that require too much code. But I'll do my best. Also I think slow would make a really unique controller set as a foe that is controlled (just like a Knocked back foe) is a foe that attacks less which is the controllers role, to lock down enemies. As for debuffs like -regen I meant it as the foe is getting older and therefor losing health. I should have said DoT.


    1: Time Distortion - You distort time around a foe vastly disorienting them (single target mag 3 stun, moderate dmg)
    2: Frozen in Time - you lock a single target in a time void making them unable to affect those in real time (single target hold, moderate dmg)
    3: Time Freeze Field - By immersing you foes in fields of slow time you are able to slow their movement through it and render them completely immobile until its effects slowly diminish (Targeted AoE Massive Slow +special effect: the longer they are affected by it the more it affects them and they slowly move slower as the slow debuff increases from slight to near motionless)
    4: Time Displacement Field - Through focused releases of time waves you are able to affect those within your immediate area and slow their advancement through time (PBAoE: increased recharge minor slow)
    5: Planned Attack - You sensed your foes would do that, so you planned a counter attack. (temporary time portal opens and copies of yourself flood in to lay the smack down before fading back out)
    6: Time Advancement - You can advance through time and find yourself in the future. You leap through your attacks instantly and leave your foes dazed. (targeted AoE team teleport Minor Stun, Moderate dmg +special dmg per player affected by teleport, Rech: Slow)
    7: Lockdown - You lock several foes down within time fields and hinder their progress through it. Any foes trapped within this field will be stuck in a moment of time and unable to defend themselves. (Location Click: AoE Hold 10 Ticks of mag 2/3 Hold within Time Bubble field)
    8: Future Doom - You flash several images of the future into the eyes of your enemies showing them their own demise (Cone, Massive Stun)
    9: Future Self - you summon an image of yourself back in time to aid you against your current foe (summon pet with Holds and brawls and other goodies)



    7: Defender Version of Time Displacement Field - Through focused releases of time waves you are able to affect those within your immediate area and help them move faster through time (team PBAoE: reduced recharge minor speed boost)
  23. Wall of Text incoming. But an awesome new idea!

    Essentially a Slow Controller Set that looks like a bubble defender but places the bubbles of "slow time" and makes enemies very slow for control. Can increase defense for the team with a power like Mind Link since the Controller/Dominator essentially see's the attack coming since he/she has seen the future. I imagine team teleport also being part of their control but make it seem like the team is porting past enemies because they've already defeated them. Make it usable as team port but if you port into the middle of an enemy mod they instantly take a moderate portion of damage with no tohit check since your basically teleporting to the future where you've already started the fight. Can be modified maybe by the number of people that get ported into the mob. Like maybe it only affects 2-3 if solo but if 3 people including the caster get ported then it affects 6-9 enemies. Can also make a power like Wormhole where the enemies get greatly debuffed when they stand near it because they're becoming their defeated selves from the future. I'd say health debuff/degeneration and perhaps even a temporary phase that only lasts a few seconds to make it the tier 9 Hold. I'd also suggest a toggle perhaps that teleports enemies around the room as if speeding up their actions but skipping their attacks. Maybe also a field that speeds up teammates movement and recharge as long as their inside the "bubble".

    I say bubble in the description to describe how I see it looking but since we already have bubbles perhaps theres a better way to animate time fields that others can think of. I would love to see a toggle in this game that actually sends out something like tendrils to every player in range and its like a visible tether to the character and if they get out of range the tether breaks and doesn't animate anymore. So it looks like tentacles lashing out from the player towards friends or even make it an AoE dmg attack that clings onto enemies and slows them if they get to close. But I digress.

    Would also be awesome to make the pet have the same costume as the caster and appear and fight alongside yourself. This could be worked on as an added benefit to Mastermind pet customization since this would require new tech. Otherwise the pet could be some futuristic being that was brought back to aid the Time Portal opener.

    Come to think of it this would also make an excellent Master Mind set. Maybe it could be as simple as Rularuu set but they're summoned from the future and give them an update or something. I certainly wouldn't want to see Rularuu as pets but maybe there's something in the CoX Codex about time travel beings from the future you can work into the storyline.
  24. Wouldn't it be awesome if the game allowed missions to be set at night and then have a contact grant a temp power of night vision before the mission in case the lights were out. Imagine being a villain and the SWAT (Longbow or paragon Police) came into a mission as am ambush and shut the power off to the building and you had to put on your Night Vision to see much at all. Could make the game make the scenery as dark as bases can get without any lighting at all in them. In other words no lighting in the mission or maybe make it lit then have the lit objects like lamps on the wall become unlit lamps on the wall/computers become computers without lit screens and so on. The realism would be great. And maybe there could be a way to make the temp power alter your graphics so the screen would appear greenish and glow like night vision does.

    Think this would also work for Thermal Vision but would be more complicated due to having to make Overlays for every enemy type that just looks like heat glows. But imagine a mission with Knives of Artamis or Sneaky Freaks that can only be seen in that way. Would be cool.
  25. It wouldn't surprise me if it was mostly people with photographic memories. Which sucks for those of us that don't have that. It certainly would help at least. Either way a raffle would be much more fair instead of giving it away to those with the fastest hands/eyes/internet. What a jip.