iLostCountBarrier

Apprentice
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  1. iLostCountBarrier

    Louie

    Quote:
    Originally Posted by Dahjee View Post
    Micon's GD is slotted 3/6 Gladiator's Net and 3 Damage/Range HOs
    horribly bad.
  2. iLostCountBarrier

    Louie

    miconscience = pvp io farm. he was my RWZ test dummy in RV for learning how to cast a moving snipe on my bad psi/em.
  3. Quote:
    Originally Posted by __Divine__ View Post
    Krytical will be there lol.
    is that krytical the psi/em we beat DoA with?
  4. Quote:
    Originally Posted by ConFlict View Post
    My fire rad has always been good in zones. I just need to drop a couple more kb ios in it.
    lighting hawkz told me rad is OP.
  5. iLostCountBarrier

    Louie

    Quote:
    Originally Posted by macskull View Post
    The problem with determining whether range is DR'd or not lies with how powers are slotted - if you've slotted range into your powers (Centrioles, range IOs, whatever), that power will certainly have a shorter range in PvP because of DR on the slotted enhancements (that's also why your heals heal for less even without heal decay). We can't assume that since the real numbers tool reports our range bonus (from set bonuses or Boost Range) as the same as in PvE, range doesn't get DR'd, because damage and recharge are two examples of cases where the real numbers tool doesn't account for DR. I think the only way to really test that is to check attack ranges with and without DR using attacks that have no slotted range enhancements.
    warhamster did tests back when i13 first hit.
    DR hits range enhacements, it just does it much in the way that it does with other enhancements (letting ED do the work before hitting it hard).
  6. iLostCountBarrier

    Louie

    WAIT WAIT WAIT

    dahjee is miconscience?


    lolololololololololololololololol
  7. Quote:
    Originally Posted by Tokyo View Post
    I have to disagree with the above statement. I built my rad/rad and she is all kinds of fail.
    .
    elaborate.

    recharge issues? with what? wtf are you expecting your attack chain to be? cosmic burst -> cosmic burst?
  8. Quote:
    Originally Posted by Tokyo View Post
    How bout fire/Cold? I'm currently working on a fire/cold.

    I love my rad/rad but fire doesn't have the rooting, range, casting times and recharge problems that rad primary does.
    fire/cold is trash.
    back when debuffs were cool and you could throw 800 pt scourging + proc'ing blazes (i12 was so gud :-() it was awesome.

    but now, dark/colds and rad/colds are 100x/20x better for dueling and sonic/colds are top of the line corruptor-wise if you're thinking of using it in a team.

    also, if you have recharge problems on a rad/rad, you're building horribly. i had zero recharge issues on a +recovery/+hp build on a rad/storm. with AM + some +recharge focus, the only way your rad will suck is if -divine built it.
  9. Quote:
    Originally Posted by Musey View Post
    Totally get that. But for example a grav ta does better(which is why everyone started rolling them). TA fenders are actually awesome for putting acid arrow on blasters-prevents snipes and does a sizeable debuff so the target is ready to get spiked. (onto the silly) Infact a regin can probably do more positive for a team by just web nading everyone and then taunt spamming an emp (silit and justin did rock that 2 v 2 tourney but i will let them give you a more exciting/accurate/beefed up/doofed up account of that). And I said more positive. So its still good, just others can do it better.

    oh and doms are farm targets but thats irrelevant. They are good on small teams though.
    i fully agree.


    and yeah, doms are farm targets 'cause people are bad. numerically speaking, doms are supposed to be able to take a lot more heat that blasters when you factor in high to-hit scenarios and no heal decay.

    yet somehow, people find ways to get farmed on doms even when they have competent support.
  10. iLostCountBarrier

    PvP Tutorial?

    Quote:
    Originally Posted by __Divine__ View Post
    Yea, there are not to many places hiring frog farmer's atm in the states.
    oh no, a high school drop out is making fun of me. what will i do?
  11. iLostCountBarrier

    PvP Tutorial?

    Quote:
    Originally Posted by Vinniechu View Post
    You are kidding right?
    you make a temp acct, which is a name change before mod8 pms and gets you banned.
  12. iLostCountBarrier

    PvP Tutorial?

    Quote:
    Originally Posted by Borderline Boss View Post
    Kid kid kid I miss you, where r youuuuuu

    getting a job outside of a third world country.
    mad skillz son.
  13. orik volsong: another retard scrapper. gtfo noub.
  14. Quote:
    Originally Posted by Musey View Post
    Thats true but the only times you would have a dom on a team is to set up spikes. There are way better disruption toons. Fire has more pets(not much of a deal though) and has quicker animation times on the hold too. At the end of the day both have really quick single target immobilizes so its up to the player. Grav does get the cage but again there are way better disruption toons that a grav dom.
    Eh, totally disagree.
    A good dom will do more than just set up spikes.
    BUT there's no good team doms in this game anymore.

    Simply spamming dots on blasters has a noticeable effect on the opposing team's DPS (interrupting snipes ftw). Being able to wormhole people to corners, as well as cage them is definitely good use of disruption time.

    And movement slows still work if you have PB to back them up (if i can prep and slow a target on a grav/kin without pb, a grav/nrg spamming -jump_heights and good damage should be able to do even more).
  15. Quote:
    Originally Posted by ConFlict View Post
    I miss you baby.


    i miss you too.

    :-(
  16. iLostCountBarrier

    PvP Tutorial?

    every time i look down, i wonder if im black.
  17. Quote:
    Originally Posted by Musey View Post
    Break Frees actually help. Either way you would rather go with fire/grav nrg. Fire is probably the best for duels and grav is probably the best for zones. Fire wins hands down in teams.
    I agree with the first part. BF's do work against stuns on a squishy, and fire is definitely really good in duels. Better than grav.

    For zone Grav is really the top set when it comes to doms. My grav/fire is a million steps ahead of either my mind/fire or fire/elec doms when it comes to zone play. You have a KB power that does decent damage and wormhole is retarded easy to leverage, especially if you're on a team.

    As to teaming... i really think it depends, musey. PB'd Crush + GD stacking is pretty sick. While, yeah, you can set up kills better on a Fire dom because (i believe) the duration on the stun from flashfires is better than the one from wormhole and the recharge on flashfires is definitely quicker, a grav/nrg used as a disruptor can do a lot more than a fire/nrg.
  18. iLostCountBarrier

    PvP Tutorial?

    Quote:
    Originally Posted by __Divine__ View Post
    Fixed.
    incorrect. i do not put my wang in one of those.
    please try again later.