iLostCountBarrier

Apprentice
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  1. wait wait wait... playing a stalker with forts and mm's up your *** is easier than playing a psi/em? seriously, dex?
  2. Quote:
    Originally Posted by Daknah View Post
    So we shouldnt add rules? hmmm TS and HD are on then? hmm your new system sure sounds like fiteklub to me.
    An argument for that could be made.

    But if the last league didn't prove to you how the blind-line-up submission completely wrecked the roles of even more ATs when it came to high-end pvp matches, then there's no way you're gonna see things from my point of view.

    i'm PERSONALLY ok with no ts no hd because I (MEMEMEMEME) believe they up the skill-ante, the game stops being a JUST damage spam. so yes, it's fiteclub. it's huge fiteclub.


    if you can make an argument that states that playing a psy/em in a league match took more skill than playing a stalker with 4 forts up your *** much like in i12, then i might see things your way. i'd rather be challenged by countering teams than keep playing mf dice with line-ups.
  3. Quote:
    Originally Posted by Daknah View Post
    Your definition of fiteclub seems askew to me.
    fiteclub: adding your own little rule-set because you don't like the basic mechanics of the game (no popping, only melee duel plz, no more than 2 stalkers, no running, no switching)
  4. Quote:
    Originally Posted by Tokyo View Post
    poison works much better in a fiteclub match than it does teaming. If poison were ported to corrs I'd be singing a different tune, but currently I'd choose TA over poison on MMs, hell I'd choose TA over poison in a MM vs MM match too.
    HAHAHAHAHAHAHA

    so much bad info.
    soooo bad.
    bringing a poison to a team match is like bringing 3 cold corruptors. gtfo.
  5. Quote:
    Originally Posted by Daknah View Post
    You seem to be the only one emo here.
    no, im just the only one that doesn't want to make this fiteclub league 2.0.
  6. hey that's the dude that cries when i pop greens in zone.
  7. Quote:
    Originally Posted by Daknah View Post
    I promise you see 2 emps 6 stalkers or maybe the elusive 8 stalker team , first week of matches. And why wouldnt a team... 6 shraks is 3000 damage roughly.
    ok, cool, then instead of 6 psi/ems and 2 emps, we might consider bringing a few forts, and omg omg omg a mastermind or two? nooooo waaaai?

    so go ahead.
    go for the full stalker team.


    oh but wait, you get all emo when people counter-pick. guess you'll need a rule for that.
  8. Quote:
    Originally Posted by EmpireForgotten View Post
    Just a thought:

    Could you try to make a ladder without **** restrictions and see if it gets exploited?

    If we see less diversity with less restrictions - then the restrictions can be justified
    +1
  9. Quote:
    Originally Posted by slickadelaphante View Post
    Who in the world would be yag enough to run more than 2 Stalkers?
    cause that's less yag than running 6 psi/ems
  10. Quote:
    Originally Posted by Solo_One View Post
    even if you counted 20+ greens being popped people could claim they got them from drops from getting kills.

    with observers flight being broken, it would be nearly impossible to watch for anyway.

    imo this isnt a problem we should worry about policing because we really just cant. best you can do is hope for a fix.
    add to that the fact that it is a viable strategy to send greens to the people that are getting targeted the most mid-match. i've played toons where i don't get touched at all throughout a full match, and we've all heard "i'm out of greens" on vent once in a while. hitting hiber for 10 secs and sending out 5 greens to that dude might be worthwhile.

    you just gotta be teh beast of typing in forst to do it quickly enough.
  11. Quote:
    Originally Posted by Neeto View Post
    Wait this is for a PvP MM right? if that's the case why in the world did you gimp your toon to get that much recovery? you'll never need more than 200% even if your running like 5-6 toggles. Also resistance is more important to a PvP MM than defense; even regen is more important than defense for a MM. This time around try to get more +recharge for the sake of your debuffs and pets.
    defense does get DR'd to trash in MMs. 40%+ ends up being around 14% in PVP. building for defense is a bad idea. now, you do have to get webs if you plan on actually pvping so, you're gonna get your 15% want it or not. in my next respec for my bots/therm, it's going with zero shield and with webs, and i'm taking tactics not phase.
  12. post elusivity nerf i played my sr brute for 5 minutes before gutting it.
    it's bad.
  13. wouldn't do it unless you're an ice/cold troller or something that lives off of -recharge almost exclusively. i use two of those on my ice/ice dom for messing with buffers in kickballs.
  14. Quote:
    Originally Posted by Vexington View Post
    Ummm.... Who's Dawk Boy? =)
    best troll to ever roam the boards.

    (ok, almost as good a sixy when she got banned).
  15. Quote:
    Originally Posted by Neuronia View Post
    I don't think this is much of an issue, observers in and out of match tend to count out green inspirations used and you'd basically become a laughingstock if someone caught you using 40 greens or whatever.

    You have to honour system it at this point, turn off emails under your settings and go from there.
    im going to have 20 greens in my email for every match. lolhonor.
  16. Quote:
    Originally Posted by MrLiberty View Post
    My suggestion was pretty much If you have 1 or 2 stalkers, anything goes. If you have 3+ more none are allowed to shark. So for enforcing it, if you get a line up with 3+ in it all you do is snap a screenie, like if t-strike was used, and go from there.

    Yeah you could end up with impale spikes, but it'd be interesting to see if they would be worse than a psi spike that has the three hit package along with the ability to continue to follow it up for serious damage, where as stalkers pretty much drop hide and half their damage. (From much less range)
    seeing as our team is pretty much against any regulation in the ladder, and we're heavily outnumbered by the "ban shraks" carebears, i'm pretty sure we could get behind this as a happy medium.
  17. Just testing the waters;
    What is the general consensus on banning more than 2 instances of shraking stalkers instead of just plain 2 stalker limits?
  18. some thoughts on roster limits:

    people that think they should be played and aren't played because they are part of a huge roster have an extra incentive to quit and form their own teams.

    newbies have the chance at warming benches and learning a few things by joining good teams (which will let them join since they can bench them if they don't improve while still having a starting 8, and not having to care about the roster cap itself).
  19. Quote:
    Originally Posted by Silit View Post
    Kat probably looks like a moose in real life, so I wouldn't take her word for it.
    a moose hooked up to a respirator.
  20. HP, Recovery (MMs eat end like nothing else), Recharge, Acc. Get tactics. Get Webnades. Don't expect to do anything but duel on a therm mm, the healing values are trash and you won't be able to out damage a single blaster wailing on your healing target.
  21. Quote:
    Originally Posted by Minds_Root View Post
    hey, Global is @ SHADOWWALKER1

    toons

    Therm/Nrg Corr. (Freedom avalible on test)
    Emp/Dark Def. (Victory avalible on test)
    woah woah, welcome back.
  22. Quote:
    Originally Posted by lll Phoenix lll View Post
    I know people wont take me theriouthly but barrier there are people with a peg leg to the olympics who actually win
    you may be to fire blasters what ajax was to rads, but you'll still be a liability to your team by trowing ANYTHING other than psi.

    have fun on steatoda/soul_torch's team. hopefully they can teach you a bit about teamwork and how not to be mr. telegraph.