claws/fire brute advice


beltzak_

 

Posted

Basically my build is below but after pvping with it for a while it seems to be a few problems, mainly endurence.

Any -recovery power pretty much kills off any chance I have of winning and claws seems to be eating away at endurence, whilst its the cheapest set endurence wise the fast animations mean your hitting twice at least in the time it takes everyone else to animate one power and taking loads of endurence in the process.
The idea of the animation time was the original reason I chose claws but the endurence is pretty much killing it.

The problem is I dont really want to sacrifice any of the damage or hp boosts in my build in the process of trying to sort it since there kinda helpful with fires weaker resists.

I know theres no web grenade, but I have that covered with the temp power which I always have

Suggestions/Improvements?

Villain Plan by Mids' Villain Designer 1.704
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Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Swipe

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (11) Crushing Impact - Accuracy/Damage/Endurance
  • (39) Crushing Impact - Accuracy/Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage
  • (46) Crushing Impact - Damage/Endurance
Level 1: Fire Shield
  • (A) Titanium Coating - Resistance
  • (3) Titanium Coating - Resistance/Endurance
  • (3) Titanium Coating - Resistance/Recharge
Level 2: Strike
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage
Level 4: Slash
  • (A) Achilles' Heel - Chance for Res Debuff
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (39) Mako's Bite - Damage/Recharge
  • (39) Mako's Bite - Accuracy/Damage
  • (40) Achilles' Heel - Defense Debuff/Recharge
Level 6: Healing Flames
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Endurance/Recharge
  • (7) Numina's Convalescence - Heal/Recharge
  • (37) Numina's Convalescence - Endurance/Recharge
Level 8: Follow Up
  • (A) Hecatomb - Damage/Endurance
  • (9) Crushing Impact - Accuracy/Damage/Recharge
  • (9) Crushing Impact - Accuracy/Damage/Endurance
  • (11) Hecatomb - Accuracy/Damage/Recharge
  • (17) Hecatomb - Accuracy/Recharge
  • (17) Crushing Impact - Damage/Endurance/Recharge
Level 10: Swift
  • (A) Run Speed IO
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Health
  • (A) Miracle - +Recovery
  • (33) Numina's Convalescence - Heal
  • (33) Numina's Convalescence - Heal/Endurance
  • (36) Regenerative Tissue - +Regeneration
  • (43) Miracle - Heal
  • (50) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Plasma Shield
  • (A) Titanium Coating - Resistance
  • (19) Titanium Coating - Resistance/Endurance
  • (19) Titanium Coating - Resistance/Recharge
Level 20: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (21) Efficacy Adaptor - EndMod/Recharge
  • (21) Efficacy Adaptor - EndMod/Endurance
  • (37) Efficacy Adaptor - EndMod/Accuracy
Level 22: Temperature Protection
  • (A) Titanium Coating - Resistance
  • (23) Titanium Coating - Resistance/Endurance
  • (23) Titanium Coating - Resistance/Recharge
  • (34) Steadfast Protection - Knockback Protection
Level 24: Consume
  • (A) Performance Shifter - Chance for +End
  • (25) Performance Shifter - EndMod/Accuracy
  • (25) Performance Shifter - EndMod/Accuracy/Recharge
  • (33) Efficacy Adaptor - EndMod/Recharge
  • (34) Efficacy Adaptor - Accuracy/Recharge
  • (34) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 26: Focus
  • (A) Devastation - Accuracy/Damage/Endurance/Recharge
  • (27) Devastation - Accuracy/Damage/Recharge
  • (27) Devastation - Accuracy/Damage
  • (29) Devastation - Chance of Hold
  • (29) Apocalypse - Chance of Damage(Negative)
  • (31) Apocalypse - Accuracy/Damage/Recharge
Level 28: Kick
  • (A) Empty
Level 30: Tough
  • (A) Titanium Coating - Resistance
  • (31) Titanium Coating - Resistance/Endurance
  • (31) Titanium Coating - Resistance/Recharge
Level 32: Stealth
  • (A) Kismet - Accuracy +6%
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 38: Invisibility
  • (A) Endurance Reduction IO
Level 41: Spirit Shark
  • (A) Devastation - Accuracy/Damage/Endurance/Recharge
  • (42) Devastation - Accuracy/Damage/Recharge
  • (42) Devastation - Damage/Endurance
  • (42) Devastation - Accuracy/Damage
Level 44: Arctic Breath
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (45) Positron's Blast - Accuracy/Damage
  • (45) Positron's Blast - Damage/Recharge
  • (45) Positron's Blast - Damage/Endurance
  • (46) Positron's Blast - Damage/Range
  • (46) Achilles' Heel - Chance for Res Debuff
Level 47: Summon Guardian
  • (A) Expedient Reinforcement - Endurance/Damage/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (48) Expedient Reinforcement - Damage/Endurance
  • (48) Expedient Reinforcement - Accuracy/Damage
  • (50) Expedient Reinforcement - Accuracy/Recharge
Level 49: Phase Shift
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 6: Ninja Run



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Posted

I think you need more End Reduction in all your toggles (IO's HO's and/or find the slots), SS included ....just my $0.02...good luck!


 

Posted

Well im starting to think its the claws side thats draining my endurence more than the other player is. Claws may have low endurence cost but because of its speed and animation time its almost constantly going down in buckets at a time.

So for that reason I am thinking of rerolling, Fire/Fire brute, Fire/Fire tanker or Fire/Fire scrapper. Which would you guys say is the best in PvP and why?


 

Posted

fire/fire tank

because you like rolling retarded useless builds and i think a fire/fire tank would fulfill all of those attributes.



VORI
VORI
VORI
VORI

 

Posted

Actually fire/fire tank isnt retarded in the pve game if you know what your doing

PvP it didnt used to be bad but since i13 I have no idea tbh thats why Im here :P


 

Posted

Dont roll melee unless you are making a taunt bot. If you want fire so bad and you use it in pve might as well go for a fire/nrg blaster.