herobear

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  1. [ QUOTE ]
    Tag for later use...

    That is all!

    [/ QUOTE ]

    Now THAT is annoying.
  2. I love this guide! Thank you.

    One thing I would love if you would add is which Accomplishment Badges are needed for Accolades since these are the hardest ones to go back and get when you are trying to finish an Accolade. I think I figured them all out (below). I think there are a couple more, but they are at Level 50, so I think it's possible just to go find them.


    [1] http://paragonwiki.com/Marshal_Badge
    Accomplishment Badge Needed: Paragon of Vice Badge

    From Contact: Willy Wheeler [Level 15-19]


    [2] http://paragonwiki.com/Megalomaniac_Badge
    Accomplishment Badge Needed: Strikebreaker Badge
    (Crystal Keeper Badge [Not level restricted - Complete Ice Mistral's Strike Force])

    From Contact: Lorenz Ansaldo [Level 20-24]


    [3] http://paragonwiki.com/Demonic_Badge
    Accomplishment Badge Needed: Soul Taker Badge

    From Contact: Archmage Tarixus [Level 25-29]


    [4] http://paragonwiki.com/High_Pain_Threshold_Badge
    Accomplishment Badge Needed: Bad Luck Badge

    From Contact: Hard Luck [Level 30-34]


    [5] http://paragonwiki.com/Born_in_Battle_Badge
    Accomplishment Badge Needed: Exterminator Badge

    From Contact: Timothy Raymond [Level 30-34]
  3. [ QUOTE ]
    [ QUOTE ]
    I can't emotionally connect with a story if I can't connect the story with a legit place and a legit event. The random location and random map generation forces me to recall the map layout I've seen hundreds of times, across hundreds of stories. In effect, you're not allowing players to participate in a story

    [/ QUOTE ]

    You are a 100% correct. We need to find a way to communicate the story better to the players (not just the mission holder).

    [/ QUOTE ]

    It would be nice to be able to view the clues for the mission you are on. I would also like to be able to right click a mission to bring up a description (the one you see when selecting the mission).

    Thank you.
  4. [ QUOTE ]
    Monster Sighting
    For posting monster, event spawns on Triumph server.

    [/ QUOTE ]

    This channel has been deleted and a new channel has been made for this purpose.
  5. Monster Sighting
    For posting monster, event spawns on Triumph server.
  6. Most of these posts seem to be saying: The change to EA isn't that bad (although I keep flashing to that first wall in the Eden Trial and thinking that the End drain to all may have helped when surrounded by a thousand little baddies), but Ice Tanks aren't quite as tank-y as the other tanks.

    And I agree...

    My SR Scrapper can do everything my Ice Tank can do only better (the scrapper has defense to all types although the Tank has way higher HP so can take a hit better). So, if it's not broken for a scrapper to have defense to all damage types, why is it not okay for the Ice Tanks? You still have the 5% floor that is going to kill you if you have too many people around and the limitation of EA if you don't have enough of them around.
  7. [ QUOTE ]
    Unlike Invincibility, the defense is to all Attack types (except psionics). Also, with the short recharge time, you can actually STACK this power. So although you are limited to 5 foes buffing you in one click, of you can reduce the recharge enough, you can get double the defense bonus from a second Click.

    The power is still quite massive, and probably still too powerful.

    [/ QUOTE ]

    Okay...my question is this:

    How was I supposed to know that Energy Absorption did not provide defense to Psionic? Unlike Wet Ice, nowhere in the description does it say that.
  8. I'm surprised no one has suggested adding PSI defense to EA. Is it really so game-breaking? Call it Slippery Mind or something.

    I can see the comic book roots for leaving it out of Inv, but don't see why this Achilles heel is necessary, especially for Ice Armor. My SR scrapper has it and can still die if there are enough baddies around, if I hit an unlucky streak or if their ACC is high enough (darn eyeballs and Chimera).
  9. I remember our first "encounter" with Babbage. Two of us flew off to go to the next mission and the other two were still at the mission entrance with life was dropping rapidly.

    We asked what was wrong and the only reply was "Babbage". Until those two had bested him, we just assumed that she had to go to the electonic's store or was spouting gibberish. We had no idea who Babbage was and missed out on fighting him.

    We laughed so hard afterwards and immediately flew off to Boomtown to see what we had missed.
  10. Speed Boost gives a +0.966 eps boost, so 6-slotted for Endurance Recovery you would get +2.898 (just about equal to 6-slotted stamina plus normal endurance recovery combined!!)

    This number is taken from:

    http://boards.cityofheroes.com/showf...amp;PHPSESSID=
  11. herobear

    Defense nerf

    [ QUOTE ]
    (For the record, the Tanker power, Fire Shield, gives a base 30% damage resistance to smashing, lethal, fire, and 10% resistance to cold (no defense.))

    The Deflection Shield would give you 25% Defense to Lethal and Smashing attacks and the Dispersion bubble would give you 18.75% Defense to Lethal, Smashing, Fire, Cold, Energy and Negative Energy Attacks.

    [/ QUOTE ]

    How many cookies would it take to get numbers like this on all the powers?