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Posts
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Joined
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We just ran a league (full mag trial) where after we killed the large Tyrant the smaller one never appeared on the map. We looked all over for him but he never showed up. The timer counted down and we failed the mission.
We all submitted a bug report on it. We also re-ran the trial and the 2nd time it worked fine. I'm not sure if anyone else has seen this issue. -
Thanks for the advice. I like your idea about Hover. I guess I was just looking for a place to put my Blessing of Zephyr set. It's probably not needed on this char. I know a lot of melee like Reactive over Aegis but Reactives are expensive and most of my enhancments come from drops but if I ever get enough playtime I might try and farm some in AE or at least save for them. For me now it's not a huge priority.
Hasten on my build currently with 3 is 3 seconds from perma. I tried your idea with 2 slots and 5 boosters on each and it's only showing 5 seconds from perma. I guess I could live with that to free up a slot. I'll look into maybe buying some boosters.
You're right about Makos. Again though Kinetics are expensive. I could buy them through the store though. I'll be working on that set for sure.
Dull Pain is perma on my build. Recharges at 111 seconds (120 second duration). But if I can find enough slots I might 5 slot this with Doc Wounds for the added recharge. But you make an excellent point.
I took Physical Perfection mainly cause it fits the theme of my character and its a place to put 2 Numina's for the 12% added regen. One day I'll change alignment and get some of those Epic Pools unlocked on the Villian side. There maybe better choices there.
Ya the Celerity +run speed in sprint is stupid. It's been there for years. I should put a stealth there. I do like Hover though for combat. Sometimes I lose my targets on leagues cause of all the effects. It's nice to zoom up and get a look around.
I like mule Boxing. I really had not thought of that. Again Kinetics are spendy but that's a really good idea.
Excellent suggestions. Thanks for the input.
Oh one final question. You can slot more than one Performance Booster - chance for end in a build? I have one slotted in Stamina but I could find some slots by just using 2 of those in Stamina and Quick recovery. Or adding some movement speed by your suggestion above with Quick Recovery. I guess I thought they were unique. I never thought about using more than one per build. -
This was my very first character for City of Heroes back about issue 3. I've had a love-hate relationship with him. Currently, with Incarnate powers, I'm back in love. I finally have a build I like though not super expensive, ie. not many purples.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Ncrosis: Level 50 Mutation Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Twilight Grasp- (A) Touch of the Nictus - Accuracy/Healing
- (3) Touch of the Nictus - Accuracy/Endurance/Recharge
- (19) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (31) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (43) Touch of the Nictus - Healing
- (A) Accuracy IO
- (A) Superior Defender's Bastion - Accuracy/Damage
- (3) Superior Defender's Bastion - Accuracy/Damage/Endurance
- (25) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
- (34) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
- (37) Superior Defender's Bastion - Damage/Recharge
- (40) Superior Defender's Bastion - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
- (A) Luck of the Gambler - Defense/Endurance
- (9) Aegis - Resistance/Endurance
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Aegis - Resistance/Endurance/Recharge
- (45) Luck of the Gambler - Recharge Speed
- (46) Aegis - Resistance
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (11) Blessing of the Zephyr - Knockback Reduction (4 points)
- (50) Luck of the Gambler - Recharge Speed
- (A) Glimpse of the Abyss - Accuracy/Recharge
- (13) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (13) Glimpse of the Abyss - Endurance/Fear
- (43) Glimpse of the Abyss - Fear/Range
- (A) Jumping IO
- (A) Thunderstrike - Accuracy/Damage
- (17) Thunderstrike - Accuracy/Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Endurance
- (34) Thunderstrike - Damage/Recharge
- (37) Thunderstrike - Damage/Endurance
- (40) Thunderstrike - Damage/Endurance/Recharge
- (A) Endurance Reduction IO
- (19) Endurance Reduction IO
- (A) Devastation - Accuracy/Damage/Recharge
- (21) Devastation - Accuracy/Damage/Endurance/Recharge
- (21) Devastation - Accuracy/Damage
- (34) Devastation - Damage/Recharge
- (37) Devastation - Damage/Endurance
- (40) Devastation - Chance of Hold
- (A) Ghost Widow's Embrace - Accuracy/Recharge
- (23) Ghost Widow's Embrace - Accuracy/Endurance
- (23) Ghost Widow's Embrace - Accuracy/Hold/Recharge
- (29) Ghost Widow's Embrace - Hold/Range
- (46) Ghost Widow's Embrace - Endurance/Hold
- (48) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (25) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (50) Dark Watcher's Despair - To Hit Debuff
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (27) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
- (29) Endurance Reduction IO
- (A) Adjusted Targeting - To Hit Buff/Endurance
- (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (31) Adjusted Targeting - To Hit Buff
- (45) Adjusted Targeting - Endurance/Recharge
- (A) Accuracy IO
- (33) Healing IO
- (33) Hold Duration IO
- (33) To Hit Debuff IO
- (A) Lockdown - Accuracy/Hold
- (36) Lockdown - Accuracy/Recharge
- (36) Lockdown - Accuracy/Endurance/Recharge/Hold
- (36) Lockdown - Recharge/Hold
- (46) Lockdown - Endurance/Recharge/Hold
- (48) Lockdown - Chance for +2 Mag Hold
- (A) Sting of the Manticore - Accuracy/Damage
- (39) Sting of the Manticore - Damage/Interrupt/Recharge
- (39) Sting of the Manticore - Damage/Endurance/Recharge
- (39) Sting of the Manticore - Damage/Endurance
- (A) Aegis - Resistance/Endurance
- (42) Aegis - Resistance
- (42) Aegis - Psionic/Status Resistance
- (42) Steadfast Protection - Resistance/+Def 3%
- (48) Impervious Skin - Status Resistance
- (A) Range IO
- (A) Range IO
- (A) Endurance Reduction IO
- (50) Endurance Reduction IO
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Numina's Convalescence - Heal
- (A) Jumping IO
- (A) Endurance Modification IO
- (5) Performance Shifter - EndMod
- (5) Performance Shifter - Chance for +End
Level 50: Vigor Radial Paragon
Level 50: Barrier Core Epiphany
Level 50: Pyronic Partial Core Judgement
Level 50: Control Core Embodiment
Level 50: Phantom Radial Superior Ally
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Eye of the Magus
Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Vanguard Medal
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Here's my current build after taking some advice. I moved some stuff around. I like Dark Consumption as an AOE attack more than an end power since DM has few AOE to begin with. Probably not all that it could be but without massive purples it seems to work:
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Dr. Drubbin wish: Level 50 Science Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite- (A) Mako's Bite - Accuracy/Damage
- (15) Mako's Bite - Accuracy/Endurance/Recharge
- (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Damage/Endurance
- (43) Mako's Bite - Chance of Damage(Lethal)
- (A) Healing IO
- (3) Healing IO
- (3) Regenerative Tissue - +Regeneration
- (A) Doctored Wounds - Recharge
- (7) Doctored Wounds - Heal
- (9) Doctored Wounds - Heal/Recharge
- (11) Doctored Wounds - Heal/Endurance/Recharge
- (31) Doctored Wounds - Heal/Endurance
- (A) Recharge Reduction IO
- (5) Recharge Reduction IO
- (5) Recharge Reduction IO
- (A) Endurance Modification IO
- (7) Endurance Modification IO
- (A) Touch of the Nictus - Accuracy/Healing
- (11) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (19) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (43) Kinetic Combat - Damage/Endurance
- (A) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (13) Blessing of the Zephyr - Knockback Reduction (4 points)
- (15) Luck of the Gambler - Recharge Speed
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (17) Numina's Convalescence - Heal
- (42) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Resist Damage IO
- (21) Resist Damage IO
- (21) Steadfast Protection - Resistance/+Def 3%
- (37) Impervious Skin - Status Resistance
- (42) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Endurance/Recharge
- (23) Aegis - Resistance
- (37) Aegis - Resistance/Recharge
- (46) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Recharge Speed
- (46) Kismet - Accuracy +6%
- (A) Obliteration - Accuracy/Recharge
- (27) Obliteration - Accuracy/Damage/Recharge
- (27) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Damage/Recharge
- (40) Obliteration - Damage
- (48) Obliteration - Chance for Smashing Damage
- (A) Siphon Insight - Accuracy/Recharge
- (29) Siphon Insight - Accuracy/ToHit Debuff
- (29) Siphon Insight - Accuracy/Endurance/Recharge
- (40) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (45) Siphon Insight - ToHit Debuff
- (50) Siphon Insight - Chance for +ToHit
- (A) Eradication - Accuracy/Recharge
- (31) Eradication - Accuracy/Damage/Recharge
- (31) Eradication - Accuracy/Damage/Endurance/Recharge
- (40) Eradication - Damage/Recharge
- (45) Eradication - Damage
- (50) Eradication - Chance for Energy Damage
- (A) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (33) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (33) Superior Scrapper's Strike - Accuracy/Damage
- (33) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
- (39) Superior Scrapper's Strike - Damage/Recharge
- (43) Hecatomb - Chance of Damage(Negative)
- (A) Adjusted Targeting - To Hit Buff/Endurance
- (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (36) Adjusted Targeting - To Hit Buff
- (36) Adjusted Targeting - To Hit Buff/Recharge
- (48) Adjusted Targeting - Endurance/Recharge
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Numina's Convalescence - Heal
- (42) Numina's Convalescence - Heal/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Celerity - RunSpeed
- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (9) Numina's Convalescence - Heal/Endurance
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Barrier Core Epiphany
Level 50: Reactive Radial Flawless Interface
Level 50: Seers Total Radial Improved Ally
Level 50: Spiritual Core Paragon
Level 50: Melee Core Embodiment
Level 50: Void Radial Final Judgement
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Numbers:
Regen: 749% (1020% w/Hybrid)
Global Recharge: 132.5% (aprox 3 seconds from perma hasten)
Smash/Lethal Def: 28.5% w/o steath
Fire/Cold Def: 23.2%
Energy/Neg Def: 19.7%
Psionic Def: 14.1%
Melee Def: 24.1%
Ranged Def: 20.7%
AOE Def: 27.5%
Smash/Lethal Res: 32.4% (48.5% w/Hybrid)
Fire/Cold/Energy/Neg: 15.9% (32% w/Hybrid)
Toxic Res: 14.7% (30.8% w/Hybrid)
Psionic Res: 17.7% (33.8% w/Hybrid)
Dr. Drubbin -
You know that's not a bad idea. I've never really had much problem with end. I guess I went with Physical Perfection mainly for the regen, again concept but I think I'll take a look and play around a bit with it.
Thanks for the feedback. -
I'm not sure what you're going for with this build. I think you have way to many attacks. I'd try and increase your defense. Regen scrappers also need max recharge since we rely so much on Dull Pain and Reconstruction to save our butts since Instant Healing is no longer a toggle. I've posted my build. It's not perfect by any means. I'm sure you can find better if you search but it may give you some ideas.
Heres a link:
http://boards.cityofheroes.com/showthread.php?t=290781 -
Ok here's my current build. I'm sure others have found better. My focus though is on concept more than achieving max defence, resist, etc. I also believe in max recharge for regen since Dull Pain and Reconstruction are staples now. I am super close to perma hasten with this build.
This build is fairly cheap. No purple sets yet except for the Archtype enhancements and one lucky Heacatomb drop. Most of my sets were achieved through drops and merit/hero rewards though I did buy most of my LotG regens and most of the Eradication set.
I'll be swapping out the Kismet +acc for a Shield Wall +resistance and the Impervious Skin +status resistance for a Gladiator's Armor +defence as soon as I have the Emps to buy them.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Dr. Drubbin wish: Level 50 Science Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite- (A) Mako's Bite - Accuracy/Damage
- (15) Mako's Bite - Accuracy/Endurance/Recharge
- (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Damage/Endurance
- (43) Mako's Bite - Chance of Damage(Lethal)
- (A) Healing IO
- (3) Healing IO
- (3) Regenerative Tissue - +Regeneration
- (A) Numina's Convalescence - Heal/Recharge
- (9) Numina's Convalescence - Heal/Endurance/Recharge
- (11) Numina's Convalescence - Endurance/Recharge
- (31) Numina's Convalescence - Heal
- (45) Numina's Convalescence - Heal/Endurance
- (46) Numina's Convalescence - +Regeneration/+Recovery
- (A) Recharge Reduction IO
- (5) Recharge Reduction IO
- (5) Recharge Reduction IO
- (A) Endurance Modification IO
- (7) Endurance Modification IO
- (A) Touch of the Nictus - Accuracy/Healing
- (11) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (19) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (43) Kinetic Combat - Damage/Endurance
- (A) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (13) Blessing of the Zephyr - Knockback Reduction (4 points)
- (15) Luck of the Gambler - Recharge Speed
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Doctored Wounds - Heal
- (17) Doctored Wounds - Heal/Endurance
- (17) Doctored Wounds - Heal/Recharge
- (A) Empty
- (A) Resist Damage IO
- (21) Resist Damage IO
- (21) Steadfast Protection - Resistance/+Def 3%
- (37) Impervious Skin - Status Resistance
- (A) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Endurance/Recharge
- (23) Aegis - Resistance
- (37) Aegis - Resistance/Recharge
- (46) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Recharge Speed
- (46) Kismet - Accuracy +6%
- (A) Obliteration - Accuracy/Recharge
- (27) Obliteration - Accuracy/Damage/Recharge
- (27) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Damage/Recharge
- (40) Obliteration - Damage
- (48) Obliteration - Chance for Smashing Damage
- (A) Siphon Insight - Accuracy/Recharge
- (29) Siphon Insight - Accuracy/ToHit Debuff
- (29) Siphon Insight - Accuracy/Endurance/Recharge
- (40) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (45) Siphon Insight - ToHit Debuff
- (50) Siphon Insight - Chance for +ToHit
- (A) Eradication - Accuracy/Recharge
- (31) Eradication - Accuracy/Damage/Recharge
- (31) Eradication - Accuracy/Damage/Endurance/Recharge
- (40) Eradication - Damage/Recharge
- (45) Eradication - Damage
- (50) Eradication - Chance for Energy Damage
- (A) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (33) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (33) Superior Scrapper's Strike - Accuracy/Damage
- (33) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
- (39) Superior Scrapper's Strike - Damage/Recharge
- (43) Hecatomb - Chance of Damage(Negative)
- (A) Adjusted Targeting - To Hit Buff/Endurance
- (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (36) Adjusted Targeting - To Hit Buff
- (36) Adjusted Targeting - To Hit Buff/Recharge
- (48) Adjusted Targeting - Endurance/Recharge
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (A) Performance Shifter - EndMod
- (42) Performance Shifter - Chance for +End
- (42) Numina's Convalescence - Heal
- (42) Numina's Convalescence - Heal/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Celerity - RunSpeed
- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (9) Numina's Convalescence - Heal/Recharge
- (A) Jumping IO
- (A) Endurance Modification IO
- (7) Endurance Modification IO
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Barrier Core Epiphany
Level 50: Void Total Radial Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Seers Total Radial Improved Ally
Level 50: Spiritual Core Paragon
------------
Currently I'm getting:
Regeneration 662% not counting any incarnate slotting.
Defense w/Stealth:
Smashing/Lethal 30.4%
Fire/cold 25.1%
Energy/neg 23.5%
Psionic 16%
Melee 26%
Ranged 26.4%
AoE 29.5%
Resistance:
Smashing/Lethal 32.4%
Fire/cold/energy/negative 15.9%
Toxic 14.7%
Psionic 17.7%
EndRec: 3.71/s
EndUse: 1.5/s -
I logged on this morning and get the message that the servers will go down in 5 minutes for maintenance, "Please see forums for more information." Well I've checked all over the forums and there is absolutly no information regarding this. Why have the message if you guys don't post anything about it?
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OK this is really frustrating. On the 2nd mission of the final or 6th DA arc, I am required to fight Tub Ci. He is surrounded by 5 or 6 Ancestor Spirits. He cannot be harmed till these spirits are defeted.
Problem is that this is the 2nd time I started to fight when all the Ancestor Spirits take off. The room is so dark its hard to find them. I search the whole map and can't find the last one so I am required to drop the mission and restart the arc.
I really don't have a problem with running mobs if they at least return to their spawn point. But I don't think it's right to search the whole map just to complete a mission because of a running then hidden mob. -
Thanks for the replys and the info. I would have never figured that one out.
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Well after a rock'n Monday night where we had an amazing turn out and a kick *** win over the DD ITrial, I'm again all in for Exhalted.
There are really some awesome folks playing on this server. -
Anyone know how to get Mids to recognize enhancment boosters? Like if I put a booster on a 50 IO rechage, making it 50(+1)? I've checked the Settings area but I can't figure it out.
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I moved my main character to Exhalted about 2 months ago. I have met many nice folks but lately the server has become very quite. It might be the times I play but it seems like there are less and less folks.
Since I moved, I have only done Keyes, BAFs and LAMs for ITrials. I did join one attempt at TPN shortly after the last issue was released but that's been it. I sure would like to try the others sometime.
Anyway, I'm not big on changing servers. Kinda a pain with the name problems but if things continue to stay light, I feel like I'm going to do it.
So I need some encouragement to stay with Exhalted. A pep talk that will help me stay with it.
...Or I could use a suggestion of another server. I have characters on Freedom and Virtue but would like to keep my main on a more friendly, intimate server.
Thanks,
Dr. Drubbin - Scrapper -
Quote:Thanks for the tip about the "hide recipies missing ingredients". That worked.They're available on Merit Vendors for redside too. You have to make sure "hide recipes missing ingredients" isn't checked if you don't have the 400/500 reward merits and 25 million inf. You may need to be at least level 10 for them to show up as well.
They're also purchasable from Astral Christy in the villain version of Ouroboros, same as heroes. -
Where is the vendor located for Archtype Specific Enhancments in the Red Side?
I have found them on the Merit Vendors on the Blue Side but they don't seem to show up on Red Side.
I'm looking for the Mastermind set. I can see them on the Black Market but I was hoping to use my Villian/Merit to purchace the enhancements or recipes.