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Posts
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Joined
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Without going into too much technical detail, I want to say - you are not alone on this! I (and all of my online friends) have been experiencing this as well. We range from XP to Windows7 and all manner of video cards. We all are experiencing this very excessive lag with occasional crash. Very frustrating.
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PLEASE PLEASE PLEASE fix the receiving animation!!!!
(and before anybody jumps my butt about this, no I did not read all of the post - I have a real life)
PLEASE PLEASE PLEASE fix the receiving animation!!!!
Personal preference would be an option in the options menu (like teleport). Second preference would be to always accept (no prompt at all).
PLEASE PLEASE PLEASE fix the receiving animation!!!!
If nothing else is done, PLEASE PLEASE PLEASE fix the receiving animation!!!! I really do not like (with a passion) stopping whatever I am doing to do half a jumping jack.
PLEASE PLEASE PLEASE fix the receiving animation!!!!
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the re-installation of accept/decline mystic fortune is extremely annoying - especially when you are in the middle of battle. When receiving the buff, I will go through the animation for giving the buff, and cannot use my other powers in the meantime. Personally, I cannot see what the big deal is for minor buff/debuff for a minor amount of time. I would prefer to do away with the option entirely. If you want to put a setting in the options menu, then that would be the place to do it - just like accepting teleports from teammates. This business of "stop what you are doing and deal with this" needs to go. It is annoying at the best of times, and counter-productive at the worst of times.
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Thanks for the guide! Good Job. I have absolutely no experience with DA, so that was good reading (I'll figure out what it actually says after I try a DA set) but I found the claw section rather informative.
My claw/regen just turned 50, and as I am trying to figure out how to respec/final build this was rather helpful. I took swipe at lvl 49 to see if I was missing anything, I tend to agree with you on that power - it just doesn't fit in. And confront is right out - don't even think about it. Eviscerate is a bit of a quandry. I really hate the long activation. The rest of the set does much better. The only reason I have not yet respec'ed out of it is that in a longer battle, I hate to wait on an attack to recharge, and I hate to use anything other than claws (say boxing or air superiority) because of the 'taking out the claws' animation / activation. With that in mind, what I do is to use all my other claw attacks first, so by the time I use evisc' I have probably used folllow up twice already.
Another trick I use is hasten. When I pop hasten, I can pretty much stay with my first three or four attacks - all quick activation, heavier damage, some build up and def debuff, and no knockback (although I have seen focus actually knockback on some weaker foes - but not very often). It really is a beautiful feeling. The real problem with this is the recharge on hasten. And zipping into a mob on SS - getting in the alpha strike before they know you're there - priceless. I can zip in on an AV and have him flat on his back before he can even react. As for flurry and whirlwind, just say no... -
ahh! Thank you! There are so many "experts" in the game that learning the ropes can be quite confusing at times....
Again, thank you very much!
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I am working on my final build for my regen scrapper, and was told that MOG effectively stops my regen. Is regen considered a 'heal' in MOG? It was suggested that I not take MOG, and it made enough sense that I haven't taken it - yet. After all, without regen healing, I really don't have much defense.... Could somebody shed some light on this for me?
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Real Numbers
As a general quality of life improvement we will be adding new functionality in a coming version of the game to display the real numbers behind your characters and their powers. This includes a user configurable display of important characteristics such as movement rate, regeneration rate, resistances and many more! Additionally, you will be able to see how those statistics are affected in real time by buffs and/or debuffs affecting your character.
AWESOME!!
While we're at it, can we also release some more numbers at Wentworth's? The only reason I'm asking is that lately I've been investing in invention enhancement sets, and have been spending a lot of time in Wentworth's. As a result of that, I've witnessed a lot of extremely highs and extremely lows for a lot of items, especially salvage and recipes (what I was dealing in).
Would it be possible to display (1) the last 10 transactions, rather than 5, (2) the average selling price for the last month, and (3) what the item sells for at the store (and buys for, if applicable)?
In my opinion, this would do a lot to average out selling prices. We would still need to travel to the store if we want to sell/buy there, but at least we could have something to guage against that wouldn't fluxuate so much.