black_barrier

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  1. Cool, this means I won't rip apart my Fire/SR (already softcapped) and just get to working on my bane's softcap build.

    TY guys.
  2. if scourge was unresisted, we'd never run blasters ever ever again.
  3. Quote:
    Originally Posted by UberGuy View Post
    That sounds like "buy it nao" prices for Apocs.

    What sort of goals make 1B in 20 days "not enough"? You can buy a lot of IOs for that kind of money, including some purple sets. What performance goals are you trying to meet in under 20 days? For how many characters?

    Edit: The above isn't intended to suggest incredulity or act as leading questions. I'm genuinely interested in the answers.
    same performance goals that any pvper on a squishy should be wanting to meet: 1500+ hp, 41+ kb prot, and at least 50% recharge.

    generally speaking, 1 billion buys a third to half of that, if you aren't gimping your build.


    but it's ok, cause DR fixed pvp.
  4. Quote:
    Originally Posted by Another_Fan View Post
    Just out of curiosity, how much less willing would you be if it it took you considerably longer ? Just how willing do you think other people would or should be ?
    50 mill a day isn't enough if you're just market pvping.

    50 mill a day means 20 days to a billion. a billion will buy you half a set of apocs; and lets not even talk about pvp ios.

    just saying.
  5. Just an opinion thread.

    If you had all the money in the world, would you softcap a bane spider or a fire/sr brute for the purpose of running content; more specifically ITFs, and LGTFs.
  6. Quote:
    Originally Posted by Eva Destruction View Post

    Let's face it, human nature is to focus on the negative. People remember that Stalker that farmed them while spouting trash about their mother the first time they decided to check out Siren's, or getting swarmed by a team while trying to get a nuke. They selectively forget that time their SG got together, split into teams, and spent an hour beating the crap out of each other in the arena and they all sucked but they had fun.
    how bad is it that i get all nostalgic when i read this?
  7. this all boils down to one simple fact:

    some people are pve-ers and some are pvp-ers. players aren't all born equal. some people are not fit to pvp, and the community will always have certain people that will weed those out.

    if you get emo because i say you're bad, and "u r liek get wrek liek abu grieb noub in pyrmid pic", then you really shouldn't be pvping. you should be playing games where real people don't talk to you and so you don't torture yourself (PVE PVE PVE).

    if the devs had been pvpers, statesman would teabag your body and call you a baddo every time you wiped on the rsf... and guess what? i'd very much enjoy that.
  8. my build as soon as i decide to run a respec trial and raise a couple of mill inf.


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  9. Quote:
    Originally Posted by _Hush_ View Post
    What about a dedicated pvp server?
    elaborate, cause that can be interpreted in 200 different ways, hush.
  10. Quote:
    Originally Posted by _Lith_ View Post
    Heat Exhaustion then.
    mesmerize a bish.
  11. Quote:
    Originally Posted by Bill Z Bubba View Post
    I honestly don't PvP much, which might also explain my current perceptions. But there have been a few large free for alls in arena, a few one on ones, and some warburg and RV action as well.

    Within that bunch of events, the only time I felt gimped was against a /rad when I thought that breaking LoS was what I needed to do to get the rad toggles off me instead of distance as I later learned.
    yeah, i'm just gonna pretend i didn't read this and just... let it go.
  12. Quote:
    Originally Posted by Supermax View Post
    Where do you PvP?

    If you're actually able to KB people with claws, that might explain why you're also doing well with SR.
    err yeah... kbing people with claws means you're dueling downies.
  13. Quote:
    Originally Posted by ClawsandEffect View Post
    I never said "elite", I said "elitist".

    Acting like you are better than everyone else makes you an elitist.

    There is a huge difference between the true elite and the elitists. For example, the true elite seldom feel the need to brag about a match long after it is over. And if you beat them, they won't accuse you of cheating. The elitists that think they are the top tier will do both quite frequently.
    the perception of pvp elitism is a misinterpretation of trash-talk. a very very stupid misinterpretation. sg's like awesome avengers, ujl, DR, integrity and such were always open to new guys, even if they had never pvp'd before. hell, i joined ujl having been a hardcore Repeat Offenders/Superteam style PVE-er (dark days). basically, before me and melda made ujl into a more serious pvp team (ie, we actually started planning lineups instead of throwing random toons into matches and hoping **** worked), ujl was a farming vg in freedom with an arena team (hence the jokes on how people joined ujl saying they'd pvp, get 50s and leave (circa i9)). and even after we got serious, if you didn't have a pvp toon, we'd farm you one. syph joined with a stone/elec brute as his only 50. 3 weeks later we had him playing practice matches on an elec/therm and a ice/sonic corr.

    proud bunch? hell yes. spending 4 hours on test 4 nights a week practicing = damn right i'm better than some random dude that just stepped into RV a week ago. should that discourage that random dude? only if he's doesn't like competitive games; hence, he or she should stick to farming BM and killing behemoths.

    also, the "true elite" difference your making is trash. you're making stuff up. i suggest you consult a dictionary sometime.
  14. i'd remove those arbitrary ratings from the guide.
    they create the illusion that if you're good at playing a difficult toon like a defender, it can actually be effective... yeah... ok. but a corruptor will do a better job; always.

    just sayin.

    also, play a stalker against good players; cause a 1/5 is way off. playing a good stalker (ie, actualling ASing and using sharks/ranged as a follow-up) is not as easy as it sounds (not saying that it's hard for me, but i've seen some REALLY REALLY horrible stalkers in freedom).
  15. Quote:
    Originally Posted by Silit View Post
    As for team effectiveness pre-13: Buffs were not the driving force behind blaster effectiveness in team matches pre-i13- not as far as damage went, anyway. Much more important to damage were debuffs (also exponentially less effective under the new system). The only times team damage buffs made a HUGE difference were when Veng stacking was popular, when blasters had 30% unresisted damage, and when people ran multiple Rad/psis and did regular AM gathers.
    the partially unresisted damage from blasters was a big reason for this. even when it got reduced, it played a big part in why fire blasters were still somewhat useful against double sonic teams.
    otherwise, the blue ladder would have ended up like the red ladder before gmw started running 2 fort + 2 storm teams. everyone ran around with capped psi resists, throwing psi and debuffs... or you'd have people run in with things like JAL's rad/psi team with no blaster.


    i miss people complaining about having to gamble how many fire blasters vs. how many psi blasters they were gonna put into a match depending on the other team's lineup.
  16. black_barrier

    Corrupters.

    Quote:
    Originally Posted by Commando View Post
    and that extra accurate attack will drop your offensive toggles as well.
    toggle drops aren't as significant if they are missing often.
    i fought an MA/Regen a few weeks back.. yeah, i got detoggled ten times in the match, but since hurricane lingers, and pvp is "SO FAST NOW", toggling up hurricane at the top of a jump arc towards him isn't that much of a big loss.

    consistency is key, and i don't think anything other than SS or a build with high inherent acc can do that.

    -to hit is really really underrated.
  17. had a fire/sr in i13.


    i run itfs with it now.


    it's trash in pvp and it took me 35 minutes of play after the elusivity nerf to realize it.
  18. black_barrier

    elec/therm corr

    Quote:
    Originally Posted by SoulTouch View Post
    im so hurt, really.
    i care, really.
  19. Quote:
    Originally Posted by Aett_Thorn View Post
    And again, what part of that backed up his statement that bringing the PvP changes from I13 into the main game proves that that change would increase player retention?
    i13
  20. black_barrier

    Corrupters.

    [QUOTE=Commando;2437549]
    Quote:
    Originally Posted by black_barrier View Post

    Melee resists vs to hit debuffs (especially from their APPs), mixed in with the ability for many to mez you perhaps is being underated, throw in Rage if they are SS... Melee does not want to outrun you. They want to get in close on their terms but they don't run.
    i'll give you this; i haven't fought a single SS toon.
    but i've fought craploads of /regen downies, a shield scrapper or two, wp brutes, elec tanks, and they generally don't get a single kill.
  21. Quote:
    Originally Posted by Aett_Thorn View Post
    And what part of I13 backed up his statement?
    i13
  22. Quote:
    Originally Posted by Aett_Thorn View Post
    Okay, first off, you don't need IOs to do anything in this game.
    ITS NOT FAIR THAT A BAD PLAYER CAN FARM BATTLE MAIDEN ON A FIRE/KIN AND I CAN'T DO IT ON MY SONIC/ELEC DEFENDER.

    Equality PLZ!!!!!!!!!!!!
  23. Quote:
    Originally Posted by Bitt_Player View Post
    Can you back this up with anything resembling factual information?
    i13
  24. black_barrier

    Corrupters.

    [QUOTE=Commando;2437533]
    Quote:
    Originally Posted by black_barrier View Post

    But it is quite the road before you ever get to that point. I mean, before you start to scourge them, you got to survive their attack. I don't see how being a storm helps you survive vs melee, unless they can't kite you or they can't mez you. If they can, it should be an uphill battle for you. That's what I am talking about.

    eh, it rarely is.
    -to-hit is really underrated + it's not like you're really gonna be able to outrun a hurricane when my sole goal is to play gerbil with your ********.