black_barrier

Renowned
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  1. Quote:
    Originally Posted by Borderline Boss View Post
    Oh I'm sorry about that, some people just aren't worth my time.

    Anyway, if you want to pvp in-game I can pencil you in for tonight.
    real teams only.
  2. Quote:
    Originally Posted by CriticalKat View Post
    My guess is you do or you wouldn't let it impact you and respond back. Which is worse? Being the ******** kid or being the adult bickering back and forth with them? (I assume by your voice you are an adult) Just saying.
    get f wrek divine.
  3. black_barrier

    WP/EM Tank!

    Quote:
    Originally Posted by ConFlict View Post
    You will be very survivable if you are well built. Its a really strong fightclub style toon. Will make a decent team taunt bot though not the best at it. EM is still decent its just that ss is so much better. Pick up fossilize and spam that and taunt as much as you can and you should be fine.




    If it takes 2-3 months to pl a toon you are probably doing it wrong.
    for a pure team build, QR + Physical Perfection + Stamina well slotted should make it so that you're able to take a heat ex and not go down.

    you do sacrifice fossilize though.

    (shini has a 50 wp/ss that i thought about spec'ing, then decided not to.)
  4. threaty PMs from mod8


    edit: i'll tell you why i was in a good mood after GR hits...
  5. black_barrier

    Farming options

    Quote:
    Originally Posted by Donna_ View Post
    Nope not missing anything,

    I'm pretty sure i was after a domi, never remember mentioning brute :P
    this discussion has evolved into something broader. please stop assuming that threads must stay confined to a topic of your own choosing.
  6. Quote:
    Originally Posted by Silit View Post
    The PvPEC didn't. I did. So any blame can go strait to me

    I don't really consider lineup changes to be a process either, and switching lineups is much different than it was back in i12.

    For example: The classic "Dumb is bringing storms, get two kins" is much different from "Yo, they brought stalkers, let's get forts"... which is soon to be followed by "Yo, they brought forts, get off of your stalkers!"... to be followed by "Yo, they don't have stalkers, get off your forts!" and so on, until someone finally stops switching.
    no.
    no.
    no.

    in i12, you did that, past the start time and you forfeited. (9:15 for a 9pm match).
    sadly, a lot of the teams didn't have the balls required to say "start the match or you forfeit".

    back then i remember kurgain would dual box two-stalkers just to throw people off, and i myself would always begin by running around on my fire/sonic corr even if i was slated to play fort or storm.

    i still believe you should be able to shuffle around your lineup as much as you want prior to that specific point in time where if you don't have a full team, you forfeit and that's the end of it.

    ---

    it took DR about 3 months to figure out bringing masterminds against UJL's trap+storm team was a stupid idea. there are a lot of DRs around. countering lineups is not easy for a lot of the "less stellar" intellects involved in this league.

    the game becomes more simple under the current proposed rules.
    and i dont think that's a good thing.
  7. Quote:
    Originally Posted by macskull View Post
    I was talking about DR on damage, specifically. Things like recharge are constant across ATs, but things like defense, resistance, and tohit have lower DR caps for squishies. I'm simply wondering if damage follows the former or the latter in regards to the DR curve.
    it most definitely varies among ATs.
    during beta, i remember the complaints on blaster and dom damage happening early on (remember trollers and corruptors were containing and scourging for double damage and outdamaging blasters and doms back then), and the devs responded by loosening the DR curve on those two ATs.

    i have no clue if the DR curve on dom damage was rebalanced post buff.
  8. wow.
    not taking blaze.
    wow.
    wow.

    wow.


    wow.



    wow.
  9. Quote:
    Originally Posted by Ry_Ry View Post
    Well first off pretty sure the reason sharks was banned in the first place was because it crits for like 600 damage. And when you just spam it out of hide with a recharge of like 1 second it hits for 200-300 damage. And the fact that sharks have a quick animation make it so you can stack two before the person even relises what hit him. Its not the fact that its a ranged damage attack on a stalker. If that was the case then Spines would be banned too. Its the fact that Sharkz is cra-z **** dawg that any half minded person can do. stupa face. I mean like if you want to be a Rei and make a Spines/ Stalker so all you do is spam Impale and Sharks because you cant get a AS off to save yo life. More powa too ya.
    did you just say sharks have a quick animation?
    rly?
  10. i wonder why people don't play healers in zone though... maybe it has something to do with that movement suppression thing whenever they hit their healing auras. or that pesky heal suppression thingy... yeah..


    certain devs might be retarded.
  11. black_barrier

    Farming options

    597k/min on my fire/psi.
    odd tactic.
    worked though.

    two people on the map.
  12. Quote:
    Originally Posted by __Divine__ View Post
    Barrier are you on anybody's roster???

    i'd rather be left out than play in your team divine.
  13. Quote:
    Originally Posted by Tokyo View Post
    Even I know that.

    Barrier,

    Is it worth hitting power boost after KB before you use Trained Focus and the hold?

    Also, doesn't stacking the hold onto TF diminish the holds mez?

    My chain: KB + PB+ TF+ t9 blast + Power blast +hold
    i'd hit pb before the kb.

    but yeah, i had an earth/ea with horrible accuracy, hence my weird attack chain.
    on a mind/nrg, your attack chain is a lot better.
  14. Quote:
    Originally Posted by Slax View Post
    lolz RV, put any half-***** team together and mop up the zone.
    i was commenting on casual zone pvp.
  15. Quote:
    Originally Posted by __Divine__ View Post
    Defender TK does not "break" when attacked. Only way to get it off you is to mez or kill the defender. Which we did the latter early and often last night.
    this are maek sense
  16. Quote:
    Originally Posted by __Divine__ View Post
    After last night matches i would have to say Defender TK most definately needs to go. Everything else i don't really care about. O yea peril grav/ta is OP. That is all.
    why defender tk and not dom tk?
    elaborate plz.
  17. Wonder if it's a sign... maybe something's broken when it comes to "DR on, TS on, HD on" PVP and scrappers...
  18. Quote:
    Originally Posted by Tokyo View Post
    But what the hell isn't broke in PvP?

    Thanks for the explanation.
    you make it seem as a net contributor in these forums.
  19. Quote:
    Originally Posted by __Divine__ View Post
    wow that sure is game breaking.....only different is the run speed lol. I though you said silit that it was a HUGE diffrenece. Only reason i would use LR in a big match anyway is if the emp had Regen Aura going and even then.....i would not really waste my time.
    it's a huge difference baddo.
    one corr application = 3+ defender applications without counting DR.

    2 extra imaginary rads = pretty damn broken.
  20. black_barrier

    Looking for Emps

    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumor
    im a tumorim a tumorim a tumorim a tumorim a tumorim a tumorim a tumorim a tumor
  21. Quote:
    Originally Posted by Aumakua View Post
    I only seen 2 PB's on freedom that was able to make the build work and work good; however its still not enough to give them a spot in top ranking.
    i can make an ice/ice dom work in team arena.
    it doesn't take away from it being pure trash when compared to a competent cold..

    ranking ATs is just stupid.
  22. Quote:
    Originally Posted by EnD_Reitanna View Post
    does Gale still have unsupressed kb?
    good question?
  23. black_barrier

    Sonic/Therm?

    pve-wise, take all of /therm.
    take howl and your first two blasts, then the stun if you can fit it.

    pvp-wise you're gonna have space for 3-4 powers from your primary. it really depends on what you want to do. my sonic/therm went with sharks cause i've grown really fond of hibernate in team matches, so i didn't take the stun. if you don't go sharks, get the stun; if you get sharks, don't bother; let your team mez things.
  24. Quote:
    Originally Posted by Silit View Post
    It seems that the leadership is moving toward allowing sharks (for all of the morons who can't AS), and limiting the number of stalkers in a single lineup to two.

    People who are thinking about captaining teams should start getting their rosters together, and signed up.

    Are there any other bugged powers that we haven't mentioned or covered?
    flurry.
  25. Quote:
    Originally Posted by Mirage_Mage View Post
    I think limiting stalkers makes more sense than no sharks.
    less bad but bad.
    it makes less bad sense.