Quote:
Originally Posted by Phillygirl
I actually specifically said you didn't say that. Perhaps re read?
An SO/Generic IO build imo would be a great addition to any guide. Especially with Freedom approaching.
As far as more team friendly stuff things like power boost and having things slotted for their effects rather than set bonuses is what I meant. Which wasn't many things in your build. Power boost I consider a must but that's me personally everyone has their own play style. It takes fort from 22.97% Def and 29.81% ToHit to 37.72% def and 48.25% ToHit, Veng goes from 38.29% Def and 20.4% heal to 62.87% Defense and 33.35% heal. It also increases the duration of holds, stun etc. which can be useful for a squishy.
Anyway I just did high recharge builds If you didn't care about recharge I might have went with 4 piece numi's more for the heal bonus.
I just want people to see there are so many options in price to still have different builds. I didn't include tp other I just based it off of what you had but with some minor alterations.
It would cost maybe 1-2 bil mostly due to the lotg's and the cheapie purple set. I am guesstimating your build is in the 12-15 bil range. So though they don't have the defense you have but at 1/6th-1/12th the price they are good builds.
Cheap build for recharge not perma hasten (0.66 sec off) but good enough should be able to fort 6 people, not built for any kind of defense, but has PB for yummy boosted fort even yummyier boosted veng, boosted heals and hold and stun duration.
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Perma hasten -AP which is losable since people have issues not dying when they use it. Dead emp is not very useful to the team.
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I can sum it up real quick.
- If your Emp is staying safe away from combat because he's squishy then more likely than not you're not getting anywhere near 100% of the benefits of having said Empath on team.
- If your Emp is dead, who is getting buffs, noone.
Solution? Build a more durable Empath so you can keep up with and stay with and near your team, not being afraid of that AoE or that stray bit of agro heading your way.
Your builds are perfectly fine Philly, however you're still thinking in a straight line. Aside from an extra helping of Recharge, which is ridiculously easy to put into a build, all your numbers aren't significantly different than an Emp with SOs. From what I can tell your builds are too one dimensional and you're completely missing out on some of the ridiculous amounts of fun putting a little bit more time, effort, and INF into a single PvE toon can be. Sure your builds will work just fine, but that's all they are. Fine. Average. Sub-par. Mediocre.
All that being said it is still and always has been my believe that you don't really NEED tens of billions of INF to make an effective build, because in the end, the player makes the build, the build doesn't make the player. A good player can take an average build and play it very well and be wowawesomeandstuff, but what happens when you take that same players level of focus and concentration with an average build, and give them a wowawesome build to go with their wowawesome ability to play?
You get something that's even better, you get records, and steamrolling, and increased challenges in game that leave much of the populous behind a curve that few cross in this game.
Make no mistake, every person has their own preferences and playstyle that their build should be geared towards. Do I agree with the opinion of Silas on this subject? Yes, I do. Do I like his posted build? No I think it sucks, but mainly because it's not the way I'd do it, but that doesn't matter since it's his build and not mine. His end numbers may be good, I just don't like the way he went about slotting to get those numbers. But it's his build, built for his style which only he knows. So I can't really slam the build itself as much as say that I would do it much differently.