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Posts
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Joined
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Quote:Your post confused me.No, people sending tells or yelling out for bridges has been a minor annoyance for a long time. People having to play "teammate tetris" with levels has been a VERY annoying issue for a loooong time.
Maybe people powerleveling in AE had something to do with it... like a final straw to break the camel's back... but even if so, SO what?
As for Boss farms? Nah. You can still set the mission to 54, make everyone a boss and go in as a bunch of 50s or 49s.
The main issue with "Farming" "Power leveling" etc is its public presence. People spamming in broadcast or sending out of the blue tells is far more irksome than the idea that somewhere out there, someone is gaining levels very fast. True, some people hold an attitude of "Back in my day, when we wanted to level, we had to go barefoot, in the snow, uphill, BOTH ways!", but that's mostly a by-product of the annoyance they feel towards all these tells and broadcasts.
I don't blame people for using AE, I really don't. You take a level 1 character that doesn't need to be a FOTM (a positive) and right away you have a medium in which to level that doesn't require door hopping and you have a large pool to draw groups from. Part of my twitchyness comes from the fact that the current system has been in place since Issue 2, but change is a necessary fact of life and I applaud the devs for taking the game in a new direction, but I wish more care had been taken in the development of Architect. Especially for the legitimate builders -- whose stories were left largely unplayed because AE was being used for quick levels.
I'm against boss farms. I think they breed stupid players. I can learn to live with this new system as long as something is done to get people out of AE and in to groups again.
I really don't give a damn about the public presence of PLing or Farming. I've been playing CoX on and off since before CoH first launched. There have ALWAYS been ways to PL - monkeys, warwolves, fake nems, CoT portals, etc. and there has ALWAYS been the advertisement of PL groups to go along with them, but the problem children have always been changed for the sake of the game. If AE isn't tweaked to reduce the abuse, then it will be the first time the game has changed for the sake of the PLers. Players get all of the rewards with none of the risk.
I'm hopeful that they're exploring every possible outcome of this change. I'm not going to argue too much since this feature will be implemented one way or another. I just hope that the devs are using the announcement of super-sidekicking as a means to cut the heart out of the real problem. -
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It seems I'm in the minority on this, but I really don't like this change. It seems more like a knee-jerk reaction to AE destroying spontaneous grouping than anything else. Please tell me that boss farms are going to be nuked in to oblivion as a result of this change, because if it isn't then the only reason the hordes of AE babies are going to shamble out of Atlas is because of some shiny new badge that they have yet to doorsit for came out.
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[ QUOTE ]
Ponies? What about the Big Red Ball? you know the only reason they haven't implemented it is because it's a Big Red Ball. If it were a Big Blue Ball it'd already be in the game.
Then Villains would have all KINDS of new ammo to use against the heroes.....
[/ QUOTE ]
Epic win. -
I'm just going to cheat and do this.
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Probably been done already, but...
Luddite 1: "We see in this diagram that these orange lines are supposed to be filled with electricity, when they are in fact filled with....evil."
Luddite 2:"Go over the part about being filled with evil again."