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Posts
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Joined
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Thank you Jan!
This time I saved it locally. -
Aww crap, Posts from 6-08 are still here, but stuff is missing from less than two months ago. Anyone still have that costume change emote bind?
Dang One starred again... -
I see a bunch of last posts that say "- New forum "
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i have a boat load of costume recipes that i'll donate (red)
can I have a SHOE....
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What do you need? I'm sure I have it, unlsess you are after Microfilaments, Membranes, or Cytoskeletons. -
Are you taking Donations? I have a few Hami's (red side) that I would donate.
Best Villain: 25,000,000 infamy + SHOE
Best Villainess: 25,000,000 infamy + SHOE
I don't have enough of anything Blue side to give away. -
Notes
Do not read beyond this point if you hate spoilers.
Mission 1 (Atlas) Pretty straight forward. Mobs at door can be skipped. In back room Holo Man jumps you as soon as you enter. Clear room before glowie click. Ambushes follow. Buff before leaving city hall Ms Liberty is on the other side. exit
Mission 2 (Base Map, escort Mueller to glowie ala RSF) Numina Cheats!
Mission 3 (Ruined City map) Mission text makes one think that it is a kill all. It's not. Kill stuff till Reichsman comes along(you cannot defeat him). After a few minutes of pointless wailing, run to entrance and exit.
Mission 4 mapserved during this one. not sure what was going on, work distractions.
Mission 5 (Cave map) Best bet, clear the map before escorting any of the four dimwits. They spawn one at at time at random points on the map. Each dimwit will turn on you, easily dispatched. Final AV Reichsman comes. At 75% an ambush will come, he will run into machine and regen. At 50%, an ambush will come and he will run into the machine and he will regen. At 25% He pops unstoppable, and regains full health. We were not able to get beyond this point as our team of 5 could not do enough damage before his unstoppable recharged and he popped it again.
SF needs work.
Team
Ice/Kin Corr
Nrg/Rad Corr
Stone/Stone brute
another brute (not sure of power sets)
Night Widow
You will need Debuffs and exotic damage as his unstoppable makes him 100% resistant to S/L. I'm thinking Fire should work. -
odd decision. Running out of time 'till I have to light the fire...
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The only thing I wish the system had that would solve all of my issues with MA: Allow published arcs to be hidden from all other players.
Other than people who want to test their arcs without some idiot telling them that their arc is incomplete (which happened to me while I was unlocking stuff), that might not be a useful feature.
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It's called the Test feature, and it's there for a reason. Use it.
And don't whine about "I don't get tickets in test mode". Testing an arc isn't meant to give you rewards, it's meant for TESTING.
If you still want your tickets, you'll have to deal with people low-balling you for publishing an unfinished arc.
Tough, deal with it.
Yes, someone pissed in my Cheerios tonight.
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I've seen where things work in test mode, but mysteriously stop working when published. I have a mission in one arc that while live, one boss simply will not spawn. It spawns fine in test mode every time I quit to fix it. -
I like this saying.
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you as well are ignoring the G part of it. Maybe with a little more G we would get some more M, as in Massive.
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carry on. -
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Is it me, or have the Power Icons for Rad infection and Enervating field mixed up? Rad does the -tohit and -defense but has a -dam icon on it, and EF does -dam and -damres and it has the -def/acc icon on it... its rather funny cuz I been playing this game since launch and I just now noticed... its probably been mentioned before I am sure.
Soo, any plans to fix that?
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I've noticed it too. it has been pointed out to me that it is due to my having Vanden's Icon pack installed. I believe this to be the case, as I did a fresh install on a different machine and the Icons were correct. -
My point is that no other character in the game world, be they useless or not is repeated. none. not one. nada.
What is indignant about hoping that they do something about it before it is released? I am not demanding, not even suggesting. I said "I HOPE" nothing more. -
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The girl's name is Desdemona.
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I hope they change her name to avoid confusion
Desdemona the Glint is a Rogue Isles Broker.
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Spoken like a player with an uncommon name...
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Hah, funny
Like SpaceNut is unique. Perhaps I could put the G_ in front like I do elsewhere. I can say this, on these Forums, there is only ONE. On each server each name is unique and cannot be duplicated, so looking at it that way, each one of my characters has an uncommon name.
got anything else? -
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Agreed, Aisynia. I think they should change the Broker to something else... it's not like she matters. Perhaps: Mona the Glint, Dalia the Glint, or perhaps just Diamond?
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Why? Desdemona the Glint has been in CoV since launch. If there was all of a sudden a metallic blue armored character added to the game, should it be called Blue Steel? Or maybe that guy that just stands there should have his name changed to "Shield Guy" because it makes sense for the new character to keep the name because it is Blue. -
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The girl's name is Desdemona.
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I hope they change her name to avoid confusion
Desdemona the Glint is a Rogue Isles Broker. -
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It's been suggested before, will be suggested again, and I still agree.
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That's wonderful, I've been skipping the Brass/Marino thing for a while now because of it(when I could not get my patron to talk to me, I finished the stupid arc and poof, Scirocco was my pal). I guess that was fixed when they changed the book Icons.
I still think that having the ability to drop an entire arc would be great. I still think that talk to mission should not assign you an arc unless you take a mission.
still /signed to the idea -
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Check your Icons. It's been that way for 4 years. It's an arc that is opened. You can bypass it, but the arc is active. It's not a problem until you hit the arc limit and your Patron will not talk to you.
[/ QUOTE ]It's a Minor/Zone arc. You aren't gonna hit the limit on those.
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If you say so. I have had it happen more than once. There was an issue a little while ago where you could only have 11 total arcs open. I have never seen any notice of this being changed.
Support ticket response
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Thank you for your concern.
All miniarcs and longarcs fill the storyarc of a character. If a character is having 9 or more miniarc or miniarrc/longarc, that character cannot open more arcs.
Please do let us know if you have further issues.
Regards,
GM Anthony
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Thread
another thread -
Check your Icons. It's been that way for 4 years. It's an arc that is opened. You can bypass it, but the arc is active. It's not a problem until you hit the arc limit and your Patron will not talk to you.
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Sound like a good idea. Especially for those contacts that send you to "talk" to another contact which locks you into an arc. Yes, I am looking at you Marshall Brass and Seer Marino. With what we have now, if you run the talk to mission, you get locked in to her arc. If you drop the Talk to mission, you are locked into her arc. Very annoying if you do not want to run her arc.
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Vega Omega (INV/EM tank) is definitely going rogue. He can finally continue his futile search for his Brother (they meet in one of my AE arcs). I'm thinking that my new Baby fire/kin 'troller Jasmine Burns, and Tre Fog (Illusion/Storm) will go rogue as well. While Backstroke, (Ninja Blade/Ninjitsu Stalker) and Nuckin' Futz (thugs/pain MM) will find redemption. All of this depends on the requirements to switch, however, since none are 50 yet. Once I see the requirements, hell, I may even buy more slots.
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I think we're better off without it, exploit or not.
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agreed. -
The sky is falling, the sky is falling...
Wait, maybe those are just RP'ers.... -
Cool Vid. I think I even see two of my characters.
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It is happening to me now. I was able to get in once, now I cannot.
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We have too many servers for COH/V. Drop em to 5 so theres a real population in each one rather than 2 or 3.
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NO! BUY A TRANSFER OR ROLL UP ON ANOTHER SERVER!
I can lock caps too