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City of Heroes: Going Rouge is *exactly* what my transsexual tanker, Frank Jablowsky, has been waiting for.
None of the faces are appropriate for the body styles. Maybe now, they will be.
I'm relieved, actually.
But only insofar as that we are only anatomically correct from the navel up. -
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Truthfully, I'm 24 years old, and I've only been buzzed a few times, and only drunk once. I don't drink often, although my OP may suggest otherwise.
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Congratulations, and welcome to the Collective.
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Also, what's pornographic about my avatar?
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Explaining that would violate the Forum's Terms of Use. -
My vision for the Coming Storm.
A simultaneous invasion of zombies, rikti, rularuu, shivans, praetoreans, and another entirely new time-traveling foe responsible for warping the fabric of space-time. When these invasions begin, the entire zone is transformed into a random time period that could be thousands of years in the past, or thousands of years in the future.
Imagine a Steel Canyon or Atlas Park that looked like something out of Star Wars, or something fairly prehistoric. Now imagine it flooded with enemies in vast quantities by time-warping foes intent on the absolute annihlation of the human race. If they can't do it at one point in time, they'll do it in another.
*sigh*
If you're gonna dream, dream big.
P.S. Yes, I know it's completely improbable, as it would require multiple complete redesigns of every zone in the game subject to invasion. But great googily moogily would that be fun.
P.P.S. And, oh, the lag!!! -
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Enh, maybe it's automatic, built into the game, and they didn't take the holliday into account? FEH.
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It's not "built into the game." As noted earlier in this thread, they changed maintenance for the last holiday or two so they didn't do it on the holiday itself.
Now, this time they didn't announce that they'd be moving maintenance to accommodate the holiday, so we really had no reason to expect it.
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The fact that a maintenance schedule was changed for a previous holiday does not preclude its scheduling from being "built into the game." In fact, since the game client provides messages to warn you that the game is shutting down for maintenance at the same time every day, it's quite likely that it is built into the game.
Anyone who's built a software system before knows that you don't want to do this sort of a scheduled task manually. If you do, a lot of "scheduled maintenance" won't occur because someone will have forgotten to coordinate the shutting down of servers, starting maintenance, and then hand-holding them through the reboot process every day that it must be done.
Scheduled maintenance is exactly that: scheduled. It must happen at the same time every day. Consequently, most systems are designed to consult a resource that tells them when to go offline for maintenace. This resource is not entirely static; it can be modified (as we've seen in the past). In most more complex systems, the resource contains rules that handle exceptional cases and prevent conflicts with other external systems.
What has likely happened here is that either (a) scheduled maintenance needed to happen, and so the schedule was not modified, or (b) someone forgot to modify the schedule for the holiday.
In the end, however, (and this is to everyone crying doom) we do not know what happened, except that the servers are down, during the normally scheduled maintenance time, and that [i]this is just a game.[i] It's not a bombing. It's not the apocalypse. It's not the end of the world as we know it. -
This thread has been alive and kicking since 10/27/05.
The developers mentioned, at one point, that they were interested in its feasibility.
WHERE'S MAH BIG RED BALL!??!?! >=( -
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I am also bummed about the lack of triggers. It seems to me that most of the things that distinguish the fun missions from the dull ones will not be available to us. Someone said a while ago that the MA sounded like a glorified radio mission generator, and Positron seemed offended by the comparison.
I was thinking about this last night, and I think this is one of those situations where the devs have a different perspective than the players, and use words in different ways, which hinders communication.
A radio mission works something like this: some random number generator picks a map from list A, a villain group from list B, an objective from list C, and flavor text from list D. With the mission architect, it will be players who pick a map from list A, a villain group from list B, an objective from list C, and type in whatever flavor text they want. You see, in one case everything is random, but in the other everything is carefully hand crafted by individual players. They are totally different. And exactly the same.
Imagine rolling 50 six sided dice. You'd get some ones, and some twos, and threes, fours, fives, and sixes, in roughly equal numbers. Now imagine having 50 people carefully place a six sided die on a table. You'd get a lot of ones and sixes, I bet, plus some twos, threes, fours, and fives. The method is completely different. The result is almost identical. The devs care about the method. The players care about the results.
When I think of my favorite missions in the game, it isn't the flavor text that grabs me. It's the mechanics: the mission in Striga where the robots start out as statues and then come to life, the exploding volcano in the Hess TF (though I dearly wish we could actually see it go boom), the Nemesis invasion in that RWZ mission. Missions where things happen, where things change, where it feels like something is going on, instead of just a building full of static spawns waiting their turn to die.
I'm looking forward to the MA, I really am. I look forward to pushing the boundaries of what it can do. Once I hit those boundaries, though, and I expect to hit them hard and early, then I'm going to start fervently hoping that the MA doesn't have to wait as long to get some follow-up polish as a lot of other things have.
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Well said, sir. Well said. -
<qr>
How is it that everyone overlooks their *obvious* name?
THE FREEM PHALANX
*sheesh*
Oh, and ONE HECK OF A JOB, TEAM!!! FOUR MORE YEARS!! FOUR MORE YEARS!!! -
[u]Name[u]: Paragon Defense League
[u]Currently Recruiting[u]: We are actively recruiting!
[u]RP Level[u]: RP-friendly! Most of us don't actively roleplay, but we don't mind if you do!
[u]Theme/Concept[u]: We're designed to support the casual gamer who has limited time to play, but wants to get maximum enjoyment out of his or her time in the game. Our base is designed to help you do that, and we're here to help you as well.
[u]Activity[u]: We're currently largely a lot of alts and a few new players, but recruiting like mad! We have a wide range of levels and don't mind sidekicking or exemplaring to help you level or earn badges.
[u]Requirements for Membership[u]: ANYONE is welcome. However, you must team with a few supergroup members and contribute to the group's prestige before you're offered a promotion that will allow you to remove items from base storage.
[u]Leadership[u]: American Argonaut and Plasma Fury (both @Plasma_Fury)
[u]In-Game Contact(s)[u]: @Plasma_Fury, @Bangine
[u]Out-of-Game Contact(s)[u]: TyrantMikey
[u]URL[u]: None yet, but might get one if demand is high enough.
[u]Other Details[u]: We are all about the casual gamer. There aren't any group-organized meetings, social events, or the like. We don't do base raids. If that's your bag, we're not your group.
We do, however, team and chat frequently. If you need help with a mish, we'll switch toons to something at your level to support you.
We've designed our base to provide rapid transportation to a wide variety of zones across all levels, especially those that are hard to get to for younger toons: Atlas Park, Perez Park, The Hollows, Kings Row, Skyway City, Steel Canyon, Independance Port, Terra Volta, Boomtown, Faultline, Founders Falls, Talos Island, Dark Astoria, and Peregrine Island. We're always adding more.
We provide a med bay and an Oroborous Portal, personal salvage vault, base storage, 2 inspiration collectors, and enhancement storage. Need equipment during a mission or taskforce? Raid base storage! It's what its for!
If you've only got a few hours a week, a busy, intermittent schedule, and still need a group, we're your group. We want to help you make the best of what little time you have while you're on by giving you access to the inspirations, enhancements, and transportation you need to be productive. All we ask is that you play in SG mode and team with us once in a while.
Check us out! We're a fun, relaxed group! -
Great.
City of Corpses.
I'm in. -
I know it's late, but I've finally gotten around to posting a new, updated version of the guide.
You can find it here.
Thanks for all your help and patience, folks! Please direct all new submissions to the new link. I'll be monitoring that thread on my favorites for submissions and updates. -
Sorry it took so long to get this update out, guys. Truth is, I forgot I had posted it, and lost track of it. It's been years since the original one was out, and I was *unable* to edit the original post. But here it is, at last.
It bears noting that this is NOT my work (for the most part). The core list was someone else's; I put it into Word, sorted it, then added everyone else's input. I've revised and updated it based on this thread, which is the original version of the guide.
This guide wouldn't be what it is without YOUR work and input. I'm just a glorified (and VERY late) compiler.
Enjoy! -
<3: Represents a heart; love
2: To
4: For
5th: 5th Column
AC: Asherons Call (A MMORPG)
ADDS: Additional and unintended mobs. Youve likely encountered this if youve ever heard the blaster say, Whoops.
AFAIK: As far as I know
AFK: Away from keyboard
Agro: Aggression. Used as both a noun and a verb. You can agro a mob (make it aggressive) by standing near them with your fiery aura going on. Or, you can generate agro, by doing the same thing. Its an easily abused term. (And its fun to do so!)
Alt: Alternate character
Anchor: An NPC villain that is targeted and is needed for some powers to activate upon and/or continue working. Usually killed last so the effect stays in place.
AO: Anarchy Online, a MMORPG
AoE: Area of Effect
AP: Atlas Park
Aqua: Awaken inspirations
AR: Assault Rifle
Assist: To attack the target of a specific teammate.
AT: Archetype
ATM: At the moment
AV: Archvillain
BAF: Bring a Friend
BBL: Be back later
BF: Break Free; Boyfriend
Bio Break: Bathroom break
Blue: An NPC lower in level than you; rarely, refers to a Catch a Breath inspiration.
BOOM!: Boomtown
Boom: Boomtown
BRB: Be right back
BRB: Be right back
Brick: Brickstown
BRT: Be right there
BS: Broad Sword
BTW: By the way
Bubble: A force field
Bubbler: A force field defender or controller
Buff: a power, inspiration, or enhancement that increases the abilities of a hero
Burn: To dump a lot of damage into an opponent in order to defeat it quickly
Cab: Catch a Breath inspiration
Candy: Inspirations
CC: Crowd control (immobilizing, holding, sleeping extra enemies)
CD: Cloaking Device
CF: Crey's Folly
Clock: Clockwork
CoH: City of Heroes
Con: To consider
Cons: To consider
CoS: Carnival of Shadows
CoT: Circle of Thorns
CoV: City of Villains
Crey/Creys/Folly: Creys Folly
Criminal: Generic term for NPCs that appear on the streats and in early missions that are members of a particular gang.
CTR: Chasing the Runner. Dude! Where are you? CTR!
CuppaJo: There will never be another. Former Community Coordinator, now working on Tabula Rasa.
D2: Diablo 2, a multiplayer game
DA: Dark Astoria; Dark Armor
DAoC: Dark Age of Camelot, a MMORPG
DBL: Death By Lag
DC: Disconnect; Dark Consumption
DE: Devouring Earth
Debuff: A power, inspiration, or enhancement that decreases the abilities of an opponent.
Despawn: The software mechanism that causes NPC villains to disappear after a certain amount of time if no PC (thats you) comes along to defeat them.
Dev: A developer.
Ding: (Mostly from EQ players) Indicates that a character has leveled
Disc: A request, meaning, Was disconnected, please invite to team again
DM: Dark Melee
DO: Dual origin enhancement
Door: Mission or waypoint
DoT: Damage over time
DPS: Damage per second; may refer to players with that as their primary ability (blasters, scrappers)
Dumpster diving- a term going back to the old days without aggro caps and gathering almost complete maps into a dumpster, usually on the Boomtown map. Today it mostly refers to dropping a full aggro cap mob into a dumpster.
ED: Enhancement Diversification.
End: Endurance
End Break: A call for a period of rest to regain endurance
EQ: EverQuest, a MMORPG
EX (Exemplar): When a higher level player pairs with a lower level player so that the higher player can fight at the lower level.
Exp: Experience
Farming: Running missions over and over without completing them in order to reap high amounts of XP in a short period of time.
FATM: Full at the moment (referring to a team)
Fault: Faultline
FedEx: A completely degrading and time-consuming mission, in which a contact insists that you travel from one end of the city to another to deliver a love-letter, grab a sandwich, and pick up their laundry while youre at it. Dont bother actually fighting crime, just go talk to somebody. Then come all the way back. And make it fast, lackey. Also known as Courier Duty, Pizza Delivery, and Time Waster.
FF: Founders Fall
FFS: For f**ks sake
FFXI: Final Fantasy XI (a MMORPG)
FH: Fast Healing
Flame war- A thread that devolves into players mostly arguing through their posts.
Flame: To insult someone in a harsh manner
Flamer: Short for f**king lamer, someone who frequently picks arguments on a forum, creates upset, or insults those posting.
Fort: Fortitude
FOTM: Flavor of the month (usually referring to the popular build)
Freak(s): Freakshow
G RA: Gather for Recovery Aura!
G2G: Good to go
Ganger: See Criminal.
Gangster: See Criminal.
Gather: A command from a PC indicating that teammates should gather near to receive a buff (healing, accuracy, defense, etc.)
GC: Galaxy City
GF: Girlfriend
GG: Good game.
Ghost- sending a stealthed player through the mission to only go for the objectives to complete the mission quickly.
GJ: Good job
GJT: Good job, team
GM: Game Master
Grats: Congratulations (usually on leveling)
Gratz: Congratulations (usually on leveling)
Green: An NPC reasonably lower in level than you; rarely, refers to a Respite inspiration
Griefer: A player who seems to derive enjoyment from lowering the enjoyment of others.
GTG: Good to go
GTT: Going to Trainer
Guide to Jargon and Abbreviations v 2.0
H8: Hate
H9: Uncommon; used to represent a stronger form of hatred than that represented by h8.
Hami-O: A Hammidon-Origin Enhancement.
Hammy: Hammidon, an arch villain
HDMALITD: How does my a$$ look in this dress?
Hell: Any blue cave mission.
HO: Hamidon Origin Enhancement
Hold aggro: Keeping the focus of an opponent on yourself and away from your teammates
HQ: Headquarters
HUD: Heads up display
IBTD- I beat the deletion. Stated when a hot topic most likely to incite a flame war or that just goes against forum rules such as calling out devs or players.
IBTL: In Before the Lock. Used to indicate that a poster on a thread believes that the thread is in imminent peril of being locked by forum moderators.
IC: In character. (See also, OOC)
IDK: I Dont Know
IH: Instant Healing
IIRC: If I recall correctly
Illinois Nazis: 5th Column
IMHO: In my humble opinion
IMO: In my opinion
Inc!: Incoming enemies
Insp: Inspiration
INT: Integration
INV: Invulnerability; also, a request, meaning, Please invite me to join your team
IO: Invention Origin Enhancement
IP: Independence Port
IRL: In Real Life
IYKWIM: If you know what I mean
IYKWIMAITYD: If you know what I mean, and I think you do
J/K: Just kidding
J00: Pronounced Jew, but not meant as a racial slur or derogatory comment; commonly used in place of you.
Kill Steal: To defeat an opponent that was engaged by another player, without first obtaining that players permission.
Kite: To run around holding the attention of a mob by staying out of melee range and using ranged attacks.
KK: OK
KR: Kings Row
kthxbi: Okay, Thanks, Bye!
L33T: The common term for the abbreviation and butchering of the English language by a vast majority of on-line gamers. l33t uses many numbers and symbols in it and commonly
Lamer: Someone who is lame, or does something cheaply.
LCTMS: Lost connection to mapserver
LD: Link dead; disconnected.
Lewtz: Loot or in game items that are considered nice.
LFG: Looking for group
LFT: Looking for team
LFTF: Looking for Task Force
LIFC: Like I f**king care
LK- the villain version of a sidekick, a higher level player pairs up with a lower level player so that the lower player fights as if they are one level lower than the higher player
Lock Down: See Lock.
Lock: Any action that prevents an NPC from being able to do anything, including attack.
LOL: Laughing out loud
LOTG: Luck of the Gambler
Lt: Lieutenant
LVL: Level
Main: A player's primary character; that is, the character the player plays most of the time. Almost always the highest level character on an account.
Meat shield: Slang for a tanker
Mez: Mesmerized
MF (Malefactor): When a higher level player pairs with a lower level player so that the higher player can fight at the lower level.
MG: Midnight Grasp
Mish: Mission
MMORPG: Massively Multiplayer Online Role-Playing Game)
Mob: An NPC, short for mobile object
Mod: A board moderator.
MoG: Moment of Glory
MT: Miss tell (a message sent to the wrong window or person)
MUD: Multi User Dungeon, a type of text-based multiplayer game.
N00B: Someone who is annoying, stupid, or refuses to learn
Nerf: To alter a class or ability to reduce its power (ostensibly to restore or preserve balance).
Nerfbat: A euphemism. That powers way too cool. Here comes the nerfbat!
Newb: Same as n00b
Newbie: Someone new to the game
NFI: No f**king idea
NP: No problem
NPC: Nonplayer character
Nrg: Energy
Nuke: Damage ability
NWN: Neverwinter Nights, a single- or multiplayer game based on AD&D.
OIC: Oh I See
OMG: Oh my god
OMW: On my way
OOC: Out of Character. This is sometimes indicated by typing text in double parenthesis: ((Cat fell out of the window! BRB!))
OOE: Out of Endurance
OOR: Out of Range
OP: Original Poster (used in forums to refer to the first poster in a thread)
OTW: On the way
Own: To lay waste to an enemy or having your butt kicked.
PA: Phantom Army
PBAE: Point blank area effect
PBAoE: Point blank area of effect
PC: Player character
Pet: An NPC that is controlled by you or another NPC.
PG: Petrifying Gaze
Ph4t: phat, a commonly used term in hip-hop meaning nice.
Phuque: Sexual intercourse
PILL, people.
Pills: Inspirations
PIMP: Peeing in my pants
PiTA: Pain in the A$$
PK: Player killer
PL: Power Level. To level as quickly as possible, with outside assistance.
Plz: Please
Port: Teleport
PP: Perez Park; Paragon Protector; Power Pool
PPL: People
Proc: An invention invention enhancement that gives a power a chance to inflict an additional secondary effect, such as the Sting of the Manticore set's Chance for Toxic damage enhancement.
PST: Please Send Tell
PuG: Pick-Up Group
Pull: To hit a specific opponent, in order to begin combat with either just it, or it and a group of opponents near it.
Purps: Luck inspirations; also, enemies that con purple.
PvE: Player versus environment (NPC)
PvL: Player versus Lag. (Rumor has it that this will soon replace both PvE and PvP as Statesmans idea of Fun evolves.)
PvP: Player versus player
Pwn: To own strongly (see own)
PWND: Owned
QFT: Quoted for Truth
QR: Quick Recovery
r0x0rz!: L33t for Rocks! As in, OMG! This game r0x0rz!
RA: Recovery Aura
RAWR: Look at me/us kick a$$
RC: Reconnect
Rdy: Ready
Real Life: A myth. A synthetic world designed to distract you from the reality that is Paragon City. A crutch for those who cannot handle being in the game all the time. Take the BLUE
Recon: Reconstruction
Red: An NPC higher than you; more rarely, used to refer to an enrage inspiration.
Regen: Regeneration
replaces the letter s with the letter z.
Resp: Respite inspiration
Rez: To resurrect or revive a player
Rgr: Roger
RL: Real life, as in, the life you live in the real world.
ROFL: Rolling on the floor laughing
ROFLMAO: Rolling on the floor laughing my a$$ off
ROFLMAOWCSFMN: rolling on the floor laughing my a$$ off with coke spewing from my nose
ROFLMFAO: rolling on the floor laughing my f**king a$$ off
Root: A power that immobilizes an opponent so that they cannot move; the use of such a power.
RP Nazi: Someone who forces roleplaying on others and believes their way is the only way, often causing others (even other roleplayers) grief and aggravation.
RP: Roleplay, to play out the personality and actions of your character.
RPer: A roleplayer; someone who roleplays.
RSF: Recluse Strike Force
RTFM: Read the f**king manual
RTM: Read the manual
Runner: An NPC that (for whatever reason) bolts from the group; runners tend to fetch help.
SB: ShadowBane (a MMORPG)
SC: Steel Canyon
SG: Super Group; also, Smoke Grenade
SJ: Super Jump
SK: Sidekick
Sky: skyraiders
Sky: Skyway City
SM: Shadow Maul
Snare: A power that reduces the speed of an opponent; the use of such a power.
SnD: Seek & destroy; for those missions where the PC must find and defeat x of a specific type of NPC.
SO: Single origin enhancement
SoL: Sh*t out of luck
SP: Shadow Punch
Spawn: The mechanism by which NPC villains reappear in the game world.
SS: Super Speed
[censored]: Shut the phuque up
Supercrack: Endurance
SWG: Star Wars Galaxies, a MMORPG
Talos: Talos Island
Tank: To engage in hand-to-hand combat in a manner designed to keep the attention of the enemies on yourself, rather than on weaker teammates.
Tard: An abbreviated form of retard or retarded. An insult.
Taxi: A request, meaning I need a teleport to your location
TD: Targeting Drone
Threadjack: When a forum thread is brought off topic into sometimes a completely unrelated subject.
THX: Thanks
TI: Talos Island; Temp Invulnerability
Toon: PC character
TP: Teleport
TPK: Total party kill
TPW: Total party wipe
Train: A group of NPCs in pursuit of a single PC.
Tram: The tram/railway/line station
TS: Team Speak
TT: Tenebrous Tentacles
TV: Terra Volta
Twink: An alternate character, particularly one given assistance from a higher level friend.
TXS: Thanks
TY: Thank you
Uber/ub3r: From the German über (over), used today to mean extremely strong or good.
UO: Ultima Online, a MMORPG
US: Unyielding Stance
Vahz: Vahzilok
w00t: Cool
wife aggro: Self-explanatory.
woot: Cool
WoW: World of Warcraft (a MMORPG)
WTF: What the f**k?
WTG: Way to go!
WW: Wentworth's
XP: Experience
Yellows: Insight inspirations
YMMV: Your mileage may vary
Zerg: To run into battle without any plan or tactic. Derived from the Zergling Rush Strategy in Star Craft which involved a massive all-in attack of very cheap and quickly created units to swarm over your opponent.
Zone!: Yelling this during combat means to flee to the nearest zone line or, in the case of indoor missions, to run out the door.
Zone line: Area where you exit the current part of town to enter another
Zone: A specific area within the game
Zoning: The process of moving from one zone to another
Zzz: Shorthand for sleeping and used to indicate that youve been held, stunned, or mezzed. -
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Something I feel needs to be added here:
Sometimes selling at a contact is the best idea, say when common drops sell at terribly low prices, or when a rare drop is one not many people need. More often in my experience, however, is that you would get more influence by selling salvage at Wentworth's/the Black Market. Off-level enhancements/recipes should most often be sold at a contact, but that's another story.
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That's an excellent point, and well worth noting.
My experience has been that recipes on the 5's tend to move relatively quickly at auction (level 10, 15, 20, 25, 30, 35, 40, 45, and 50), but everything else is best sold at a contact or store. -
Introduction
The Salvage Price Guide is a growing catalog of the prices that stores will pay for your salvage and recipe drops. The Guide doesnt indicate the current market value of the dropsit only indicates the minimum price that you should probably be asking for your drops at Wentworths (since thats what a store will pay you for them, and youll only be cheating yourself out of influence if you accept less).
Background
This guide might seem like something you wouldnt need at first. However, when the invention system came out, and we (namely, my mom and I) started getting lots of salvage drops and started going to Wentworths to sell them, we found it was often difficult to determine the correct price to ask for some of the drops. Clicking on the More button was frequently not useful, since many salvage drops, including uncommons and rares, were being sold for 100 or even 1 influence.
When I asked around about this apparent oddity, the answer that I got was that some players were intentionally underselling the salvage in order to obtain the badges. Now, the acquisition of badges isnt something that I have a problem with and Im not discouraging that in the slightest. However, given that the Wentworths window only shows the last five transactions, underselling drops can make it very difficult for players trying to make a profit to determine the correct or even minimum price to ask for a drop. It can make it altogether impossible to learn the true market value of any given drop (although one might argue that if a rare drop has just sold for 1 influence, that is now its true market value).
This issue becomes important because if you ask for too much, your consignments won't move, and if you ask for too little, your consignments won't fetch a suitable sum of influence. My experience thus far has been that in asking for at least the amount in the table below, I have nearly always turned a profit (and nearly always a substantial one). As always, your mileage may vary.
The Golden Rule for drop prices is as follows:
<ul type="square">[*]Common drops sell to a store for 100 or 250[*]Uncommon drops sell to a store for 1,000 or 2,000[*]Rare drops sell to a store for 5,000[/list]Its worth noting that just because a drop is common doesnt mean that it is worth a mere 100 influence. Both Brass and a Cybernetic Charger are common drops. However, Brass sells for 250, while a Cybernetic Charger will only fetch you 100 from a store. The same is true of uncommon drops: where Gold is worth 1,000, Steel captures a perverse 2,000 (likely due to its greater utility.)
Compiling, Contributing, and Correcting the Guide
In order to compile this list, we visit the store whenever we have received drops that do not appear in the catalog. If we have any recipes or drops in our inventory that are not in the catalog, we get the prices from the store and update the catalog. However, this process is slow and tedious, as we can only add an item to the Guide when we receive it.
If you would like to add an item to the guide or find that an entry is in error, please feel free to add a comment to the end of this post. I'll update the guide as frequently as I can.
A note about recipes: While I'm maintaining a price catalog for recipe drops at home, I've chosen not to include it here. It's far too piecemeal to be of any use in its current state, and there are far too many of them for me to be able to keep it up to date online. If demand for it is high enough, I'll consider it then.
The Price Guide
The prices below reflect the prices that a store will pay for a salvage drop. They do not reflect the current market value of the drop.
Alchemical Gold (Uncommon) 1,000
Alchemical Silver 250
Ancient Bone 250
Arachnos Gun 100
Armor Shard 100
Bio Sample 100
Black Box 100
Blood Sample 100
Body Armor Fragment 100
Brass 250
Broken Crey Pistol 100
Carnival of Shadows Mask (Uncommon) 1,000
Ceramic Amor Plate 250
Ceramic Compound 100
Charm 100
Circuit Board 250
Commercial Cybernetic (Uncommon) 1,000
Computer Virus 250
Corrosive Gas (Uncommon) 1,000
Cybernetic Charger 100
Daemon Program (Uncommon) 1,000
Dangerous Chemicals 100
Data Drive (Uncommon) 1,000
Data Files 100
Devouring Culture 100
EChip 100
Energy Source 100
Ensorceled Weapon (Uncommon) 1,000
Glittershrooms 100
Gold (Uncommon) 1,000
Graphite Composite 100
Holographic Memory (Rare) 5,000
Human Blood Sample 250
Hydraulic Piston 250
Improvised Cybernetic 250
Inanimate Carbon Rod 250
Inert Gas 250
Iron 250
Living Tattoo (Uncommon) 1,000
Luck Charm 250
Masterwork Weapon 250
Mathematical Proof 250
Mercury Circuits 100
Military Cybernetic (Rare) 5,000
Mu Vestment (Rare) 5,000
Mutant DNA Strand (Uncommon) 1,000
Mutating Genome (Rare) 5,000
Paragon Police File 100
Polycarbon (Uncommon) 1,000
Potion 100
Psionic Ectoplasm (Uncommon) 1,000
Reactive Gas (Rare) 5,000
Rune 250
Scientific Law (Uncommon) 1,000
Scientific Theory 250
Sigil 100
Silver 250
Sky Raider Device 100
Source Code (Rare) 5,000
Spell Ink 250
Spell Scroll 250
Spiritual Essence 250
Stabilized Mutant Genome 250
Steel (Uncommon) 2,000
Symbol (Uncommon) 1,000
Tech Power 250
Temporal Analyzer 250
Titanium 100
[Edit: Replaced "trainer" with "store." Like, duh.] -
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I wonder what the Dark Melee Assassination power will be like.
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Think Tenebrous Tentacles.
*em inserts hentai joke*
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What? Did someone mention Evan's Spiked Tentacles of Forced Intrusion ?
WOOT! Sign me up! -
Thanks very much, States. Thanks for keeping your priorities straight (family, then work), and thanks for getting back to us as soon as you could.
Here's hoping all our servicemen and servicewomen come back safe and sane. Their sacrifices are neither forgotten, nor taken for granted. -
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Just a minor point but since when was being half vampire natural? (Blade) Not sure which origin to fit it in (probably mutant - he was born that way) but certainly not natural...
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Agreed. I'd look on vampirism as a mutation. -
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Goggles with PROPER transparent lenses instead of the solid colored "glazed" ones.
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And let me choose my eye color!!!! -
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I'd like to see other areas of the city. So far we only really have industrial, parks, and commerical areas. I'd like to see some residental areas myself.
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Yeah. How about the suburbs? Or a college campus?
Someone else mentioned missions on top of skyscrapers. I second that!!
And while we're at it, can we please get around to letting us move a character from one server to another? PLEASE? I have a really nice character on one server that I'd really like to move to Virtue, and I can't. 24 levels of empathic defenderdom is really hard to redo. -
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some one say pie?
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01010010010011000011101110100011011001000100000011
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00101000111111001101101111001001000000000001110110
11000111101001000100101101110111101111101001110001
10001001010000000100110111110010100111110000010101
00010101101010101110010111101011011001001010110101
11110100110101000110111011101000011110111001010111
01100010111111101011010001011101111110000011011110
01101010111100110110010000101100100110111111011110
00101111111000110011101010110001010000111010101110
00000010010111110100011100000100101001010001000110
10100011010011110100111110001100101001000010100110
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I don't even want to know how long it took to do that.
No! Don't tell me. I REALLY don't want to know.
/em clamps hands over hears
LA LA LA LA LA --- I can't HEAAAR you -- LA LA LA LA LA -
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And bare feet as a costume option. (Okay, that one's admittedly odd.)
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I have to laugh for everytime I see this request as it's been in the game since launch.Try flipping through the uptions under the "Flat" boot style sometime.
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Actually, I did. And you still look like you're wearing boots.I was hoping to be able to discern toes. That's why it's an admittedly odd request.
-
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I know what's in Update 3....
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You know, for a hero, you have an evil streak a mile wide.
Please tell me we're getting a couple of crouch emotes? PLEAAAASE? (Holds up a poster of Spidey crouching on top of a building as an example.)
And how about something besides perfect weather?
And bare feet as a costume option. (Okay, that one's admittedly odd.)
And better gamepad support (I'd like to be able to assign the mouse click to talk to someone or open a door to a gamepad button--if this can be done, will someone please let me know.)
And PLEASE don't store my graphics settings on the server. Save 'em on my machine, where it makes sense to store them. (So I don't have problems switching between machines.)
By the way, my other half, who swore he'd never play an online game, is now hopelessly addicted to this game. Thanks. Thanks a lot. -
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Move along. Nothing to see here.
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Cows turn themselves inside out every day. -
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I'm cutting out 1 minute after my manager does. About 3:15pm central. Then i race to pick up my 2-year-old cutey pie, then i get home to argue with the fiance's little 15-year-old brother to get his butt outta my chair and log his Major Woody AR/Devices carbon copied blaster so i can log on with Thor and save the day!!!!
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*snicker*
Tell me the kid doesn't have a character named MAJOR WOODY.
Please, tell me it isn't so.
::: LAUGHING HYSTERICALLY :::