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Posts
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Joined
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Sorry, little distracted lately. More important things on my mind, but I do have to keep myself diverted.
The core of the point he was making is the same whether it's "people who know the system" or not: Just "throwing more at it" won't fix the problem. Sometimes the best way is to let one guy chop away at it at his own pace. Sometimes the best thing is even to set it aside for a few days/weeks then come back at it with a fresh perspective. Coding isn't as simple a matter as you seem to think it is. Being unable to find/fix the cause of a bug doesn't mean that there aren't enough people putting enough time in it or that those people don't know what they're doing. The cause of a bug in even the cleanest code can often be VERY obscure and turn up in totally surprising places that seem completely unrelated. -
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(edit) Nevermind. I'm in an exceptionally testy mood at the moment. Worry over an RL issue. Won't go into detail, not the place for it here.
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Quote:Well, after a certain point, the only way to allocate more man-hours is to put more people on it. I'm sure there are people on each category's team that are supposed to focus mainly on bugs. Just as there are different teams for different areas of the game ( Graphics, content, etc ), there are almost certainly people within that team for different jobs within that area.Allocating man-hours doesn't have to mean putting more people on it. It can also refer to adjusting priorities so that man-hours are spent on it instead of something else--how tha man-hours are allocated.
Quote:If you can find a way to prevent, resolve, or otherwise find a way out of w/e objection you have in under 30 seconds, the devs can most likely figure it out too. -
Quote:Except that wasn't what he said. He said that he'd read you get a rename token, then asked if he'd have to spend money on a rename... He wasn't really clear...Or maybe you could have read what the OP wrote like everybody else? He stated he'd be fine if the name was taken since he'd have a rename token, he just got confused on how to rename the toon. He never said the name meant so much for him, in which case yes the 'checking available names' thing would be a good idea. He just wanted to know how to use the rename he got.
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Quote:Yup. Typing fast is all you need to be a pro hacker. Didn't you know that?I blame Hollywood.
Hackers/programmers can get a computer to do something in minutes if they rabidly type on a keyboard.
Absolutely not. Putting more people on the problem doesn't necessarily make it easier/faster to solve. The old saying about too many cooks and spoiled broth applies... -
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Quote:What on earth did you think the rename token was for? If it meant that much to you, you should have made a throw-away character on the server to check if the name was available.Hi all, i used a transfer token on my (let's say) character "Heroname". I never used this tool, so i read the warnings carefully.
It said that, in case "heroname" is already taken, i'd have a rename token to use it, so i was like "okay, let's do this".
My reaction when i saw my character transfered as "Heroname1" wasn't very nice. It's obvious that Heroname was already taken, but...
Can anyone tell me if this is normal? Now i have to spend my money in a rename token?
Thanks in advance. -
Quote:Well, again, it helps nearly any build, true. But it absolutely isn't necessary unless you're completely min/maxing your build.Depends on primary and play style. I for one with a BS/Nrg (Brute) wouldn't skip it, while the entropic aura is very nice it doesn't provide 70% recharge even in huge mobs.
Thinking of working on a SS/Nrg brute eventually and again it would want hasten too, but the claws/nrg scrapper I might roll as a replacement for a claws/WP scrapper might skip it till late on in the build. -
Hasten is far from necessary, even without Energy Aura or any such powers. In short, absolutely, you'll be okay. Energy Aura's recharge bonus isn't close to Hasten, of course, but you're fine without it. Hasten helps, but it's skippable.
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Quote:Walk up to a group of random people in New York City who are engrossed in a conversation and just jump in with "hi, how are you doing?" and see what happens. I guarantee you that more often than not your response will be absolutely nothing. When you do get a response, most often it'll be a glare, a look like you're crazy, or some such. Every now and then, you'll get a friendly response, but not often. You might have a better chance at positive results if, say, they're talking about politics and you open with something that actually contributes to the conversation. On the other hand, you may get a "Who the *&(^ asked you?!?".they were standing under Atlas statue. I walked up (2nd level!) and made a couple brief statements. Can't remember the exact wording. "Hello, how are you folks doing?" in local. Also, in broadcast "(( new RP toon lf RP SG))" After trying a couple softballs I got the hint that no RP would be happening.
Point is, being ignored or a hostile response isn't in the least an "unrealistic" IC response. It doesn't necessarily mean the RPers are being exclusive of others. It might, but that's not automatically the reason. -
Quote:New content still needs to come out, though. As I said before, that goes MUCH farther toward player retention and attracting new players than fixing the minor bugs that tend to get left to stew for a long time. As for the major bugs, they may not get fixed as quickly as some would like, but that doesn't mean they're being ignored. Sometimes simply pinning down what int he code is causing the problem in the first place, much less how to fix it ( Especially without breaking something else in the process ), can take months...It's quite possible to have a period where bugs are re-prioritized w/o having to do any of these obviously bad ideas. It really is.
Quote:You know I took the text of my OP out and put it into Word, and even word couldn't find where I asked for "all bugs" to be fixed. -
Quote:Don't think he was saying that at all. Nor do I think it is even a remotely intelligent idea for a good number of reasons. Not the least of which being the simple fact that it's impossible to fix all the bugs. Period. In any software more complex than those Basic programs we did in elementary school that fill the screen with infinitely repeating words.You think that they put off new content from a department until the old stuff is fixed?
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SG mate discovered the PI one a few days back and bugged it. Likely it is something the devs put in for testing and forgot to remove...
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Quote:Is there some language barrier here preventing you from grasping the meaning of the word "MOST"? ( By the way, funny how both of those were bugs centering on new content, which you had criticized them for focusing on.... )I wouldn't call Defenders Chronoshift bug "barely an annoyance", or the fact that Defender Beam Rifle seems to have been left out of the Spread changes, since they are both key parts of each set.
Simple fact is that more players quit a game over lack of new content than over non game-breaking bugs... In general, players will put up with a lot of buggy annoyances. But, if the content is allowed to get stale, they'll leave in droves. -
Well, really, it depends on the manner and topic of the conversation. Since none of that was provided, we can't really give a fair judgment of the situation. Discussing general news events of the day? Maybe there's an in there without being rude. Discussing what their best friend did at the D the other night? Randomly jumping in with your own D story uninvited might very well be rude...
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Quote:Nevermind that bug fixes go into every single damn patch out there. Let's just throw out hyperbole in massive quantities!Unknown. One would have hoped that i21.5 was going to be their "Take a breath and fix all the broken things" patch, since it's a halfway patch and not a full issue. However instead it seems Paragon Studios are continuing with their "Screw old stuff, let's just add new crap" approach, except now they are also adding stupid gates to it. But hey, at least the BAF and Lambda are "fixed" now, hey?
Nearly all the bugs currently rate barely in the "annoyance" category at worst. In terms of marketing in ANY MMO, new content >>>>>>> fixing minor bugs. Like it or not, right or wrong, that's the way things go. -
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Quote:Well, considering the launcher notifies you when there's a patch AND has a link on it that says, cryptically enough, "Patch Notes", I'd say ignorance of their existence would be the user's own fault...You're assuming that everyone is aware that the patch notes exist.
I advised someone to look on the forums when they had a question I didn't know the answer to. They actually said "This game has forums?"
There are a LOT of people in the game that won't be reading the patch notes simply because they don't know they're there. -
Quote:I don't get why so many people don't read the patch notes then act like its the devs' fault when they don't know about a change like this... Everyone should -always- at least skim patch notes every patch. If nothing else, so they're not caught unawares by such changes.Well, sorry to read that I'm not the only one who didn't read that patch notes.
I sent a PM to Avatea asking that if a reward table that we're used to gets changed like that, then could they let us know within the game, rather than it be a surprise.
It'll probably never happen, but it doesnt' hurt to ask.
It does make sense, though, sort of. But I don't like it either. -
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Name changes were "as rare as hen's teeth"? They were pretty liberal with the name-nerf stick in the early days... Honestly, I'm shocked you weren't able to get that one changed as it was a clear violation of the TOS.
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No, the difference between "non-native speaker" errors and "just plain lazy/ignorant" errors are pretty obvious. Could be a combination of the two, but the presence of the latter is plain as day. As far as "technical knowledge" goes, not really. Sounds to me more like he copied over details from a spec sheet and regurgitated some pretty easy to find info. He left out some basic info like, say, the type of video card and driver versions, instead only specifying the amount of memory it had.
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Well, just offering up examples of what could come out of a translator search. They're not all going to be gems.
( Not sure where you got anything about cops from... ) As for complicated names getting invited to TFs, happens all the time. Especially since you can invite via the click menu when you click on someone's name in chat. Anyway, the point is, that sort of name is kinda a no-brainer that it's likely to be taken. Kind of like "Black Wolf" or "Red Blaze". Though, sometimes you can make simple and not at all "silly" looking alterations to get a "common" name. Red Thorn is taken, but Red Thorne was free on Virtue only a few weeks ago.
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Quote:Absolutely. Blue centurion taken? Try:Long story short, not every name has been taken. English is entirely too diverse to try to claim that, and you aren't even limited to English, as many, many, many cool names can be found in Latin, Greek, Spanish, Gaelic and other non-English words and corruptions thereof. Toss in other descriptors, and you really have no end to cool names that you can truely claim for your own.
Blu secoli ( Italian )
Puteulanus centurion ( Latin )
blau Jahrhunderte ( German )
azul centurion ( Spanish )
blåfarge århundre ( Norwegian )
Etc, etc. Of course, you'll have to change the "special characters" to standard english characters. So that last one would be blafarge arhundre. Anyway, fire up a translator online and run the name through to see what comes out. Even combine languages. Blue Jahrhunderte, for example.