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Quote:How does that help out someone who wants a toon on the VIP server. Unless your suggesting he make the toon on another server then transfer to Exalted.
Yeah I might have referred to the free transfer we get every month at some point in that suggestion. Woops. -
Quote:The game moved on from single target damage about 10 issues ago. This is a fact not opinion. No purples means dead weight, and the only way to earn purples is farming, you dont need great aoe, but you need acceptable.
First of all, you can have the most high end build in the game and still be a crappy player. Second, last time I checked the game had an e-mail system and Base storage that made it possible to transfer inf/enhancements/recipes/salvage between characters, so unless that was removed some time between right now and earlier this morning I have trouble following the idea that "every single character you have must be able to farm."
Edit: I missed the fact that you think "the only way to earn purples is farming." I just built a Hecatomb set for my Peacebringer in about 3 days just by playing the market. Granted I farm too, particularly when I want to pick things up more quickly, but it's certainly not "the only way to get purples," or anything else. -
Quote:Also besides DP/MM which I could use Drain Psyche before I can't think of any blaster combo that would make me use the nuke safely,
*points to my last post*
The new Blaster secondary will let you stack -tohit for safety, plus an AoE stun, a fear power, and an immobilize. You also get an end recovery power, and Soul Drain to pump out more damage. Oh, and a damage aura that you'll get good use out of when using the PBAOE Nuke from DP, Soul Drain, and Dark Consumption. -
Quote:Dual Pistol/Kinetics Corruptor. Everything is a game changer after Fulcrum Shift.
Same could also probably be said for a DP/Dark Blaster with Soul Drain, the -tohit from Dark would make it safer to use the nuke, and the damage aura would synergize well with it also. -
Quote:Well, "order" seems like a pretty irrelevant thing to me also and a totally silly thing to complain about since it has no impact whatsoever. I understand why people do it to an extent, but that doesn't mean I agree with it per say. Even when I decide to work on Incarnate stuff for a character who's never done a trial before, I just buy the friggin' XP. It's the fastest way to get things unlocked without having to worry about doing things like making a Lambda take an extra 15 minutes every time you do it.The problem from this person was not "it's a waste of time" his problem was "we do it in the correct order on freedom" - he WANTED to kill the guns, but thought that the leader was stupid for killing them "in the wrong order" and said as much before he left.
Personally I do not like killing turrets, no matter the order or situation. But I understand that people do, and tolerate it. I also point out the irony that these speed demons are leaving bosses (worth the same as turrets, which have 2x the health) at 1/4 HP, where they may be AoEd with other bosses, in the facilities.
Quote:It's not logical to quit a trial over inefficiency in such a way - if you want to run a speed trial, you form it yourself and recruit people with similar intentions. This is never an issue of "well, darn, he started forming a regular run 30 seconds before I could have started my speed run, I guess my only recourse is to join his and then quit, stating my displeasure that he is not running things the way that I would like to run them, after never having opened my mouth." yes this will certainly show him. -
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Quote:He also was iffy on letting Pulsar and Incandescent Strike stack (same for the equivalents with Warshades).
I really hope that G-Well's inability to stack with anything else in the Warshade's arsenal wasn't something he used as a "balance" reference for PB's, since Shades can already stack 3 layers of stuns on top of the ST hold. It's just not a fair comparison in my opinion, and Glowing Touch hardly balances the scales. :/ -
Suggestion #1: You say you've been playing for a while, which should mean you have friends. Ask one of them to help you out instead of posting Want-Ads on server forums.
Suggestion #2: Make a free account, use one of your decked out characters to PL said free account a nice Claws/FA brute to 50 (good AoE damage and good enough survivability on SO's,) find a nice Demon Farm in PI, and use the aforementioned Brute to PL your own alts on your main account. -
Quote:It's not hostility, it's sarcasm seeded with facts. Hostility would be getting angry enough to shake your fist at the screen when you don't get your way in a video game.
The fact is that there simply aren't enough level shifted incarnates on Exalted yet to do iTrial speed runs efficiently...yet. I've been on many iTrials on Exalted, so I know this without having to make assumptions about the quality of leadership here. The leadership has been great so far, and hopefully will continue to be.
I feel you're just not reading what I say- To repeat myself for the third time, I was not talking about any experiences on Exalted. I was addressing the general attitude that seemed present in this thread which carried the implication that people who preferred more efficient leagues were somehow snoody. For proper context, please look at the initial post I quoted in this thread and stop drawing these false conclusions from my posts. -
Quote:Right, I don't disagree with anything you've said here aside from the matter of choke points- Perhaps you are encountering people who claim to be using the choke points but are actually spread out along pathways- That is not a good way to do it.And I have yet to see a "choke point" run get it...
I mean that seriously. I'm not being hyperbolic. 18 of my 50s are full Incarnates at this point, I've been part of more BAFs than I care to think about, and NOT ONCE in all of those runs have I seen choke points work perfectly. Often when the leagues have tried them they've resulted in multiple escapes. Doors have just been the better option, unless it's a very small, very lightly incarnated league that didn't have a choice in the matter.
As for the Lambda street mobs, they represent a fair bit of extra iXP (Yes. There are people still unlocking slots who care about that-) and they don't take all THAT long to kill... And as someone who almost exclusively plays fliers, I personally think it's nice not to have to dodge the damned turrets and their "no-fly" during the AV fight. <_<
The practice of leaving those turrets in place is the primary reason I don't join OMGSpeedLAMs!11! I'd rather "waste" the two minutes it takes to clear the stupid things than get constantly knocked out of the air every time the fight moves.
The point is, there are reasons for doing things in ways outside of what's become typical for a Freedom speed run. They might not be reasons you like or care about, but that doesn't mean they don't exist or aren't reasonable. As with most situations, a little communication and understanding that Your Way is not the Only Way can go a long way.
If your doing speed runs (and that applies to TFs/SFs as well as iTrials-), just say so. If you're running it more traditionally, say that too. Give potential league and team members that information early on, and it'll resolve a lot of potential conflicts and misunderstandings.
I was just relating my experiences because there was a preconceived notion in this thread that people who like to maximize their play time are somehow snoody or something. I explained how I prefer to do things and why, to make a point that none of those reasons were "I am better/too good for other players," but more a matter of "this is what I would like to accomplish with my play time and this is what works best for me to achieve that goal." -
Quote:Then why don't you take matters into your own hands and form your own "all-pro" iTrial Leagues here on Exalted? Why be a "joiner" when you could take matters into your own hands by leading, instead of criticizing how others lead and run iTrials.
I'm sure that for someone of your experience it should be a relatively easy task to lead an iTrial on Exalted, right? Especially with very few level 50's to choose from, most of whom don't even have their tier 1 Alpha slotted, and many who have never done any Incarnate content before. That way you can personally weed out all those players you deem unworthy before your iTrial starts, and it will no doubt be a "Master of" run every time! You'll surely save a lot of time and personal frustration that way, and won't have "the hassle of shaking your fist at the screen". What could possibly go wrong?
First of all, your hostility just isn't necessary. I mentioned in my first post that I only played lightly on Exalted (I think I have 2 characters there, neither are 50) and that I was relating experiences from other servers. You seem to be making a lot of assumptions about me in this post.
I never said there was anything wrong with doing things like iXP runs like was mentioned in a post before yours, I was just offering my perspective on trials- ie: Why I do them, and I know that a lot of people are in the same boat as me- We are looking to maximize our rewards for the time we spend.
Also, for the record, I never have and never will refuse to let anyone join a trial I run based on AT, build, or Incarnate progression. The only times I've ever gotten upset with people on leagues I've lead is when they blatantly disregarded instructions. -
Quote:I know how choke points work, but I personally prefer having the BAF league spread out to each door. It's simpler, and less error prone, imo.
Maybe it's just a matter of experience but I have yet to be on a league that attempted to cover all the doors and still pick up Not On My Watch... Whereas leagues who understand how to be at choke points never have any escapes. -
Well that's your opinion and you're certainly entitled to it. Ideally I would agree with you, in a perfect world where the strategy offered by your fearless league leader during an Underground Trial isn't "U HAV 2 YELL IF U SEE A GIANT ROBOT WE HAV 2 KILL IT OR WE FAIL"
I think it's completely reasonable to become annoyed/disenchanted/grumpy with a league (especially one where the majority of the participants are perfectly content with this caliber of leadership- And yes, this is something I've personally experienced.) -
Quote:Ahha! You know I think I may have actually been on that one, or one similar.
I do remember a run where people were essentially ragequitting for that reason, but it wasn't because the leader threatened to kick them, it was another one of those, "We do it the right way on Freedom," moments.
I've only played lightly on Exalted but I have a different take on this situation as I have experienced it on other servers, from the position you're speaking against. Just to be fair, quitting a league because you don't want to put up with wasting time street sweeping/taking out turrets in a Lambda (as opposed to just clearing around the building and going in) isn't something I would file under "superiority." The fact is that Incarnate trials feel like a bit of a grind for a lot of people who are just trying to build t4's and have played the trials to death already. Now, many of those people (myself included) join leagues for the purpose of finishing as quickly and efficiently as possible.
It is a bit of a difficult situation, because that can be perceived as "elitism" for new players who are still getting to know the trials, but for others it's seen as a waste of time that, if it weren't wasted, could overall lead to being able to get another trial or two in for the day and maximize reward opportunities.
For a lot of us,even doing trials efficiently can feel like a grind without the hassle of shaking your fist at the screen every time someone wants to kill turrets during Lambda, or spread out to each door during BAF's escaped prisoners because they don't understand how choke points work. This might be misinterpreted as a feeling of superiority, but I think the feeling of frustration/short tempers is a pretty reasonable thing in a lot of cases. -
Quote:Hm, even so Tri Form is such an active playstyle (at least for me it was) that in 90% of situations I would be shifting so often it would be next to impossible to hit dwarf mire every 5 seconds. It just doesn't seem practical to me, if nothing else but dropping to use stygian circle due to Dwarf's endurance consumption, utility powers, and sunless mire. In theory I'm not disagreeing with you though but it just wouldn't seem practical to me. (Not that I don't think putting -res in dwarf mire is a bad idea, far from it- Just I feel having it in orbiting Death has much more mileage.)In toggles it has a chance to fire every 10 seconds. In dwarf mire, on a high enough recharge build, it will have a chance every time the mire is fired, so a touch more than 5 seconds.
Quote:my current "human" build retains 28% s/l defense when it switches to nova. Even up to 54x8 that should be fine with capped Eclipse +Stygian circle. It is only against incarnate stuff that it becomes more dicey than the human form. I usually don't switch to nova in that build though, just because its such a pain to retoggle 9 powers when I want to revert to human. My pb is much more likely to, as it only retoggles three powers.
I'm able to constantly pump out maximum damage without feeling 'trapped,' and it just feels more powerful to me- Not only that but like I said performance has been either on par or much better in all situations. I do miss the Nova aoe's but Orbiting Death/Unchain Essence/Judgement still provide me with essentially the same aoe fire power. -
Quote:Gah, how does that work? Doesn't it always have the same amount of chance to go off every time it hits a target? Running constantly in Orbiting Death seems like it would land a higher likelihood than putting it in Dwarf Mire, especially considering that no one is always in dwarf.the Dwarf will see approx twice as many chances for the -res proc.
Quote:I'd bet triforms have better AoE damage with Nova's attacks as you say, though I haven't calculated. Constant aoe damage and constant survivability.
Quote:What you say about Dwarf keeping the pets alive is likely true (though I know THB's build has provoke for that, so it should be the same). -
And since this board is aimed at a wider audience, outside our leet group of Kheldian Super Friends, I feel it's necessary to make a clarification or two.. Just to ensure that our banter isn't interpreted as "fact" or "public opinion."
Quote:I know you don't mean anything by it but I think it's necessary to reiterate for anyone who views this thread but doesn't frequent the Kheld board/etc: Human Form only, on a High-End budget and with the right playstyle, will be more survivable, do more ST damage, have higher survivability, and do more steady AoE damage than Tri Form. That does not equate to 'superior' overall, though.What is all this, "Tri-Forms are inferior" nonsense that I keep hearing??? (O.K. so maybe that is a paraphrase...)
The thing is that on any budget besides the bottomless pit, The MFing Warshade will out-perform a human only Warshade (assuming the same skill level/familiarity with the AT.) It just so happens that with maximum investment, Human Form out performs Tri Form.
AIB is a champion for Tri Form Warshades, a good friend of mine, and even if I wasn't friends with him there would be no disputing the fact that his Warshade can do incredible things on a Tri Form build. (It might also be noted that his build is on the same budget as my Human Only Build.)
I don't wish to imply with any of my posts that Tri Form Warshades can't do awesome stuff-- Quite the opposite. They can do awesome stuff, they excel past Human Only on almost every budget except the highest end.
Even then, AIB or Dechs won't dispute that Human Only has an overall performance edge- But considering that Tri Form, for most players and on most budgets is the best way to get the most out of a Warshade, and the fact that it is still capable of doing amazing things as AIB has demonstrated with this thread, I hope that no one draws the conclusion that human form is "better, period" for Warshades.
...And that was my rant. Enjoy. -
Twelve Hours Later......
lol's, good job though dude. I know you're not getting any younger so this was a big investment of time for you! I haven't even tried her at 54, but I think I'll be moving onto bigger and better things anyways. Perhaps a solo moITF, or if I can find enough food to keep me in Sunless Mire, soloing Scrappy.
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It seems as of right now, level 1 is the place to be. I've made a couple of characters (One hero, one villain) who I have no intentions to play past say level 30 just because I'm interested to see all the new content.
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Quote:As an aside I just wanted to make a point to clarify this- Dechs was not on his Warshade- Our Warshades together are like cheating. He was playing a new alt for the missions Bionut is talking about. Just wanted to make sure that no one misinterpreted that as a slight to the original MFing 'Shade.By the way, any advice two headed boy gives on a human-only warshade is worth taking. Me and dechs' were not hitting anything while THB crushed +4x8 (or so) rikti mobs like they were eggs. He makes a monster of a human form, to say the LEAST even if you're not looking to solo AVs.
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Quote:To answer your question: It shouldn't.For me the promise of a Good human form is enough to add to the many alts. I wouldn't be considering the AT if there hadn't been a buzz about human only form lately. It doesn't have to solo +4 AVs or task forces to be fun or viable. I understand what you are saying about relative performance but not being god-like is standard for all my other characters, why would my WS be different?
I was just basing my responses off of the topic of the thread, and didn't want the OP to be misled into thinking that just because my Human Form Warshade solos +3 AV's, that "Human Form Warshades solo AV's," without taking budget into account.
I've just been suggesting Tri Form play as 1.) I feel it is best to have a feel for the full scope of the Archetype and B.) Tri Form is much more effective on a smaller budget, so I thought it was important to mention in terms of "most bang for your buck." -
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Quote:Check your Mids for updates. Newer versions can open older versions, but older versions can't open newer versions. My guess is you haven't updated since the initial i21 update...
For reference, newer versions never have problems opening older version's data chunks. Older versions of Mids, on the other hand, cannot open newer datachunks. So if you ever find yourself unable to open a datachunk, you're likely outdated.
Ah my mistake, didn't realize there had been another update.
Looking at this build now and I have to say that while it would be fine for general performance, I don't think it would be able to achieve similar results as my build. I see the kinetic combats and LOTG's have been retained (I was under the impresison they weren't?) but the lack of purple procs in attacks, significantly worse enhancement values for key powers, and removing the res debuff from Orbiting death is going to make it difficult or impossible to take down an AV solo, much less a level 53 AV.
Also there is a significant decrease in recharge which I don't think would be enough for my attack chain- But again if it was it would still be much less impressive (due to poor enhancement values.) AIB's Dwarf Form would do more ST damage than this build- In fact a Tri Form build on the same budget's Dwarf would probably be doing more ST damage and far more AoE Damage. Human Form doesn't become superior until you make the right investment.