Tutelary

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  1. [ QUOTE ]
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    Still doesn't matter. What he calls an accomplishment, I and others did in the past, and we still got nerfed. Not saying he isn't allowed to post but I'm also allowed to voice my opinions and if you think it's rant, I can't stop such close-mindedness. Please then let me see you argue for 'accomplishments' pre-ED in the Balance Vision thread.

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    So, you're not saying he doesn't have the right to post about something cool, but you are reserving the right to sour it by dragging in your own historical nerf baggage from some other thread.

    Oh, and I'm closed-minded for not realizing this.

    Well, as long as we're all on the same page.

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    Where did you read in my post that he doesn't have the right to post? I said it in the very post you quoted he does have the right to post. You are just telling me not to post my opinion and in that you are wrong. As long as I'm not breaking any forum rules, I will post what I like. Definitely not on the same page.

    Many peoples accomplishments were cool before and got nerfed. Take that how you want.
  2. [ QUOTE ]
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    So posting about it doesn't mean they are actually doing it or posting about it still makes it ok? Min/maxer is a min/maxer whether they post about it or not.

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    What are you talking about?

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    Just responding in kind. What were you talking about then if I misunderstood?

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    "It doesn't make any difference if he talks about it or not since the devs can see everything from their third person omniscient perspective anyway so maybe people can let him share something he thought was cool without paranoid nerf ranting."

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    Still doesn't matter. What he calls an accomplishment, I and others did in the past, and we still got nerfed. AVs are NOT intended to be soloed. Not saying he isn't allowed to post but I'm also allowed to voice my opinions and if you think it's rant, I can't stop such close-mindedness. Please then let me see you argue for 'accomplishments' pre-ED in the Balance Vision thread.
  3. [ QUOTE ]
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    So posting about it doesn't mean they are actually doing it or posting about it still makes it ok? Min/maxer is a min/maxer whether they post about it or not.

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    What are you talking about?

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    Just responding in kind. What were you talking about then if I misunderstood?
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    Well, I certainly hope the Devs look at him as the exception not the rule. I have yet to solo any AVs on any of my ATs even with a Shivan(just EBs). And I didn't do any soloing of AVs before ED either. Thanks for the nerfs min/maxers and thanks for always bringing attention to your "accomplishments" to the devs.

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    QFT ... My point exactly.

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    The devs aren't that stupid. People should be able to post whatever the hell the want here regarding things they've accomplished legitimately in the game. I personally find it funny and little bit sad that people think they can somehow hide success from the devs to protect their characters from nerfs. And I really dislike the attitude you and the other poster put forward laying the blame for nerfs at the feet of other players. That type of posting is why people fight so much on here. It's not true and it just fans flames. If things are overpowered, they'll get nerfed regardless of people posting about what they did with the powers.

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    Oh, ok. How controller's could perma-hold solo. How tanks could herd 80 wolves. How blasters could one-shot a mob with their alpha. How people could solo an AV and we were told they were not to be soloed thus we got EBs. All legitimately. Please clarify legitimate because many things were legitimate at one point yet still got nerfed.

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    Because the devs have extensive data mining tools that allow them to analyze game information directly to determine all by their lonesomes how things are performing in their game?

    We can't all just go SHHHHHHHHHHH! and then the devs w1lL NEVAR knoez!!!!1!!!1!heeheehee!!11!!1! That ain't how it works.

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    So posting about it doesn't mean they are actually doing it or posting about it still makes it ok? Min/maxer is a min/maxer whether they post about it or not.

    what logic Jack? Nothing new here, just splitting hairs. Whether he (or others) posted about it or not will affect the game in the end. ED was proof enough of that.

    Both of you, then please argue why I can't still herd 30 Nemesis solo and survive? It was just as legitimate at the time as the OP's accomplishment now. I tried calling it an accomplishment and it was just called powergaming or cheating or not intended. I fail to see the difference. There's your logic.
  5. [ QUOTE ]
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    Well, I certainly hope the Devs look at him as the exception not the rule. I have yet to solo any AVs on any of my ATs even with a Shivan(just EBs). And I didn't do any soloing of AVs before ED either. Thanks for the nerfs min/maxers and thanks for always bringing attention to your "accomplishments" to the devs.

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    QFT ... My point exactly.

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    The devs aren't that stupid. People should be able to post whatever the hell the want here regarding things they've accomplished legitimately in the game. I personally find it funny and little bit sad that people think they can somehow hide success from the devs to protect their characters from nerfs. And I really dislike the attitude you and the other poster put forward laying the blame for nerfs at the feet of other players. That type of posting is why people fight so much on here. It's not true and it just fans flames. If things are overpowered, they'll get nerfed regardless of people posting about what they did with the powers.

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    Oh, ok. How controller's could perma-hold solo. How tanks could herd 80 wolves. How blasters could one-shot a mob with their alpha. How people could solo an AV and we were told they were not to be soloed thus we got EBs. All legitimately. Please clarify legitimate because many things were legitimate at one point yet still got nerfed. Read the Balance Vision thread if you want to get your fill of disagreeing with how people view the game. If you don't like mine or the other poster's thoughts, then you will love arguing in that thread. Yeah, I'm sure the datamining got more attention than players complaining they couldn't get in a group with their non-Empath defender. Again, you really want to argue this...then head over to Balance Vision thread?

    And btw, the OP did post so I don't see your problem? It's not like we lobbied to have him blocked from further posting or had it deleted. He can post an even greater accomplishment and I will also feel free to place my opinion there as well. It's sad that you think one type of posting should be viewed and not another.
  6. <QR>

    Well, I certainly hope the Devs look at him as the exception not the rule. I have yet to solo any AVs on any of my ATs even with a Shivan(just EBs). And I didn't do any soloing of AVs before ED either. Thanks for the nerfs min/maxers and thanks for always bringing attention to your "accomplishments" to the devs.
  7. I played the other night on my 50 Fire/Stone tanker on Pinnacle in a Safeguard mission. I think it was Defeat Kara and her Guards but it was a cave mission and for some reason my fps dropped to 14-19 no matter where I was in the map. I had played other Safeguard cave maps and while not great performance considering my rig, I was getting above 20fps most of the time. This also happens on some of the bank missions or when the mission is in the police station. While it is nice to see new maps in CoH, it feels like I'm playing some Arachnos maps.

    Also, before I8 I used to easily get over 30fps with my newly upgraded dual-core system in Peregrine. And I have to admit that was really great to finally seem some improvement in that zone for me. Even when I came upon a group of people, it hardly dropped. Now it doesn't matter, unless I am standing completely still right in front of and staring at a wall.
  8. Were there people telling the devs suck in this particular thread? I've read most of it, before and after it was snipped, and didn't really read that. I thought the thread was snipped more for posters attacking each other than the company. I thought the OP was more than courteous and thoughtful in posting his concerns. Is that where the problems arise? Any complaints are viewed as attacking the company/devs? Again, I didn't really see that in this thread.
  9. What about the effect itself? You can't stack them and I'm reading these effects are hardly noticeable. 2.5% does not really excite me into placing/asking for one in my SG. Has this increased as well? I've been in multiple SGs and have yet to see an empowerment station.
  10. Well, considering the other costs involved in a base, the drop rate of even common salvage is not really 'common'(i.e. lucky to get a couple drops of any salvage per mish), after reading this thread and the total lack of true utility from empowerment stations, not to mention many other aspects of bases, I can definitely say I will not waste my time with them.

    Try again devs. This type of content is just not worth it and adds nothing to the game except frustration. Thank you.


    (Oh and I might add, through about 8 different SG/VGs I've been in, from small to large, I've yet to see anyone actually have one.)
  11. Ok, I guess I will take your word for it. None of my friends have mentioned any complaints over delays. But then again, these are friends that would not play CoH even though they were friends that collected comics as much as I did.
  12. [ QUOTE ]
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    But is what you want feasible?

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    World of Warcraft seems to handle it just fine.

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    *falls out of chair laughing*

    Oh man my poor keyboard.

    BWAHAHAHAHA

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    Why is this so funny? Could you please explain? I've played WoW a couple times(only 1 month when I first bought and just recently). It's not my particular cup of tea but my friends like it a lot and that's mainly the reason I play it. I like playing with RL friends where possible. I'm here because I love superheroes but even the current release schedule is getting to me. I didn't find WoW a bad game and there was certainly a LOT to do and according to one friend, he was quite happy with the content/frequency of the updates. I don't understand that in all non-WoW forums, there is nothing but hate and the spurning of it's success especially if the two games are compared.
  13. Didn't Cricket mention something about getting releases on a quicker schedule? What that translates into considering the release schedule of I7 & I8, I don't know.
  14. [ QUOTE ]
    Here's a handy timeline!
    As you can see, the distance between 7 and 8 is much less than 6-7, but about one and a half times as long as the time for 3, 4, and 5.

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    deleted for poor math skills
  15. Even if rent was reduced and/or Prestige earning power increased, I still find little utility in bases and they really have not increased the amount of content I experience. Not sure what I expected but for the year they have been out, I would not have noticed their absence if they had gone away. Rent and amount of prestige earned is only part of the problem I'm concerned with when it comes to bases.
  16. [ QUOTE ]
    It might be better to take the idea of personal storage out of the base system entirely... and add it to the Universities.

    I mean, if you're going to be using the lab space there for inventions, why shouldn't you have a space to stockpile your private salvage and the results of your work? (Ironically, this would actually be somewhere where the idea of rent would make sense both in game concept and metagame justification.)

    I'm not sure that private storage inside a group base is a solvable problem.

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    I agree. I'm not keen on building something personal yet overall, it's continued existence is still based upon the whims of one person(i.e. the creator of the SG). Adding to the Universities sounds like a nice idea.
  17. Didn't read the whole thread, but my thought on a personal room in a base is I'd rather it be separate and with just a little functionality(storage of inspirations and enhancements). My reason is after spending so much effort/time to get a room decorated as I like only to get kicked for whatever reason(haven't logged on for a while and forgot about SG rules, leader has a wild hair, booted by accident, took a 2 month break, not contributing enough Prestige to the rest of the base etc,) or the SG disbands, no one logs on and I'm left with a base that I need to re-populate with active players or sell everyting off so I can maintain the rent. I say no thanks because as long as I am not the leader of the SG, my hard-earned work still onlys exists as long as the leader(s) of the SG think it should.

    If player personal housing/rooms is implemented, it should be completely separate from bases and the minority that control them.
  18. [ QUOTE ]
    Mm...I dunno. I think bases disappointed me mainly because they exist in some sort of limbo. If you had to walk in a particular door in order to get into your base - and if the richer groups could go as far as to purchase a whole building and do up the outside - I think I would dig bases a whole lot more.

    As things stand, they are just a convenient way to get around.

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    As far as a convenient way of getting around, I find it limited to specific teleporters like my current use of going from Founders to Bricks but many times its just as convenient to use the trams or exits. One thing for sure is that travelling 'convenience' definitely does not equate to the effort and cost of obtaining it nor does it really add to my overall enjoyment of a game. When I worked my a$z off for 400K prestige and a relatively large chunk of salvage and ask my leader when we can expect an update to a base.....I get a large fireplace and more decorations with our insignia. Yeah that was fun and worth 3 weeks of no influence.

    I agree with Jagged that the bases should have been designed with PvE in mind first. We would probably have more missions for them by now. Much more fun to defend your base each week against a new mob than how the CoP trial is currently working. Random calls from the PPD(for instance, you have to be in the base to see one of these come through) to go out and police a zone for them for a nice prestige/salvage reward would be a great enticement.

    Thinking of the JLA satellite, I don't understand why pinpoint teleportation was not available from the start. Even though teleporatation is still boring overall, it would have at least been easier to justify the cost of teleporters and all their associated costs.

    And as far as buffs, through many SGs I've yet to use one. Even coalition members don't have them. What does that say about that 'perk' of a base?

    What about a special jail cell for villains. How cool would that be to win a mission then hold some of those villains temporarily until the PPD show up to haul them away? Maybe even add a random chance to escape and cause some havoc in your base(and of course holding them successfully until the PPD arrives results in another reward beside the mission bonus that sent them to your jail cell in the first place).

    Basically, I grind and grind and grind for a potted tree. There really isn't anything in bases that I really desire and what little is worth having is so astronomical in cost, you will probably be playing CoH2 or MUO by the time you can afford it(even with every member contributing).

    I'm glad States recognizes the failure of bases but considering the timeline and the progress of where bases started until now, I have little hope of seeing significant change in any of the upcoming issues. They've been out a year and the CoP is just now barely working, costs are still too high, the utility is still too low, not enough SG only content(mission computer) yet only now they realize they are not living up to the design. Just lower the costs(seems like this should be easy with just a patch), get CoP working and walk away until after I9-I12. Sounds like much better things are in the pipeline than anything bases have to offer.
  19. [ QUOTE ]

    ...................
    I remember teaming as an 8 with a 38 and going to a mission and being amazed at the zones we passed through, like a whole new world every new zone you entered. I've yet to recapture that feeling!

    I remember when the Sewer Trial was the favorite farm mission when you hit 36. But trying to kill 100 Rikti in the sewers wasn't easy because of all the other teams killing the spawns before you could get to them.
    ..............


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    Oh yeah, I remember that feeling too. I've played other MMOs but CoH was the one that gave me the sense of wonder I was looking for. It may be impossible to do for long-time subscribers but I hope Cryptic can get that feeling back into the game one day. . . . .*sniff cows (damn you Castle for unlocking a flood of fun memories).
  20. [ QUOTE ]
    With all the perez nostalgia, I'm surprised no one has mentioned what might have been my first real w-t-f moment in the game, when I saw what I eventually learned was a rad defender herding the entire zone to the Atlas gate, and broadcasting "free XP at the Atlas gate!"

    And of course, everyone familiar with rad goes charging into the neutered crowd, and everyone not familiar with rad runs screaming for their lives, and I'm flying overhead going "what the hell have I spent my 40 bucks on?"

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    That sounds hilarious and fun.

    But holy carpp, I forgot about the cows. They were in release weren't they? I believe I remember them because you could click them for a mmoooo. Can someone refresh me on which zone they were in?

    And Castle, will you add 'filler' for the zones like the cows back to the game someday?
  21. No matter how you spin it though, its not good business. I do not see it as any surprise for people to point fingers at the ones that provided them the info. That's just the way it is in retail as people could care less about the background processes. Whoever presents the face/voice of the company is going to catch the grief.
  22. [ QUOTE ]
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    So - here it is.

    Added to the patch notes:

    The Hamidon has been increased in difficulty. It is now capable of using one of its attack powers even when Held, Slept, or Stunned.

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    Can this please be reconsidered? The potential for griefing a Hami raid has just dramatically increased with this change. Before, if hami was held, the hold team knew that they were relatively safe, even if the hold was dropped for a second. Now that is no longer the case. Any character with a taunt power can now grief the raid at any point. Even after Hami is held and being killed. And if a griefer does this when Hami is below half health it will cause a mito spawn and therefore a failed raid. I have personally witnessed griefers attempt to draw Hamidon aggro onto the hold team many times in the past. The attempt would fail because Hami did not attack while held.

    In fact, now that I think of it, even a well-meaning tank who is just trying to get their hit in so they get a Hami-O could fail the raid if they attack during the hold phase. Again, please reconsider this change.

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    Excellent point. I'm glad you brought that up as I didn't even think about something like that. The reason being since I've been on less than 20 raids I thought everyone would always want a successful raid. But only a couple weeks back on two raids I one, witnessed the monster pulling and two, the verbal beating of someone who must have said just the wrong thing(I was truly surprised at how long they kept it up, even the leaders joined in a couple times).

    Nope, not even heroes are above pettiness. So yes, roll this change back as it will allow the griefers another weapon of choice to visit their malicious natures upon others.
  23. [ QUOTE ]
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    I could love to pick up a foe and body slam them or go 'ramming-speed' to knock over a small building or truck onto my foe for damage.

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    It's not PvP that hinders this.

    It's the fact that the entire city would be a smoldering heap of rubble after one day.

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    That is a VERY narrow view you have for a suggestion that adds to the game. Did I mention anything about it being in the open zones? Did I mention Steel Canyon, Perez Park, etc? Maybe its in a new zone. Maybe its in missions. Or maybe the buildings are only partway destructible, the area is then cordoned off using the same force field technology they use for the war walls. Maybe there is a HUGE penalty for destroying buildings and other property. Maybe its another part of the game to rebuild the city(non-combat anyone?). Maybe police drones come and take you away before you completely destroy the city.

    I just love when people answer "it can't be done". Yeah, maybe just the way you envisioned it. Luckily there are many avenues to approach a problem and arrive at a solution. I asked about destructilble environments two SD comic cons ago and the dev their said the same thing. Well, here we are today with Mayhem missions. Not exactly the same thing that is true but it proves my point just fine since I didn't specify how/where/when.

    And yes PvP is definitely a factor as the devs have shown they haven't exactly gotten the two types of gameplay completely separated where one does not affect the other. I can't believe you said that. Any ability you add in the game definitely has to be taken into account in PvP as well for balances sake.

    Thank you for your negativity though. It has been noted.