TsumijuZero

Legend
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  1. Epic league of destruction and damage right there!
  2. note the titles....

    epic battle
  3. Can I just shout out to the Awesome league of:

    Defiant Kiss
    Boreal Howl
    Estelita Platea
    Som3one
    Corrupted Fury
    Fuzzykins
    BiGGiE T
    Bimble

    Corten
    Lankey
    Night Visage
    Rike
    Pirea
    Arbiter Azazel
    Kenny Dewitt
    Israfel the Fallen

    Spinebreaker
    Manipulative Maiden
    Tsumiju Zero
    Aldwych
    Ejekuvita
    Tanis Vajara
    Ultimate Damz

    Who all just got awarded the Really Hard way badge on Union @ 20:04 tonight, not sure if its a first for live, but we're all rather happy!
  4. I contacted support and I got a reply suggesting a fix is in the works for a future publish...

    "Thanks for taking the time to contact us with this report. We are currently aware of this issue and hope to have a fix implemented in an upcoming patch."
  5. Moar base items and custom weapons please!!! lol
  6. Wherever, whenever, however he shows his mug, the Zero Strykers WILL put him down!
  7. Got up, saw Staff Fighting, Bought it, can't think of any decent character concepts...

    damn lol.
  8. Quote:
    Originally Posted by OminousVoice View Post
    I've noticed a slight hitch in the program. It appears to only work on the NA version of the login screen. Any attempt to rename the file for the UK, French or German versions results in the game failing to launch and this messagebox:

    File "texture_library/GUI/CREATION/HybridUI/LoginScreen/COH_LogInScreen_Background_UK.texture" is misnamed, containing texture named "COH_LogInScreen_Background"!
    don't forget we should all be using the NA version of the launcher since changing from the regionalised one, so the EU setting won't work. Well, thats how I read into it anyway!
  9. I didn't realise this was an issue, I've been teaming with my SG mates to do the DA arcs for a while now and thought because I wasn't doing all the initial contact work and closing the arc that it didn't count.

    Now that someone else is questioning TM Gabriel... well some head scratching ensued...
  10. Perhaps the window showing the ability to swap could also show the cooldown timers for each power so that individual power tweaks could be made by swapping out single abilities as normal, or go the whole hog and swap to a preset if everything is charged!
  11. btw any feedback on this would be greatly appreciated!!!
  12. I was thinking earlier (and have sent a PM to Synapse about this) about the Hybrid slot and on beta, some of the relationships between certain powers, such as the much discussed Vigor and Melee combination.

    I myself utilise different Alpha and Destiny powers for certain trials, and with the Hybrid slot upcoming I can see this extending to a much greater degree as more powers and combinations become available.

    My idea, is to add a tab to the incarnate interface that allows players to "save" their favorite combinations and switch between them almost like a mini build switch.

    Players could create a favourite set for use on certain iTrials, or perhaps save a single target favorite / setup for dealing with mobs and greater numbers of enemies, so that no longer do you enter incarnate content and forget to switch something out and have to wait out the cooldown, a single click could (retaining cooldown requirements of course) switch out the powers to your pre-chosen selections and allow players to further ease their gameplay between trials.
  13. Quote:
    Originally Posted by Black Pebble View Post
    We don't get massages. Unless Tunnel Rat kicking me in the head counts.
    Does that mean Darrin Wade has had lots of "massages" this week from a certain multinational organisation who would have more then enough clout to substitute "kicking in the head" with "massage" in the mainstream media...

    *heads to RWZ with popcorn to watch*
  14. Quote:
    Originally Posted by Zombie Man View Post
    I love how you can see the lights of the major cities of the world go out as the earth rotates into the sunlight.
    indeed, and now that we have that skybox for maps I'm thinking they could use it for a lot more...
  15. O.o last mission is looking stunning and I've only just loaded it in!!!
    ***Edit***

    Awesome use of UI and interactivity during the VERY last mission
  16. Time willing, the Zero Strykers will be on standby to assist.
  17. I want the textures for the new female Tsoo characters, especially the one at the end of the new Steel Canyon arc lol!
  18. Now that I've stopped bringing up dinner (apologies to everyone last night who were waiting on me) I should be able to happily attend!
  19. it's a great trailer, one to be proud of there Samuraiko!!!
  20. Quote:
    Originally Posted by Roderick View Post
    Hero One is dead, and never saw a Rikti, much less turned into one. ;P
    You know who I mean...
  21. Hero One, de-riktified, holding a cup of tea in one hand, with a pile of Rikti corpses under one boot and a slight smirk on his face...
  22. Quote:
    Originally Posted by BrandX View Post
    Though. Yup. Her outfit comes off way better in the comics than in game
    WAY better, here's hoping if Psyche is somehow restored, that her costume is remade with that very comic image as nay the guide, but the BLUEPRINT!


  23. top left panel is a winner for me!
  24. great set, but not sure if my client needs a fix, some of the belts show up highly metallic and the weapons are invisible?
  25. TsumijuZero

    ~ Guess4Artz ~

    bah ok if 54 was done twice, how about 49!