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Quote:Potentially, perhaps, but unlikely to be realized. The fragility of Japanese society - not only due to politics, but also because of its geographic instability (i.e. the Pacific Ring of Fire) - is only one of many major themes. Another is post-World War II Japan beginning to feel a sense of its own international power and the problems involved with that, a theme that certainly doesn't seem present in the Americanized remake.The original Akira was all about how fragile Japanese civilization really is, and how easily it could all fall apart, and America is kind of finding itself in a similar position right now. If the remake just tried to stay 100% faithful to the original then a lot of that message would be lost, but by moving everything to America I think this has the potential to be a much more poignant film.
Quote:And hell, aside from the change in location it sounds like they got the basic framework of the plot spot on.
If Warner Bros. were serious about this remake, they'd throw out everything they'd produced so far and try to start fresh. Instead, this mediocre project is all about recovering whatever development costs they can after pouring so much money into it. -
Quote:You both express valid viewpoints, which, incidentally, are also under discussion in the Super Pack thread this-a-way. (I'm trying to stay positive here, I swear.)So what you're saying is that, regardless of whether or not it is participated in, it's a moral imperative that needs to be addressed?
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Quote:We all know there are going to be a ton of homages to Battle Angel Alita's Doc Ido when this goes live...Whether your character is a genetically modified super soldier, an anime/JRPG inspired magical hero who wields a ridiculously large sword or a super strong mutant who likes to use improvised weapons to pummel his enemies Titan Weapons allows you to build a wide range of characters.
Thanks for the insights and tips, Synapse. -
Just in case there's the slight chance people have missed the 60+ page thread about the Super Pack from Pummit, here's the link before this one gets derailed.
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On a tangent, this discussion had me remembering Community's excellent "A Fistful of Paintballs" episode from last season, particularly this exchange:
Abed Nadir: Jeff wants to see you.
Annie Edison: Yeah? And I want pants. A lot of people want a lot of things.
(Annie's costume looks more like a female version of a gunslinger, and it's from a sitcom parody of westerns.) -
Quote:The Gunslinger/Ginslinger costume issue is an ongoing problem all right. The devs certainly didn't pay sufficient attention to criticism during its beta, and the problem's flared up on the general forum now that it's live. The one bright spot, despite Zwillinger's 'table for later' comments, is that directly porting over several pieces from the male set to the female model has been demonstrated to work. And Noble Savage has said that the flexibility of the Paragon Market's piecemeal offerings allow for easier revision and one-offs than the old booster pack model. Hope springs eternal.Art assets are expensive to rework in comparison, though. Whereas the CoT change stemmed from the fact that they were an enemy group, I doubt the Gunslinger pieces (what I was alluding to) will change in the same manner simply because they're being sold. It'd be substantial effort (and probably tough to gift new pieces based on a previous purchase, and I doubt they'll flat out remove/replace the current female pieces), and they'd have a helluva time remarketing it. That, and player feedback was essentially ignored for that aspect, aside from, "sorry if this offended anyone, we'll try and make less unique stuff for either gender - that'll teach 'em!" But that's a different conversation.
Quote:I don't mean to be negative, but I rarely if ever felt the need to post criticisms before, and I've been doing it an awful lot recently. And I don't really want too. -
Quote:Hey, I'm trying to reinforce positive behavior here! The devs have shown enough flexibility in the past due to player feedback that it's worthwhile to encourage more. Besides, the last thing we want is the "you'll get nothing and like it" attitude that some MMORPG studios have.Don't confuse message board presence with receptiveness to ideas.
The latter surely? The changes to the CoT revamped art after player feedback recently are the kind of thing we'd like to see more of. -
Quote:There's nothing wrong with Shakespeare in modern dress if the updated setting has an interesting concept behind it and the production commits to it. Or, for that matter, someone could relocate A Tale of Two Cities to Berlin and Moscow during the Russian Revolution or Gone with the Wind to the English Civil War. To succeed with such a project, though, different yet appropriate analogs would have to be devised for the new setting. Even if the transplanted adaptation were sufficiently creative, the loss of much of the original subtext would be inevitable.I really don't have much trouble with the idea of them "re-imagining" the Arika story to be set in New York or if the characters are "Americanized" with Caucasian actors. To use Shakespeare as an example his plays have been translated into hundreds of different forms over the years.
Right now, we're not seeing any such effort being put into the Akira adaptation. Jaume Collet-Serra's apparently working with the same playbook that Warner Bros. has been using with such little result on this interminable project. They're merely trading on the (deservedly high) reputation of Otomo's manga/anime while making perfunctory efforts to make it as blandly acceptable to a mainstream audience as possible.
Quote:All that aside my main concern (as you imply) will be whether or not this will be a good movie regardless of the Americanization or not. -
While Caucasian recasting is an issue in a lot of Hollywood live-action adaptations of anime/manga, this Akira movie goes further by unimaginatively moving the setting to kinda-future New York City. It's neither preserving the original material nor reworking it into a science fiction epic of its own. This is like, say, a French film company remaking Watchmen except transferring it from 80s Manhattan to contemporary Paris.
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And Miss Kitty was someone Matt Dillon "has to visit every once in a while" in Gunsmoke (ahem). There aren't too many archetypal roles for women in oaters, and the devs clearly haven't gone the Annie Oakley/Calamity Jane route with this costume pack.
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Zwillinger confirmed this in the gunslinger thread:
Quote:To elaborate, Jay joined his friends start up. He had been with Paragon/COH for over 7 years and contributed greatly to the artistic development of the game, in fact you're going to be seeing the results of his work for some time to come. It's also worth pointing out, CoH was the only game Jay had worked on in the gaming sector, so it's understandable that he'd want to broaden his portfolio and experience a bit more.
Basically, he couldn't tell his friend "no" anymore and made the leap over. We certainly miss him and wish him all the best. Good news is, we still have two very experienced and veteran artists with both Eric and Cheryl and a new addition joining the art team soon. -
The plot summary for the whitebread Americanized live-action adaptation of Akira has been leaked during its casting calls.
Here's the outline:
Quote:The ultra-pale Kristen Stewart has been tipped for the role of Ky opposite Garret Hedlund's pasty Kaneda and Helena Bonham Carter's upper-class English Lady Miyako.Kaneda is a bar owner in Neo-Manhattan who is stunned when his brother, Tetsuo, is abducted by government agents led by The Colonel.
Desperate to get his brother back, Kaneda agrees to join with Ky Reed and her underground movement who are intent on revealing to the world what truly happened to New York City thirty years ago when it was destroyed. Kaneda believes their theories to be ludicrous but after finding his brother again, is shocked when he displays telekinetic powers.
Ky believes Tetsuo is headed to release a young boy, Akira, who has taken control of Tetsuos mind. Kaneda clashes with The Colonels troops on his way to stop Tetsuo from releasing Akira but arrives too late. Akira soon emerges from his prison courtesy of Tetsuo as Kaneda races in to save his brother before Akira once again destroys Manhattan island, as he did thirty years ago.
In short,
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Although my Paragon Points appear to have shown up early, my attempt to make a purchase on the Market crashed my machine - an OSX issue that's been around since the Freedom beta - so I've opened a ticket. As anyone can see from my persistent posts in this thread and others, I'm not the type to give up in frustration about anything. Here's hoping support will be, well, supportive.
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Well done, little man - that's the closest thing to a laugh I've gotten out of this thread so far. You'll need more than just Spice Girls-grade feminism if you want to be truly provocative, though.
Quote:Which is wise, considering many of them enjoy the options you've railed against.
Quote:Again, no argument. I want to see a broader range of additional options too, but keep in mind that there's a demand for revealing costumes. This is what I meant by "throwing the baby out with the bath water." -
Quote:How about you come right out and say what you think these "true colors" are? You tried to question the example of a ridiculous outfit for the Invisble Woman that Marvel had of course published in the 90s? You're throwing scare quotes around "whorrific" when you evidently haven't even bothered to follow the link to which it refers, i.e. the ludicrous new redesign of Harley Quinn's costume.I AM arguing with the "True Gentleman" and ilk, who are showing their colors by tossing words like "whorrific" around regarding wholly valid female choices.
I wouldn't presume to speak on behalf of all the women I've gamed with about how they want or don't want their characters to appear. I will say that I've noticed my own female avatars get treated noticeably differently depending on merely how tight their costumes are (it's creepy).
Perhaps I'm being merely self-interested, but I'd like a game that appeals as widely as possible and doesn't alienate a significant portion of its potential playerbase. The limitations in options that Techbot has amply illustrated and that have been complained about for a long time now aren't promoting that. -
Quote:Care to back up your anecdata with some facts, figures, names, and numbers?But for the sake of balance, bear in mind, most of the female players I know or have met in-game over the past two years (I mean provably female, owing to social networking, Vent or phone chats) have ALL preferred more skin, not less. Did they complain about male bias whenever new sets were released? Yes, of course. Yet, did they proceed to dress their characters like the sexified super heroines they enjoy playing? Yes.
Plenty of women on these forums have been perfectly clear early on in this thread about how they'd like some variety in their costume options and/or how they'd prefer less revealing pieces. Their opinions are more solid than any claims to a "different kind of male bias", silent majorities, and the like, and they're there for everyone to read. -
You think these issues aren't available in reprints these days? For decades, the Invisible Woman wore the same jumpsuit outfit as Mr. Fantastic and the Human Torch, then someone thought she needed "modernizing" late in the day. And as I said previously, fan feedback resulted in that redesign's retirement.
Passionate and well articulated opinions can shape the tastes of the broader community, hence the importance of this forum and the attention the devs try to pay to it. And good word of mouth is more valuable than most advertising campaigns.
Some will of course defend the most "whorrific" outfits to their dying breaths, at least on comics bulletin boards, but that's a truly vocal minority. -
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Well, some artist thought it was a good idea, and someone higher up approved it (much like what happened with this "Old West harlot" costume), but fortunately, the fans' negative reactions were taken into account, and it was revised (as we're hoping will happen here).
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Quote:But sells to whom? And in what quantities? Even as contemporary superhero movies appeal to a broader box office, the dwindling readership for mainstream superhero comics is contracting more and more into a stereotype fanboy demographic.The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls and She-Hulks. And it SELLS.
And Sue Storm? Even she has to wear a "cleavage window" outfit for formal occasions these days.
The other fact to keep in mind is that the population of video gamers is gradually achieving parity between men and women. It's now about 60/40, having once been overwhelmingly male. Moreover, women make up a significant percentage of the dedicated MMORPG playerbase in general. Paragon Studios would be only shooting itself in the foot with a six gun if its costume offerings only alienated such a sizable and growing part of the CoH community. -
Quote:One of the selling points of the Paragon Market, as Noble Savage pointed out, was that it was much more flexible about adjusting and expanding existing costume themes than the old Super Booster series. If the Magic Pack can't be revised, for whatever reason, then the art department can create a heavy jacket for the female model that can serve in the place of the Baron jacket. If the Barbarian Costume Set is untouchable, then David or Cheryl can devise fantasy leather armor pieces for females to complement it. Etc., etc,. etc.So, for once, can we get some time spent on going back and giving players what they actually want from a set, rather than what 'someone thought' they would want? It hasn't happened for many of the packs it should have (fixes for Animal pack, more diversity there, extra stuff from Magic and Steampunk etc) but, well, I can hope, right?
Plenty of players would be happy to put their money where their mouths are when it comes to these complaints about the lack of equivalent female costume pieces, but at present, we don't even have that option. -
Quote:Why so modest when the review provides so many enticing pull quotes? What about "How free-to-play gaming should be done, in a superhero MMO thats yet to be beaten for fun" or "one of the most generous free-to-play games ever"?PC Gamer has spent some time exploring the new features of City of Heroes Freedom
Congratulations on the good press. Here's hoping it leads to more VIPers. -
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Quote:Yet variety for variety's sake runs the risk of breaking thematic coherence. As has been pointed out here, this costume set is titled "Gunslinger", not "Male Gunslinger and Chippy". "Wild West" would have been more accurate advertising, for those who want to re-create Deadwood (minus Calamity Jane).We've been trying to add unique and different costume pieces for female options for the sake of overall variety, however I understand some of the concerns being expressed here, as does the rest of the Art and Production team.
Quote:Moving forward, where possible, we will be making more gender neutral/male pieces created for females so as to more accurately reflect the Communities requests.
Quote:Moving forward, we'll be offering both a pretinted and untinted option for all pieces which we choose to make pretinted.