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Posts
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Joined
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Lol...
Call To Action: Play the Lotto?
While I don't have ballpark estimates, I think you could get a game studio up and running or $425 million -
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Mansion: Map maps/Missions/unique/Halloween2011/Halloween2011.txt
Chalet: Map maps/City_Zones/City_02_04/City_02_04.txt -
Not even a rick roll?
I am most displeased by your apparent lack of ambition. -
Quote:Or... they could integrate Marvel and Paragon.While I wish Team Wildcard every chance of success - I'd like to see CoH continue as much as anyone - I fear those chances are slim precisely because of the competition with their in-house IP. Even though there's no real comparison from a gamer's perspective, I doubt the suits will see it that way.
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Quote:And it will be remembered as the year reality became so tyrannical, that it started sending out missionaries to remind everyone of how much it sucks, like the thought police of "Fortress", ensuring nobody ever has a positive thought.If you think the CoH community is all flowers and rainbows and that every player is the Paragon (excuse the pun) of righteousness, politeness and love of its fellow man, I'd like a big order of whatever mind altering drug you're smoking.
This games playerbase is not essentially that different to most other games. Other games have their nice people and their idiots just like we do and as much as you may find this hard to believe, the relative numbers of each group is probably about the same.
I think where CoH IS different is that its grouping mechanic is so much better implemented than other games and the game is actually a lot more fun WHEN you group up with other people, you're more likely to be put in a position where you meet all those nice people. If, as in other games, you're playing largely solo and the only time you're exposed to other people is in PVP or large raids, then of course you're going to have a skewed view of what the player base of that game is actually like. -
They can remove us from Paragon City, but they can't remove Paragon City from us.
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Quote:Ever play a game of chess with yourself? If black wins, you win. If white wins, you also win.Ah Disney owns Marvel. Marvel has it's own MMO or two. Why would they want competition?
Just pointing out the obvious flaws.
Also, nothing Marvel is doing is ANYTHING like CoH, including their current "non-MMO."
So... what competition? -
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Quote:Even if WoW does fizzle out, I have serious doubts that whatever takes its place won't be WoW 2. Blizzard holds all the keys to the market already and I don't really see any way they can lose it, aside from an army of morons slipping in and taking over the company (which is also ridiculously unlikely).Just like console games and FPS. It took a very popular game in the FPS genre and game makers change their buisness model to get some of that money. At one point in time side scroll 2d games was the model, after Super Mario on Nintendo, then many games followed suit in the 2d side scroll game. Then it was 3d models and games like Mortal Komabt and their finishers and blood, now games of fighting games like that have finishers and MK like elements. Buisnesses tend to aim for what is hot at the moment I bet it COX was in WoW's place, there would be a bunch of COX clones running around, even though some say that WoW was initially an Everquest clone, but they switched the buisness of MMO up so much with their huge numbers that most people forget that and now anything after tryign to get that pie is a WoW clone. I think in another ten or twenty years, another game will rise and games after that will be called it's clone. It might be a WoW clone that get it right and beat WoW at it' own game or when WoW run out of steam, or something totally innovative and new. Hell, it might even be another COX like game with a few tweaks and people flock. Then us old folk will sit back and say, that COX was truely ahead of it's time and a mere victim of being ahead of it's time before the game market was truely ready for it.
I have to wonder though if it was really all about what did or didn't go right with WoW. Or is it truly an anomaly? In the examples you cited for the "clone wars", there's a very odd thing that makes WoW unique. In all other cases, the ones I can think of, the "clones" were able to get a much bigger piece of the pie compared to the IP that started it all. Mario was king, but Sonic and later on, Crash Bandicoot, raked in plenty of dough; statistically a much larger percentage than anyone has been able to get from the MMO pie. MMO's seem to be particularly unique in that way. In any other game genre, or form of entertainment media, I can't think of a time where one company has held a borderline monopoly for so long.
The anomaly element I was referring to, is just one of those "ghost in the machine" types of things. Moments in complex systems where all the conditions are right and the laws of physics seem to momentarily bend.
There's an old campy film called Phantom of the Paradise. Most people have never heard of it. It had an international release but was a total flop. Except, for some bizarre reason, in Winnipeg, Canada. And it's not specifically a canadian thing. In all other provinces, it did so poorly, it only ran for a week. In Winnipeg, it sold out in Winnipeg for 4 months straight. Nobody knows why or how this happened, including the people who were living there at the time. It's just one of those things. Maybe not the best example since it was a local phenomenon instead of a multinational one, but I think it certainly proves the point that things are more random than anyone wants to think. While bad decisions can certainly affect your chances at success, hard work doesn't actually get you anything, in spite of what most of those who "made it" will tell you. All hard work does is buy you a really expensive lottery ticket. After that it's all about hoping luck will shine out your ***. -
Quote:But every so often somebody comes up with a new twist that ignites the masses. Both WoW and CoH were developed in the shadow of Evercrack and WoW, through their existing universe, company reputation as well as refinement of the EQ model took off. Same could be said with the Harry Potter novels, upscale fast food businesses like Five Guys or Chipotle Grill, smartphones and tablets. Something existed that was similar beforehand but then someone tweaks it just right and BAM, it blows up huge. And then everyone tries to copy it.
Welcome to the world and how it works.
Or perhaps more accurately, how the world fails. -
Quote:TSW is the most innovative MMO I've heard of in quite a while.I'm fortunate in that I've ever tried out less than two hours of WoW two years ago and can't recall a single second. Even if every MMO out now was a WoW clone in every aspect, I'd have no clue.
Playing a new MMO now..*coughs* TSW. If someone says, "But, Ara, that game IS a WoW clone!" then I'd have to rush out and get WoW because TSW is so damn good!
From what I've heard, it's struggling too. Big shock. -
The trouble is, when it comes to being a consumer, being different from the target demographic, means you're lucky if you're ever offered anything you like.
The moral of the story: do what the media orders you to. -
Dang, I could so easily see game credits rolling while listening to this.
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Quote:And the fact that in the 100's of other times that has been tried, it has not succeeded even once, isn't enough of a deterrent?Because if you are going to copy something it makes more sense to copy something that 10+ million people subscribe to after 8 years and not something that has approx 50,000 subscribers after 8 years.it.
WoW-numbers might as well be Cold Fusion, or a mythological city of gold that kills every adventurer who goes looking for it. -
Or it's just annoying. Any forum could solve this problem just by allowing a little gender symbol next to names. Strangely, the modern English language, despite how ambiguous gender/sex has become in modern society, especially online, there is still no singular pronoun for a person that is gender-neutral. Except for "it." But good luck calling anyone that without them getting offended. "He" used to be acceptable for a male or a female, just as "Man" was often used to describe the human race. But this is now politically incorrect.
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GG, please give the Kibun thing a rest. Even the discussion about it on the Titan forums faded away with no real conclusion.
All attempts at playing in the Kibun 'sandbox' as it were, from what I've been able to ascertain, is equivalent to walking up to the big tough gang at school and trying to show them your mad Kung Fu skills, after reading an entry about Martial Arts in the Encyclopedia Britannica. -
Quote:The idea is they have the option to cannibalize the story and use bits and pieces of it in random projects, instead of going through the trouble of hiring writers.They already thrown away the opportunity to make sustained profit on the IP, (which could have been done by announcing a sequel before closing the original game). So those "pennies" they'd get for selling the IP are a very large sum compared to the absolutely nothing they get by sitting on it and waiting for it to fade into obscurity.
Sadly, it's not a rumor. Plots get recycled. -
Alternatively, they could also license it. Or anything else that allows NCsoft to still use the material if they choose to. Selling doesn't automatically mean they lose all rights to it.
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Quote:Wasn't Aion designed for Asia too?Apple has 50,250 US employees.
AOL and MySpace failed to adapt to the changes in their core consumers.
NCSoft's Asian market makes up over 90% of their consumers. The changes they are making and games they are producing are specifically aimed at their biggest base of consumers.
If you are waiting for NCSoft to topple over - I would not recommend holding your breath. -
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