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Posts
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At first I thought Velvet Tiger was Rowr ... drew with her clothes on (for once
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That is one wonderful piece of art ... so happy to see toons I know there ... makes it even more special ... great work ... Bravo!
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That belly shot has a nice suggestive rip in the top part of the frame ... no wonder TA want's to keep this for himself.
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I hereby dub LiquidX the best artist on the Forums.
You should sell that piece for a few thousand dollars.
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Hold on there ! That just cannot be sold! it is a PRICELESS work of art. Too much sentimental value and skill from such a renowned artist. Imagine if it had color ... The Louve would be calling. -
Since you seem to still be looking for inspiration, I sent you another PM. Really looking forward to what you came up with.
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Ok with this PMs not making it, just letting you know I sent you a PM yesterday, hope you got it.
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Yeah looks great ... I like the pose and the hand details ; )
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On this board .. yeah you will get suggestions ...
Thornster
or if you prefer Thornster in tiger stripes and new dew
or if you prefer a villain
Blackthorn
Both can be found in detail here
Yeah that 1 sketch a day thing is something I wanted to do to ... but I didn't keep it up. -
Cool =)
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Sorry posted the other while you were doing the red circles ... I saw the thumb but the way they are drawn I have the impression the are attached to the side of the hand closest to us and folded toward his back ... which would make for a very strange hand.
Make a fist and look at it in the mirror (as someone else would see it facing you) you should mostly see the tip. That is why I think (but who the heck am I after all ) there should be a some kind of line delimiting the tip of the thumb. -
Derek has it .. that is what was bothering me ... I thought it was the shadows on the left hand that were off because of a mirroring effect of the right side but no, its the thumb that seems to be on our side ... yeah your right if you add a little circle or something to represent the tip of the thumb facing us it should be better for my little brain's understanding of the drawing. (long sentence sorry)
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Very nice Juggs!
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You were refering to the artist right?
*snicker*
would have been way more confusing with a different pose ... but I was just laughing at first because of the way I read it ...
sorry
Great work Jugg. I'm personally trying to move away from the general blurry effect and more towards nice crisp lines but hey ... have you seen alot of my pics up here ... so yeah .. who am I to talk. -
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Haha!
I just hope they:[*]Remove the PBAoE's from the DA set (Death Shroud, CoF, Oppressive Gloom) [*]Replace rez with an uber 38 powers[*]Replace Soul Drain with Build Up[*]Replace Shadow Maul with a different, non-DoT attack. Same recharge, base acc, secondary, effect, etc., but not DoT.
-Arch
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I suggest you don't go and play a DA set ... I don't think the set is for you. There are sets for you out there, but not this one. -
Arctic it has been fun reading your work. Good luck on these new endeavors and as you well know the City and it's Hero's will always be here waiting for you.
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I love playing this game, but I often get strange reactions from people when I tell them I play MMO's. How do you guys justify/explain playing the game/use of the game?
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I tell people it is the time they use to watch TV ... I just dig in that time and interact instead ... -
Most of this makes good sense. My dom is not a controler nor is it a blaster. But yeah I do see what you mean that you need more of a blaster thinking for defence. Great write up ... thanks. Now I'm really looking forward to my pet plant. I haven't seen one in game yet.
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[...]
If it's a server issue with numbers of npcs in one area you can easily have them fade out if the density goes to high?
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Or have the NPCs occassionally run for the doors and escape. In either case, NPCs should not be in the vaults period. I'd be pretty scared if somebody robbed a bank while I was there, but the vault is the last place I would run to. I'd probably just lay on the ground until the robbers left.
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Actually it would be really cool (and way more realistic) if the number of NPCs went down as the mission went on. I don't now .. one hitting the front door every minute and the others moving toward the exit at a similar pace ...
And again ... if it was that simple .. it would probably already be in place .. hehe. -
You know what .. this who pushes who thing could vary depending on certain conditions ... i.e. when a hero (or villain) is in the middle of something that requires the hero (or villain) not to move ... then he should be considered anchored and have priority on the moving. If he moves he is no longer in that action anyway so he couldn't herd the npcs.
Seems simple but I'm assuming it isn't that easy or this would already be in place. hehe -
Good luck Vy was fun reading your posts.
Moving on is never a bad thing ... and ... the game is always there for you to play -
;praise
Soooo well done!
Loved the song ... the choreography ... the Tank singing basse and ... the Truck ! Good transitions ... nice editing ... simply beautiful.
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[quoteGreetings,
The Surviving Eight are: Statesman, Positron, Synapse, Sister Psyche, Citadel, Manticore, Numina and Back Alley Brawler. They all agreed to remain in Paragon City after the Rikti War, to coordinate the efforts of the new heroes arriving every day.
Ms. Liberty is in fact Statesman's Sidekick but she leads a group of heroes herself. They are called the Vindicators: Minx, Valkyrie, Swan, Infernal, Luminary and most recently Aurora Borealis.
Cheers.
~M
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Great bits of info Manticore .. thanks -
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8. If villains can receive missions, what are they like? What are the different types?
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Yes, missions are still a big part of the game. Of course we want them to be more villainous and we are looking at ways to give them more variety. Another non-answer.
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To get them more vilainous ... should we hold our breaths and expect to start breaking things (furniture, windows ...), break open things (safes, houses ...), blow up things (cars, safes ... ) ... or even set things aflame or turn all the lakes of the city to ice ??? or will I turn blue if I do? -
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Problem is, I believe the 15 sec window grants immunity from being spammed the same hold or stun from a specific source.
Meaning, if the same hold is coming from different sources (sings, frosts, etc) you may get chain held.
As for the triple damage, I have yet to see my damage output increase. I don't believe it is actice.
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Once a hold drops ... it should make you immune to all holds for 15 secs ... including the removal of all active holds ... that way you could give controler's a hard time ... well you only need about 4 seconds with range and line of sight to take down a controler with a blaster ... but being perma-held is no fun ... so make the immunity 5 secs if you want ... but you have ot be immune .. this is crazy. -
Counting deaths is what is killing the fun for tankers ... make the opposing team have to go through you before they can attack your squishie teamate again and they might try to get to you first ... maybe not ... but at least they will face you ...