Thorac

Rookie
  • Posts

    6
  • Joined

  1. [ QUOTE ]
    My Grandpa always said that. And he was a retired Green Beret major.

    "If you're going to do something at all, then do it right."

    [/ QUOTE ]

    Shadow,

    Sorry to rag on you but your Grandfather is a retired Special Forces major, a green beret is something you wear not something you are.

    After 21yrs in the U.S. Army and wearing a beret long before it was the normal head gear it bugs to see things like this.

    Anyway, your Grandfather was right; if you are not willing to do it right then you should not even try. But then who is to say what is right or not in CoX.
  2. Ok this was a great idea but really what differance does it make AV or elite boss if said boss is +3 to you on the lowest setting while soloing? I still could not take one down last night on my DM/Inv scrapper even using a tray of inspirations.

    You may as well left as an AV
  3. [ QUOTE ]
    So, I6 goes on test today. Does anyone think we'll have additional nerfs for Regen? Perhaps the coming destruction of Quick Recovery. The lost of the 50% unenhanceable portion of Integration. Making MoG even more useless than it is now?

    Inquiring minds want to know.

    [/ QUOTE ]

    D. All of the above
  4. [ QUOTE ]
    Well unfortunately its hard to convey ones thoughts directly to paper, or print and have it come out as intended, otherwise everyone would have a Best Seller or be a writer. I am particularly well known for this in the industry as I tend to charge strait to the point, therefore they sound a little mean.

    I have to thank you for your time and effort in your report, and the original poster. Although I have to give credit to your review I personally believe something has to be wrong here. As if no one checks anyone’s work before its added, or something. I mean this whole Patch is about Balance, [supposedly] so saying that “its here to stay” when the actual results are so imbalanced is not giving the development team enough credit.

    That is, unless they are purposely trying to destroy the game.

    Clearly, as shown by multiple players, post, evidence, examples, and so on and so on…. Mistakes were made, or left uncheck during this patch, or the code was in error. Its hard for most people, even someone such as myself with a decade of experience in this industry that the results of I5 were the intended, or desired results. If these were the desired results, someone’s vision is sewed and the need to be replaced or removed.

    Its one thing to make the game harder, and another to make it impossible. Its also another thing entirely to purposely pick out classes and make them impossible to play, succeed or enjoy. Especially, while others are even better than before, and were already in need of an edit such as this.

    I actually want to be clear on this. Many of us understood the need for some edits, but clearly these are not the edits that were needed. Heaven help us if someone ever makes the AI better. Which I might add, what was actually needed first before Nerfs of Skills or characters.

    Basically I5 is nothing more than a “Make Work” patch so I guess someone feels better about getting a paycheck this month. 90% of what is in I5 was not even needed, no asked for by the population.

    Now in truth, being Dark/Dark for sometime now after hitting Level 20 with characters I did consider myself somewhat UBER [but no more uber than any blaster running around, and less uber than any other scrapper running around].

    However, I have to believe players such as the original poster and players such as myself are a the high end of the spectrum which leaves the lowest common denominator out in the dark and unable to use this class. Even a perfect build is basically five steps below that of any other class, even in the same category at the moment.

    Now granted, this is Statesman’s Game, and he can build it anyway he wants. However, the trick is to get others to play it, and pay for it. I can tell Statesman one thing for sure; This will not due.

    Many people here after CoV hits will be paying approximately thirty dollars a month for this game and the development process and patches are going to have to reflect that cost. Every player of Every Class, Type and Ability are expecting Fair and Unbiased Edits and Implementation of new skills and abilities. Not Temper Tantrums by the development team or ideas and concepts not fully thought out before implementation singling out once class to be the best.

    I’m all for balance, but that is NOT what I5 is. I5 is more imbalance, than balance. I5 is more of a purposeful intended attempt to ruin a class and classes and characters of a particular type. Those are just the facts and I’m sorry if Statesman, or the development team do not want to face the facts well…... They will have to face them shortly as more and more accounts disappear.

    When you purposely single out individuals and modify them to not function the same as everyone else you have made the first step down the road to ruin and an appearance of bias. Many people will start seeing the game and the developers as Unfair, Bias, Inept, and Incompetent. If one character cannot do just as good as another something is incorrect.

    It is actually unthinkable to expect people a year into the game to actually just stop using a character and start all over because a patch has made that character or class unmanageable, or unusable. 9 out of 10 times they just leave and do something else. We all don’t have 24/7 to play this game and actually have jobs and responsibilities that detract from the time we can actually log on and use our characters.

    I cannot believe the statement that “this is it”, as I don’t believe anyone is that stupid to shoot themselves in the foot like this and just do nothing about it bleeding to death in the process. Don’t get me wrong, Iv seen it happen, but usually those developers are “one time wonders” and never get another chance and have to go back to work for SONY making <insert colorful remark here> games.

    I am sorry, but I cannot share Statesman’s vision on this. The concept is good, the game was better than I thought it would be for its type, but after this I5 fiasco you have to step back and reexamine why you’re here and if these developers can actually do this.

    I give this patch a month and after that without some major changes I have to bow out and find something else. The game will not go any further than this with this type of development. Which brings up the point of COV, and if its in this type of condition.

    I don’t think it is too unrealistic for many of us to believe that 90% of I5 was not tested beyond the point of Bug screening. No testing of Balance, Effects, and Results were actually done. I sure hope no one was paid to test the balance portion of this patch cause that was money just thrown out the window.

    The only other real option I can see at this point is if both Tanker, and Scrapper Classes are going to be this impossible to level compared to every other class they are going to have to only require Half the Experience Points to do so………….. : p Otherwise, who in there right mind would use them.

    Which is the actual intent behind I5. If anyone cares to take a look at CoV you may understand why these classes are in the first stages of the attempt to eliminate them from play.

    Ruin one game to build another?

    I don’t know, you would think for all the money we have been shelling at this game they could hire someone who knew what they were doing. At first I was kind of mad, but actually my anger turned into sorrow. At this point I feel sorry for the development team. These guys have a lot to learn and need a lot more experience.

    This experience should be a good example to all the WoodBe developers out there that you have to know more than CODE to develop a game. Just like you need to know more than just how to drive a Car to be an Auto Mechanic .

    These guys are in dire need of help if this is the best example of a patch and a balance attempt. They mess up just changing the Oil : P.

    [/ QUOTE ]

    Sorry you feel this way, IMHO /DA is doing very well. Other than what is in my signature I have DM/DA, level 14 that is coming along very nicely.

    Yes /DA takes a little more work with all the toggles but it is a great set to play.
  5. The set feels too much like a controller set, even the debuffs in it are mostly controller style debuffs (slows, smoke like effects). I do like how this is a jack of trades set, and this should be kept the same. However, I intensly dislike that the last power is EXACTLY, down to almost the name, like the last power in Radiation. This, to me, makes the set lose much of what little uniqueness this set actually has. EMP Arrow needs to be changed to it's own power, something that really exemplifes the strength of Trick Arrow, the fact that it has an answer for everything.
  6. This is a pretty good set, but Shockwave is already a power in the Claws set, the name in Sonic needs to be changed.