The_Masque

Mr. Infinity 2011/PvP University
  • Posts

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  1. Quote:
    Originally Posted by Mirage_Mage View Post
    Hi Thor!

    There is a league starting soon, the state is a sorry one tbh.
    PvP is in New Jersey?
  2. Quote:
    Originally Posted by Madame Pistacio View Post
    BAF is just ridiculously easy. Yes there are teams that occasionally fail, yes we all failed a few times in the beginning. But with well off incarnated characters... I feel really confident that Ice Knight, Masque, Medieval Power, and I could each triple box and still beat the trial. That's because 1. it's not that hard 2. we are all good and 3. there is no trick to BAF, it's straight forward.

    Awe shucks, ty.
  3. I got:

    Masque- thanks to someone saving it for me.
    Masque of red Death
    Proc Star
  4. Quote:
    Originally Posted by Fiery-Enforcer View Post
    I'm not sure I like this rule, I don't think I'm good enough to keep my core spot.

    Its ok you can solo a 8v8.
  5. One thing I would say is try contacting that person who has your name first.

    Obviously you can use /getglobalname (the name you wanted).

    I was GRRR at first when someone else had Masque but I found out later it was someone on my server who had saved it for me.

    I also in return saved a bunch of names for people that I knew who weren't on late that night when the servers came back up.
  6. Quote:
    Originally Posted by Phillygirl View Post
    Maybe cause Braj was at the meeting and they asked him how it went? Why shouldn't they know do you suggest draftees not know they might not get picked up?


    I have been trying to encourage them to form a team and grab some of the draftees and I see artic keeper is trying to reach out to Bitter so cool beans. I hope they can form something up and play.

    I think my point is still valid, one conversation with someone does not mean that is how things are going to go down.

    As far as the issue being them "not being picked up" vs "not playing" I would say that most people want to team with their friends. With the new rule in place there is NO reason NOT to pick up every single one of your friends, even if they have a glass eye and a claw hand. You can sit around on vent talking, teaching them how to pvp and they aren't a liability during match time. I would draft every single one of my friends if I was a captain.
  7. Quote:
    Originally Posted by Thorizdin_LotD View Post
    With the upcoming F2P release I figured I'd check back in and see what's going on with CoX. Are there any league tournaments running still? SC seems fairly active on Freedom still, but I see a lot of the old issue threads are still around...

    I'd appreciate any opinions.

    There is a Freedom PvP league currently slated to start soon. There is a 1v1 duel ladder on Victory starting this Saturday.

    This however is not the norm, you will find Kickballs on Freedom, zones are fairly active on Freedom (maybe virtue, haven't been there in months). The actual team/league/tourny things are pretty random.
  8. First off, let me say I'm really glad to see new faces joining the draft:

    Chop, Arky, Z, and Bug you guys are awesome for being willing to step out of comfort zone and trying this type of team based pvp.

    As far as some of the "issues" raised by 2 of the other new players to pvp, my first thought was: How did you 'catch wind of' these changes? And why would that person who told you about this 'change' want to inform you of it. Personally I would caution you from jumping to conclusions based on a single conversation with anyone.

    This rule isn't a detriment to your ability to learn/get better/play in this league. What it actually does(in my opinion) is it prevents players from asking you to log off (so they don't have to play you),and give up your account (so someone else can play your character).

    I think that new players can learn a lot by just watching and listening to the action during officials and getting in on practices/KBs and such. I will echo what Mage said "learn, get better, earn a spot" that doesn't just go for you, it goes for everyone myself included. With teams at 10 core, every core member has to be 'good' or they will be sitting matches.

    However, if you are just using this rule as a excuse to quit the league... peace.


    Oh yeah wanted to comment on mrmrmmrymrmymmmdmmon's post:

    Quote:
    Originally Posted by Myrmydon View Post
    What are your global handles/recognizable names?
    @Myrmydon

    While I would prefer, Artic, Philly, Or Bud's team, I will play with any team except one that contains Smallz or Masque. That's a brand of trash that I would prefer not to deal with directly, thanks.

    Gotta love these ragers. Get bl**ped on.
  9. The_Masque

    1v1 Duel Ladder

    After much feedback and testing in the arena we decided to ban lore pets.



    The Seeding Tourny will be Next Saturday 24th at 9pm eastern.

    GLHF.
  10. The_Masque

    1v1 Duel Ladder

    Lite- you can get incarnate stuff pretty quick, maybe 1 long day of grinding itrials (just go for bafs as they have the highesst reward/time ratio atm).

    Lucky- we are doing the seeding tourny on Sept 24th. Then weekly challenges after that. You don't have to be at the seeding tourny to join the ladder.
  11. This is shaping up to be Team Emp.
  12. The_Masque

    1v1 Duel Ladder

    KM stalker with vickies.
  13. The_Masque

    1v1 Duel Ladder

    Quote:
    Originally Posted by Second City Saint View Post
    Yah i will be in. Weekends no prob lets just see how this works out.I hope the prize is a code for a Galxy Costume. ok later see you there
    @Pomade

    yes
  14. The_Masque

    1v1 Duel Ladder

    cool glad she joined
  15. Prizes aren't an issue- most people pvp for just the sake of pvping. I typically try to get some swag from Paragon Studios if I am trying to get people who normally would not pvp to try pvp (attempting to grow the community). I think a 3v3 ladder or league would have the interest of pvpers so prizes really aren't needed, however if you want to try to get some you can PM Avatea or Z and ask.

    I'm sure you would have plenty of interest in a 3v3 league on Freedom. You might want to try to thinking about limiting TK as well.
  16. The_Masque

    Please Fix PvP

    I rarely chime in to these discussion about "fixing" pvp, however, I really feel there is a lot of misconceptions out there and things that the general CoX population accept as facts that just aren't true.

    Pre i13 pvp wasn't "good" in fact I would say that people who long for the "good old days of PvP" either really weren't that active in pvp back then or have forgotten the major issues that plagued pre-i13 pvp.


    http://boards.cityofheroes.com/showthread.php?t=122744


    This is a post by Putz presenting the wishlist of ideas/concerns/complaints about pre i13 PvP.

    Priority List:

    The number one most requested feature by 175 PvPers- Selectable Arena Maps... Guess what we have them.

    The second most requested feature- "Meaningful rewards" .... We got them, PvP IOs. Yes the system is widely abused and I would guess that less then 1% of PvP IOs are actually gained from PvPing but at least something was put into place.

    The third most requested feature-The Only Affecting Self timer in the arena. Yeah... so this has gotten a lot better the timer to respawn used to be anywhere from 0-20 secs now I believe it has been shortened to 0-10 secs. The other huge complaint about the OAS was you could attack targets who were in OAS by "spawn camping" . This is much different then what we call spawn camping today, you could actually damage or stun a player who was only affecting self, now you are not able to do so.

    Fourth- Granting +perception for villains in sirens call. Two fixes for this, pain dom and Going Rogue.

    Fifth- Instanced PvP. Well we don't have access to this (yet-but with the queue system it maybe possible down the line).

    So 4 of the top 5 (actually THE top 4) requests have been somewhat 'fixed'

    The biggest issues and things that people hate right now are TS/HD in zone so where did these crazy ideas come from.... unfortunately if you go back and read that wish list post you will find one line:

    Quote:[*] New PvPers feel overwhelmed as they try to get the hang of things. Consider adding a newbie friendly zone with debuffed damage, debuffed movement, and buffed resistance so players can learn basic mechanics at a slower pace.
    Ouch, its like someone took what they suggested and ran with it... way too far. They made every zone, every type of pvp affected by these suggestions. This is where all the hate and venom about post i13 pvp comes from. This coloring of the pvp world in such broad strokes did indeed lead to people leaving the game, the one aspect of CoH PvP that people enjoyed was the fast pace, and suddenly it was gone. Now some of these changes were "fixed" with later arena changes where TS, HD could be turned off, however, turning off DR lead to a big issues because people still had these massive inherent resists.

    So fixing PvP isn't as easy as just flipping a switch back to Pre i13. If you remove HD but leave inherent resists in place you are really making things with a self heal/healing aura types of powers very OP.

    TS yeah that can and should be just tossed out the window- honestly, the reason for that was melee players were complaining that range characters would just hit and run on them (which is exactly what they are designed to do, but whatever) so the only logical fix and one that i beleive has been suggested over and over again is to have TS from only melee attacks along with the -range from taunt. This might allow melee characters to get off more then one attack while not making everyone play as if we are wearing lead boots.


    So yes- get rid of TS and HD (with revisiting inherent resists) would go a long way in helping pvp however, the idea that NOTHING has been done to 'fix' pvp or make it better since i13 or that it was abandonded is simply not true.
  17. The_Masque

    1v1 Duel Ladder

    Glad to see you giving it a try Stru, let me know if I can help in anyway- build advice, tips, practices and such.


    Kat- yeah feedback and suggestions are always appreciated and welcomed. The reason I was going for all (incarnate) powers is that the people who were asking me for this 1v1 duel ladder typically fight with those powers active. I just finished up a boot camp session where we fought team based pvp and we did actually ban all incarnate (except alpha to t2) for that event.

    The maps I really wanted to leave random and to minimize resets. In some of the past events I ran people would often pick maps that were very advantageous to their specific build (closed map, or open, limited height, etc) Since this event is open to all ATs and powers I thought it would be good to leave all maps available so there is no favoring of one type of build (range/melee/storm/etc).

    People can force ties by just running as you suggested but after 2 ties both players get take a loss and a pretty significant point deduction. If a player consistantly plays as a spoiler, tries to help his friend by getting a higher ladder player -tie points then they would be removed from the ladder and the point deduction would be reversed. I would imagine we would need to see this type of behavior on more then one occasion though.

    I totally agree with you about spawn camping- I know some people say with the new unaffected state you can't really spawn camp, but I think its pretty cheap to back off and let pets sit right on top of a player. I will include that in the offical rules.
  18. The_Masque

    PvP Duel Ladder

    Quote:
    Originally Posted by _Velociteh_ View Post
    Free costume codes???? I'll be there!
    You do not know the power of a CC!
  19. The_Masque

    PvP Duel Ladder

    Quote:
    Originally Posted by hemmingway3 View Post
    PL me.
    Sure.