The_MESS

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  1. No thanks while i dislike the mix of fist and weapon attacks that appear within the elemental melee sets your suggestion wouldn't help for a start the powers are no where near balanced.

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    fire melee:
    -fire pillar(replace fire sword)
    punch at the feet of the target enemy to make a fire pillar, target enemy and everyone adjusting to the enemy takes dmg.


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    so your changing a single target attack into a AOE which could work with tankers if the damage etc was properly balanced its no good for scrappers and brutes as there fire melee is single target based.

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    -fire burst(replace fire sword circle)
    concentrate your firepower inside your body and burst it out, knocking everyone around you back and takes burning damage overtime.


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    adding knock back no thanks for a fire tank having things near you is good cause they die if mobs get knocked back out of melee range and revert to ranged attacks that's not gonna help the tanker.

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    -dragon fire heard(replace greater fire sword)
    for a limited amount of time, your powers are instant recharged and you do 3x more damage.
    when this is over, you have no endurance and lose 20% of your health.


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    Say what? Your going to do away with fire melees best single target attack and replace it with a super build up. Instant recharged and 3x more damage is way to much and to make it worse at the end of it you have no end and %20 less health. So all your toggles will drop and you'll die not very good if your the tank then your team may very well die. If your a scrapper your not killing mobs so your team may die. If your a brute your not doing any damage and worse you've just lost all your fury

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    ice melee:
    -frost hedgehog(replaces ice sword)
    punch the ground to create a burst of ice spikes from the ground.


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    unless this is a ranged attack its gonna look stupid apart from that seems ok provided its single target

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    -friezing feats(replacing greater ice sword)
    frieze your legs temporary,you can't be knocked back or down and you gain a higher resistant against fire attacks.


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    say what your replacing one of ice's few melee attacks with whats basically a click armour which wouldn't actually be of any benefit unless you were fire or dark

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    stone melee:
    -stone spikes(replacement for stone mallet)
    punch target enemy, when this hits your fist bursts out stone spikes randomly around you striking stone damage at everyone who is caught in the burst.


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    again switching a single target attack for a AOE this would definitely impact stones great single target burst damage which wouldn't exactly help a set that's already some what ham strung by its use of purely smashing damage

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    -earthquake(replacement for heavy stone mallet)
    punch the ground with your fist, knocking everyone down around you, this does no damage.



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    now i know you've lost the plot lessening stones damage again and even worse stone already has a move that dose this

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    i don't ask to remove the weapons entirely, we always have the stalker/scrapper
    i just don't see why we should have a weapon in a fist melee row.

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    no where dose it say that fire melee, ice melee, stone melee are fist based sets if there names were fire/ice/stone fist fighting i could see your point but its not. Melee simply refers to a style of combat that happens up close
  2. The_MESS

    Rikti Invasion!

    Zombies + dead horse = zombie Knights

    Yes please
  3. stone could work well with energy. If you want to go down the aid self route as fault can be used to knock down surrounding targets to give you space to fire of aid self.

    stone/fire also works well stones abundance of knock down/back powers helps of set fires lowish resistance and can again give you that few seconds of breathing space to fire of a healing flames or a consume.

    not tryed a stone/elec yet but did take a elec/elec to 50 elec armour handles its self well in most situations and its possible to get to 50 without the need of aid self (though again it can be used with fault to by breathing space to use it). Elec would also benefit from stones soft control powers and high ish damage to lessen some of the incoming damage. Elec also has 2 powers to help manage end usage which is always helpful with a end heavy set like stone.
  4. The_MESS

    Rikti Invasion!

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    It does never cease to amaze me how bored gamers can come up with ways of ignoring the progression of other gamers who have not got bored yet, and coming up with dumb justifications for why their idea of totally rewriting the way the game works for days is justified because it "doesn't really affect..."

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    You realise of course invaisions are part of the "city of" story and so by takeing part you are playing "city of"

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    And currently they last, what 15 minutes at worst? Not all day, not for an hour at a time.

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    I don't think i suggested that "it doesn't really effect" in fact that would be the hole point of a invasion it should effect every one who's logged on during it.

    As you raise the subject of things that amaze you. It always amazes me the number of people who play this game which is a MMO set within a persistent world turn round and moan because somethings changing. Its a world things should change things should happen to effect it you should log in one day and discover babbage has flattened half of kings row because nobody stopped him or that lusca has sunk ships in IP these type of things would make the city more alive they would add to the character of the city and more importantly build upon your character, and add to there history. Where were you the day the rikti invaded, where were you when the circle finally summoned one of there demonic masters in the middle of atlas park.

    What I'm saying is there should be consequences for doing things. In game there should be a eb and flow of street scum dependant on how active heroes (and villains) are if a alien race invade there should be a aftermath. Ok its gonna effect every one but measures can be taken to lessen those effects so that planned TF can still go ahead

    I also realise that doing almost any of the stuff I've mentioned would be a shed load of work for the dev team but to be able to log into a living breathing superhero populated city i think would be worth it.
  5. The_MESS

    Rikti Invasion!

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    And yes it could affect hunts (including TF/SF ones) - but what the heck do you expect in a world where metahumans, criminal robots and alien invasions are common??? The way invasions clean up at present is a bit too simple, clean and easy.

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    That'd be fine in an actual world, but in a game where a team of friends might be running prearranged TFs on the only night they can all make it before next month, having everything come to a grinding halt because of a server-wide event wouldn't be popular.

    Keeping the players coming back's essential for a subscription game like CoH, and I'm sure imposing a sudden change in play options for the next 24+ hours wouldn't go down well with a lot of people.

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    perhaps the normal spawns for whichever zone is under occupation could get special "fighting back" spawn after all i would imagine most factions would be anti rikti
  6. The_MESS

    Rikti Invasion!

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    i like to play city of heroes/villains please, not war of the world online TYVM.

    [/ QUOTE ]

    You realise of course invaisions are part of the "city of" story and so by takeing part you are playing "city of"
  7. The_MESS

    Rikti Invasion!


    Not keen on the original idea invasions are nice and inject some life into the city and i would be all for more invasion like happenings but the rikti have theres

    As to this

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    What I'd like to see would be some way of "losing" an invasion - like if there were too few heroes in a zone that was attacked, or if the Rikti managed to defeat a certain number of Heroes.
    That would mean the war walls would stay down, the sky would stay green, and there'd be Rikti mobs roaming the zone - sort of like the Supatroll bug, only intentional
    Vanguard patrols would then spawn, and they'd either clear out the Rikti on their own, or Heroes could join in too - there'd only be a set number of Rikti mobs in a "captured" zone, but the Vanguard ones would keep respawning, so eventually the zone would be retaken, even if no Heroes got involved at all.

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    Yes please perhaps the same tech used for RV could be adapted so that we got a "destroyed" zone when the rikti were dominant. I realise this would some what cramp the RP community but I'm of the opinion if you RP in the "city of" world you've got to be ready for the odd alien invasion or restless dead
  8. Yes and my point still stands those groups will still have a boss in each spawn
  9. Im confused so forgive me if i've got this wrong

    Your Irish and i assume you liveed in irland and thats where your credit card is issued from

    you've moved to canada on a tempory basis and you still want to play euro CoH

    you tried to purchase a euro cyborg pack for your euro coh with your euro issued credit card but you were refused because atho everything is for the same region your not within that region.

    if that's the case that's bloody stupid by the wording of there reply had you moved any where out of Ireland you would have had the same problem hell any one who's away even short term on business or visiting family will run into the same problem if the cross into another country.

    As Londoner suggests your best option is probably to get a family member to use there credit card (or even your details) there are probably other ways round it as well such as using a VPN or a proxy server but i wouldn't like to give my card details thru one of them unless i was dam sure it was secure
  10. [ QUOTE ]
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    That's great,

    Now if they ever get the going rouge system up and running i want to see blue steel fall and the King rise to replace him

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    Or at the very least, seeing him change his name to Red Steel, what with all the make-up in that system you mentioned.

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    Woops
  11. Yea but why include a picture of it in the feature release for issue 12 along with the line

    "UNLOCK NEW ARMOR COSTUMES
    Through their accomplishments, players unlock the new Roman and Greek inspired armor costume set."

    when its not actually part of the unlockable costume just seems such a weird thing to do.
  12. [ QUOTE ]
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    gameplay wise, CoH is far far behind WoW.

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    I beg to differ having tryed WoW more than once i find my self coming back to CoH because amongst other things i prefer CoHs game play

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    You can proclame anything you want, how kiddies rule wow etc.. the fact is WoW is ahead over 9.5million players. At the end of the line, its numbers, nothing more... nothing less. Somewhere at those numbers, NC failed at CoH on it.

    You might not like WoW on its graphics, its community or whatever, yet blizzard gave what people want, the numbers state it so. You can remain being unique, or keep your own style, AoC is the living example of the results of doing so. Ironic, that the only game that can actually compete with wow is a simple 2D game, runs on the most oldest computers.

    CoH is a awsome game, but never meant for the masses.

    And whatever you try to justify this, it wont change the gap of 9.5million players. How good or bad a game would be.

    Reality, sometimes you would prefer a brick.

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    Um yes that's all well and good it mite have 9.5 million subs but i still don't like it.

    More to the point WoW the game did not make it big it was WoW the marketing machine that turned WoW into the mega hit that it is. Blizzard took a already established world with a huge well established player base transferred it from turn based strategy into a MMO they had a player base already in place (or as good as) then the marketing machine started plus blizzard were smart they have one MMO and they pore everything into it.

    NCSoft however didn't have a well established name they were pretty much starting with zero they also for there own reason choose to release multiple MMOs in rapid succession which probably didn't help there position

    What I'm saying is that just because WoW has the sales figure its not necessarily the best game
  13. [ QUOTE ]
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    Single target damage is almost always stronger than AoE damage so while a fire/kin can munch threw minion and lieutenants with ease there in trouble when they hit a Boss while a single target orientated tank can smack down a boss much quicker.

    [/ QUOTE ]Because there are no missions that spawn a steady stream of only boss-level mobs and are easily farmable.

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    depends how you play slap the difficulty all the way up and every group will have a boss in it (or at least that's what I've found doing the RWZ ark) and that's only soloing or duoing add more team members gives more spawns and even more boss's

    also there's good old paper mish running (granted not as easy if your power lvling others) paper mishes are normally short and can often be run in under 2 mins if your not particular about killing everything on the map

    so there's more than one way to farm/power lvl you just have to pick the way that works best for the toon your playing
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    I'm a bit surprised a Tank would have the damage output to solo an 8 man spawn of +2s/+3s quickly though to be honest.

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    The ET Nerf has slowed me down a little. Prior to that I had been known to race fire/kins.

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    Energy Melee (the well-known AoE set) when combined with the insane damage output of Icicles creates an unstoppable map-clearing force the likes of which can only be dreamed of by any other possible AT combination

    what the [censored] is this [censored] and why did you type it

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    Why is it that people think that to be a good farmingtoon you have to be AOE heavy.

    Single target damage is almost always stronger than AoE damage so while a fire/kin can munch threw minion and lieutenants with ease there in trouble when they hit a Boss while a single target orientated tank can smack down a boss much quicker.
  15. [ QUOTE ]

    gameplay wise, CoH is far far behind WoW.

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    I beg to differ having tryed WoW more than once i find my self coming back to CoH because amongst other things i prefer CoHs game play
  16. [ QUOTE ]
    I never thought I'd feel sorry for the Clockwork King

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    That's great,

    Now if they ever get the going rouge system up and running i want to see blue steel fall and the King rise to replace him

  17. Well that's just annoying why make all the rest available but not a face guard seems very silly.
  18. As the subject says i'm looking for a costume bit specifically the face guard on the right hand toon in this pick

    http://www.cityofheroes.com/images/i...an001_full.jpg

    Now i realise you have to unlock roman costume pieces which I've done but i still cant see that particular helmet/face guard as a option any ideas?
  19. [ QUOTE ]
    That Kheldian image, 'art of war', is fantastic, Mess. Yes, that's the kind of T-Shirt I was thinking of. The kind where someone can like the way it looks, without having to have prior knowledge, but may still enquire as to where it comes from.

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    Its one of Mothers and its ace i so want it on a T-Shirt
  20. [ QUOTE ]
    I think the OP is more interested in the look, rather than the effect of the power.

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    in that case invis + all toggles + fire Aura from Face maker/icon

    except they did something to invis and now some times it makes your toggles invisible and other times it doesn't most annoying
  21. [ QUOTE ]


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    As in - I would rather someone saw the shirt and appreciated the image

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    Then, I'm sorry to say, you need a shirt with something other than a CoX image on it. The general populace has heard of one, maybe two MMOs, and neither of them are CoH or CoV.

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    True but you dont have to know what the image is to apreciate it and talking of images i was allways tempted to get this and this on a shirt just because i like the image not because its CoH related
  22. the lack of advertising has allways been a sore point on the boards and its another example of somthing WoW has done well and somthing that NC have failed in. But i dont think lack of advertising and not plowing money from subs into a advertising campain should be a reason to make a game free2play or even a reason to change it from a monthly sub to a paid expansion model.
  23. Some t-shirts would be nice Mothers love had shed load of ideas most of which were dam good (se them here )

    and i think she (yes i know but if i use he i just confuse my self) even offered them probono but there was no interest I'm sure mother will explain more
  24. Ok now I'm confused? as it stands the game has a excellent selection of robotic/cybernetic parts all the pack dose is give you more robot/cyborg parts.

    Now if those robo parts had been released as the only costume part of a free issue there would have been no end of moans along the lines of "this issues is [beep] robot parts are no good to me", "Im a magic fairy what do i want with robot parts." so for all the happy people who would be enjoying there new robo parts there would be people annoyed at them

    but making them a paid for pack means those that want them can bye them and so the development costs (if not the time) for those items is covered by there sales and doesn't eat into the development budget for any costume pieces that would be included with the next free issue.