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Posts
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Joined
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For trade:
Orbweaver
Ironclad
Berlin Wall
Tsar
Incisor
I also know about a bunch of names that are open that are pretty good. Hit me up with a concept and I'll see if I know about anything (quid pro quo, of course).
Looking for:
Simple one-word names. Would like a storm-related or electricity-related name, but 'simple and one word' trumps the powersets I'm looking for. -
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1. PvP currently requires a great deal of coordination and player initiative making pickup group PvP very rare. For instance, if a villian group moves into Siren's Call, how do heroes even know about it or know that PvP is taking place in that zone? Are there any plans to implement a queue'ing system similar to World of Warcraft's battlegrounds? Something that informs players that PvP is going on, aids the formation of pickup groups, and guarantees a somewhat fair fight with even teams?
2. Are there any plans to add new world zones to the game? This game is 4 years old but the game has hardly expanded outside the original game zones.
3. Are there any plans to add new "office graphics" to the game. Some of us have been playing in the same offices for four years now.
4. Are there any plans to add a trial that allows villains to become heroes or heroes to become villians?
5. A lot of people don't feel that content is added to the game quick enough to justify paying a steady subscription fee. When a new issue is released, they subscribe for a month to play through it then cancel for 5 months while they wait for the next issue. Are there any plans to increase the rate of expansion of this game and allow it to compete head to head with games like World of Warcraft?
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This, uh, isn't quite what he does. He writes the story. -
Hey, Joe.
I'm a huge fan of the 5th Column. Even though I joined with City of Villains, their story has always fascinated me, and their archvillains are without a doubt my favorites. They had a cameo in i11 with mysterious hints, i12 will probably feature lots about the Path of the Dark and the 5th, but I'm waiting for the heavy hitter - Reichsman. What happened to him? Are there any hints you could share about the possible future endeavors of the 5th Column or their heavy hitter himself?
Thanks,
The Blackguard -
Holy [censored] [censored].
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So, I'm part of the camp that feels names should be scrubbed on a regular basis...
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I have no issue with making the name release policy regular, or even automatic. People that clamor for "WIPE NAMES NAO!" are simply annoying, especially since it's unlikely that the name they covet so dearly will be released. It's the people who keep asking for more and greater expansions on the bounds of the name release policy that are actually the one's I'd bother arguing with.
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Earth, Wind, Fire, Anubis, Odin, Blackguard, Knight, Guard, and many, many others were released with the level 5 name purge - and that's just on my server. I think it's a little doubtful that good names are 'unlikely' to be released under a system with higher parameters. -
I'll often trade names for others, yeah. I'll grab good ones just for that purpose - to find someone good who can use the concept. Traded 'Knight' for 'Android' the other day.
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just type it once. the 1 or 0 is like a toggle, it flips the UI on or off regarding screenshots.
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It seems to reset at some interval, though. -
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I've looked on and off since this thread was restarted (as to why, dear gawd knows...), and I've found the attitude of those who want another purge quite disgusting.
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Well, I am a villain.
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There are a number of reasons given to respect what those with inactive accounts have done.
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And... what exactly have they done?
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So those who have been gone for a long time may have a bit of a time getting used to who the game plays now, So what? I know of a friend of mine who's getting back into EQ after several years away from the game.
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1) Paying customers > long-absent customers that have an infinitesimal chance of returning.
2) Were his names good enough to have been taken while he was gone? Once again, it cannot be assumed that all names of all inactive accounts will immediately be snatched up when this discussion is considered.
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I can't say what EQ's name policies are, but if this friend does have their actual character names from when they stopped playing, I'd say that's good customer service.
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Can it really be considered customer service if he hasn't been a customer for three years? I'd say it's more of a disservice to current players than a service to inactive players.
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I can also think of one other reason, it may not be the best of a reason, but it's also a valid one: What about all of those junk RMT names? Yea, accounts get locked/banned, but would you honestly want RMTers to get access to more of those kind of junk names? Please....
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I lol'd.
Didn't someone in this thread mention the, what, billion letter combination names per person that this game would have available? That argument is actually relevant regarding what you're saying. They will never run out of names. That's just... wow.
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In closing, it sucks when I can't get a name I want for a character. So I try and get a little creative. In most cases, what I come up with still works. It's not worth the aggravation, and in some cases futility, to actively try and get the name from whoever has it. Enjoy the game for what it is.
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I'm glad you're happy with your names - still, to some of us, adding on 'Crimson' or 'Dark' to the front of names just for the sake of getting something similar to what you wanted is like being a guy and saying, 'Well, I can't get pants, but I have this skirt, and I've got to cover my junk, so I guess I'll have to go with that.'
And that, my friends, is how Scotland happened. Do you want City of Heroes to become New Scotland? Yeah... that's what I thought. -
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[color=yellow]Well there was one group of in active account owners whom may well be planning to return . . .when their Tour of DUTY ends. Lets not forget those wonderful military personel whom are being sent where ever the government(s) wants them with tours of duty that can last btwn 6 to 18 MONTHS (Depending one which country they're serving since us Canucks have a max of 12 months away per duty if I recall correct). They at least are one group of ppl that should be taken into account, for toons at least lvl 12+.
I'd agree that really low lvl toons if they're part of a 90+ inactive account, should be freed up, as they have done. But if you're talking about higher lvl toons on inactive account, I think that an absence of at least 2 years should be in consideration b4 allowing those names to be freed. I do think lvl 50 toons names should NOT be touched unless an account is inactive for Over 3 years to be honest.
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Once again, a scaling name release system would address this. Level 12 and under would be the only ones affected by a period under two years under my plan. -
I agree with Niviene, not looking for that debate here (besides, I think the poster was just being snide). We all know what kind of costumes I'm talkin' about.
Great costumes - given me some excellent ideas. I might post my concepts here pretty soon. -
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This is my "most wanted" list (incomplete, have other lists elsewhere with hundreds more names)...
Adventurer
Almighty
Amplifier
Aztec
... etc
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Hate to break it to you, but quite a number of the names on your list are not only "taken" in the game, they're taken in real life, too. DC and Marvel and Image (among others) are squatting on your names, the dirty bounders.
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Thanks for proving my point even more. Apparently, those are some of the best comic names around... and yeah, I don't check for copyrights unless it's a blocked name. Blocked names aren't on the list (so, those are apparently all valid in-game names). -
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Bill, I'm not saying that all names were taken at the start. I'm not saying that all of the names I've tried to track down are on completely cancelled accounts. I'm saying that a lot - a hell of a lot - either are or might as well be.
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And a hell of a lot are not. I'm not going with - who was it, Pax? Fleeting's? billion-odd per character.
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Letter combinations... if you're going to attack the validity of my arguments, please, please hold yourself to the same standards.
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As you can see, I've come across good names as well, but there's a distinct difference between finding a good name and finding a good name for a concept you had. I build concepts around names because of how rare the truly good names are.
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I rarely have to "retry" a name. Hell, I've gotten some I tried on a lark - Clair de Lune and the aforementioned Theorum among them. And I'm a freaking altaholic.
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'Clair de Lune' is hardly the caliber of name I'm talking about. Try 'Hellfire' or 'Sovereign'.
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But the point is, it can't really hurt. Ok, I know a good handful of people who've taken breaks for a year for one reason or another. None of them lost names to purges, and none of them had names that would have been tried by players even if they had been purged. None of them would have really minded if they lost the name of a level 12 character. Ok, now let's name some people that have come back after two years. Got a couple? Maybe a few? Ok, name some that have come back after three years. Probably not that many, right?
Then ask yourself if they had any names that would have been highly sought after in the applicable level threshold. I'm guessing they wouldn't.
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Aren't you contradicting yourself here? "The people who have been gone have practically all the good names" to "Think of people who have been gone a year or two, they probably don't have any good names."
Which is it?
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It's both. Many people simply do not have widely sought names. My point is that from personal experience, nobody I have encountered would have been negatively affected by the plan I have suggested.
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Addressing another point, you can't tell me that the moment beta hit, people weren't snatching up names like 'Warlord' or whatever. The basic stuff. The stuff you first think of when you think of what a character is like. With that huge influx of players at the beginning, it's not at all accurate that they could have nabbed a majority of the simpler names?
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"Leech"
"Hex Girl"
"Mantid"
And who says "simple" names are what people come up with for a character? Especially in a comic book genre, where "Mysterio" (not a real word) or "Project Rage" is just as likely a name?
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The problem is, it's not just as likely in our Cities. It's a dozen times more likely that the name will be along the lines of 'Project Rage' than 'The Lizard.' We're more likely to have 'Perak' than 'Feedback,' or 'Kraven' over 'Atom.' It's not that these names are necessarily better or worse - being more of a silver age person, I lean towards the more classic ones, but excellent concepts can be made with either subsection of names - it's that there is an extreme imbalance in which type is more available. The simple names are in short supply because they are simple and come more quickly to mind, and are a little bit more appealing from a comic book concept standpoint.
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Hell, I'd almost like to see the "list" you have.
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That can be arranged. This is my "most wanted" list (incomplete, have other lists elsewhere with hundreds more names).
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Adventurer
Almighty
Amplifier
Aztec
Backfire
Berserker
Blitzkrieg
Boss
Buccaneer
Cataclysm
Cavalier
Centurion
Champion
Cherub
Concerto
Cougar
Cowboy
Crossfire
Cyclone
Daemon
Daybreak
Deadbeat
Demigod
Demon
Destroyer
Doctor
Download
Dreadnought
Dynamo
Earthbound
Earthquake
End
Equalizer
Everest
Evergreen
Executioner
Eye
Eye of the Storm
Falcon
Fallen
Fearless
Fenrir
Fireball
Firefight
Firepower
Firework
Frostbite
Glacier
Gladiator
Goddess
Gravedigger
Green Thumb
Guardsman
Guerilla
Headhunter
Heavyweight
Hellfire
Herald
Hero
Hotshot
Huntsman
Iceberg
Immortal
Invader
Ironwork
Jaguar
Junkyard
Legionnaire
Livewire
Lumberjack
Lunatic
Lynchpin
Macabre
Magnum
Mainframe
Maniac
Manifesto
Marksman
Martyr
Masquerade
Maverick
Mechano
Messenger
Messiah
Meteor
Musketeer
Nomad
Norseman
Outlaw
Overkill
Panzer
Patriot
Peacekeeper
Phantom
Pioneer
Pirate
Prophet
Reaper
Renaissance
Renegade
Samurai
Savior
Sentry
Seraph
Serpent
Sheik
Sheikh
Sideshow
Slaughterhouse
Soundtrack
Soundwave
Sovereign
Spartacus
Specimen
Sputnik
Stinger
Stonemason
Stormfront
Striker
Supersonic
Surge
Swashbuckler
Swordsman
Symphony
Terror
Timekeeper
Tomahawk
Torpedo
Totenkopf
Traveller
Ultrasonic
Vesuvius
Victor
Viking
Viper
Vortex
Warhawk
Warlord
Warmonger
Weatherman
Werewolf
Widower
Wildfire
Wireless
Witch Doctor
Wrangler
Zephyr
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your assumption would be that that character was on an inactive account.
And you'd be wrong.
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Ok, I know I've been arguing whether or not my methods were reliable, but really, is it even relevant? Can it realistically be denied that long-inactive accounts hold some of the best, most classic names available? Arguing over a magnifying glass doesn't change what's under it. Sure, let's say that I'm blind as a bat when it comes to finding out whether or not the characters are active or not. And? The painful truth is still there. Hell, when they instituted the level 5 and under 90-day inactive purge, crazy names like 'Earth,' 'Wind,' 'Fire,' 'Blackguard,' 'Gateway,' 'Anubis,' 'Odin,' and others opened on Champion. That's level five. It's mindboggling to think what could be unleashed if level 12 or 15 were purged (with a higher inactivity threshold, of course). -
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I'm just pointing out ways in which I watch to see if names are in use. Of course they're not 100% accurate.
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That's an understatement on the magnitude of "Mission Accomplished."
Do you want to know exactly how far from certain your methods are? Let's do some math.
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Ok.
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Assume you play 10 hours a day in a continuous bloc, and assume you pay attention so closely that you will never miss if the target name logs on. That means for 10 hours straight, you log in and stare at the chat window, don't eat, don't blink, don't go the bathroom, don't even play lest you miss their login.
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Or, I could keep chat logs and check for the friend message that pops up when they sign online. Whichever one is easier. Which, of course, means that I can keep track 24 hours a day.
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Let's assume that the player you're watching plays for 4 hours/day in a contiguous bloc, 5 days a week. He's pretty active.
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Except, Im not just watching one player. Im watching twenty-five names.
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Let's say he's got 24 characters, each of which he plays more or less randomly on any given day, but he plays one character for all 4 hours of his time. Let's also assume he's on Hide about half the time.
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Lets say each player has twelve. I think thats a good average between multiple-server max-slotters and the single-toon players. Also, I know about two people that play on Hide at all so lets say a nice 20% Hide percentage.
So, lets try this out. Theres a one out of twelve chance for each of the (presumptive) twenty-five players to log in to each of the characters per day. Thats around 8.3%. I wont see them if theyre on Hide so multiple by .8 it is. A nice 6.7%. Since I mostly stay logged on overnight, Ill be watching 24 hours a day, 6 days a week (leaving one day off just for good measure, updates and all that). So theres a 1/7 chance that I wont be online when the person signs on. Thats about 14% - so multiple that 6.7 by .86. Thats a 5.8% chance that I will see any one of any of the 25 characters being monitored on any given day, monitoring most days consistently. I think thats pretty good math.
Nevertheless, this is all semantics - and it's not even an important point, really. Let's get back to the meat of the issue.
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I would still love to hear a valid explanation for why someone who has been inactive for the entire duration of the game's life to this point deserves to maintain the names - not even the characters themselves, just the names - of any character.
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That's a strawman argument. I don't think anybody here has said that somebody who logged in once and has never returned in four years deserves to keep their names.
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My posts clearly outline a plan to have scaling name purges, where those inactive a year or two are minimally affected, while those inactive three or four years are more heavily affected. That is my stance if you do not disagree with it, then theres no reason even for an argument between us.
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I simply don't see the vehemence of the users here who absolutely insist that because they sent 1 email and checked 3 times for the user login, that the name they want would and must be affected by any name purge. The logic is faulty. Just do the math and you can see how faulty it truly is.
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I never said that. I am simply attempting to express the magnitude of the problem. For instance, I think that Viking and Norseman on Champion are probably taken by someone who has been inactive for quite a long while. However, my goal is not to snatch these names. Ideally, I would simply like to see a reliable, fair, and consistent name purging cycle put in place by the support team regardless of which names were freed up, it would be good for the game. The friends list I monitor is solely for my own benefit, though I can use it as an example to show the disuse of popular names (more likely than not, due to inactive accounts), while the policies I suggest are based on my ideas with the community in mind.
I hope that helps clarify the situation. -
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You've got 706 quadrillion choices. You can find something that works for you.
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Out of this entire thread, this is without a doubt the most ridiculous claim, and that's saying something. Oh, yes. 'hoiwephralskdfhpoiwe' is the name I've always been looking for.
[/ QUOTE ]Yes. It is absurd. But if 99% of the possible names were utter garbage, and every person on the planet played this game, you would still have over 1,000 names per person.
Fortunately, we've only got around 140,000 accounts, which would be around 50 billion names per person.
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Considering only letter combinations. Come on, we're not talking about every name ever here. Chances are, I could make Dark Death Ninja Lord Doom any time I wanted. But we're talking about good names. Classic names.
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Yes it's absurd. It's also absurd to say that all the good names are taken.
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I think if you look back over my subsequent posts, you'll see that I've already said a couple of times that I did not intend to imply that they were. Just the other day, I came across 'Brainchild' and 'Afro'. Took both of them. It's a shame that I was looking for a name for an Electric/Sonic Corruptor.
Once again: yes, anyone could always get a name that's not quite what they wanted. But when they could probably get what they wanted with only the most minimal of impact to only the most inactive in the playerbase, I don't see the huge dilemma. It simply can't hurt more than it helps. -
I'm thinking about making one. Any good ones out there?
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Bill, I'm not saying that all names were taken at the start. I'm not saying that all of the names I've tried to track down are on completely cancelled accounts. I'm saying that a lot - a hell of a lot - either are or might as well be.
As you can see, I've come across good names as well, but there's a distinct difference between finding a good name and finding a good name for a concept you had. I build concepts around names because of how rare the truly good names are.
But the point is, it can't really hurt. Ok, I know a good handful of people who've taken breaks for a year for one reason or another. None of them lost names to purges, and none of them had names that would have been tried by players even if they had been purged. None of them would have really minded if they lost the name of a level 12 character. Ok, now let's name some people that have come back after two years. Got a couple? Maybe a few? Ok, name some that have come back after three years. Probably not that many, right?
Then ask yourself if they had any names that would have been highly sought after in the applicable level threshold. I'm guessing they wouldn't.
Addressing another point, you can't tell me that the moment beta hit, people weren't snatching up names like 'Warlord' or whatever. The basic stuff. The stuff you first think of when you think of what a character is like. With that huge influx of players at the beginning, it's not at all accurate that they could have nabbed a majority of the simpler names?
Yes, I will assume that point, because it's the most reasonable assumption. If the names never appear online, do not seem to belong to any person who appears on the forums, or in SGs, or in chats, if it's a simple name, yes, I will assume that it is likely on an old account, which may have been deactivated for some time. I don't think that's unreasonable. Of course all of them aren't, but like I said - it can't really hurt.
The tradeoff, as has been stated, is the furthered enjoyment of the paying playerbase for the possible loss of a name from a non-level 50 character on an account that has been inactive for literally years. -
Bill, I think you're missing the larger point (and there's no need to get angry, either).
I'm just pointing out ways in which I watch to see if names are in use. Of course they're not 100% accurate. Still, you didn't explain why they wouldn't respond to polite global tells, and consider that yes, I have afk'd for days at a time and watched to see if any of these names (a full friends list of them) came online, to no avail.
But the larger picture is, it's pretty obvious that these names are on old accounts, and many, many old accounts are inactive. The 'good' names were mostly taken by the beginning players. How many of these players, do you think, decided to delete their characters when they moved on from the game? They probably didn't even think to do so.
So the issue isn't whether or not these names are taken by inactive accounts - a majority of them almost certainly are. All the rest - trying to get in touch with them, etc. - is just a personal way of tracking these names.
I would still love to hear a valid explanation for why someone who has been inactive for the entire duration of the game's life to this point deserves to maintain the names - not even the characters themselves, just the names - of any character. -
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You've got 706 quadrillion choices. You can find something that works for you.
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Out of this entire thread, this is without a doubt the most ridiculous claim, and that's saying something. Oh, yes. 'hoiwephralskdfhpoiwe' is the name I've always been looking for.
Nobody's arguing that there aren't open names - but what many would consider the 'best' or the 'classic' names are, 99% of the time, taken. At least 85-95% of the time, it's by a player that is completely unreachable, and is therefore presumably no longer playing. That likelihood is compounded by the fact that the classic names (and let's face it, simple is usually better when it comes to superheroes and villains) were instantly snatched up when the game first started. Hell, I've heard stories about people who tried names on the first day the game opened that couldn't get them because of the head start of the beta players. Names are a competitive business in this game.
Some people may not feel the drive to have an awesome name. Hell, I see enough 'darkpheonixx9' to know that much. Even not going that far, I see people who settle for things like 'Poison Thug Lord' or 'Fire Healer' that just describe their powersets. Granted - names aren't important to every player, and many simply don't care at all.
But then there are the silver age concept players - the people who are going for that comic book feel - who want their characters to look good enough in name, backstory, powersets, and costume to have come straight out of a comic book. People who will spend days and weeks looking for a good name for a concept, and most of the time won't even make a new character without a great name for it to run around with.
I'm one of these players. I have a level 50 that I'm about to delete because I don't like his name. I wish I could rename him, but there's simply nothing relevant and simple that's open. I wouldn't be making Villain Epic Archetypes if I didn't have the names 'Orbweaver,' 'Spiderweb,' and 'Longfang'. I wouldn't have made a Necro/Dark if I didn't have the name 'Anubis'. I would still have my 41 Stalker if he hadn't been named 'War Serpent'. I am extremely picky about names.
I know I'm an extreme case, but I know other players like this. Many of them very experienced, many of them vets, almost all of them constantly paying for the game with no breaks. All of them lament the names sitting in dusty accounts that quit six months or a year after the game started, holding onto names that are absolutely incredible, never to come back again - the people riding the MMO wave who moved on after the novelty wore off and took our best name assets with them.
So yes, there are names open. We could all settle for names that aren't exactly what we wanted. We'll probably have to for a long time. Hell, even if names were purged it would likely be difficult to find exactly what you wanted all of the time - the names would very quickly move into the hands of the current players due to the incredible demand that would surge in.
But when you have the chance to reinvigorate the flow of true comic book concepts, classic characters that are simple and awe-inspiring, of increasing the momentum and inspiration available to new players and current players, at the marginal cost of maybe making a few players gone for a period of years from the game - and this game has only been around for four years - I think that the choice is simple. -
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But a LOT of times, those names ARE NOT taken by active accounts...
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How do you know this?
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1) Send e-mails to the character.
2) Friend the character, see if they come online.
3) Ask around, find the character's global, try to friend the global, send global tells, etc.
Tried this with most of the good names I've come across. Not one has been active (although, I did previously know active players with good names, so I did not try with those, obviously). But from what I can see, the vast majority were taken by players that are no longer playing.
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Then, once again, how do you design a name purge system that narrowly targets the never-come-backs without getting the may-eventually-return-agains?
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Allow me, good sir, to redirect you to my earlier post.
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1 Year Inactive: Level 12
2 Years Inactive: Level 24
3 Years Inactive: Level 36
4 Years Inactive: Level 48 (or 50)
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What would you all think of a scaling name release system?
For instance:
[*]1 Year Inactive: Level 12[*]2 Years Inactive: Level 24[*]3 Years Inactive: Level 36[*]4 Years Inactive: Level 48 (or 50)
50s could remain untouchable, or they could be included. Nobody's coming back after four years inactive.
So, what say the masses? -
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...this had beater be some ind of realy bad April's fools joke... or it best be an optional thing in faxt optional visual sounds not a bad idea all over visual sounds well id likly be leaving
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Hey pop, we got another one! -
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[BMT of Champion] Bad Wonka: Oh My God i12 is gonna be the best issue ever. all this new stuff I bet it will set back the realase date a few weeks or months though
[BMT of Champion] Bad Wonka: who is in favor of these new visual sounds?
[BMT of Champion] The Blackguard: ...
[BMT of Champion] Pinghole: ...
[BMT of Champion] Bad Wonka: ...?
[BMT of Champion] The Blackguard: Do you know what day today is, Wonka?
[BMT of Champion] Pinghole: Yes. I'm definitely in favor of the enw sounds.
[BMT of Champion] Pinghole: new*
[BMT of Champion] Bad Wonka: Im excited I want all this new stuff
[BMT of Champion] Bad Wonka: it isn't new sounds it is like comic books is spells out the sounds
[BMT of Champion] Bad Wonka: like kapow
[BMT of Champion] The Blackguard: Wonka. Give me the date today
[BMT of Champion] Bad Wonka: and boom
[BMT of Champion] -Steph: >.>
[BMT of Champion] Bad Wonka: 4/1/08 april fools!
[BMT of Champion] Pinghole: Give it a minute. I think it'll add up for him.
[BMT of Champion] Bad Wonka: Wait, I don't get it... are you trying to say the devs are playing a joke on us with the sounds?
[BMT of Champion] The Blackguard: LOL
[BMT of Champion] The Blackguard: This conversation is so going on the forums
[BMT of Champion] Bad Wonka: lol
[BMT of Champion] -Steph: haha
[BMT of Champion] Bad Wonka: I guess I came short of the total. someone tell me...
[BMT of Champion] Pinghole: Reread it again, Wonka.
[BMT of Champion] Pinghole: Do you honestly think the Devs would remove ALL sounds from the game?
[BMT of Champion] Pinghole: ALL.
[BMT of Champion] The Blackguard: They say they're DELETING ALL THE SOUNDS IN THE GAME.
[BMT of Champion] Bad Wonka: I didn't read that
[BMT of Champion] Bad Wonka: ok ill read it again
[BMT of Champion] Pinghole: Yeah, read the whole thing.
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True story.