The_Coming_Storm

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  1. Quote:
    Originally Posted by Steampunkette View Post
    Brawler, Castle, and I think Posi have all commented on this at some point or another. In fact I think it's in the Q&A on the North American and European test servers as well as the CoH Formspring.

    They'd -love- to change it over to being player clones. Even the "Phantasm" and it's Decoy. They're concerned over the player outrage, however, that would surely come from the segment of illusion controllers who like their nameless and faceless minions, especially after i16 let them color the things.

    However it's POSSIBLE (if not probable) that Castle might offer up a dual-option for those powers in the future (not even Soontm!) but it's a pain in the neck to do.

    -Rachel-
    Exactly what I was going to post, except briefer. +Rep for this extremely good post.
  2. So.. this is why you couldn't push the Hami-fix to live today? This is why we couldn't do Hami today..... for this minor update?
  3. Quote:
    Originally Posted by Castle View Post
    Known issue; a fix is in the pipeline.
    *Glomps*
  4. Quote:
    Originally Posted by Demobot View Post
    It only goes downhill from here, you know.

    Or should I say NO U

    O.o is "NO U" from a movie or something?
  5. I also noticed Time Bomb takes PBAoE, so it is 5 PBAoEs (Blaster, Corr, Def Trip Mines and Def , Corr Time Bombs) to 1 targeted AoE
  6. Quote:
    Originally Posted by Silas View Post
    herp derp, what you really want to skip is Fulcrum Shift.

    You've got to be in melee range for the buff, that's dangerous!

    Plus its only a damage buff, who cares? If people slotted damage in their powers they wouldn't need it!

    Haha, no. You don't want to take or use SB, fine, but pretending that your team is not missing out on an awesome buff is farcical.

    I wish SB and ID had a 4 minute duration like most ally buffs. That is all. Applying SB to a whole team requires very little time or effort and has great returns.

    Hell, it's even still fine with just the base slot.
    SB lasts shorter than other buffs because it animates much quicker.
  7. Quote:
    Originally Posted by Zombie Man View Post
    On a computer which didn't have the latest patch I tried jumping on bypassing the updater and got this message:

    Wrong game version, run patcher and reconnect, server 1800.201003300904.18T5r, client 1800.201003300904.15T4r

    And indeed, the latest patch notes are for ...4.18T5r.

    So, latest patch notes match latest patch.

    You sure you're not mixing this up with the announcements for double downtime for Virtue for maintenance?
    I"m sure, They were to have Training room down for a publish from 9PM - 11 PM Eastern last night, but I went to bed at 8:30.


    Perhaps it was for the GoRo client and they accidently put it on the forums saying EU and NA training rooms?
  8. Lrn2ReadTestServerPatchNotesThatSaidTheyFixedThis.
  9. Oh, to make it clear. If by level 28 you do not have SB, you get kicked from my teams. You waste so much potential.
  10. Quote:
    Originally Posted by Smurphy View Post
    Or you can use a power in between SBing other people. Ten seconds of animation time on SBing, 110 to do whatever, no time wasted.
    EXACTLY what I said many times earlier.
  11. Mercs kept running to Vandal over and over and over again no matter how many GOTOs I did. Yea. Mercs. are broken.
  12. I bring up: Perma Heat Exhaustion. Argue how that is not good.

    Or: Enough +rech to put Fortitude on EVERY team member.
  13. Warkupo still doesn't seem to grasp there are not just attacks with recharge timers, but VERY potent buffs and debuffs on large recharge timers.
  14. I know Ignite can, just wondering if Trip Mine can.
  15. Whoever put "I'm a retard" as a tag, shush. I truly believe it is a PBAoE since you have to be on a location to place it at that location. The Armageddon fire damage proc would go so much nicer in the KB-fest that is trip mine than the chance for KD.

    Edit: You never get a targeting circle, unlike the other location AoEs mentioned.
  16. MMs can't put PBAoE sets in Trip Mine, only Targeted AOE and KB. Every other version of Trip Mine can put in the much better PBAoE sets. Why is this?
  17. And I say, you should get Triage Beacon.

    Don't be too sure you can put PBAoE sets in Defender Trip Mine for too long. Castle will either change it to Targeted AoE or others to be PBAoE.
  18. WAIT!? Defender Trip Mine takes PBAoE sets?
  19. Quote:
    Originally Posted by Warkupo View Post
    I don't have speed boost, nor do I feel bad for not having it. The rare times that I am asked "oy, where's the sb mate?" from my Australian friend who apparently lives in my head, I reply:

    Speed Boost is a nice low level buff that can help reduce the endurance cost of powers and the recharge rates of the party between the casters attack cycle which can greatly increase the performance of your team at a time when they're all averaging about 2-3 attacks per person.

    However, by the time the Kin has Transference the team's endurance issues are largely over, and by that level they should have an attack string that doesn't require Speed Boost to efficiently utilize. By Fulcrum Shift the entire team's damage has increased so greatly that adding more recharge at the expense of my own attack string and sanity no longer felt worth the maximum 19 seconds it takes to apply it to a full party every two bloody minutes.

    Furthermore, I was able to fit in another power I wanted by not taking SB, and getting rid of it eliminates the possibility that grumpy team leader is going to DEMAND I SB his crappy build that can't function without it. Quite frankly "SB Plz" is the sign of a Granite Tanker or a bad team and I would much rather leave than be stuck with either of those (I'm sorry Granite, it's not you it's me.).

    So while I do recognize the potential power of SB, I ultimately feel that it is only needed pre-transference, and as I've a habit of not taking powers I'm not going to be using all the way to 50, I opted to just not take it at all, which is why I do not have SB today on any Kin that I've ever made.

    Perhaps if Speed Boost lasted longer than it takes to microwave myself dinner and had a PbAOE (which made the distinction not to cast upon me) it would find it's way back into my heart, but for the time being it's going to remain in the same pile as the many significant others who could never please me correctly, but were always there, nagging on me every second, demanding that I pay attention to their every need and want until I just let them die so I could use Vengeance off their bloody corpse.

    'Mate.
    19 seconds to apply SB? You must be a noob. That is why you stagger the buffs, not wait for it to recharge and do nothing.
    SB: Good for buffs and debuffs and not just an attack chain. Kthx.
  20. Je_saist is wrong in that he thinks veterans turn off their visibility to /search. Only noobs or soloists do that as that prevents you from getting teams in some cases.
    Real vets know how to rock teh /sea .

    O.o saist is on virtue? :< Why such a meanie on my server.
  21. Quote:
    Originally Posted by Fulmens View Post
    Did you ever get your inf? Last I talked to you, you had liquidity problems because (like me) you stored most of it in the AH.
    I'm too busy with exams. I don't want to get too distracted by the game. Can't even attend the Hami Raids. Potentially Thursday at earliest I can send it over.
  22. Quote:
    Originally Posted by Necrotron_RO View Post
    Playing buffing powersets can get tedious. Shielders (Thermal/Cold/FF/Sonic) have to rebuff the entire team every 3 1/2 mins or so (4 mins minus the time it takes to start a buff cycle). For Kinetics, it is every 1 1/2 mins or so (2 mins for SB minus the time it takes to buff cycle). It can get tedious, yes.

    However, SB is one of the most powerful tools in a Kinetics arsenal, and I think almost everyone would expect you to have it if you're playing a Kinetic.

    That said, some (not all) are more than happy to be tolerant if you don't want to take SB and SB people, but...unless you're dead set against being forced to SB people all the time, I'd recommend taking it because A) people will expect you to have it and use it because B) it's just that good.

    The amount of energy it takes to continually SB people is part of why I don't play Kinetics every night of the week, but the limitless endurance it bestows your teammtes is priceless.
    Tedium is GREATLY reduced by staggering your buffs.
  23. Virtue is the most populated server now. *flex* And this is mostly an instanced game, so you don't see everybody at once. Yes, worth coming back.