Tenryuu

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  1. [ QUOTE ]
    Ballista-1 handed my [censored] to me about 4 times before I finally gave up on that mission and the timer ran out. He taunted me all the while. It was akin to the Perfect Cell Vs. Vegeta fight in DBZ, and I was the overconfident Saiyan x.x

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    Mine turned out more like Masataka vs. Nagi (Tenjou Tenge) in which I utterly handed him his rear. If you don't feel like watching the whole video, then skip to 1min 29 sec.

    As for the topic, I think Arachnos would win. Not because I'm a villain, but because half the crap they have is annoying enough to deal with. Longbow are chumps.

    P.S. - Apocalyptica ft. Sandra Nasic - Path vol. 2 (song in the video) is an awesome song, no matter what you all think. >/
  2. [ QUOTE ]
    Maybe you can piece it together for me...because they only last 60 seconds. Last I checked, Hide+Stealth lasted all night long. You do the math.

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    Don't bring up inspirations, if you don't want the same argument used against you.

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    Kind of hard to get held when you can't be seen isn't it?

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    What kind of whacked-out, slack server do you play on? Almost everyone in PVP, on Freedom, can see you. ESPECIALLY true when they have control of SC (which is most of the time). One would think that as "efficient" as Stalkers are, the heroes wouldn't have control so often, eh?

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    Do you have the option of not engaging someone near mobs? Gee..I think you do.

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    Yep... and it's difficult not to get pushed into groups of NPCs by Stormies, when they're all over the zone (referring to both Stormies and NPCs). Ever think that people go to HotSpots? Guess what! You have to be near NPCs to participate. If a stealthed group of heroes sneak up on you, it's hard to retreat.

    So, while you make all these arguments against invisible Stalkers, take a minute to realize that there are also stealthed heroes about. I'm ashamed to admit it, but I have been ambushed by heroes running multiple group +stealth powers. Stealth only requires one power. All heroes can take it. Some heroes naturally have it in their builds, but you don't complain about them.
  3. [ QUOTE ]
    Correct...and they added both Break Frees and hold suppression. This totally handicaps Controllers and Dominators...and they still allow it. Why because you're exactly right, getting perma-held is not fun. Are you telling me that getting inviso-ganked is somehow fun?

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    Lucks, Insights, and Sturdies. I'm sure you can piece it together.


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    They kill you because you aggro'd them.

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    Or because a Controller Held you in the midst of a mob... or a Stormie shoved you into it... or a Blaster TPed you into them.

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    Guess what they should address next?

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    Energy Melee.
  4. [ QUOTE ]
    and there exists no single hero AT that really is as capable at collecting kills as stalkers are... sure scrappers are strong... but you can escape from a scrapper because you see them comming... you cannot escape from an invisable target.

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    Except on Freedom, I guess. I've learned that Invisible Targets don't exist in PVP more than half the time. Stalkers are seen (even Hide+Stealth) and it's mostly Blasters and Scrappers that have 400 rep. How do you run from a Blaster that's faster than (or just as fast as) you? How do you run from a Scrapper that's managed to 1-shot you? Even better: How do you run from a Controller that's pinned you in a corner with Hurricane or shoves you into a mob of NPCs? How do you run from a Blaster that's just TPed you into a buttload of Mines?

    There are certain powers and powersets that people can take to avoid those situations, JUST LIKE how people can do the same to foil Stalkers.
  5. [ QUOTE ]
    it takes a team of hero's specifically geared to HUNT stalkers, 1 on 1, the stalker will always win

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    It takes one Blaster, one Tanker, OR one Scrapper to wipe out a Stalker. It doesn't take all three. Just one of them in competent hands.

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    1 vs 3, the stalker will at least get 1 kill, and probably run away to return and kill again

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    And how would you do that? Play EM and pack a lot of inspirations?

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    when it takes 3 vs 1 in pvp, something's not right

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    Then my Scrapper is horrendously broken, because it takes about 4 villains to take her down.

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    thow all the "but everyone can see stalkers" and "it's easy to avoid AS's.. just keep moving" [censored] all you want, my main villain IS a stalker, I know how it is

    keeping moving doesn't do jack [censored] for an AS.. all the stalker has to do is not move and have it que'd when the hero comes close enough

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    Not to mention if they get attacked or the hero moves behind a corner, things won't go as planned, but that's just moot, right? You SAY your main villain is a Stalker and that you know how it is, but the things you say only make sense for EM. Not all Stalkers. So... are you EM or just BSing us?
  6. [ QUOTE ]
    ahh a meta-gamer, you are the people im trying to stop in this game, the spys, cheaters, and well the game itself is helping you, note the bottom of my sig, remove all powers info from pvp zones its cheap, hence without that info you wont know any of your opponents and the lions will feast upon you.

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    Uhhh... what? Someone explain what a "meta-gamer" is, first. Forgive me for not knowing what the hell this means.

    As for the other point: Once again, you open your mouth without thinking. If people were to remove Info from PVP Zones, then it wouldn't change anything. I observe my targets. All powers have a visual effect and while I don't know ALL THE POWERS IN THE GAME, I know what a good deal of them do. So, what does the info thing have to do with anything?

    Yes, I'm a spy. I gather info on characters quite often. No, I'm not a cheater. I don't have anything that any other player can't have. Yes, I'm cheap. I Disorient, Knockback, and Immobilize enemies so that they can't fight back.
  7. I'm more of... a person. I can't compete, hand-to-hand, with a lion... but I will find a way to take down that lion. I've yet to change any of my character concept builds to PVP-specific builds and I do just fine. It's all a matter of knowing your opponent.
  8. [ QUOTE ]
    nope its not ment to be fun, only the strong survive, i believe in the food chain, and survival of the fittest and in this game if you dont plan your build around fighting the lion you will become the zebra.

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    As Albel Nox would say "Only the strong survive. That's the law of the jungle." And he's right. That's the law of the jungle, not a game.
  9. [ QUOTE ]
    Marine snipers are trained to kill their targets in one shot from far away then disappear.(back in the day a sniper with one target would be given one canteen of water, 5 .50 cal bullets, a little bit of food, a 20 mile crawl and 3-7 days alone(sometimes with a spotter) in the middle of the jungle, if he missed his first shot he was usually screwed)

    Marine Corps motto, one of many: one shot one KILL!!

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    Not to defend the anti-Stalkers, but... do you think it's any fun for the target? =P
  10. [ QUOTE ]
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    SAGE.

    (cookies if you understand the reference.)

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    go back to /b/

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    /h/ plz

    zomg rei

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    Every AT has a status effect power that you need a break-free to counter.

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    In practice, one should also have Insights. Not JUST for Stalkers, but... guess what? It helps. I admit that the XBOX IS HUEG-sized damage out of nowhere can be seen as a problem... but there are plenty of NATURAL (read as: not taking pool powers) ways to counter Stalkers. A Spines/Regen complained to me, yesterday, that he could do nothing to counter a Stalker.

    Earlier that day, when he had Quills running, I popped out of Hidden with my usual chain of attacks, Placated, and then ASed him. Then I realized that he was replying to something I had said much earlier, so I apologized and let him recover from the blows. He said it was alright, because he knew I was there anyway, seeing "Miss" pop up because of his Quills.

    Now, back to the situation in which he said he couldn't counter Stalkers. He stated that whenever he tries to run, it's already too late and they've fired off AS and whatnot. You see... the problem there is that he knew the Stalker was there, but he chose to run instead of doing the smart thing: Dull Pain first. After that, he could've used Instant Healing (which he had) and tore into the Stalker. Instead, he chose to do what most people do: run from the Stalker and then complain when they die.

    After a while, he took up my suggestion and guess what? He stopped dying and began killing Stalkers. Now, I know now everyone is Spines/Regen, but this was an example of how people are quick to cry out, instead of figuring out ways to handle these things. I found it odd that he couldn't kill Stalkers, given his level and PVP Rep (which was pretty high; I don't recall the number).

    Blasters and Tankers are also quick to complain, from what I've noticed, despite having a means to counter in AT LEAST half of their builds. For those who don't... well, there's pool powers, teaming, and inspirations. Where are the pool powers to resist being TPed into mines? Where are the pool powers to resist being shoved into mobs of NPCs or into corners by Stormies? Yeah. That's pretty darn annoying. The Stormie just sits there and pins you down in a hole for about 5 minutes until other heroes come to pummel the snot out of you.

    Defenders? I know they want to PVP, too... but do they really expect to kill or survive without a team? Same goes for Controllers. Do they really do THAT WELL solo in PVE that they expect the same in PVP? Those are actual questions I expect answers to. Those two ATs are the most hunted on the Hero side, much like Stalkers are hunted on the Villain's. Why? It's not because they're squishie. It's because they're the foundation of the team, half the time. Kill the Defender or Controller and the rest of the team can be fairly easy pickings.

    Augh. I keep straying off my targets... I know that most Stalkers sit around hunting squishies all day or are EM... or even both, but not ALL are. How did the minority feel when changes were made to their AT due to the majority? You can't expect some of us not to get defensive when we know there may be a major change (this one-shot thing NOT being one of them, since it applies to enemies in PVE one-shotting players as well).
  11. You're still going by what you see on screen. Placate only causes you to be invisible to the target (and to those not already aware of your presence). Which means you're not really invisible. You're just "not there" to that target. The others can see you just fine. As far as I know, the Jedi Mind Trick works the same way. Only on the person you use it on. If you tell them "O HAY GUYZ U DONT SEE ME" then guess what? They won't see you. Which means what? You're invisible to them.

    The same applies to many other powers. I'll use MA as an example.

    You see: Crane Kick failing to knock back an enemy.
    I see: A kick goring the enemy.

    You see: Crippling Axe Kick striking the enemy unconscious.
    I see: Crippling Axe Kick caving in the enemy's skull.

    You see: Cobra Strike palming the opponent.
    I see: A hand strike hitting one of many vital points on the body OR, if the enemy is not a humanoid... like say, a robot? Disconnecting a few wires, causing the enemy's functions to shut down.

    Once again: What's on the screen isn't always what one pictures. Some of us have vivid imaginations. =P
  12. How am I "reaching?" All I'm saying is that not everyone goes by what's displayed on the freakin' screen and it's true. *flicks*
  13. I know Influence and Infamy aren't currency. I'm talking about the relation of Bling to diamonds and the like. After all, with all the Infamy we gain, we're apparently getting invisible cash from our contacts.
  14. [ QUOTE ]
    Having to get the Bling back (1 million inf) for Doc Buzzsaw doesn't really.

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    "Miners, workers, evenmembers of groups such as the Sky Raiders and Arachnos; I give aid of my skills to all. Unfortunately, often the desperate men who hite my services cannot afford to pay when the bill comes do." - Doc

    I can only guess that the good doctor wanted to employ someone who values currency as much as she does. In that light, it makes sense. =P
  15. [ QUOTE ]
    I dont know of a single secret contact yet, havent gotton any, dont know how to get them and I have a lvl 40 Brute:/

    Frikin sucks

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    I had cheated and used Hermod's guide to find them, because I didn't want to miss out on my main. =(
  16. [ QUOTE ]
    Alright, so there seems to be a concensus (spelling?) that there's something stinky about the unlockable contacts.

    Anyone disagree?

    [/ QUOTE ]

    I didn't mind the requirements to unlock them (except Veluta), but... they really do need a text indicator or Nav Point on the map. It's just a pain to find them. I can only imagine how it is for people who don't even know they exist.
  17. You know... just because the graphics show them as "invisible" doesn't mean they are to that particular person. My Stalker is just fast, so (to me) Placate is just her blinking out and back in. Much like Scorpion in Mortal Kombat (though, his methods are a bit different). Other people see it as the Jedi Mind Trick (which I still find stupid, since I hate Star Wars) where their target just forgets that they're there... which isn't too far off, since the other enemies can still see you.

    Not settled. =P
  18. rofl... I didn't even notice those posts (seeing as I was doing a mission at the time of my last post). No offense to that guy, but man... "nutsy" isn't the right word. X_x;;... I know if my wife said something like that, she wouldn't be my wife. <_<;;; Luckily, she'd never say such a thing... cause she's usually playing a game. =P
  19. [ QUOTE ]
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    Placate=jedi mind trick hence the hand wave :P

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    Nah, its more like "Now you see me, Now you don't." Jedi Mind trick is for getting someone to do or say as you please.....

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    You mean, like... "You haven't seen me. *wave*" ..?
  20. [ QUOTE ]
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    If they do than they will need to add to hit checks to every other auto hit power in the game IE taunt,repel. On the side of fairness and balence ofcourse.

    In otherwords let them cry it aint going to happen.

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    I thought taunt was 50% chance in pvp? I could see them making placate the same, or 75%. Something like that.

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    Taunt's recharge is what... 1/10 of Placate's?

    If they remove the auto hit from placate, they should also reduce its recharge time.

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    If they remove the auto-hit, I not only demand a shorter recharge, but I demand it hit multiple targets like Taunt. I think people who complain about Placate's auto-hit forget that it's single target...
  21. [ QUOTE ]
    So I over hear them talking about TPing his teammates to the oil rig. He is about to TP the tanker, when I get up right behind him and AS.

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    A similar thing happened on a team with my friend's Defender. Cept we weren't talking in Broadcast and the Stalker wasn't that lucky. =P

    As my friend was TPing me to the mission point, he got ASed... BUT he also pulled off the TP. To the Stalker's surprise, he was now face-to-face with an Ice/Ice Blaster and Empath/Dark Defender. Things did not end well for that Stalker.
  22. [ QUOTE ]
    I am the future! I will be the emperor of this planet! I am the nefarious Dr. Phillis, damn it, and I'm going to school you all!

    [/ QUOTE ]

    ..Dr. Phillis of the Future? *CACKLES*
  23. Considering this particular deathdrop from my favourite Siren's Call 'battleground' (which happens to be the tallest freakin' building in Siren's Call) actually started out as a REALLY long battle, I'll just cut to the end.

    Both nearly out of endurance and health, a Kat/Regen and I (MA/Regen Stalker) dove off the building. Yes, at the same time and in the same direction. I'm almost sure we had the same thought, too. "If I fall off, no big. I'll take the time back up to recover." Noticing we'd gone off the same way, we continued to launch attacks. It was awesome, fighting on the way down to our deaths (it was only 2 attacks, each, but it's freakin' cool to see). After hitting the ground, he managed what could've been the final blow... but he missed. A Thunder Kick to the jaw ended the fight.

    --------------------

    On the hero side of things, my MA/Regen Scrapper killed 3 Stalkers at the same time. I'm still confused, to this day, as to what they were or if they even had any defenses up, because deaths like that shouldn't happen.

    After visiting Warburg, I decided I wanted to have a little fun... but no luck! Having sat in the middle of Siren's Call, alone, for about 10 minutes without any sign of action from the Villains, I got bored and fired off my Bio missile (figuring I'd get suicidal and rush into the Hot Spot that was nearby.

    I hit Dull Pain, Instant Healing, popped a handful of Lucks, and then bolted into the mass of Arachnos troops, not knowing there were Stalkers nearby (as I didn't care to grab IR Goggles in this trip). Shots went off like wildfire and it was CHAOS. So I hit Focus Chi and then Dragons Tail. BAM! I see THREE Stalkers appear out of nowhere, landing on their rears. "Holy crap!" was the first thing through my head. I hit the jackpot! As they were getting up, I launched both my Chem and Nuke missiles. All that remained were, like... two Tarantulas. The Stalkers didn't say a word and I remained quite stunned at my luck. After finishing off the NPCs, I logged out. I didn't want to tempt fate (nor the rage of three angry Stalkers).

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    I caught a mid-20 level-ish Stalker near the Hero base couple of days ago. He was one of a group that was gunning for me for me being one of those who like to use tp-foe into NPCs as tactic. Anyway I discovered him just as he was beginning the AS animation next to me, and I immediately popped him with a hold, which interrupted the AS and also slowed him down. Being a stalker, he got off a super jump and began to jump away. But just as he jumped, I threw a web grenade at him. Slowed and immobilized, he landed smack in the middle of a group of Tsoo. As he got beaten to death by the tsoo inkmen, I watched from a distance and laughed

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    God there is something wrong with this person.

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    It's people like that who I think are confused as to which side they're on.
  24. I like the Nin and SR examples when talking about Regen, but no matter. The people I run into all seem to enjoy running, so I take what opportunities I have to finish them as quickly as possible.

    I was going to use a comparison between Metal Slimes, criticals, burst attacks, whittling, and my opponents, but eh... not everyone knows what I'm talking about, there. =P So, I'll just say this:

    Instead of giving them time to gauge whether they should run or not by whittling away at their hp by scrapping, I'd much prefer to fire off my burst damage while they're beating on me. One swift hit; a sudden drop in hp.

    While you may accumulate more damage than I would, in those same 10 seconds, your target has a chance to run, halfway through, while you're firing off multiple attacks. Mine doesn't (unless they're the type that runs as soon as they hit yellow) due to all the damage coming in one shot. Unless, of course, you're paired up with a Dominator. Then I doubt you have much to worry about.

    Bare Bones Example:
    Turns> 4
    Opponent> 300 hp, makes a flee check at the end of each turn, will run immediately when hp is dropped below 45%
    You> 1 Attack per Turn, Each attack does 80 damage
    Me> 1 Attack at the beginning of the final turn, Attack does 300 damage

    While it IS a silly example, that's basically what we're doing. You may be doing more damage in the same period of time, but I'm not giving the opponent a chance to run, because they think they're engaged with easy pickings.

    This post is horrendously repetetive. Go me!
  25. [ QUOTE ]
    And if you're saying that dull pain won't be "useful" to you anymore, thats either an incredible exaggeration, or an incredible downplay of how significant dull pain's net benefit to regen is.

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    I'll just get to live a little longer and tickle people with my moderate non-EM non-crit damage.