TemerousNox

Apprentice
  • Posts

    94
  • Joined

  1. Quote:
    Originally Posted by ChristopherRobin View Post
    Hey there and welcome to the best part of the forums (the Artz section naturally).
    By the way is your name from the Latin for Reckless Night?
    (Temere=brash or reckless Nox=night)?
    Yes, that was the sense I was going for. Have yet to find a character build to suit yet, but I've rolled a toon with that name several times.
  2. Quote:
    Originally Posted by Sapphic_Neko View Post
    And a person on DA named tjaimael surprised me with this. Out of the blue, never talked to the person or anything before. They just drew this for me, big surprise <3 it.
    I was supposed to be working on comic pages for a contest. I really didn't want to do them at the time. I had looked at this thread I think and came across your character design. And so...fanart!
  3. None of the pictures are loading for me in that article.

    But a good read none-the-less. One of the groups I was definitely looking forward to learning more about.
  4. I think I'll try rolling up a SS/DA brute for this one.

    EDIT: Temerous Nox created and waiting in Praetoria.
  5. Quote:
    Originally Posted by Memphis_Bill View Post
    Er -

    Prices on the board are a no-no, per the rednames. Just so you know.

    May just want to link to DA and mention "PM me for other details."

    Thanks for the heads up. I fixed the original post.
  6. I find myself urgently needing some money to make up for a shortfall in my income due to an extended absence from work over the past two months.

    So, while I'm not as talented as some of the artists here, I'm hoping I can tempt a few people into commissioning me

    EDIT: Oops! Thanks Bill

    Please contact me either though deviantART or through private message here if interested. You can find more information at my journal here: http://tjaimael.deviantart.com/

    Thanks in advance for considering me.
  7. Quote:
    Originally Posted by Snow Globe View Post
    Perhaps you missed the first post?

    Or I did. Apparently I was under the impression it was Wednesday.

    My bad...

    I'm gonna crawl off and die of embarrassment now...
  8. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Well, the test server version is the same as the live server vesion (or at least it was last night), so there's nothing to test currently.

    And since any progress you make or items you collect on the test server don't matter, the only real reason to go there outside of testing is for cross-server PVP or developer events.
    And since the dev event was supposed to start a half hour ago...?

    Where is everyone?
  9. Is it just me, or does it seem empty in the Training Room. Pocket D, Atlas, and RWZ were all ghost towns, when I checked.
  10. In the process of trying to load Facebook, my computer crashed...

    ...twice

    *facepalm*
  11. Quote:
    Originally Posted by Mega_Jamie View Post
    Is Poison getting the modifications the MM playerbase have been screaming for for a while, or, except for a change to a power, is it getting ported pretty much as is?
    The tier one heal is getting a boost. Envenom and Alkaloid are now going to have a minor AoE effect, sort of like a splash effect, with mobs hit other than the main target receiving the debuff at half strength.

    So said the U-Stream anyways.
  12. Will try joining this on my Brute, Gwendolyn Diego
  13. I'll be happy to bring my elec/dark brute Gwendolyn Diego
  14. Quote:
    Originally Posted by M_I_Abrahms View Post
    Yes, the UStream from yesterday was affected by a Steelclaw list made today. I'm not being snarky, his humor is powerful enough that it has a ripple effect on time itself.
    And now we see the inspiration for the new Time Manipulation powerset...
  15. Good point. I haven't gotten any villain merits yet (went rogue for badges) so I didn't know what the priceing is. Thanks for that clarification.
  16. Okay, thank you for that explanation.

    I will definitely look at it. But I'm a bit concerned about the cost with all of the Luck of the Gambler slotted.

    Regardless, this is my first attempt at planning out a build with invention sets, so I would appreciate feedback from people about it.
  17. I appreciate the build, but I'm not really concerned about recharge time, and the additional toggles from Leadership and the additional global recharge are going to hurt my endurance problems rather than help.

    Of course, if I'm wrong, feel free to explain why the build you offer is a solution. The character is concept, so I really don't want to switch away from Elec/Dark/Energy Mastery unless there's a really good reason to.
  18. Now that red-siders have access to those delightful blue-side epic pools, I'm hoping to respec my level 50 brute into something a tad less squishy. I've had serious endurance issues in the past, but I'm hoping that Superior Conditioning/Physical Perfection will help mitigate that, so that I can actually afford to keep my shields up all the time.

    Trying to avoid purple sets if at all possible, and I actually have a smattering of the more expensive of the recipes in this build already bought and crafted. While I slotted everything in at max... the exact levels aren't as critical to me.

    Just looking for some feedback, from those who are a bit more experience than myself (this is my first high level melee toon).

    I never found myself using Lightning Clap or Oppressive Gloom, no matter how useful they might be.

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Dark Armor
    Power Pool: Fitness
    Power Pool: Flight
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Charged Brawl -- B'Snap-Acc/Dmg(A), B'Snap-Dmg/EndRdx(5), B'Snap-Acc/Rchg(5)
    Level 1: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(3), S'fstPrt-ResDam/Def+(3)
    Level 2: Jacobs Ladder -- M'Strk-Acc/Dmg(A), M'Strk-Acc/EndRdx(37), M'Strk-Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(46)
    Level 4: Death Shroud -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Acc/Dmg(40), Sciroc-Dmg/Rchg(46)
    Level 6: Build Up -- ToHit-I(A), ToHit-I(7), RechRdx-I(7), RechRdx-I(13)
    Level 8: Murky Cloud -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(9), Aegis-ResDam/EndRdx(9)
    Level 10: Obsidian Shield -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam(11), Aegis-ResDam/EndRdx/Rchg(13)
    Level 12: Swift -- Run-I(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Heal-I(15), Heal-I(15), Heal-I(17)
    Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(43)
    Level 18: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Heal(19), Theft-Acc/Heal(19), Theft-Acc/EndRdx/Rchg(23), Theft-Heal/Rchg(25), Theft-Heal(27)
    Level 20: Stamina -- P'Shift-End%(A), EndMod-I(21), EndMod-I(21), EndMod-I(23)
    Level 22: Chain Induction -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(27), P'Shift-EndMod/Acc(33), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Rchg(43)
    Level 24: Cloak of Darkness -- GftotA-Def(A), GftotA-Def/EndRdx(25)
    Level 26: Air Superiority -- Acc-I(A)
    Level 28: Cloak of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(29), Abys-Acc/Fear/Rchg(29), Abys-Acc/EndRdx(31), Abys-Dam%(31), Abys-Fear/Rng(31)
    Level 30: Fly -- Flight-I(A), Flight-I(33), Flight-I(33)
    Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Rchg(40)
    Level 35: Taunt -- Zinger-Dam%(A), Zinger-Taunt(36), Zinger-Taunt/Rng(36), Zinger-Taunt/Rchg(36)
    Level 38: Soul Transfer -- RzDz-Acc/Rchg(A), RzDz-Stun/Rng(39), RzDz-Immob%(39), RechRdx-I(39), RzDz-Acc/Stun/Rchg(40)
    Level 41: Superior Conditioning -- P'Shift-End%(A), EndMod-I(42), EndMod-I(42), EndMod-I(42)
    Level 44: Focused Accuracy -- GSFC-Build%(A), GSFC-ToHit(45), GSFC-ToHit/EndRdx(45), EndRdx-I(45), ToHit-I(46)
    Level 47: Physical Perfection -- Heal-I(A), Heal-I(48), Heal-I(48), EndMod-I(48), EndMod-I(50), EndMod-I(50)
    Level 49: Laser Beam Eyes -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 2: Ninja Run
    ------------
    Set Bonus Totals:
    • 11.5% DamageBuff(Smashing)
    • 11.5% DamageBuff(Lethal)
    • 11.5% DamageBuff(Fire)
    • 11.5% DamageBuff(Cold)
    • 11.5% DamageBuff(Energy)
    • 11.5% DamageBuff(Negative)
    • 11.5% DamageBuff(Toxic)
    • 11.5% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 6.13% Defense(Fire)
    • 6.13% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 4.56% Defense(AoE)
    • 1.8% Max End
    • 36% Enhancement(Accuracy)
    • 11.3% Enhancement(RechargeTime)
    • 2% Enhancement(Stun)
    • 5% Enhancement(Heal)
    • 2.75% Enhancement(Terrorized)
    • 10% FlySpeed
    • 140.6 HP (9.38%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Immobilize) 1.1%
    • MezResist(Sleep) 1.65%
    • MezResist(Stun) 6.05%
    • MezResist(Terrorized) 2.75%
    • 11.5% (0.19 End/sec) Recovery
    • 30% (1.88 HP/sec) Regeneration
    • 0.95% Resistance(Fire)
    • 0.95% Resistance(Cold)
    • 6.88% Resistance(Negative)
    • 6.13% Resistance(Psionic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection
  19. Thank you for the excellent guide. I have just one question.

    Are these builds viable as leveling builds, or are they better used as a respec build. If the latter, at what level does respeccing into them become viable?

    Thanks again!