I pulled this from another thread.
Excerpts from
this post from Statesman:
[ QUOTE ]
Theres also the issue of PvP. Wed like to avoid touching powers as much as possible because of PvP imbalances. This is mainly because a good many people dont PvP and dont plan to; wed like to avoid affecting their game experience. Sometimes, however, there it is inevitable because theres not another way to get balance.
One thing that rereading this thread has done is underscore the importance of communication. It would have been nice if we posted our explanation of the changes at the same time as the patch went to the Training Server. That was an oversight on my part, to be honest. I need to be more vigilant about power changes and make sure we let everyone know at least the reasons behind something. It was a couple of days before Geko made his informative post behind the changes and quantified them better.
[/ QUOTE ]
Unfortunately, many of these changes effect our PvE experience in a negative way (if implemented on Live). Are these changes based on PvP? I would think so but as the quote states, communication is key and the devs haven't communicated why these changes are being done.