Supernaut

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  1. Supernaut

    WM/???

    So how's this for funny...I created the toon as a WM/Dark. I'm liking Dark...not feeling WM so much for this concept. Sooooo...now I flip the question. What pairs good with /Dark?
  2. Supernaut

    WM/???

    So I procured the name "Judgement Night" on Exalted server. Thinking a WM brute (really big hammer). I'm not sure what secondary to go with. I'm thinking either Dark or Fire. Which of those do you suggest? Any other suggestions that may fit better? I open up to the floor for commentary.
  3. I would definitely be curious to see a build for this one.
  4. Supernaut

    DB/???

    Okay, so let me ask. I'm thinking of building a DB brute. I just haven't figured out if I should go Fire, Elec, or Dark with this toon? The concept with this toon would work with any one of those. I really don't know the secondary's too well to make an educated choice. Which has the most survivability? Which is the most fun in your opinion.
  5. Supernaut

    Necro/???

    Thank you for all of the suggestions in this matter. Much appreciated. After much hmmming and hawing I'll probably give necro/dark a spin with this concept at first and see how it goes.
  6. Supernaut

    Necro/???

    Hey folks, need to pick ya'lls brains here.

    First off, I have very little experience with MMs. Just never got into them too much.

    I tend to be very concept driven with my characters. I have an idea for a voodoo priest concept. So figured a Necro primary is a given. The problem is the secondary. I see most people go Dark as a secondary and I understand it synergizes very well. But for the sake of concept, I was thinking either Poison or Pain. Which of those two have better synergy with Necro? Which in your opinion is the more fun to play/use?
  7. Hey folks,

    I just bought a brand new computer. Every time I try to run CoH, my entire system resets. I can log in, select my character, but then, the moment my character appears in the world, my entire system resets. I tried running Ultra settings first. Then uninstalled the game and tried the other setting. Still the same problem. My system

    runs windows 7 Home Premium 64 bit, 8 GB RAM, Intel Core i5 CPU 3.20 Ghz Processor, and an ATI Radeon HD 5700 Video card. Any more specs that anyone needs to know?

    How do I fix this problem and play again? I'm starting to jones here.
  8. Quote:
    Originally Posted by MentalMaden View Post
    What were your friends reasons for the switch?
    He had said that it is a bit tougher and would make farming more efficient.
  9. Hey folks,

    Need to pick some of your brains out there. I have a fire/kin/earth that I use for farming currently. No purples in there, maybe one day I'll get those. Anyway, a friend of mine suggested I drop Earth for Leviathan Mastery. Is this a good idea? Or am I better off sticking with Earth?
  10. Supernaut

    Old nrg/nrg

    Hey folks,

    I'm a player from a long ways back returning. My first 50 was an nrg/nrg blaster and he was loads of fun, so I feel a bit obligated to do my first incarnate run with him. Anybody got a good idea on a solid build seeing as Fitness is now inherent? I never really did much with IOs. Might be willing to integrate those once I get a little influence. Much appreciated.
  11. I have a VERY old Nrg/Nrg blaster. Hell, he was my first 50. I'm starting to revisit some of my old characters so I was wondering if I can get some advice on the build and how to slot up for IOs. He does not have any. He does a bit of blapping, but I did like the flexibility of going back and forth on him, (range and blap). Thank you.


    +---------------------------------------------
    + Built with SuckerPunch's Online Planner
    + http://www.cohplanner.com
    +---------------------------------------------
    Name: Capt. Cosmic
    Level: 50
    Archetype: Blaster
    Primary: Energy Blast
    Secondary: Energy Manipulation
    +---------------------------------------------
    01 => Power Thrust
    Accuracy(1)

    01 => Power Bolt
    Damage(1)
    Damage(3)
    Damage(3)
    Accuracy(5)
    Accuracy(5)
    Endurance Cost(7)

    02 => Power Blast
    Damage(2)
    Damage(7)
    Damage(9)
    Accuracy(9)
    Accuracy(11)

    04 => Energy Punch
    Damage(4)
    Damage(11)
    Damage(13)
    Accuracy(13)

    06 => Build Up
    Attack Rate(6)
    Attack Rate(15)
    Attack Rate(15)

    08 => Power Burst
    Damage(8)
    Damage(17)
    Damage(17)
    Accuracy(19)
    Accuracy(19)
    Endurance Cost(21)

    10 => Sniper Blast
    Damage(10)
    Damage(21)
    Damage(23)
    Accuracy(23)
    Accuracy(25)
    Endurance Cost(25)

    12 => Hover
    Flight Speed(12)
    Flight Speed(45)
    Flight Speed(45)

    14 => Fly
    Flight Speed(14)
    Flight Speed(45)
    Flight Speed(46)

    16 => Bone Smasher
    Damage(16)
    Damage(27)
    Damage(27)
    Accuracy(29)
    Accuracy(29)
    Endurance Cost(31)

    18 => Swift
    Running Speed(18)

    20 => Health
    Heal(20)
    Heal(31)
    Heal(31)

    22 => Stamina
    Endurance Modification(22)
    Endurance Modification(33)
    Endurance Modification(33)

    24 => Aim
    Attack Rate(24)
    Attack Rate(33)
    Attack Rate(34)

    26 => Conserve Power
    Attack Rate(26)
    Attack Rate(34)
    Attack Rate(34)

    28 => Power Boost
    Attack Rate(28)
    Attack Rate(36)
    Attack Rate(36)

    30 => Aid Other
    Heal(30)
    Heal(36)
    Heal(37)
    Attack Rate(37)

    32 => Nova
    Damage(32)
    Damage(37)
    Damage(39)
    Attack Rate(39)
    Attack Rate(39)
    Attack Rate(40)

    35 => Aid Self
    Heal(35)
    Heal(40)
    Heal(40)
    Attack Rate(46)

    38 => Total Focus
    Damage(38)
    Damage(42)
    Damage(42)
    Accuracy(42)
    Attack Rate(43)
    Attack Rate(43)

    41 => Personal Force Field
    Defense Buff(41)
    Defense Buff(43)
    Defense Buff(46)

    44 => Temp Invulnerability
    Damage Resistance(44)
    Damage Resistance(48)
    Endurance Cost(48)

    47 => Force of Nature
    Damage Resistance(47)
    Damage Resistance(48)
    Endurance Cost(50)

    49 => Hasten
    Attack Rate(49)
    Attack Rate(50)
    Attack Rate(50)

    01 => Sprint
    Running Speed()

    01 => Brawl
    Damage()

    02 => Rest
    Attack Rate()

    +---------------------------------------------
  12. Supernaut

    Old Inv/Axe tank

    I have a VERY old Inv/Axe tank that I have not touched in quite some time. He goes many issues back. Hell, he's not even slotted for IOs. Could anyone here offer an advice on 1) how to improve this build. 2) Which IOs to slot up with? Much appreciated. This is his current build as it stands:

    +---------------------------------------------
    + Built with SuckerPunch's Online Planner
    + http://www.cohplanner.com
    +---------------------------------------------
    Name: Avatar of Ares
    Level: 50
    Archetype: Tanker
    Primary: Invulnerability
    Secondary: Battle Axe
    +---------------------------------------------
    01 => Gash ==> Dam(1),Dam(3),Dam(3),Acc(46),EndCost(46),Rech(48)
    01 => Temp Invulnerability ==> DamRes(1),DamRes(5),DamRes(5),Rech(7)
    02 => Dull Pain ==> Heal(2),Heal(7),Heal(9),Rech(9),Rech(11),Rech(11)
    04 => Beheader ==> Dam(4),Dam(13),Dam(13),Acc(15),EndCost(15),Rech(17 )
    06 => Combat Jumping ==> DefBuff(6)
    08 => Unyielding ==> DamRes(8),DamRes(17),DamRes(19),EndCost(21)
    10 => Taunt ==> Rech(10),Rech(19)
    12 => Hurdle ==> Jump(12)
    14 => Super Jump ==> Jump(14)
    16 => Health ==> Heal(16),Heal(21),Heal(23)
    18 => Invincibility ==> DefBuff(18),DefBuff(23),DefBuff(25),EndCost(25)
    20 => Stamina ==> EndMod(20),EndMod(27),EndMod(27)
    22 => Swoop ==> Dam(22),Dam(29),Dam(29),Acc(31),EndCost(31),Rech(3 1)
    24 => Boxing ==> Dam(24),Dam(45),Dam(46)
    26 => Tough Hide ==> DefBuff(26),DefBuff(33),DefBuff(33)
    28 => Whirling Axe ==> Dam(28),Dam(39),Dam(39),Acc(39),EndCost(40),Rech(4 0)
    30 => Tough ==> DamRes(30),DamRes(33),DamRes(34),EndCost(34)
    32 => Unstoppable ==> Rech(32),Rech(34),Rech(36)
    35 => Cleave ==> Dam(35),Dam(36),Dam(36),Acc(37),EndCost(37),Rech(3 7)
    38 => Pendulum ==> Dam(38),Dam(40),Dam(42),Acc(42),EndCost(42),Rech(4 3)
    41 => Ring of Fire ==> Dam(41),Dam(43),Dam(43)
    44 => Fire Blast ==> Dam(44),Dam(45),Dam(45)
    47 => Hasten ==> Rech(47),Rech(48),Rech(48)
    49 => Fire Ball ==> Dam(49),Dam(50),Dam(50),Acc(50)
    +---------------------------------------------
    01 => Sprint ==> RunSpd(1)
    01 => Brawl ==> Dam(1)
    02 => Rest ==> Rech(1)

    Thank you very much.
  13. Supernaut

    Kat/DA???

    Hey folks,

    Not a frequent poster, but I do read quite a bit to get info on builds. I was thinking of a concept for a Kat/DA, particularly for when Going Rogue (I know it won't be a for a while) comes about? How viable is it? I know DA is quite the endurance hog. Any suggestions? I'm all ears.
  14. Supernaut

    Necro/Storm???

    Anybody have any sample Necro/Storm builds they would like to post. I am rather clueless in the ways of the MM overall and this seems like a fun build and plus I have a cool concept. Any ideas?