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Posts
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Joined
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So how's this for funny...I created the toon as a WM/Dark. I'm liking Dark...not feeling WM so much for this concept. Sooooo...now I flip the question. What pairs good with /Dark?
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So I procured the name "Judgement Night" on Exalted server. Thinking a WM brute (really big hammer). I'm not sure what secondary to go with. I'm thinking either Dark or Fire. Which of those do you suggest? Any other suggestions that may fit better? I open up to the floor for commentary.
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I would definitely be curious to see a build for this one.
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Okay, so let me ask. I'm thinking of building a DB brute. I just haven't figured out if I should go Fire, Elec, or Dark with this toon? The concept with this toon would work with any one of those. I really don't know the secondary's too well to make an educated choice. Which has the most survivability? Which is the most fun in your opinion.
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Thank you for all of the suggestions in this matter. Much appreciated. After much hmmming and hawing I'll probably give necro/dark a spin with this concept at first and see how it goes.
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Hey folks, need to pick ya'lls brains here.
First off, I have very little experience with MMs. Just never got into them too much.
I tend to be very concept driven with my characters. I have an idea for a voodoo priest concept. So figured a Necro primary is a given. The problem is the secondary. I see most people go Dark as a secondary and I understand it synergizes very well. But for the sake of concept, I was thinking either Poison or Pain. Which of those two have better synergy with Necro? Which in your opinion is the more fun to play/use? -
Hey folks,
I just bought a brand new computer. Every time I try to run CoH, my entire system resets. I can log in, select my character, but then, the moment my character appears in the world, my entire system resets. I tried running Ultra settings first. Then uninstalled the game and tried the other setting. Still the same problem. My system
runs windows 7 Home Premium 64 bit, 8 GB RAM, Intel Core i5 CPU 3.20 Ghz Processor, and an ATI Radeon HD 5700 Video card. Any more specs that anyone needs to know?
How do I fix this problem and play again? I'm starting to jones here. -
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Hey folks,
Need to pick some of your brains out there. I have a fire/kin/earth that I use for farming currently. No purples in there, maybe one day I'll get those. Anyway, a friend of mine suggested I drop Earth for Leviathan Mastery. Is this a good idea? Or am I better off sticking with Earth? -
Hey folks,
I'm a player from a long ways back returning. My first 50 was an nrg/nrg blaster and he was loads of fun, so I feel a bit obligated to do my first incarnate run with him. Anybody got a good idea on a solid build seeing as Fitness is now inherent? I never really did much with IOs. Might be willing to integrate those once I get a little influence. Much appreciated. -
I have a VERY old Nrg/Nrg blaster. Hell, he was my first 50. I'm starting to revisit some of my old characters so I was wondering if I can get some advice on the build and how to slot up for IOs. He does not have any. He does a bit of blapping, but I did like the flexibility of going back and forth on him, (range and blap). Thank you.
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: Capt. Cosmic
Level: 50
Archetype: Blaster
Primary: Energy Blast
Secondary: Energy Manipulation
+---------------------------------------------
01 => Power Thrust
Accuracy(1)
01 => Power Bolt
Damage(1)
Damage(3)
Damage(3)
Accuracy(5)
Accuracy(5)
Endurance Cost(7)
02 => Power Blast
Damage(2)
Damage(7)
Damage(9)
Accuracy(9)
Accuracy(11)
04 => Energy Punch
Damage(4)
Damage(11)
Damage(13)
Accuracy(13)
06 => Build Up
Attack Rate(6)
Attack Rate(15)
Attack Rate(15)
08 => Power Burst
Damage(8)
Damage(17)
Damage(17)
Accuracy(19)
Accuracy(19)
Endurance Cost(21)
10 => Sniper Blast
Damage(10)
Damage(21)
Damage(23)
Accuracy(23)
Accuracy(25)
Endurance Cost(25)
12 => Hover
Flight Speed(12)
Flight Speed(45)
Flight Speed(45)
14 => Fly
Flight Speed(14)
Flight Speed(45)
Flight Speed(46)
16 => Bone Smasher
Damage(16)
Damage(27)
Damage(27)
Accuracy(29)
Accuracy(29)
Endurance Cost(31)
18 => Swift
Running Speed(18)
20 => Health
Heal(20)
Heal(31)
Heal(31)
22 => Stamina
Endurance Modification(22)
Endurance Modification(33)
Endurance Modification(33)
24 => Aim
Attack Rate(24)
Attack Rate(33)
Attack Rate(34)
26 => Conserve Power
Attack Rate(26)
Attack Rate(34)
Attack Rate(34)
28 => Power Boost
Attack Rate(28)
Attack Rate(36)
Attack Rate(36)
30 => Aid Other
Heal(30)
Heal(36)
Heal(37)
Attack Rate(37)
32 => Nova
Damage(32)
Damage(37)
Damage(39)
Attack Rate(39)
Attack Rate(39)
Attack Rate(40)
35 => Aid Self
Heal(35)
Heal(40)
Heal(40)
Attack Rate(46)
38 => Total Focus
Damage(38)
Damage(42)
Damage(42)
Accuracy(42)
Attack Rate(43)
Attack Rate(43)
41 => Personal Force Field
Defense Buff(41)
Defense Buff(43)
Defense Buff(46)
44 => Temp Invulnerability
Damage Resistance(44)
Damage Resistance(48)
Endurance Cost(48)
47 => Force of Nature
Damage Resistance(47)
Damage Resistance(48)
Endurance Cost(50)
49 => Hasten
Attack Rate(49)
Attack Rate(50)
Attack Rate(50)
01 => Sprint
Running Speed()
01 => Brawl
Damage()
02 => Rest
Attack Rate()
+--------------------------------------------- -
I have a VERY old Inv/Axe tank that I have not touched in quite some time. He goes many issues back. Hell, he's not even slotted for IOs. Could anyone here offer an advice on 1) how to improve this build. 2) Which IOs to slot up with? Much appreciated. This is his current build as it stands:
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: Avatar of Ares
Level: 50
Archetype: Tanker
Primary: Invulnerability
Secondary: Battle Axe
+---------------------------------------------
01 => Gash ==> Dam(1),Dam(3),Dam(3),Acc(46),EndCost(46),Rech(48)
01 => Temp Invulnerability ==> DamRes(1),DamRes(5),DamRes(5),Rech(7)
02 => Dull Pain ==> Heal(2),Heal(7),Heal(9),Rech(9),Rech(11),Rech(11)
04 => Beheader ==> Dam(4),Dam(13),Dam(13),Acc(15),EndCost(15),Rech(17 )
06 => Combat Jumping ==> DefBuff(6)
08 => Unyielding ==> DamRes(8),DamRes(17),DamRes(19),EndCost(21)
10 => Taunt ==> Rech(10),Rech(19)
12 => Hurdle ==> Jump(12)
14 => Super Jump ==> Jump(14)
16 => Health ==> Heal(16),Heal(21),Heal(23)
18 => Invincibility ==> DefBuff(18),DefBuff(23),DefBuff(25),EndCost(25)
20 => Stamina ==> EndMod(20),EndMod(27),EndMod(27)
22 => Swoop ==> Dam(22),Dam(29),Dam(29),Acc(31),EndCost(31),Rech(3 1)
24 => Boxing ==> Dam(24),Dam(45),Dam(46)
26 => Tough Hide ==> DefBuff(26),DefBuff(33),DefBuff(33)
28 => Whirling Axe ==> Dam(28),Dam(39),Dam(39),Acc(39),EndCost(40),Rech(4 0)
30 => Tough ==> DamRes(30),DamRes(33),DamRes(34),EndCost(34)
32 => Unstoppable ==> Rech(32),Rech(34),Rech(36)
35 => Cleave ==> Dam(35),Dam(36),Dam(36),Acc(37),EndCost(37),Rech(3 7)
38 => Pendulum ==> Dam(38),Dam(40),Dam(42),Acc(42),EndCost(42),Rech(4 3)
41 => Ring of Fire ==> Dam(41),Dam(43),Dam(43)
44 => Fire Blast ==> Dam(44),Dam(45),Dam(45)
47 => Hasten ==> Rech(47),Rech(48),Rech(48)
49 => Fire Ball ==> Dam(49),Dam(50),Dam(50),Acc(50)
+---------------------------------------------
01 => Sprint ==> RunSpd(1)
01 => Brawl ==> Dam(1)
02 => Rest ==> Rech(1)
Thank you very much. -
Hey folks,
Not a frequent poster, but I do read quite a bit to get info on builds. I was thinking of a concept for a Kat/DA, particularly for when Going Rogue (I know it won't be a for a while) comes about? How viable is it? I know DA is quite the endurance hog. Any suggestions? I'm all ears. -
Anybody have any sample Necro/Storm builds they would like to post. I am rather clueless in the ways of the MM overall and this seems like a fun build and plus I have a cool concept. Any ideas?