Stillhart

Cohort
  • Posts

    461
  • Joined

  1. BTW, if you want to burn some inf on Freedom blue-side, I started some blue alts and they need a super base full of prestigious goodness. You know, just in case.
  2. [ QUOTE ]
    [ QUOTE ]
    I'm looking for a new project.

    [/ QUOTE ]

    Stabilize redside uncommon salvage. It can easily spike at 500k.
    It's what luck charms only dreamed of being.

    [/ QUOTE ]
    Would be nice to break the price control on Alchemical Silver red side. Someone has way too much time on their hands with that little project.
  3. [ QUOTE ]
    Doesn't prestige leave when the character leaves a SG? If you were to do this, they would have to use the prestige almost immediately, and you would have to stay a member of their SG until it is used up.

    If not, then all is good. I've never really delved into the SG/prestige/recruit dynamic.

    [/ QUOTE ]
    It's my understanding that the only prestige that would leave is if the group dropped under 15 members (they get 20k free prestige per member for the first 15). Other prestige stays with the SG as soon as it's earned.
  4. [ QUOTE ]
    Didn't we all?

    [/ QUOTE ]
    I has no ideea whats your talking about!
  5. [ QUOTE ]
    Better yet, establish a fee system whereby you convert influence to prestige in exchange for a fee paid by a supergroup's members. Now you are not only removing influence from circulation and providing a public service, but beginning to take a slice of other people's bankrolls as well.

    Essentially you'd be converting inf to prestige at a better rate than City Hall. I'm willing to bet you could do a ridiculous amount of business this way, actually.

    [/ QUOTE ]
    This is the first idea I've seen that provides leverage. Well done! I'm impressed!

    Charging a group 250 per prestige and paying 250 yourself gives you 2.0 leverage in destroyed inf.
  6. [ QUOTE ]
    I'm just wondering when this changed from "facing the Toughest in COH" to "Facing an enemy tuned for me to beat easier than other enemies I could have built"?

    Not that I'm surprised...

    [/ QUOTE ]
    You apparently didn't read his post correctly. He said he specifically tuned them to make them harder. I don't think it's "the toughest in CoH" but he did mention that he died several times.
  7. [ QUOTE ]
    [ QUOTE ]
    unsure of the OPs intent here other than destroying inf.

    [/ QUOTE ]

    Art, my friends, art.

    It's very easy [for me anyway] to make billions more than I spend on my characters. The challenge, then, is to find a way to spend my money that entertains me and does [by my standards] some good.

    I was involved in trying to crash the demand for Luck charms. I was the guy who tried to stabilize midrange common salvage for over a year. I'm looking for a new project. Destroying ten billion inf might hold my interest.

    [/ QUOTE ]
    Buy prestige. Already discussed, but since prestige can't be converted back to inf and only so much of it can be used to build a base, it's basically deleting inf out of the game at a very high rate.

    EDIT - Doh, that's what I get for posting before reading page 2...
  8. I love how like the entire ebil market forum is behind a way to literally throw money away in the game. I'm sure that will really help our reputation. lol
  9. [ QUOTE ]
    Now if I could only turn those skills to Real Life...

    [/ QUOTE ]
    Yeah but if you had all that money in RL, you wouldn't have time to play MMO's because of all the work you'd be doing.
  10. Stillhart

    /em throwmoney

    It should only unlock if you have 1b inf or more on hand!

    /signed! lol
  11. Well, I made a sonic/sonic and a fire/kin to try things out. I wanted to have the sonic on follow with bubbles and Leadership, but then I realized that the controller has no attacks. At all.

    So, I ran around shooting things with the sonic while the fire/kin followed and spammed his ST hold or AOE immob (depending on whether I needed the dmg or not). Later when the fire/kin gets more attacks, I'd rather have him drive and leave the sonic on follow with the bubbles and debuff anchor going. I lose some utility from the sonic having him lead since he can't bubble himself with his two ST bubbles.

    I might get out my laptop, fire up Synergy, and give two emp/ defenders a go. Emp did seem like a fun set. I also wanna try something bubbly with a melee class, like my sonic/sonic with a scrapper or tank. Or heck, even with a AOE blaster maybe since he'll be getting a nice defense buff from the defender.

    Thanks for all these ideas guys.
  12. [ QUOTE ]
    If you have stealth and good damage (ie if you can take Rikti Soldier bosses fast), Angus Mc Queen arc should be pretty good for the time invested.

    [/ QUOTE ]
    I don't have stealth yet. I suppose I could look into a stealth proc for sprint or something if it'll help with that.
  13. Well, when I get home tonight, I'll have to give some of these combos a whirl. Who knows, maybe I can be uber like Smurphy and become a clickin machine. It would certainly go a long way towards alleviating some of the grinding boredom of leveling...
  14. [ QUOTE ]
    ...3 alts on 2 accounts...

    [/ QUOTE ]
    Ahh, that will certainly speed things up. I'd have to craft, drop em in base, log out, etc etc etc. I can see how your method can be a great way to get some relatively risk-free inf rolling in, assuming you can deal with the time factor (which it seems like you have!)

    I accidentally bought a second account (Some codes can apply to your account, some can't...WTF?? You'd think they'd make it pretty crystal clear which are which!) so I have some overlap time. I was gonna play around with dual-boxing and if it makes marketeering that much more ebil, I may just end up keeping both accts active...
  15. [ QUOTE ]
    I do a lot of silly things. I can play two Emp/Sonic defenders well enough that an outsider probably wouldn't know I'm dual boxing. I play them Green Machine style. They both go through their attack chains and fire off all their buffs. I have two windows side by side and rapidly click between windows. However, playing two Emp/Sonics is very mentally draining. You may want to start off with other combos first.

    Two Emp/Sonics probably aren't the best duo if you are "alone". Add some more players to the team and it gets quite insanely powerful. Fortitude and Regen/Recovery Aura truly shine when lots of people receive them.

    [/ QUOTE ]
    Now that you mention it, I think I remember you explaining this a bit in another thread on the market forum. I don't know how to play them near well enough yet to do anything that advanced. Do you have any suggestions for something a little less intensive for the second box? I'll be playing with two windows, tho probably slightly overlapped, so clicking back and forth isn't a HUGE deal, but it's not the most efficient either.
  16. Okay sorry for the double post, but I did some research and I have another question. I see now that defenders get speed boost at 12, not 20. That's awesome! Do controllers get it at 12 also? Is there any difference in a kin/ and a /kin (ie. defenders version has a greater magnitude or something)? Any reason to choose a defender over a controller (or vice-versa) if it's just going to be an auto-follow buff-bot?

    I looked into sonic and it seems pretty nice too. I'm thinking sonic has more utility in general, but more clicky too, whereas kin gets most of its utility from one spell until 32 so it's a little less baby-sitting but a little less utility. Sound about right?

    Empathy seems too clicky to use for a dual-box build...but looks pretty fun otherwise!
  17. [ QUOTE ]
    Green Machine is based off stacked empathy defenders... even with just 2, you'd get 24% from fort + 16% from 2x maneuvers = 40% defense iirc. Not to mention both would get all the benefits of regen/recov auras & AB. (Empathy is a buffing set!)

    [/ QUOTE ]
    So two /emp defenders will have great defenses, but will they kill any faster? There's not much point in dual-boxing if it takes twice as long to kill twice as many mobs. The hope is it takes <2x as long to kill 2x the mobs so you're actually getting some synergy.

    Hence the fire/kin seems like a good way to go...with just speed boost and fire imps on aggressive, you're getting a ton more dps to whichever main you want. Unfortunately, the fire/kin isn't gonna give any synergy until 20 (corrupters get SB at 20...same with trollers?) unless I can squeeze some Leadership in there beforehand. Might as well level-pact him and then leave him logged off until 6 for leadership (at least).

    Are there any other options that give some synergy earlier? /rad has that good buff, but it's on an eternal cooldown so not a ton of help there.

    EDIT - Oh someone suggested sonic/sonic or emp/sonic. I'll have to look over their skillsets and see what that's about. Thx!
  18. [ QUOTE ]
    10? You people are crazy.

    I think I'm being risky if I craft TWO of the same thing.

    [/ QUOTE ]
    Well I said "at most" :P I generally only do 10 if it's something that crafts for ~1m and sells for ~3-5m. 10m to craft 10, ~3 sold to recoup the loss. For more expensive stuff, I definitely don't even buy more than 1 recipe at a time.

    Also note, I only ever post ONE AT A TIME. The rest sit in my base until one sells. This way I'm not flooding the market and screwing myself. I'm pretty sure other people are flooding the market themselves with some of these and that's just ridiculous.
  19. [ QUOTE ]
    This is why I remain hesitant to enter the uncommon/rare IO market in favor of crafting oodles of common IOs for a modest but safe profit. The profit margin might potentially be much higher with Obliterations or Touch of Deaths but I just know the second I stock up the bottom will fall out from under me.

    So I stick with my little common IO niche, craft 40 of 'em a day and bring in 7-8mil daily. The 200k profit per market slot is teeny compared to the typical flipping stories here but it adds up and its just about the most risk-free investment you can find.

    [/ QUOTE ]
    The problem with crafting 40 per day and filling up slots on multiple characters (for me) is just that it's SO time consuming. I can make that selling 2 crafted IO's per day, which I have been doing pretty regularly. There's more risk, but the reward vs time spent is much better suited to my time-limited play style.

    So yeah, I craft like 10 at a time at most to limit my exposure to niche risk (if I may call it that), knowing that it'll only take 3 sales or less to make back the cost of all 10. After that, everything is gravy so if my niche collapses I'm not really screwed, just annoyed.
  20. [ QUOTE ]
    I'd go with a Fire/Fire Blaster and a Kinetics/whatever Defender. Swap over to apply Speed Boost (and Fulcrum Shift when you get it), leave the Kin on auto-follow with the Blaster targeted and Transfusion on auto, and go to town.

    A Fire/Kin and a Fire/FF could give you a similar feeling late game to the pair of MMs. Or even better, Fire/Kin and Fire/Sonic (for Disruption Field).

    [/ QUOTE ]
    Thanks for the feedback guys. Noob question here, but when you mention Fire/Kin, Fire/FF, Fire/Sonic...are those blasters? And I'm guessing the reason they'd feel like the MM is fire imp pets?
  21. [ QUOTE ]
    Most efficient or most fun?

    I kinda like grabbing a team and doing Sister Psyche or a respec, but that's really personal taste.

    There are people who got VERY fast times on Positron, but they got annoyed after doing it a couple of times.

    I think all the Ouro loopholes have been closed down, pretty much. I got some pretty quick runs on a couple of the 16-19 ones, but not hugely disproportionate, like the Negotiator badge mission used to be.

    [/ QUOTE ]
    I'm looking for solo stuff. SF's are way too much time commitment for me. Is Ouro pretty much the only solo option?
  22. [ QUOTE ]
    OK, bored again and buying. To repeat: level 32-35 character, 6 million per recipe, nearly any server H-side, or Infinity, Freedom, Pinn, Victory V-side.

    What the heck, I'll buy gold ticket rolls as well.

    [/ QUOTE ]
    I'm 32 now finally (hooray for Crowd Control!!) so I could start rolling the good ones...but I'm out of merits. What's the best way to "farm" them? I should probably switch down from difficulty 4 so I can stay in the "sweet spot" longer...
  23. I'm looking to dual-box a pair of toons on blueside (and redside). I haven't really played much blueside so I'm looking for advice on the best pair for playing two at once.

    As an example, redside is pretty easy. I have to MMs with pets on aggressive, one /FF and one /Dark. I keep the FF one on follow and switch over to pop bubbles when necessary. Makes for some pretty easy duo-ing and kills things quickly.

    I'd like to find something on blueside with similar utility. One guy I can put on follow with minimal supervision that will still add utility. I'm thinking maybe a tanker with no clicky defenses and a good taunt aura and then a blaster? A Kinetic or FF guy of some sort with an AOE that can be put on auto? Any ideas would be great!

    The idea here is to level-pact them and hopefully level faster as a duo than either would level solo.

    Thx!
  24. [ QUOTE ]
    I got an Obliteration proc (34 redside) from Aurora Borealis. That was a very nice rewards after a tough fight

    [/ QUOTE ]
    My L30 Obliteration proc that I got from a merit roll sold for 23m redside iirc. That was nice since my other roll was craptastic.