Soulcougher73

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  1. I have a lvl 50 earth/storm/earth troller who i would like to turn into a proc'ing machine for fun. Does anyone have a build that has tons of procs in a lot of the powers but is still effective at controlling? Im not at home right now so i cant post my build, but im pretty sure i have the standard powers from those 3 sets.

    Thanks
  2. I think the whenever someone creates a new MA mission it should be publised to the Dev's first to make sure the mission is acceptable and not exploiting (farming) mission. Once it is approved by the Dev's then it gets published live. I think that is the only way to stop people abusing MA and the only way to get people to play real actual published MA that have a story and actual content in it.

    Just my 2 inf.
  3. Here is my softcapped DM/SD. He is a beast. Let me know what you think. It was expensive though.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(13), Mako-Dam%(17), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43)
    Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Rchg+(7)
    Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Rchg+(7)
    Level 4: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(9), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(48), Sciroc-Dam%(48)
    Level 6: Hurdle -- Jump-I(A)
    Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(23), Numna-Heal(23), Numna-Heal/EndRdx/Rchg(31)
    Level 10: Active Defense -- RechRdx-I(A)
    Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(34)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(17)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19), Numna-Heal(46)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc(40)
    Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 24: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(46)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(45)
    Level 28: True Grit -- Numna-Heal(A), Numna-Heal/Rchg(29), Numna-Heal/EndRdx(29)
    Level 30: Boxing -- Amaze-EndRdx/Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(50), Amaze-ToHitDeb%(50)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
    Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(39), S'fstPrt-ResDam/Def+(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(40)
    Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(43)
    Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
    Level 47: Grant Cover -- LkGmblr-Rchg+(A)
    Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]17.5% DamageBuff(Smashing)[*]17.5% DamageBuff(Lethal)[*]17.5% DamageBuff(Fire)[*]17.5% DamageBuff(Cold)[*]17.5% DamageBuff(Energy)[*]17.5% DamageBuff(Negative)[*]17.5% DamageBuff(Toxic)[*]17.5% DamageBuff(Psionic)[*]12.4% Defense(Smashing)[*]12.4% Defense(Lethal)[*]12.4% Defense(Fire)[*]12.4% Defense(Cold)[*]9.88% Defense(Energy)[*]9.88% Defense(Negative)[*]6.13% Defense(Psionic)[*]16.1% Defense(Melee)[*]16.8% Defense(Ranged)[*]17.1% Defense(AoE)[*]62.5% Enhancement(RechargeTime)[*]60% Enhancement(Accuracy)[*]5% FlySpeed[*]155.6 HP (11.6%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 6.6%[*]MezResist(Immobilize) 9.35%[*]MezResist(Stun) 6.6%[*]6.5% (0.11 End/sec) Recovery[*]76% (4.25 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]3.13% Resistance(Negative)[*]10% RunSpeed[*]2.5% XPDebtProtection[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|</pre><hr />
  4. I just got my earth/storm to 50 last night. Oh what a ride. Love this combo. I found for about 75% of the game quicksand, freezing rain, earthquake is about all you need. You amost forget about your other powers lol. So to mix it up ill stalagmite or volcanic gas their [censored]. I dont use tornado much but i do have it. Same goes for hurricane. But like Mahabone23 said. You can litterlly make a sammcih if you drop the stalagmite + thunderclap + fissure combo lol.
  5. I took fire/rad/fire all the way to 50. Was my first lvl 50 hero. Very easy solo in hazard zones or anywhere really.
  6. I noticed the 2 new armors, Sinister and Justice are bugged on the chest and leg option. You can chose 2 colors but only the primary color shows up. It is working fine for the boots, gloves, and shouldes though.
  7. The 2 new armors Justice and Sinister dont havee 2 color options for the chest and the legs. They show up the same color even though you have 2 colors selected. Whatever the primary color is what you get.