Soul_Guardian

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  1. I have to say, the sounds on Street Justice are about as impact sounding as a moths wing against a window....half the time it sounds like you are simply missing your attacks, not enough meaty Punch/kick sounds...alot of *Whiff Whiff Whiff* as you attack, sometimes I am not even sure I have connected with a mob due to this. Needs some impact oomph!

    Thanks for your time.
  2. All I can tell you is, I have had a Willpower tank from the day the power was introduced, and it's only recently I have noticed it's change in behaviour, I really hope it's a horrific bug that they can restore back to it's earlier activation.
  3. Hello peeps.

    Sorry if this is a repeat post, but is Resurgence broken at the moment?

    The way I remember it working was once you hit the deck, clicked the power, your character would rez by hovering up into the air spinning giving you chance to re-enable all your defenses....

    Now, you hit the deck, click the power, climb off the floor slowly and then get smacked back down again by the mobs that beat you down in the first place...probably followed by them laughing their backsides off....

    This to me doesn't seem intended behaviour for this power, anyone else want to chip in here?
  4. Quote:
    Originally Posted by Ozmosis View Post
    Thats what I was wondering. What if I got like 10 Preatorians in my SG currently, was their a prestige bonus given? Will it be given at i19 if it wasnt?
    Not that I have noticed, and I keep an eye on Prestige on a daily basis. So hopefully they will sort the Prae's out that have been in SG's for a while.
  5. Is this going to be done retro-activley? as our SG has had a fair amount of Praetorians join, but the prestige amount has stayed the same. Also, will the group just get the bonus, or will it show in the SG window next to their names the prestige boost?

    Tried to take a Prae out of the SG and re-enter, but the prestige did not change. So is this actually working right now?

    Thanks
  6. * To continue using the Dual Pistols, Demon Summoning, Kinetic Melee and Electric Control power sets after the Reactivation weekend, you will need to upgrade your City of Heroes game account with a valid Going Rogue code.

    ** Please note all active or reactivated accounts that will be granted temporary access to Going Rogue will only have access to the Praetorian content up to level 14.


    Also, it's cheaper to just buy the CoH pack than it is to upgrade to GR, so some folks may not go down that route. This activation just gives them the chance to roll a Praetorian from level 1 - 14 to check out most of the content...


    Hope this helps.
  7. Quote:
    Originally Posted by Bull Throttle View Post
    I bought the booster packs without any NA links or URL-malarky.

    It asks which account to apply the code to, I pick my NA one; they just work.


    IP-redirects are the devil's work; redirects in general break all kinds of web accessibility/usability guidelines and shouldn't be used, ever.
    Can confirm this works, bought MA Booster for USA account, just clicked on the Product ( did'nt have a USA version link ), and it asked which account I wanted it appled to ( which was my US account name ), applied it, and all items worked in game perfectly fine.

    Hope this helps out a bit, I was most confused at this too. But the above method does work
  8. [ QUOTE ]
    Because of the changes, I think the limit to the number of storage items should be raised. We had a limit of 18, with salvage racks that could store thousands. Now we have the same limit, with salvage racks that store 30.

    [/ QUOTE ]

    It's pretty bad that you can carry more Salvage on your own character than you can put into the Bins, come on Dev team, what are you thinking about here? from 999 salvage containment down to...30?? Bad idea! as bases have a restricted amount of storage per room anyway, we can't kit our bases out with hundreds of storage canisters...put it back to 999 or at the minimum 200 per storage container.
  9. [ QUOTE ]

    Is Crazy Climber the game where you have two joysticks and have to climb up a building while avoiding falling items and things in windows?


    [/ QUOTE ]

    You are 100% correct, one joystick controlled one arm and leg, the other controlled the other..

    Welcome to the CoH/CoV team Jill