SonGokuSS3

Recruit
  • Posts

    24
  • Joined

  1. I'm selling a level 50 Galdiator's Javelin: Chance for Toxic Damage Proc for 1.3 billion or best offer. Reply here or contact @Justice Eagle in game.

    Thanks.
  2. Oh my gosh, the entitlement mentality here from some is making me slightly nauseous. I've noticed for most of these people "reasonable" actually means "what I, personally, fell like spending", and it's crap. First, if somoene has an item, they own it, and they can sell it for whatever price they like. If you don't like it, no one is holding a gun to your head to buy it. There are all kinds of mechanics, like A-merits, that enable you to get these recipes without ever seeing the market. "But I don't have the time to do all thaaaat!" some people will whine. Well guess what - there's a pretty good chance the person selling it did do all that, and it's really sleazy to try to tell somone they are going to do the work, but YOU are going to reap the benefits. That's the real greed, forcing someone else to essentially give you something you didn't earn.

    Second, this is just a game. It really is. If you don't get that purple for the price you want, or even at all, it will not affect your life in any real way.
  3. Must be some new definition of wrong where I'm actually right. Thanks for playing, though.

    Quote:
    Originally Posted by Caulderone View Post
    Have you ever read Arcanaville's guide to defense, or Dechs Kaison's guide on why/how defense helps/works?

    Cuz, you be wrong.

    edit: Here is Dechs' guide: http://dechskaison.blogspot.com/2011...important.html
  4. I appreciate the reply, and I'll go ahead and add a slot to quick recovery for more end, and swap out RT for Chillblain. I'm not going to bother with any of the villian epic pools becuae that would require changing to redside and doing the story arc for it. I'm keeping Body blow because I can slot a Kinetic Combat set in it, which is why I took it.

    One piece of advice I'll give back - I have a lot of other tank characters, and I really don't recommend relying on insps to soft-cap. Soft-cap only maxes you out versus +0 minions. That means against stronger enemies, you will have to burn even more insps, and there is a pretty good chance you will run out at or before any given AV, or even against bosses. As you can see, it's not that hard to get your def above soft-cap, and then you don't have to really worry about regen, becuase you will get hit roughly 2/3 less.

    Thanks again for answering.
  5. I've worked out this Willpower/Kinetic Melee build on mids which I think is pretty good, but I would like some critique if it can be improved. I was thinking of going with recharge on my Alpha to get Power Siphon up more. Thanks.

    Hero Plan by Mids' Hero Designer 1.94
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Valiant Eagle: Level 50 Natural Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Kinetic Melee
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping

    Hero Profile:
    Level 1: Mind Over Body
    • (A) Reactive Armor - Resistance
    • (3) Reactive Armor - Resistance/Recharge
    • (3) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance/Endurance/Recharge
    • (48) Steadfast Protection - Resistance/+Def 3%
    Level 1: Quick Strike
    • (A) Kinetic Combat - Damage/Endurance/Recharge
    • (11) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Recharge
    Level 2: High Pain Tolerance
    • (A) Reactive Armor - Resistance/Endurance/Recharge
    • (5) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance
    • (7) Reactive Armor - Resistance/Recharge
    Level 4: Smashing Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Accuracy IO
    Level 6: Indomitable Will
    • (A) Luck of the Gambler - Recharge Speed
    • (13) Luck of the Gambler - Defense
    • (15) Luck of the Gambler - Defense/Endurance
    Level 8: Air Superiority
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (17) Kinetic Combat - Damage/Recharge
    • (17) Kinetic Combat - Damage/Endurance/Recharge
    Level 10: Taunt
    • (A) Mocking Beratement - Taunt/Recharge/Range
    • (19) Mocking Beratement - Accuracy/Recharge
    • (19) Mocking Beratement - Recharge
    • (21) Mocking Beratement - Taunt/Recharge
    • (21) Mocking Beratement - Taunt
    • (23) Mocking Beratement - Taunt/Range
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 14: Fly
    • (A) Flight Speed IO
    Level 16: Quick Recovery
    • (A) Endurance Modification IO
    Level 18: Heightened Senses
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense
    • (27) Luck of the Gambler - Defense/Endurance
    Level 20: Power Siphon
    • (A) Rectified Reticle - To Hit Buff/Recharge
    • (29) Rectified Reticle - To Hit Buff
    • (29) Recharge Reduction IO
    Level 22: Repulsing Torrent
    • (A) Positron's Blast - Accuracy/Damage
    • (33) Positron's Blast - Damage/Endurance
    • (33) Positron's Blast - Damage/Recharge
    • (33) Positron's Blast - Damage/Range
    • (34) Positron's Blast - Accuracy/Damage/Endurance
    Level 24: Boxing
    • (A) Kinetic Combat - Damage/Endurance/Recharge
    • (25) Kinetic Combat - Accuracy/Damage
    • (46) Kinetic Combat - Damage/Endurance
    • (46) Kinetic Combat - Damage/Recharge
    Level 26: Tough
    • (A) Reactive Armor - Resistance/Endurance/Recharge
    • (31) Reactive Armor - Resistance/Recharge
    • (31) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance
    Level 28: Burst
    • (A) Eradication - Accuracy/Recharge
    • (34) Eradication - Accuracy/Damage/Endurance/Recharge
    • (36) Eradication - Accuracy/Damage/Recharge
    • (36) Cleaving Blow - Damage/Endurance
    • (36) Cleaving Blow - Accuracy/Damage
    • (37) Cleaving Blow - Damage/Recharge
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    • (37) Luck of the Gambler - Defense/Endurance
    Level 32: Rise to the Challenge
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (34) Numina's Convalescence - Heal
    • (39) Numina's Convalescence - Heal/Endurance
    • (39) Numina's Convalescence - Endurance/Recharge
    • (39) Numina's Convalescence - Heal/Recharge
    • (46) Numina's Convalescence - Heal/Endurance/Recharge
    Level 35: Focused Burst
    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (40) Thunderstrike - Damage/Endurance
    • (42) Thunderstrike - Damage/Recharge
    • (42) Thunderstrike - Damage/Endurance/Recharge
    • (42) Thunderstrike - Accuracy/Damage
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    Level 38: Concentrated Strike
    • (A) Touch of Death - Damage/Recharge
    • (43) Touch of Death - Damage/Endurance
    • (43) Touch of Death - Accuracy/Damage
    • (45) Touch of Death - Accuracy/Damage/Endurance
    • (45) Touch of Death - Damage/Endurance/Recharge
    • (45) Touch of Death - Chance of Damage(Negative)
    Level 41: Resurgence
    • (A) Recharge Reduction IO
    Level 44: Fast Healing
    • (A) Miracle - +Recovery
    Level 47: Combat Jumping
    • (A) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Recharge Speed
    Level 49: Body Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (50) Kinetic Combat - Damage/Endurance
    • (50) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Damage/Endurance/Recharge
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (23) Endurance Modification IO


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1365;668;1336;HEX;|
    |78DA6593E952D35018864FDA94D20D5ACB52B6424B914D021DFDADE308CEA8E0944|
    |59C71EB64EAB18486B4A671947FDE87BBB7E07643AE28EA1DD42FDF7BACCE24D3F4|
    |49DE9CBCDF96B3F1683529C4E373424B5EB0CD76BBBA633A0DE946AF9ADE03D7B45|
    |3BBA66D998E37B566D66D191542E4B0A0BA2AEF49A72D8DEB966DB79A0FA53BA61E|
    |6C485B4AE38AE548CFAA55CF7B9E596B642E397BD2958E67FCBD48549A4DDBB8685|
    |BF53D2FCED7DB2D29EFA620FBAAE5D4937CB72ECD16DD64D75A56CD5873A45B3FAC|
    |6E986D4FBA87394A6886CE4F31FAD3E8141D5D14E962568426813C432F309687091|
    |3623F23D4D1098B6D4251C43719B315608BF1916C35D8863538E8F0EB41901E04B1|
    |C92F0C3F3D0C875EF8F5C2288E20C95142597C21DB086C439141CD9792038CBE342|
    |34E8D8EAAFCA2F0EB835F1A7E69F81D50DC18D64562FB21FFD5130DE0803160017B|
    |8C219B5124EB04C26B8945CE280724E8490A7E2235CDD237F2EFC762D13FC5D2114|
    |919957E06E98F22FD51A4DFA4B4B26A41F629C5CC8AF12700E238B46050F56BF00D|
    |4B536F8177C07B46E10343A3B486553B8651790E5D59425796D09530AD1B51E31A2|
    |9F0A4F318501E53CB636A2D0A3FA6DA367614F2D7158E19D33F80038E3B6D334A0E|
    |4327F70955D504CA2EA1EC12CAFE4A7D99E4CFA51399DC65A9708D717213D802B61|
    |94B3B8CFB193F7524537CC591669F33E65F00AF81678C85970C37830FDF7F6BE696|
    |F0AB5AB809DC609CBA0DDC01AA8CEF94E19C9AEF1C46F199A44535DFC5CBDC9E212|
    |AD450851AA87019152EA3EC06055F51F358C120CA18441983286348E37A779BD18F|
    |0EB11E502ABADAB8A468ACCCEBDDBDDC89A5BB1BAB731CEF6E46B5F26740F9F5BF7|
    |296BF80DFFF244DC3073C04AC0492590828E5807226A09C0E287F00AE16DDA0|
    |-------------------------------------------------------------------|
  6. I'm having the exact same problem on the Victory server. Anyone know how to fix this?
  7. Well, we can hope if enough people respond the WST will change. Sister Psyche just does not seem like a good choice for next week's WST all around.
  8. I'd like to lobby to change next week's (Apr 12 to 18) WST to Reichsman. There are two reasons for this -

    First everyone will still be busy with I20 content, and the Sister Psyche TF at least is one of the longest TFs in the game, meaning it will be extremely difficult to get a group for it. It will be much easier to get a group for Reichsman, which in addition to being shorter, gives shards, making it somewhat useful for I20 content.

    Second, It's been a longer time since Reichs has been the WST that Sissy P. Reichs was almost the beginning of February, whereas Sissy P was as the end of Feb. I think this change would benefit players immensly. Thank you.
  9. I quit my team and tried to enter solo, and the same thing happened, so it;s not a problem of mixed teams.
  10. After deafeating the Winter Lord today in AP, and waiting on the special gift timer to count down, our team could no get into Lord Winter's realm. The game kept dumoing us back into AP when we clicked the gift.
  11. SonGokuSS3

    Laptop trouble

    I put my graphics on minimum though, and still just a blank gray slate.
  12. SonGokuSS3

    Laptop trouble

    Sorry about the wait, spent all day on the road esteray. Here is the read out from CoH helper. Any advice would be appreciated. Also, Psychic, that was my first thought, but I disabled the UM graphics and it's still having trouble. Any ideas?

    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at November 25, 2010 18:17 (-05:00)
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
    System Manufacturer: Hewlett-Packard
    System Model: Pavilion dv8000 (EZ581UA#ABA)
    BIOS: Ver 1.00PARTTBL
    Central Processor: AMD Turion(tm) 64 Mobile Technology ML-34, MMX, 3DNow, ~1.8GHz
    Memory: 2046MB
    .Net Memory Report: 1459MB out of 2046MB available
    Page File: 2176MB (483MB currently in use)
    C Drive: (HTS541080G9AT00) 16234MB out of 62251MB (26%) free
    D Drive: (HTS541080G9AT00) 965MB out of 13003MB (7%) free
    E Drive: (MATSHITA DVD-RAM UJ-840S) zero-size drive
    Windows directory location: C:\WINDOWS
    DirectX: DirectX 9.0c (4.09.0000.0904)
    DirectX Diag version: 5.03.2600.5512 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.
    Input Notes: No problems found.

    Monitor: Generic Television
    Monitor's Max Resolution: 640,480
    Video Device Name: ATI MOBILITY RADEON Xpress 200 Series
    Manufacturer / Chip: ATI Technologies Inc. / ATI RADEON XPRESS 200M Series (0x5955)
    Video Memory: 128.0 MB
    Driver Version: 6.14.0010.6587
    Driver Date: 12/1/2005 9:49:00 PM
    Driver Language: English

    Sound Device Description: Conexant AMC Audio
    Driver File: camc6aud.sys
    Driver Version: 6.14.0010.0595
    Driver Date: 8/2/2005 4:58:00 AM


    WMI Information
    Motherboard Manufacturer: Hewlett-Packard
    Motherboard Model: (empty)
    Motherboard Product: 309B
    Motherboard Version: 49.55
    BIOS Manufacturer: Hewlett-Packard
    BIOS Name: Ver 1.00PARTTBL
    BIOS Version: PTLTD - 6040000
    BIOS Release: 20060621000000.000000+000


    Registry Information for Current User
    Resolution: 1440x900
    3D Resolution: 1440x900 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: No


    Physics Quality: None
    Maximum Particles: 100
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: Off
    Anisotropic Filtering: None
    Texture LOD Bias: Crisp
    Water Effects: None
    Bloom: 1.000 (turned off)
    Depth of Field Enabled: No
    Desaturation Effects (Sepia) Enabled: No
    Shader Detail: Unknown (4)


    World Texture Level: Unknown (3)
    Character Texture Level: Low
    World Detail Level (Vis_Scale): 0.500
    Entity Detail Level: 0.300
    Shadows Enabled: No
    Shadow Mode: Disabled
    Shadow Map Shader: Unknown (0)
    Environmental Reflections: Disabled
    Advanced Occlusion Settings: No
    Ambient Occlusion: Off
    Occlusion Strength: Off
    Blur: Bilateral
    Ambient Resolution: Performance


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: No
    Suppression of FX When Camera Close Enabled: Yes
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Compatiblity
    3D Audio: No
    FX Sound Volume: 1.000
    Music Sound Volume: 0.600

    Show Advanced Graphics Options: No
    Overall Graphics Quality: 0.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 295811 bytes/second
    Current Game Version: 1850.201009101722.18T2r
    Installation Directory: C:\Program Files\City of Heroes

    Mod files in the Data directory
    No modifications found
  13. SonGokuSS3

    Laptop trouble

    I like to play CoH on my laptop when I travel. It's a few years old (uses XP), but I would put the graphics settings low, and never had any problems until GR came out. Now all I see are auras, and literally the rest of the screen is a blank gray. I have disabled Ultra settings, updated the drivers, and still nothing. Any advice would be appreciated.
  14. I think invincibility may not be working. When I go into combat attributes and look at my defense values, invincibility is not showing up as one of them. There is also no difference in any of the defense values from when I have Invincibility off and when I have it on. I am not sure if this is a bug in showing the value, or if invincibility is not working, but I think it definitely need to be looked at.
  15. Sorry, someone else sold me one. Thanks anyway.
  16. This is my Energy/MM build, I build mainly witht he goal of softcapping ranged defense. Any critique or advice would be appreciated.

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Freedom Eagle: Level 50 Mutation Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Mental Manipulation
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Power Blast
    • (A) Thunderstrike - Damage/Recharge
    • (3) Thunderstrike - Damage/Endurance
    • (3) Thunderstrike - Accuracy/Damage/Recharge
    • (5) Thunderstrike - Damage/Endurance/Recharge
    • (5) Thunderstrike - Accuracy/Damage/Endurance
    • (7) Thunderstrike - Accuracy/Damage
    Level 1: Subdual
    • (A) Trap of the Hunter - Immobilize/Accuracy
    • (25) Trap of the Hunter - Accuracy/Recharge
    • (27) Trap of the Hunter - Accuracy/Endurance
    • (27) Trap of the Hunter - Endurance/Immobilize
    • (29) Trap of the Hunter - Chance of Damage(Lethal)
    • (29) Trap of the Hunter - Accuracy/Immobilize/Recharge
    Level 2: Energy Torrent
    • (A) Explosive Strike - Accuracy/Knockback
    • (7) Explosive Strike - Damage/Knockback
    • (19) Explosive Strike - Chance for Smashing Damage
    Level 4: Power Bolt
    • (A) Thunderstrike - Accuracy/Damage
    • (39) Thunderstrike - Damage/Endurance/Recharge
    • (39) Thunderstrike - Damage/Endurance
    • (40) Thunderstrike - Damage/Recharge
    • (40) Thunderstrike - Accuracy/Damage/Recharge
    • (40) Thunderstrike - Accuracy/Damage/Endurance
    Level 6: Hover
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 8: Power Burst
    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (9) Thunderstrike - Damage/Endurance/Recharge
    • (9) Thunderstrike - Damage/Recharge
    • (15) Thunderstrike - Damage/Endurance
    • (17) Thunderstrike - Accuracy/Damage/Recharge
    • (17) Thunderstrike - Accuracy/Damage
    Level 10: Psychic Scream
    • (A) Positron's Blast - Damage/Recharge
    • (11) Positron's Blast - Damage/Range
    • (11) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Chance of Damage(Energy)
    • (13) Positron's Blast - Accuracy/Damage
    Level 12: Aim
    • (A) Recharge Reduction IO
    • (19) Recharge Reduction IO
    • (21) Recharge Reduction IO
    Level 14: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Swift
    • (A) Flight Speed IO
    Level 18: Health
    • (A) Healing IO
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod
    • (21) Efficacy Adaptor - EndMod/Recharge
    • (23) Efficacy Adaptor - EndMod/Accuracy
    Level 22: Drain Psyche
    • (A) Numina's Convalescence - Heal/Endurance
    • (23) Numina's Convalescence - Endurance/Recharge
    • (42) Numina's Convalescence - +Regeneration/+Recovery
    • (42) Numina's Convalescence - Heal
    • (45) Numina's Convalescence - Heal/Endurance/Recharge
    • (45) Numina's Convalescence - Heal/Recharge
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Explosive Blast
    • (A) Positron's Blast - Accuracy/Damage
    • (33) Positron's Blast - Accuracy/Damage/Endurance
    • (42) Positron's Blast - Damage/Endurance
    • (43) Positron's Blast - Chance of Damage(Energy)
    • (43) Positron's Blast - Damage/Recharge
    • (43) Positron's Blast - Damage/Range
    Level 28: Concentration
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 30: Sniper Blast
    • (A) Thunderstrike - Accuracy/Damage
    • (31) Thunderstrike - Damage/Endurance
    • (31) Thunderstrike - Damage/Recharge
    • (34) Thunderstrike - Accuracy/Damage/Recharge
    • (37) Thunderstrike - Damage/Endurance/Recharge
    • (39) Thunderstrike - Accuracy/Damage/Endurance
    Level 32: Nova
    • (A) Damage Increase IO
    • (33) Recharge Reduction IO
    • (33) Eradication - Damage
    • (34) Eradication - Accuracy/Recharge
    • (34) Eradication - Accuracy/Damage/Recharge
    Level 35: World of Confusion
    • (A) Coercive Persuasion - Confused
    • (36) Coercive Persuasion - Contagious Confusion
    • (36) Coercive Persuasion - Confused/Endurance
    • (36) Coercive Persuasion - Accuracy/Confused/Recharge
    • (37) Coercive Persuasion - Accuracy/Recharge
    • (37) Coercive Persuasion - Confused/Recharge
    Level 38: Psychic Shockwave
    • (A) Stupefy - Stun/Range
    • (48) Stupefy - Accuracy/Recharge
    • (48) Stupefy - Accuracy/Stun/Recharge
    • (50) Stupefy - Endurance/Stun
    • (50) Stupefy - Chance of Knockback
    • (50) Stupefy - Accuracy/Endurance
    Level 41: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 44: Personal Force Field
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Temp Invulnerability
    • (A) Steadfast Protection - Resistance/+Def 3%
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance
    Level 49: Ninja Run
  17. SonGokuSS3

    Cant log in

    To all the people who are whining about the rest of us wondering what is going on with the game still being down - Get a life!

    The the people running the maintenance - I understand that sometimes this can take longer than expected, but at least update the server status, or do a quick status update that says "Maintenance taking longer tna expected, servers expected to be restored at such and such time." That would go a long way towards fulfilling the expectations of paying customers.
  18. SonGokuSS3

    Cant log in

    If the server maintenence if going to take longer than scheduled, it sucks, but I can accept that it happens. However, not communicating it to us, and having the server status page be over a week out of date, that is not acceptable. They need to get on the ball with this.
  19. Like the title, is there a limit on the number of a particular bonus you can get from IO sets. Not from the same set over and over, I believe the number of times you can do that is 5, but from different sets. I've been working on soft-capping defense on a toon, plaing around in mids, and at a certain point, it won;t count the defense bonus anymore. Is this a problem with mids, or can you only get a certain number of defense bonuses from IOs across the board. Or is is that you can only get a certain percentage of defesne from IOs? If anyone know the answer, I'd appreciate it. Thanks.
  20. This is my first blaster (I mainly play Tankers), and I went with Energy and Mental Manipulation since they fit the concept I wanted. I was hoping that someone could give me a good build, at least something to give me an idea of how to go. My travel power is flight, and I do want invis in this build if at all possible, since it a real asset to a solo blaster in completing missions. Thanks in advance.
  21. [ QUOTE ]

    While I am bullet proof and hard to cut / punch i feel like I am wearing wet tissue vs anything else.

    [/ QUOTE ]

    Amen brother. Invuln and Fire tanks are in desperate need of fixing, and so much else is too. Everyone bombard the devs, don't just take the attitude of "They won't do anything, why bother", really let them know what you think. Tell them you want to feel like a hero again. This game is money driven, make no mistake, and if enough of us voice our opinions, changes will occur.