Snow Globe

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  1. Quote:
    Originally Posted by Turgenev View Post
    The level of poor sportsmanship is rooted in the players, not the people.
    I think I need a translation of this sentence. It doesn't make sense.

    Quote:
    Originally Posted by Turgenev View Post
    Are you honestly trying to convince people here that, given a team of level-headed, happy-go-lucky players, a Master run will eventually turn them into the people you seem to eternally get stuck running Master runs with?
    I've had good teams, I've had lousy teams, and teams in the middle. I know at least one player that went from "I want to help" to "I am never running another Master STF again". Rather heatedly, I might add.

    Quote:
    Originally Posted by Turgenev View Post
    Your experiences don't mesh with mine.
    Well, we agree on something at least.

    Quote:
    Originally Posted by Turgenev View Post
    Our Master runs have been rather lovely honestly. Sure, we fail. So what? We finish the job, think about where we goofed up, and try again the next week. If we win, WOOT!

    If we can have a grand old time with each other, but your groups can't, then the fault isn't with the Master design, because it would be a universal (or near enough) issue.
    I didn't say it was a universal issue. I seldom make absolute comments because I'm old enough to know better. The exceptions tend to be against very foolish ideas or when I've observed the behaviour in question. I did say that the system as designed "from my point of view, they promote..." the bad behaviour.

    Quote:
    Originally Posted by Turgenev View Post
    The fault would therefore lie with the people. That's why I'm inviting you to check it out elsewhere.
    I might take you up on the offer sometime, I do have characters spread out over all the US servers. But I am unlikely to do server transfers due to several factors (cash, SG commitments, the ability to keep a character's name, etc.).

    Quote:
    Originally Posted by Turgenev View Post
    And despite your little drama explosion (you know, where you went NEVAR in two inch letters)
    Well, it is nice to know that how much I feel about that subject was crystal clear.

    Quote:
    Originally Posted by Turgenev View Post
    I wasn't suggesting that you transfer to get a badge; I suggested that you transfer to see a group of normal people work hard to get Master and still have a good time with it. That's what positive people do: Invite others to participate positively.
    I've tried that.

    Quote:
    Originally Posted by Turgenev View Post
    Not an elitist thing: Just honesty. Things are not as bad as you make them to be.
    Maybe, but they are also not as rosy as you make them out to be either. The truth is likely that the master runs are in between and depend on several factors that neither of us have control over.
  2. Quote:
    Originally Posted by DarkGob View Post
    I think the lesson here is that you should find people to play with who aren't jerks. Same as in real life.
    ...
    My point is this -- you are being silly.
    It literally has gotten to the point that this friend in question is being called names and publicly at that because the person has been on so many attempts in the last few months. I'm not being silly about this. The level of poor sportsmanship that these badges bring out is just wrong for the game.

    Yeah, you shouldn't play with jerks. On the flip side is that these badges are pretty much designed to bring out that kind of attitude.
  3. Quote:
    Originally Posted by VexXxa View Post
    Awww...thanks peeps!
    For my birthday, I wished for a nice set of WHIPS! And my wish CAME TRUE! w00t!!
    I hope you had a great birthday, VexXxa! You truly deserve it!
  4. Quote:
    Originally Posted by Turgenev View Post
    Play on a server with a nicer, more emotionally stable population like Freedom.
    Server transfers should NEVER be the solution to any problem the game has with teaming. To say it should be is completely wrong and is missing the point.

    Quote:
    Originally Posted by Turgenev View Post
    The behaviors you post as case-in-point for your experience don't mesh the proven experiences with the circles I'm involved with (and my involvement with them is quite loose).
    And I've heard (and witnessed) the exact opposite a few times I've been to every single server. While I agree that every server might have a group that is willing to help, I don't think you can say that the majority of the time. It really revolves around a lot of factors like time on, server in question, and random chance.
  5. Quote:
    Originally Posted by Exxar View Post
    So I downloaded the I17 map pack and installed it over the previous one. Still the same old maps though. I deleted all of the map files and started the game without them, only to see the same old maps again, even though their files were deleted and the game restarted. After that, I installed the new map pack again and verified all of the game files before launching, still nothing, getting the same old pre-I17 maps. I have no idea how to proceed further.

    Has anyone been having similar problems, and does anyone have any idea what am I doing wrong?
    Quote:
    Originally Posted by Snow Globe View Post
    Only two things I can think of is that you are installing the maps to the wrong directory or you are running Vista/Windows 7 and need to run the program (map pack) as an admin.

    Which directory do you have City of Heroes in?
    Quote:
    Originally Posted by Exxar View Post
    Got Win XP, installing in the right directory. Checked many, many times. C:\Games\City of Heroes, if it's of any value. Have C:\Games\CoHtest too, but wasn't touching that one at all.

    EDIT: European installer, for what it's worth.
    Quote:
    Originally Posted by Snow Globe View Post
    Check if there is a C:\Program Files\City of Heroes\Data directory. I know it isn't in your CoH directory, but it might have got confused. If that directory does exist, copy it to your actual game folder.
    Quote:
    Originally Posted by Exxar View Post
    Erm, I do have a C:\Program Files\City of Heroes\Data, and that's where I've put the new map files (\textures\maps and vmaps). C:\Program Files\City of Heroes is where my game is.
    Ok, first you say that installing, uninstalling, and then reinstalling doesn't do anything.

    When you responded to my question of where you had the game, you said:
    Quote:
    C:\Games\City of Heroes
    Now you are saying that it is:
    Quote:
    C:\Program Files\City of Heroes
    So which is it?
  6. Quote:
    Originally Posted by SaintNicster View Post
    Have there been people that have tried to get the badge since i17 came out? Just curious. >.>
    You know all the comments Nericus has been posting above? I've gotten worse in game for asking, and I really can't say that I blame anyone for the response.
  7. Quote:
    Originally Posted by Exxar View Post
    Got Win XP, installing in the right directory. Checked many, many times. C:\Games\City of Heroes, if it's of any value. Have C:\Games\CoHtest too, but wasn't touching that one at all.
    Check if there is a C:\Program Files\City of Heroes\Data directory. I know it isn't in your CoH directory, but it might have got confused. If that directory does exist, copy it to your actual game folder.
  8. Snow Globe

    Seriously?

    Quote:
    Originally Posted by Obsidius View Post
    The More You Know!™
    What, there is a G.I. Joe MMO coming out?
  9. Quote:
    Originally Posted by Exxar View Post
    So I downloaded the I17 map pack and installed it over the previous one. Still the same old maps though. I deleted all of the map files and started the game without them, only to see the same old maps again, even though their files were deleted and the game restarted. After that, I installed the new map pack again and verified all of the game files before launching, still nothing, getting the same old pre-I17 maps. I have no idea how to proceed further.

    Has anyone been having similar problems, and does anyone have any idea what am I doing wrong?
    Only two things I can think of is that you are installing the maps to the wrong directory or you are running Vista/Windows 7 and need to run the program (map pack) as an admin.

    Which directory do you have City of Heroes in?
  10. Quote:
    Originally Posted by NetMinder View Post
    And what's wrong with Mo badges? Challenges are fun.
    From another post of mine:
    Quote:
    Originally Posted by Snow Globe View Post
    A few days ago I had two people in the closed beta thread tell me that the Mo badges build community.

    From my point of view, they promote:
    • IO snobbery. If you don't have a pile of set bonuses, you are deemed somehow less of a player and are less likely to find a Mo team.
      • Sub-category is lack of Purple or PVPIO slotting.
    • Blaming people on the team for the least little mistakes.
    • Hurt feelings from those that are either blamed or who doesn't have a right build.
    • AT snobs (I've heard "we don't want any blasters on this attempt" and that is just one AT that suffers from shunning.)
    • An "Us vs Them" mentality when it comes to badges. <-This is NOT good for the community as a whole.
    I suspect that when the Incarnates system comes in that you'll be less likely to be admitted to a Mo team if you are not an Incarnate.

    Then there is the problem of creating a team. Most people are interested in quick merits. This means speed runs of ITFs, LGTF (the irony here is thick), even speed Positrons (the flashback version is going to get its merit rewards nerfed to nothingness, as I know people are already saying that they'll do them under 90 minutes), and others.
    I was told by a mutual friend that one of my friends was so harassed on a public channel recently that they shut the game down and hid for a few days because of yet another failed Master of Statesman TF. Is this the behaviour that the developers want to promote?

    These badges DO NOT promote community building. Fundamentally, if a badge breaks community in a Massively Multiplayer Game, then it is acting against the developers, not for them. The developers, in order to make money, need to do everything they can to build communities in the game.
  11. Quote:
    Originally Posted by Wanted_NA View Post
    Personally, I would LOVE to see a "Master of" badge for every TF/SF that exists in the game (Master of Shard TFs? Whoa!! THAT Would be freakin' BORING). And then maybe some accolade for collecting them all.
    Corrected that for you. The only challenging Task Forces are the 45-50 range, and the Shards aren't particularly challenging, just long, drawn out, and boring.
  12. This:
    Quote:
    Originally Posted by Nericus View Post
    I would rather fight an army of Kronos Titans with my squishiest character stipped of all IO's and debuffed then see a new Master badge added.
    And this:
    Quote:
    Originally Posted by starphoenix View Post
    We need another Mo badge as much as we need to join servers with Champions Online.
    Mirror my opinions. I'd still try to get them, but I wouldn't consider it "fun".
  13. Quote:
    Originally Posted by Master-Blade View Post
    After the first day of i17 play, Master-Blade is up to 766! I still have the last part of the new Positron to go.

    (In all fairness, I still have 1-8 Times the Victor, so Badgehunter-wise I'm really only at 758. This character will cap at 767-8=759 with the current available badges and my current Veteran Status)
    I'm at 768, without the 1-9 times the Victor.

    http://cit.cohtitan.com/character/727
    http://www.badge-hunter.com/view_player.php?id=148
  14. Well, as of an hour ago, my main badge collector is at 768 badges. Vet badges over 60 months, Bug Hunter, and Passport not collected.

    The only thing I've yet to try to get blue side is to see if the Master of Lady Gray is actually live.
  15. Quote:
    Originally Posted by Commander View Post
    Oh... ok. My bad. Apparently it's okay to dive and chat about what you see in the files, rather than post a photo from an open test server of "someone" with the badge.
    And when did I do that? All my talk about the subject was from speculation from War Witch's comments about something hidden, and her alluding to the RWZ. Well, that and a guess as to what the developers might do in terms of badges.
  16. Quote:
    Originally Posted by Astrolynx View Post
    Basically, the badge is "were you there or not". The debate is that if it should be based on if "you the character" were there, or "you the player" were there.
    I see it as a player (out of character) action, so it should be global.

    Quote:
    Originally Posted by postname View Post
    The vet badges indicate player longevity. Anniversary badges indicate toon longevity.
    Only if you want it to. However the badge is awarded for out of character actions, in this case logging in during a specific time frame. This is different than the Vet Rewards which are given out just by continued subscription.

    Quote:
    Originally Posted by postname View Post
    The two badges sort of overlap, but, if they're tracking player longevity and toon longevity, then that difference should stay in place.
    What they are tracking is what system was in place when the badge was introduced. The anniversary badges were meant to be a reward for the player participating in the game during the anniversary time. They didn't have the technology to have one character earn a badge then award the same badge globally to other characters. This created the player delusion that these badges were a sign of character creation. That is putting the cart well before the horse.

    It has only been in the last year that the tech has arrived to award a badge globally from a single character's actions. The problem, it seems, is that they have to figure out a way to bridge the two awarding mechanisms (Anniversary badges award one way, Global AE badges award another).

    Quote:
    Originally Posted by postname View Post
    Or get rid of the anniversary badges altogether and just use vet badges. Or tie vet rewards to the toon, not the account.
    So, throw the baby out with the bathwater?

    Quote:
    Originally Posted by postname View Post
    Is the thread still out there, where the original discussion took place?
    Multiple threads of this topic have been eaten by the forum monster when it got hungry.
  17. Quote:
    Originally Posted by Commander View Post
    Because I found it on test, legit rather than how you all did?
    Did you see it on a player? Did you earn the badge by running the TF?

    As stated, Positron has several badges that players cannot earn. Did you not notice in your picture that he also has the 1,250 badges badge? It is the one slightly under the MoLady Gray badge. He also has both both mayhem & safeguard badges in that picture.

    And yeah, we've been discussing MoLG for a couple weeks now, even before open beta.
  18. Quote:
    Originally Posted by Energizing_Ion View Post
    Just a side question. I've never installed any map packs before...is there a way to 'un-install' the map pack? From what I gather this map pack just places new img files in the coh directory....so really no software to un-install from Add/Remove Programs....but was curious. I would most likely get rid of the map pack once I get the shiny badges
    Delete the two following folders:
    City of Heroes\data\texture_library\MAPS
    City of Heroes\data\texture_library\V_MAPS
  19. Quote:
    Originally Posted by IanTheM1 View Post
    Well that cat's finally out of the bag.
    Yup, sadly.
  20. Snow Globe

    The 600 Club!

    Quote:
    Originally Posted by Kheldarn View Post
    Huzzah!! With my last Day Job Badge that I just earned, I've hit exactly 600 Badges on my main!!
    Congrats, Kheld!
  21. Snow Globe

    Woohoo!

    Quote:
    Originally Posted by Lothic View Post
    Bug Hunter:

    As I've always said I'd have no problem at all with Bug Hunter if it was a badge that was awarded by fixed objective requirements that were NOT dependant on human intervention.
    I agree with you.

    Quote:
    Originally Posted by Lothic View Post
    Something like Beef's idea of "finding 10 legit bugs that are fixed" might be pretty hard to track like Snow Globe mentioned, but that would be infinitely perferable to having a badge totally dependant on the whims of the Devs.
    While I did point out that it would be pretty hard to do, I also agree that whim should be taken completely out of the picture.

    Quote:
    Originally Posted by Lothic View Post
    I don't care how benelovent or "fair" the Devs might be - having ANY badge based purely on human decree is fundamentally flawed and rife with favoritism intentional or otherwise.



    Quote:
    Originally Posted by Lothic View Post
    in Leandro's particular case that he does spend a lot of time and effort in this game's closed betas
    I've spent a lot of time and effort both in and out of closed betas. The exploit that I mention in the first post of this thread has been on the LIVE servers for over a year. Sometimes it is harder to do than others, but it is still there.

    Besides, just like the Developer's Choice badges, getting rewarded for finding bugs in a closed beta smacks of having a reward (exclusive badge) on top of a reward (access to closed beta).
  22. Quote:
    Originally Posted by Defcon_Kid View Post
    if it's true that the soon-to-be-old Posi tf version will be available through Ouroboros
    I can answer this question with a "yes, it is available through flashback and gives 40 reward merits."
  23. Quote:
    Originally Posted by Zloth View Post
    They've done this kind of thing before, actually.
    Yeah, and usually they tell people before they do it. They usually restore it too. I hope that is the case this time, as I had 2 SGs from CoV beta with the 36 million prestige bases I was using for reference for my live base construction.

    Quote:
    Originally Posted by Zloth View Post
    It lets them see lots of characters from before the patch log in. If there's something buggy or slow in the update-from-I16 routines then this should catch the problem. (Heaven only knows how they can fix it before Wednesday, though.)
    They also generally tell the players this so that they can test said procedure.

    I should also note I was testing an arc with one of the test characters that is now gone.
  24. Quote:
    Originally Posted by BlueBattler View Post
    Is there a particular day or time where you can get on a Mothership Raid?

    I want to get the Vanguard outfit for my Empath/Psi Defender, and he's just not making a lot of progress in the Vanguard missions.
    They tend to form at random when there is enough interest. You could always ask on Triumph Watch 2.0 or other channel.
  25. Snow Globe

    Toxic Tarantuals

    Quote:
    Originally Posted by Chaos_String View Post
    Quite a few of them in the Mender Silos TF also, which you can start without needing a team.

    Edit: I see now someone already mentioned MSTF.
    Actually I was referring to the Master of Statesman TF, which tend to run often just trying to get the <censored> badge. Two birds, one stone thing.