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Quote:This page has all the information you need:Thanks for the info.. as i should have guessed that, i suppose.
On a related note, been also trying to look up other accomplishment badge missions up in the Ouroboros, but as i haven't been able to pick up some of them would it be assumable that those missions too are located within the contact arcs instead of being listed as individual missions?
http://paragonwiki.com/wiki/Villain_Merit_Rewards#Flashback_System -
Quote:Everything I post, unless I back it up with quotes from a reliable source, is naturally my opinion. I've made no effort to say otherwise.But, that's all it is. Your opinion. It is no more or less valid than anyone else's.
I've asked Silas this, now I'm asking you: People are saying that I'm glossing over and ignoring the good points, but can you in all seriousness say the reverse isn't true as well?Quote:Other player's opinions are different, based on their own experiences. You can't dismiss those experiences, no matter how convenient it is, by claiming lack of experience, or that the person has simply "forgotten" their bad experiences. That's just being intellectually lazy. Obviously, my opinion is completely contrary to your own.
Okay, I'm not allowed to say it is community breaking, but the reverse can be true? Isn't that a bit of a double standard?Quote:I think the Master badges are great for community building. I've made a whole slew of friends in-game that I would never have had the opportunity to, if it wasn't for the Master runs on my server. And so have many others..
Edit:
In order to move this along, I will freely admit that because of past experiences I am biased against these badges. -
Pros:
- It's a badge.
- Challenging in ways other tasks are not.
- The slightest error nullifies the entire effort.
- Random happenstance can nullify the entire effort.
- Some of the AVs in question can literally 1-shot a Stone Armor Tank while in Granite Armor let alone any other character.
- Lag deaths.
Pro:Quote:You want to discuss the positive and/or negative behaviours associated with this badge and having or not having it?
- When they succeed, people are happy.
- When they fail: complaints, shunning, and name calling can happen.
- Some Archetypes are excluded from Master runs: Blasters, Peacebringers, and non-purpled Warshades on MSTF, Stalkers on LRSF.
- Some powersets are deemed "less worthy" to be on Master runs: Fire Tanks on MSTF, for instance.
Is telling the people that have had bad experiences to "suck it up", "you are taking it too seriously", or that they are "too worked up" over the badges really helping the situation? From my perspective, it doesn't help.
From this thread we can determine that there are people that have had good experiences and bad experiences with these badges. -
I'm glad that someone is experiencing fun with these badges, however it is NOT universal.
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Quote:I'm happy for you if you haven't seen those actions, but I suspect that you might not be remembering fully. If your experience is one of more inclusion, then great. However I think you might have forgotten times when it did happen because it doesn't happen often to you.Really? I haven't, eh? And you know this, how? Unless I'm just massively confused, I'm pretty sure Protector is a low-pop server. I'm also relatively certain I've been on successful (and failed) runs of every Master TF in the game multiple times.
I'm beginning to think that Triumph is either the smallest or one of the bottom in terms of population of the US servers. I have been on "good" failed Master runs, but overwhelmingly it is a bad experience. I have the blue side Master of badges on one character. It took about a month for 6 dedicated players + a couple pick ups meeting weekly to get the MoSTF badge.
I personally rarely die on these attempts, but it has happened.
Triumph has a Master of channel, it has under 30 people and it has been dead for 6 months, if not longer.
Just like you are dismissive of others witnessing the following:Quote:Or is it simply that since my experience (and others apparently) contradicts your own, that it must be wrong and therefore dismissed?
I have. Multiple times. More times than I can count. Yet you seem perfectly ready to dismiss that because you haven't experienced it.Quote:Wow.. All I can say after reading through the previous posts, is that I have never seen any of the negative behavior mentioned in this thread during any Master run.
*Never seen anyone excluded because of their AT, powersets, or not being IO'd.
*Never seen anyone get mocked or harassed because of a death.
*Never been on one that 'needed' the mythical perfect team, or wouldn't start without a Stone tank/brute or any other AT.
Who is being dismissive now?Quote:Simply repeating something over & over again, doesn't make it correct. It's nothing more than your opinion based on your own anecdotal experience, which is vastly different from my own.
Snubbing players because they don't have the "right build" isn't community breaking? Forming Master of teams saying that "No blasters allowed" isn't community breaking? Having a group saying "we have the badge but we're not willing to help you because you are a jynx" isn't community breaking? Name calling isn't community breaking?Quote:Snow Globe, I get that you've had bad experiences with these badges and that's unfortunate.
Still, it's neither accurate nor reasonable to broadly label them as "community breaking".
Shunning isn't being inclusive by definition. I could bring out dozens more examples, but it seems that people don't want a discussion.
Yet it is okay to dismiss what I've seen in game as the result of Master runs gone bad?Quote:If there was someone making inaccurate and misleading broad statements about how fantastic the Mo badges are, I'd be calling them on that too.
Edit:
You call this thread an example of community building? People have given reasons why they don't like the badges, yet are being told "oh develop a thicker skin" or "I've never seen this". -
I've explained what I have actually witnessed. If you or people you know haven't seen those reactions, then great for you.
I'm tired of trying to explain the actions of the idiots that make getting these badges the worst part of the game. Suffice it to say that I am relating actual observed behavior and that is why I hate these badges. -
Quote:You haven't tried enough "Master of" runs on a low pop server.Wow.. All I can say after reading through the previous posts, is that I have never seen any of the negative behavior mentioned in this thread during any Master run.
*Never seen anyone excluded because of their AT, powersets, or not being IO'd.
*Never seen anyone get mocked or harassed because of a death.
*Never been on one that 'needed' the mythical perfect team, or wouldn't start without a Stone tank/brute or any other AT.
I'm just going to repeat what I've been saying for the last couple months.
From my point of view, they promote:
- IO snobbery. If you don't have a pile of set bonuses, you are deemed somehow less of a player and are less likely to find a Mo team.
- Sub-category is lack of Purple or PVPIO slotting.
- Blaming people on the team for the least little mistakes.
- Hurt feelings from those that are either blamed or who doesn't have a right build.
- AT snobs (I've heard "we don't want any blasters on this attempt" and that is just one AT that suffers from shunning.)
- An "Us vs Them" mentality when it comes to badges. <-This is NOT good for the community as a whole.
Then there is the problem of creating a team. Most people are interested in quick merits. This means speed runs of ITFs, LGTF (the irony here is thick), even speed Positrons (the flashback version is going to get its merit rewards nerfed to nothingness, as I know people are already saying that they'll do them under 90 minutes), and others
I was told by a mutual friend that one of my friends was so harassed on a public channel recently that they shut the game down and hid for a few days because of yet another failed Master of Statesman TF. Is this the behaviour that the developers want to promote?
These badges DO NOT promote community building. Fundamentally, if a badge breaks community in a Massively Multiplayer Game, then it is acting against the developers, not for them. The developers, in order to make money, need to do everything they can to build communities in the game. - IO snobbery. If you don't have a pile of set bonuses, you are deemed somehow less of a player and are less likely to find a Mo team.
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Quote:While I don't like the fact that the badge was added to the game, I am sort of (ie not very) glad that it is now known that the badge actually exists.That is my icon for the Mystic Fortune Buff Power.
And to the smarta$$ who left me negative feedback about me letting everyone know the MoLGTF badge is active. You left a comment of:
"how many people had to help so you could cheese this?"
To answer this question since you can hide behind a wall and not be known, apparently 7 other people had to join me so I could cheese it. Whatever the hell that means.
However, I don't think that whoever neg-repped you took a glance at your picture. It clearly shows a full team... -
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Quote:I just tried it as I wrote it above and it worked. I also tried unselecting chat then pressing the "/" key, which started the chat line.
Have you redefined the slash key? Go to Options->Keymapping scroll down to the chat section, check the "Start Chat (Include Keypress)" has "Forward Slash" as one of the two keys bound to it.Quote:A. never redefined the slash key, but I'll certainly take a look to double check.
B. not looking at this for me, but trying to help OP.


Having the forward slash bound to start chat and include keypress does exactly that: starts the chat with "/". I have no idea why the semi-colon is also defaulted to this, but meh.
As far as helping the OP:
I ran into that around Issue 16, and spent a bit trying to work around the problem.
I actually have a single G-Key bound to the following actions:
/chatload[enter]
/wdwload[enter]
/bindload[enter]
/optionload[enter]
There is a 0.5 second delay after the "/" and a 1 second delay after each line. I call it my "settings loader".
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Quote:I just tried it as I wrote it above and it worked. I also tried unselecting chat then pressing the "/" key, which started the chat line.Hm.. tried that on my g15 and it didn't work quite that way.
Have you redefined the slash key? Go to Options->Keymapping scroll down to the chat section, check the "Start Chat (Include Keypress)" has "Forward Slash" as one of the two keys bound to it. -
Quote:Insert a 0.5 second pause after "/".I'm currently using a "text block" rather than a recorded macro. If I recall, adding an "enter" at the beginning didn't fix the problem... but let me try again.
EDIT: my macro is now:[enter] send "channel" -[$name, $level]-
It opens chat, but doesn't put anything on the chat line.
If I put the "/" back in it, so it is [enter] /send "channel" -[$name, $level]-
It makes no difference
<event type="keydown" keyname="SLASH"/>
<event type="keyup" keyname="SLASH"/>
<event type="delay" delay="500"/>
<event type="keydown" keyname="S"/>
<event type="keyup" keyname="S"/>
<event type="keydown" keyname="E"/>
<event type="keyup" keyname="E"/>
<event type="keydown" keyname="N"/>
<event type="keyup" keyname="N"/>
<event type="keydown" keyname="D"/>
<event type="keyup" keyname="D"/>
<event type="keydown" keyname="SPACEBAR"/>
<event type="keyup" keyname="SPACEBAR"/>
And so on. -
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Quote:Sad, isn't it?I find it funny that we have to tell everyone to stay at the door nowadays. It's so overly done that we have to actually specify we're not ghosting TFs in TW, and suddenly our full team is gone. Everyone automatically assumes that unless someone says otherwise, we're ghosting everything.
I like choice and this new channel provides it. -
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I see you don't play with a few of the late night regulars enough. They may not say it, just leave the rest of the team at the door while a few players are nearly at the end of the mission.
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You might want to contact both @Taryn and @Sayaki as I know that they are both looking for that badge.
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Quote:Oh joyJust to let you all know...
Master Of Lady Grey Task Force
It was completed today at 12:30am - 05-17-10
So it can be done, best wishes to all who attmept it.
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Quote:Magenta, while I sometimes like joining a speed TF, I too prefer to plow through TFs instead of skipping large portions. Good luck on the new channel, and I'd be interested in joining it.I believe you are missing the word "not" before "Speed TFs." Also you might need to look again, so I quoted what I wrote. I said that I'm in the middle in terms of Speed vs Plow, but prefer plow TFs. I tend to die less on plow TFs.Quote:No one is forcing you to join the channel. Only that this is a channel for people interested in Speed TFs.
Quote:Magenta Bolt mentioned this Channel for those that are interested and no offense Snow Globe not everyone follows you or cares what you hate or late.
We prefer to make our own judgments using our own free will and right of choice to join a channel or not.
Sorry this is not a channel you can be a dictator of.The very last thing I want is to be a mod on another channel. Don't get me wrong, I look forward to participating in this new channel, I just don't want the responsibility to moderate it.Quote:I know there's some people who don't like Snow, but come on, he just wanted to join the channel, not be a mod of it. Don't be so harsh.
Yeah. And I don't think that is in any way wrong. If I thought it was wrong, I'd have never not run so many back to back plow ITFs during that last double XP weekend (ok, I was aiming for the last Inf badge, but still I think I ran it 10-12 times over 4 days on one character all plow).Quote:I can understand that Mylia & Snow. Sometimes I don't mind stealthing certain things like if somebody needs to leave. Majority of the time I want to play the game, and to me that's fighting through missions and not waiting at the door.
I'm also wishing the new channel luck, because as we've all seen on TW 2.0 that Triumph likes its drama. I think that trying to build a community for this is a great idea. -
Magenta, while I sometimes like joining a speed TF, I too prefer to plow through TFs instead of skipping large portions. Good luck on the new channel, and I'd be interested in joining it.
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Quote:Why don't you wait until either GR Open Beta or GR to go live to try features before you make suggestions for it?I really wonder if some of you are simply reacting to the term "consequences." Would it stop the knee jerk reaction if I retitled the thread Going Rogue Branching Options?
Thus doubling the workload of the powers team. Which means less new things.Quote:Switching sides will allow you to choose an alternate set of stats for your character, those that wish to just port over the exact same AT over to the other side can still do so.
This alternate set of stats will buff one aspect of your AT, for example base damage, but weaken another aspect, for example base hit points.
These alternate stat changes are reversible, either by completing some objectives similar to a respec trial or simply by employing the same mechanic that made 2nd builds possible.
As others have suggested, you might want to try a different combination of power sets with one of the 10 existing Archetypes and Kheldians and Arachnos Widows/Soldiers. -
Quote:Sweet! just found and killed her/it, i did it 5 minutes before the server shut down on virtue,Gangsta probably did and was blocked by the login server...Quote:When you got her you should have set a clock to 45 minutes and scoured the lake then.
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