Snow Globe

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  1. Quote:
    Originally Posted by graystar_blaster View Post
    got it last night


    we chose to go slow and confuse the EBs in misson 2 worked great

    made it super easy
    Slower but, yeah, super easy. 1 Hour 44 minutes. Thanks for having me along Graystar!
  2. Snow Globe

    Hi gang!

    Thanks for stopping in to say hi!
  3. Snow Globe

    Mlgsf

    Quote:
    Originally Posted by graystar_blaster View Post
    It will be around sunday after 7pm est. Please post if you have any problems with this time
    This still on? I'll wait in game.
  4. Quote:
    Originally Posted by Bill Z Bubba View Post
    I use popup blockers to stop them while browsing. I don't want to see them in game. Especially during combat.
    This pretty much sums up my feelings over this whole mess. Well that and feeling that painful things should happen to the person that told Castle to put the prompt back after a lot of threads requesting that it be removed in the first place.
  5. Happy Birthday! I hope things go well at the border.
  6. Quote:
    Originally Posted by Solistion View Post
    1. Fighting on the move mechanics - Not sure how impossible this would be but the ability to fight and move i have come to see is a real deciding factor for some, if the move roots them in place no matter how amazing the power is, people will overlook it.
    Given that we have travel suppression to prevent "jousting", I'm not sure if this would be met with approval from the developers.
  7. Quote:
    Originally Posted by Carnifax_NA View Post
    I thought PBs got Flight automatically and Group Fly at 10 ?
    Flight at creation. Hover at level 10.
  8. Snow Globe

    Mlgsf

    Quote:
    Originally Posted by TamakiRevolution View Post
    Someone can take mah spot. Got the badge tonight on my stalker :P
    Grats!
  9. Quote:
    Originally Posted by Castle View Post
    That's for the UI team to decide, not me. In any case, that particular task is not one that I can undertake, so telling me doesn't really help beyond my passing it along to the powers that be.
    Aw. The players were ready with their torches & pitchforks to "storm the Castle". Please let the UI team know that the prompt is a right pain in the butt to players, okay, thanks.
  10. Quote:
    Originally Posted by Red Valkyrja View Post
    I thought he was drinking a Guinness...?
    I'll be very glad when I get my new prescription next week.
  11. Quote:
    Originally Posted by Garrott View Post
    Has anyone setup a way to track what recipes and salvage they have on each character so they can look at it outside of the game?

    Something like a database?

    If so is there a way to pull that data from the game? Similiar to HeroStats (I haven't used but I know it does lots of tracking of items).

    It is just always painful trying to remember if you have a piece of salvage or a recipe on a character if you do not play them all the time.
    1) No. Except for some excel sheets.

    2) Not that I'm aware of.

    3) Nothing like herostats (which can track what drops but not your inventory) for inventory that I am aware of.
  12. Quote:
    Originally Posted by GenericGlobal View Post
    I found the easy and sure way to always get Fake Nemesis to farm is from Serpent Drummer's story arc(RWZ contact),2nd mission. If XP doesn't matter and you want to kill them a lot faster,flag for no bosses and you can kill them as Lt's,which will still count towards the badge count. Resetting it over and over again,its only a little bit of time you're zipping to looking for them each time and it goes by pretty fast solo too.
    Actually the fastest is have someone with the Nemesis Rex mini-arc (not available via Flashback) with the rescue hostages from Nemesis. There are 20-25 Fakes (Nemesis?, Nemesis Rex) with a team of 8 (or a difficulty slider set to a full team). It is a train mission so anyone can get to the mission quickly, with SSK and the mission holder level 50, the team can stomp on the bosses fairly quickly. The mission itself has a maximum level of 46, but can be had sooner.

    If you have the right conditions (someone having the mission after they've outlevelled it), it can be done in 30 minutes from no badge progress.
  13. Snow Globe

    H versus V

    Quote:
    Originally Posted by Blondeshell View Post
    Though it'd be nice if it was implemented for GR
    Yes, it would be.
  14. Quote:
    Originally Posted by Forbin_Project View Post
    Time to let this go, and stop beating up on the guy.
    I agree with the drinking squirrel.
  15. Snow Globe

    H versus V

    Quote:
    Originally Posted by Fleeting Whisper View Post
    I thought we could do inspirations now?
    No.
  16. Quote:
    Originally Posted by Quantumizer View Post
    I'm thinking a few extra hp would be nice, so I've got my sights set on the Freedom Phalanx accolade. Where can I find scads of Fake Nemesis to help me get that Unveiler badge? Thanks.
    Fire Base Zulu. Point X-Ray is a good place to start.
    Maxwell Christopher's arcs. <-Some really juicy missions.
    Peregrine Island around the main Island.
    RWZ, and RWZ Missions.
    Ouroborus TFs.
  17. Snow Globe

    Mlgsf

    Quote:
    Originally Posted by graystar_blaster View Post
    It will be around sunday after 7pm est.
    Sounds good.

    Quote:
    Originally Posted by graystar_blaster View Post
    also its a master run for badgers please be prepared for a death or 2. In it to win it, and expect a crappy death on the way.
    Like always.

    Quote:
    Originally Posted by graystar_blaster View Post
    (after this run id be happy to help anyone else on their badges with my trollers/permdoms)
    After I get it on my Ill/Emp, I'd be happy to bring my Ice/FF controller (more hard controls).
  18. Snow Globe

    Mlgsf

    Quote:
    Originally Posted by graystar_blaster View Post
    I think we need to see whos coming and what there bringing.

    1) blaster(me)
    2) Otello(mm or brute or fender)
    3) possibly justaris
    4) possibly mintmiki
    5)
    6)
    7)
    8)


    Also i think we should take our time forming the right team. As most badgers on tri may need time to see this post and reply.

    so its looking like sunday...


    the reason for a master run now is because its there and its hard. Also it gets it out of the way when all the new shineys come out
    Time?

    I'd be willing to try. I'd be bringing a Illusion/Empathy Controller, so not much in the way of hard controls though.
  19. Quote:
    Originally Posted by SaintNicster View Post
    I am curious as to reasons for using one site over the other. I figure part of it is a community aspect, but I still don't know.
    <shrug> I use both.
  20. Quote:
    Originally Posted by Judgement_Dave View Post
    But I've not seen any comment from them about effectively starting a second stream of rewards from a more recent startpoint (as I interpret the OP's second suggestion).
    Nope, still without merit as it causes double the work for the developers. Vet rewards are scheduled to at least 96 months (I'll be getting that in 2013). So the developers would have to start making a second set of rewards for no other purpose than to be redundant with the current Veteran Rewards. After a certain amount of time, we would hear yet another group complaining that they are not getting the same rewards.

    To top everything off, we already get new costume options and additional content as a part of our subscription: They are called "Issues". We just got one in April, and we will get another, even if we don't buy Going Rogue. Issue 18 will provide free content, just like Issue 6 provided free stuff even if the player didn't buy CoV. What will that content be? The developers are keeping quiet, but I'm sure that it will be there.
  21. Quote:
    Originally Posted by GATE-keeper View Post
    tl;dr - does a toon have to be in the mission map when the AV is defeated to get credit towards the Dimensional Warder badge?
    Yes, just like any other defeat badge, you have to be in the same zone.
  22. Quote:
    Originally Posted by Beef_Cake View Post
    Well the problem with that is, we would have to share information between both sites and work out the differences before that would work. It would most likely be too much work, and by the time we did do all the work, people would have already had their characters verified
    I'm talking about an SQL export/import of characters, global names, and their verified collected badges. That should be a less difficult operation than a "merger".
  23. Quote:
    Originally Posted by Beef_Cake View Post
    Good point. I don't know honestly, I will think of something

    I'm just trying to avoid meeting in game, mainly for the GR part hen it goes live, to sit there and look at over 1000 badge and check on the site is going to be real time consuming.
    Just thinking out loud, but is there any way for Badge Hunter and CIT to "share" data? Even on a temporary basis?

    I know the ideal would have been the City Vault, but that seems doomed for the present.
  24. Quote:
    Originally Posted by BashfulBanshee View Post
    Yeah never did read any of those. Seems to me I enjoyed one of the books about some kind of a detective though. Don't recall much about it though. Hopefully someone can refresh my memory.
    "Dirk Gently's Holistic Detective Agency" and "The Long Dark Tea-Time of the Soul".