Snow Globe

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  1. Quote:
    Originally Posted by Aisynia View Post
    Hopefully there's an alternate animation for Aid Self.
    According to Zwillinger, no. They aren't looking into alternate animations at this point.
  2. Woot! Customize all power pools & patron pools with Issue 24 launch!

    Hasten & travel powers with minimal effects!



    Edit:
    Quote:
    Originally Posted by Hit Streak View Post
    You can watch this morning's Coffee Talk in all its glory here:

    http://www.twitch.tv/paragonstudios/b/325355186
  3. Quote:
    Originally Posted by Pauper View Post
    Because if you make it a policy that anything given out as an 'exclusive' will only be temporarily exclusive and will eventually be generally available, then you lower the draw of the exclusive item.
    And they are making exactly how much money from something that costs nothing to produce after the contest/event/promotion is over. They are saying "no" to revenue. They give away a couple hundred codes and then sell several thousand of the same items. Does it cost any more capital to produce the thousand codes? No.

    There is literally zero production cost for something that can make the company money beyond the promotion period. In fact, because of the giveaways, they get further advertising for the item so people can buy the items.

    Quote:
    Originally Posted by Pauper View Post
    "Oh, they're giving away Kirby Dots on Twitter? Meh, I'll just wait until they show up as part of a costume pack or in Astral Christy's store."
    You really don't get it do you? A costume pack = $ for Paragon Studios. They wouldn't be an in-game unlock.

    Quote:
    Originally Posted by Pauper View Post
    "Oh, they're giving a free powerset unlock to everyone who goes to HeroCON? I'll just buy the powerset -- it'll be cheaper than trying to get to California."
    That would cost them far more of their loyal fan base than they could ever hope to get back with any promotion. They do that, and they might as well find new jobs because they wouldn't have any subscriber base.

    Quote:
    Originally Posted by Pauper View Post
    A certain proportion of your customer base wants to feel special, to have stuff that other characters don't have, or that only a few other characters have.
    There is a term for those people: Poor winners.

    Quote:
    Originally Posted by Wikipedia
    A bad winner acts in a shallow fashion after their victory, such as gloating about his or her win, rubbing the win in the face of opponents, and lowering the opponent's self-esteem by constantly reminding them of how "poorly" they performed in comparison (even if they competed well).
    As you can see, the definition fits.

    I asked this question of the community team before in this very thread:
    Quote:
    Originally Posted by Snow Globe View Post
    But here is what we're telling you: That if you run these contests (whether Super Packs, special editions, conventions, or social media contests they all involve the same principle), let people buy the items at a later date. This same refrain gets repeated over and over again. You satisfy the players that get it first for a time, you satisfy players that are willing to wait, and you can possibly get some money too.

    About the only people that would be upset over that would be those that like lording the exclusives over others. Is that really the type of customer you want to foster?
    As you can see, I already recognized the jerks that would complain that someone else had to pay for something they got for free. Then again, this is one of the reasons casual people still avoid PVP to this day.

    Quote:
    Originally Posted by Pauper View Post
    Exclusive promotions allow you to do that and drive traffic to things you really want driven.
    No, promotions that use permanently exclusive items annoy the people paying their salaries. That is the bottom line. You don't deliberately annoy your loyal customers to the point where they cease to be customers.
  4. Quote:
    Originally Posted by Black Pebble View Post
    I do understand that there are still those of you having difficulties logging in through the website, I'm actually one of those.
    Well, I'm glad I'm not alone. However that doesn't exactly make me feel any better given the other NCsoft/NCsoft Austin decisions (Paragon Points/Paragon Reward Tokens/Server Transfer Tokens awarding haphazardly).

    Quote:
    Originally Posted by Black Pebble View Post
    The reality is at that this is an ongoing initiative and resolving it quickly is not likely.
    You really don't want me reading between those lines.
  5. Quote:
    Originally Posted by Agent White View Post
    Actually I think it also increases the number of mooks fought in between stages, but that's pretty minor.
    Not really. I've noticed only one difference on both completely successful or where 2/4 have failed their roles for the heist

    Cutscene -> preform roles -> 20 thugs -> AV -> cutscene -> preform roles -> 20 thugs -> AV -> Special AV.

    If you didn't do well, you might not get the last AV.
  6. Quote:
    Originally Posted by gec72 View Post
    Does this mean that individual team members can fail their tasks (making it harder for the rest of the team)?
    They can fail their tasks in the heist, but all that means is that you don't get that badge during that run.
  7. How to disable NCsoft's launcher from using Pando if you aren't using Aion or Lineage:
    Quote:
    Originally Posted by Snow Globe View Post
    Quote:
    Originally Posted by Snow Globe View Post
    Actually, seeing that I can set the launcher to exit after launching the game, I'd be happier (not completely happy, an opt-out would make me completely happy about it).
    Opt-out mechanism:
    Editing the games.xml file in the NCSoft\Launcher\Config\Default folder with a text editor and replace all
    Quote:
    <P2P>true</P2P>
    and change them to
    Quote:
    <P2P>false</P2P>
    Save the file.

    If you are playing AION, Torrents already available from other players, search the AION forums.
  8. Every browser I've used has failed to log into the site. Again, I can log in to the account in-game, so I know I'm using the correct account & password.
  9. As in your other post, you are suffering from too many $$.

    You use $$ to separate commands, but you aren't putting anything beyond the last $$.

    /bind F5 "cce 4 CCFeatherspin"

    And because you've used smart quotes in your post, if someone copied your binds they would get errors. The F1-F5 are normally bound to inspirations... Just saying.
  10. Yeah, the last two $$ in the original post are not needed.

    /bind Enter "afk Typing$$startchat"
  11. Quote:
    Originally Posted by Simian_Stalker View Post
    Is this possible or is it on the development roadmap?
    It is so far "off the radar" as to be in another galaxy... in a different dimension.
  12. Quote:
    Originally Posted by Texas Justice View Post
    Try disabling all of your extensions in Firefox and see if you can get access to the site.

    Some people were reporting problems with extensions keeping them out.

    If nothing else, it's worth a try.
    I tried disabling all my chrome extensions. No dice. It is as if the website version has incorrectly lost my account info while it is still available in-game.
  13. Quote:
    Originally Posted by Mantic View Post
    You and your friends must have very good internet service, or don't deal with the Paragon Market via the game interface much. Being on Satellite internet service I find the Paragon Market incredibly sluggish. Loading the interface can take five minutes on it's own. Loading times locating and moving a single item item through the cart can eat ten to fifteen minutes.
    I am fortunate enough to have a decent connection, my friend doesn't all the time and he suggested it. Some nights he logs in and logs right back out because the game is unplayable.

    Quote:
    Originally Posted by Mantic View Post
    Aside from that, it is merely a dummy client -- it does not auto-refresh in any way that would alert users to time limited changes on the market. Nor should it!
    The market interface is a simple web client. It makes a call to a specific set of pages located on the NCsoft server. How do I know this? During the Issue 21 open beta people were able to surf to google with the market window. I wasn't in the closed beta, but I expect it was possible there too.

    As to auto refresh, I know it doesn't. You'd have to close the window and reopen it. Then again, that suggestion relied on the fact that it didn't refresh. A player couldn't just keep refreshing in-game and stumble on the secret sale item. As to limiting the time, I know that is already a function of the market. We've had how many time limited sales since last September?

    Quote:
    Originally Posted by Mantic View Post
    The Paragon Market, unlike the game, does not pull resources from the local drive but from a remote site (I can see this because, being tightly metered on this internet service, I watch my bandwidth usage constantly with NetBalancer).
    Yes, that goes along with the fact that the market window is a simple web client. I'm not sure what that has to do with your point though.

    Quote:
    Originally Posted by Mantic View Post
    That may be the very cause of current sluggishness, as that data does not appear to be cached. A sensible decision, I think, given the problems most web browsers seem to have with caching and memory bloat.
    Again, your point?

    Quote:
    Originally Posted by Mantic View Post
    Interacting with the Paragon Market also sends a boatload of data back upstream, which is even more of a bottleneck on some internet services. No idea what all that data is.
    Because it is a web page that requires a lot of confirmation that you should be allowed to access the market. It also doesn't cache the banners so that would be even more data needing to be sent.

    Quote:
    Originally Posted by Mantic View Post
    Before you argue those points, citing your web-development expertise again, bear in mind: every programmer does things differently. It should not astonish you so that things are not done the way you would do them. Instead of reasoning based on your experiences elsewhere, look at what is actually happening with the game client.
    I've been programming since elementary school. I started programming in 1981. I think I'm more than qualified to make a judgement call on programming.

    Quote:
    Originally Posted by SmegHead View Post
    Next time think this through. Let the people that are willing to jump through the twitter hoop do so and get it for free, but tell us it will be available immediately after the promotion for a fee. You'll avoid a lot of rage and still have the promo time.
    Quote:
    Originally Posted by Slazenger View Post
    Am I the only one that looked at this comp/giveaway and just thought this was way too much effort to bother with?
    Yes. I instantly grokked how much work the current change would do. I also understood what this would do to future contests of this type: completely kill any community team motivation to do them.

    I think the community team took the wrong thing away from this thread. The core over the dissatisfaction over this (and any other) contest is the non-limited exclusivity.

    Someone at Paragon Studios loves to have exclusive content. This clearly shows in their willingness to continually annoy their customers with open-ended exclusives. Their customers have repeatedly given feedback since the CoH CE that they are annoyed with open-ended exclusives. All I have to do is take a look back at the Wal-Mart deal with the Good vs Evil edition. What a <censored>-storm that was.

    This applies to all of the following (but not limited to them):
    • Collector Edition bonuses
    • Tier 9 Paragon Rewards
    • Super Packs
    • Social Media Promotions
    • Themed Packs

    [Edit]

    What should be done about this? Permanent exclusives should not exist in the game. Every exclusive item should come with the provision that the item will be exclusive for a limited time and will be available on the market later. Wasn't the main selling point of CoH: Freedom that players have a choice? Permanent exclusives limit that choice.

    [/Edit]

    Had this been in place, the first-come, only-served nature of the Twitter giveaway would be a non-issue. As it stands with the current situation, nobody really wins. More to the point, everyone loses. The players lose out on future cool items like the auras. The community team loses time to do more giveaways and future opportunities for contests like this.

    Tl;DR summation:

    If the company wants exclusives as incentives, they should use them. However those exclusives should come with a built-in expiry date that is shared. After the expiry date, they should be widely available and not limited any more.
  14. Quote:
    Originally Posted by Aura_Familia View Post
    The web team sucks or is nearly non-existant. That's the reason they don't have the tech. Not hard to understand.
    Not what I was saying. The web team for Paragon Studios is non-existent, yes. I was talking about their market, which their market provider should have, you know, provided.

    Quote:
    Originally Posted by Aura_Familia View Post
    And your solution doesn't NOT make more people happy based on the part I bolded. Your solution would be worse than what they are doing now, IMO.
    It would be better than 20 one-shot codes thrown out like chum. It would be less labor intensive than the current solution, and the community team can be on during different times.

    Quote:
    Originally Posted by Aura_Familia View Post
    EDIT: A lot more people can log into social media at the times they do this (at work) than can log into the game (again at work).
    I know that, but with a mix of times, there should be times when people aren't working.
  15. Quote:
    Originally Posted by Golden Girl View Post
    You should only do this type of giveaway when the item is exclusive - for something that can be bought in the market or earned in game, just go back to the orignal way of doing it.
    Erm, yeah... you can't get this aura on the market.

    Quote:
    Originally Posted by TheJazMan View Post
    Sounds pretty labor intensive for you guys. Why not just post codes for a limited time?
    They can't... They don't have the tech, apparently. Yeah, I don't get that either.

    Quote:
    Originally Posted by Snow Globe View Post
    I really wish I could help you (100% serious here). Given the response, I would guess that you have a lot of followers on twitter (great!).
    Okay, after discussing the situation with friends, here is an alternate method that is less labor intensive:
    • Put the item on the market, for 0 points and for 5-10 minutes from the announcement.
    • Do NOT put it in an obvious place like "paragon picks", or at least not on the front page.
    • Announce the surprise item "sale" on Twitter.
    This has many benefits:
    • Far less labor intensive for the community team.
    • No need to worry about player region.
    • Utilize existing store functions that I know you have access to.
    • Many happy customers.
    • Only 1 code per game account.
    • No resale of codes.
    It also has a couple drawbacks:
    • Players can stumble upon the market item without going to the social network.
    • Word of mouth may let the item go to people that don't go to the network.
    • It doesn't get people to create a twitter account to follow you, but then again, neither did the screenshot of the codes.
    • People at work during the contest times can't log into the game (okay, most people working these times can't).
    If you've talked about this already, sorry. I'm just trying to help make more people happy, including the Community Team.
  16. Quote:
    Originally Posted by Zwillinger View Post
    Significantly more work. This has become an all day endeavour for both Hit Streak and I.
    I really wish I could help you (100% serious here). Given the response, I would guess that you have a lot of followers on twitter (great!).
  17. Not that I know of. You only need to have your alignment confirmed for Alignment rewards.

    You do need to do the new WST and get the bonus once on a character, then every other time that week on that character you are supposed to get assist badge credit.
  18. Nope, IE not working either, but IE 9 is giving me an error:

    Quote:
    Webpage error details

    User Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; Trident/5.0; SLCC1; .NET CLR 2.0.50727; Media Center PC 5.0; Tablet PC 2.0; .NET CLR 3.5.30729; .NET CLR 3.0.30729; .NET4.0C)
    Timestamp: Fri, 13 Jul 2012 21:48:30 UTC


    Message: The value of the property 'ioGetBlackbox' is null or undefined, not a Function object
    Line: 105
    Char: 3
    Code: 0
    URI: https://login.ncsoft.com/login/login
  19. I'm wondering if you could provide an option to log into our existing account and then migrate that to the new system while getting the extra information that you want.
  20. Well, they seem to be aware there is a problem for some users:
    Quote:
    Originally Posted by Zwillinger View Post
    Since you're the only one who has the code, you can always wait for the Account Center to be working properly again .

    I know, it's not RIGHT NAU, but the code won't expire anytime soon .

    (Re: the Account Center, we still have no ETA on the login working again.)
    I mainly use Google Chrome these days and I'm not getting a warning unless I try to go to secure.plaync.com

    Do any of you have Aion or Lineage accounts? I don't.
  21. Quote:
    Originally Posted by TonyV View Post
    You would have to create new ones and hope your isn't taken. It's a good point, I'm going to add that to my list o' things to consider, possibly setting up some kind of reserved name system where for a month or so, you can't use any existing Titan usernames, and then they'd be released for anyone.

    One thing I would do is have an appeal system where if you think that someone registered a name to impersonate you, we'd look into it and if we determine that they did, we would take it away from them. Of course, if they're using it legitimately and just happened to get it first, we probably wouldn't. Details to be worked out...
    I'm a bit confused here... Why would I need to create a new account when I already have both an email & username on my account? (And I just checked my Titan Key settings).

    Forcing players to re-register and then go through and reset all their info seems to be a bit backward when you already have the information.
  22. Just tried again... Still not accepting it on the website.
  23. Oh, it has been applied. I just wanted to make sure people knew so they didn't freak out as much as I did when I couldn't access the account.
  24. Zwillinger, there is one other potential problem springing up here that you NEED to be aware of:

    Website access to Master Account broken.

    I cannot get into the account via the website, only in-game.