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Posts
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Joined
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I still cant get the copy tool to port over my Blaster to test. The 2 builds I have there are missing a lot of stuff. I even deleted all but 2 spots I had on test and nothing had been imported as of about midnight central time last night.
I would gladly fight you on live but then you cant use your dupped purples (noob)
My build on test is missing 5 PBAoE purples, 5 Crushing Impacts and 1 Targeted AoE purple. I hope my live build gets sent over to test today. -
I'll be around tonight for sem fights and this coming weekend will be one of the few I get to spend playing so feel free to gimme a shout.
Im gonna try to rebuild I Trow Fire on Test but I am perfectly happy using my Live version for any fights concerning the ladder matches. -
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Vego fight my Ice/Storm this weekend he needs like 3 more IOs
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Rikti: Not sure I will be around this weekend but if I am I will give you a yell.
Cinder: Cook me some roflcakes and sausage and my purps are yours -
If anyone is looking for matches hit me up on live @Vego or @Vego2
I started this thing way back with little Blaster experience, a semi IO'd, no accolade having Blaster but have since purpled it out and gotten almost all the accolades(damn Illusionist pets) -
Damn I didnt report my loss to the MM i fought. I left to go out of town the next morning and just got back.
Ill have to take care of it once I get home tonight. -
Sorry to see you go.
Cricket better have some big feet to fill your shoes. -
Hey Foley,
Quick question, have you or anyone you know tried the SF without lvl 50s on the team. Since the minimum is 45lvl, an entire team of lvl 45s wouldnt stand a chance in hell against +9 heroes.
Just wondering. -
Great guide but you stated Caltrops doesnt have -fly/-jump but it does. I does however have to hit with at least 1 tick of damage for the -jump/-fly to take effect. Once the target takes the 1st tick of damage and until they stop taking damage from the caltrops they cannot jump or fly.
But good job and very detailed explanations. -
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Much congrats, guys! That's damned impressive!
1 question: Did you all get the Annihilator badge for the (I think) 3rd mission and Master of Olympus for killing the Kronos?
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Master of Olympus yes and Im not sure about the Annihilator though. Cant recall it getting it. -
Dont be. It was worth it. Gives me a good test run for my sg. Plus with life insurance and in mission 1/2 debt it wasnt over 200,000. Debt just earns money and prest.
I enjoyed the hell out of it all. After Statesman hit me for 2400+ with energy transfer the 1st time, I expected a few deaths. Besides if no one woulds died, Inspiration woulda had something dumb to say... wait nevermind he always has something dumb to say. -
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Congratz!
It's a shame the game is presently designed for the Team Corrupter victory
I'd like to see someone win the SF with a fairly even distribution of all ATs. As long as buffs and debuffs stack to the ceiling or the floor, no other AT brings more to the table than a corrupter.
Cheers,
SUN
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Yeah I tried it with them the night before and the team blew through to the last mission without a hitch. Despair replaced my spot on last nights run and they got the job done. Just goes to show you what 1 more corruptor adds to the team.
GJ all. Damn proud of you guys an gals. -
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Ok, quick run down:
The AV / Player bonus only applies if your Fury is 80% or more. That's the point where diminishing returns sets in, and this allows you to get to max rage easier. That's not exactly what we wanted, nor is it exactly what you folks were told. I'm sorry for that. I'm uncertain at this time what can be done to improve how this works, but I'll be exploring possibilities.
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I was alot happier with "Its broke" -
That response has actually made me feel better about it versus one with all kinda mumbo jumbo about %'s and stats.
Not sure why but it does. -
This Saturday in Sharkhead, I had just filled up on the usual insp from my contact. I was on a team with just 1 MM and the mission door was about 220yds from my contact. All of the sudden, BAMM!! the MM dropped like a ton of bricks. The culprit was the scrapyard monster. We all know, if you have ever seen it, that he likes to have around 50+ guys walkin with him.
Seeing as how my normal insp tray gets 5 greens/blues/lucks I decided to eat a few lucks and hurl a rock at the monster. So here he comes and all his friends. All his friends were -1 to me SS/EA so i knew that even with them -1 to me the sheer amount of guys attacking me will kill me.
So I decided to pull him the 200yds to my contact. I maintained 4 lucks at all times and wasnt gettin hit except from the demolitionist fire and a pot shot here and there(5% chance to get hit adds up when you have 60 guys attacking you---note: the monster doesnt follow the 17 mob aggro limit.
Anyway, I am fightin this monster dead in front of my store for insp. I'd buy as needed and take a few seconds to eat about 15-20 reds as they wore off. I wasnt payin much attention to the fury bar because i knew it would be high and all the reds I was eatin kinda made me forget about it to be honest.
All the beatin i was doing dropped him to about 65-70% health. So I glanced up at my fury bar and it was maxxed out BUT as soon as i stopped attacking it dropped to .9 and after a few seconds of continous attacks it would hit 1.0 for a second then back to .9
So it can be reached but only for a split second. Now Im not sure it can accomplished easily any other way. like i said the monster doesnt fall into the 17 or so max agro limit. If you attack the monster, his friends attack u. Givin the fact that it took nearly 50 guys beatin on me+ the monster+ my attack chain to hit 1.0 for a second or two, my suggestion is to just be happy with .9 and consider that maxxed out.