Slaunyeh

Legend
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  1. Quote:
    Originally Posted by Golden Girl View Post
    There are no civillians in Nova Praetoria when the Magisterium Trial takes place - the content that leads up to it describes how the civilians all fled once we trashed the loyalist thought police in the MoM Trial - without any Seers to control them, the people apprently decided that the "utopia" of Nova Praetoria wasn't actually that much fun to live in
    More resistance lies. Or, are you admitting to be guilty of herding civilians into the waiting arms of the Devouring Earth? That's low, even for a primal. The Great Leader will drive you out of Praetoria and restore peace and prosperity to the lands you have ruined, villain!
  2. Quote:
    Originally Posted by Roderick View Post
    So... you're saying that Loyalists will like what they see?

    No righteous defender of mankind would enjoy seeing the destruction and the civilian casualties caused by rabid primal invaders.

    Though what my recent elbow injury has to do with this injustice, I cannot say.
  3. Quote:
    Originally Posted by Roderick View Post
    The first children of Zeus sprung, fully formed, from a cut in his forehead. Why do you think Statesman - the Incarnate of Zeus - wears the front-only helmet? It's a contraceptive.
    ...I don't think I want this zeus helmet, after all.
  4. I hope we get to play Rikti on Rikti Earth being invaded by Nemesis automatons.
  5. Slaunyeh

    Endless War

    Quote:
    Originally Posted by Golden Girl View Post
    I think you'll find that we can, and do

    That's one of the things that makes the Praetorian storyline so fulfilling and fun - it's a ginormous 1-50 arc, with a clear begnning, middle and end.
    Humanity will never cower before your lies. The Great Leader will see us through this time of senseless aggression from our primitive inter-dimensional cousins. He will soothe your anger, and bring you into the warm light that is Praetoria.

    Just you wait and see.
  6. Quote:
    Originally Posted by Golden Girl View Post
    Im wearing spandex, not leather

    Or were you referring to the gold stars?
    I am referring to the black cape. You know, the superhero equivalent of the black hat. Also, you are standing in the rubble of Nova Praetoria. Not exactly subtle.

    I hope you feel good about destroying humanity's last beacon of hope in the multiverse.

    Fiend.

  7. Quote:
    Originally Posted by Golden Girl View Post
    You've not tried the new Incarnate arc or the Magisterium Trial in the I23 beta yet, have you?

    I won't give away any details, but I will say that of the 2 sides in GR, one of them ends I23 in a better position than the other
    The so-called "beta server" is clearly a Resistance lie, meant to weaken our resolve against inter-dimensional assassins eager to destroy the last hope for mankind.

    We see your vile propaganda for what it is: the vanguard for the Coming Storm!

    Quote:
    Originally Posted by Golden Girl View Post
    There are some semi-spoiler-ish pictures here from the end of the Trial:

    http://boards.cityofheroes.com/showp...6&postcount=80
    You even dress like a villain. C'mon, you're not even trying!
  8. Quote:
    Originally Posted by Golden Girl View Post
    They're also dirty villains
    Your face is a dirty villain. I'll have you know, my Crab Spider has his armour thoroughly cleaned at least daily. You wouldn't believe how much gunk get into the gears when you are out there, bringing deceit and injustice to the masses. Crushing hope is hard work!
  9. Speaking of the anniversary address, what the heck does "post-Tyrant Praetoria" mean?? Please don't tell me something happens to The Great Leader. We would be lost without His leadership!
  10. Quote:
    Originally Posted by Zombie Man View Post
    It turns out the Battalion is just a galaxy-to-galaxy salesman.
    I bet the Battalion is an entire race of Statesmen. They originated on Statesman Earth, and have slowly been taking over the multiverse.
  11. Some of the pieces still need textures added though. Looking forward to seeing the set when it's done!
  12. Quote:
    Originally Posted by rian_frostdrake View Post
    will check to see if we have distressingly small racial selection, loot based character customization options, no viable martial artist path and a specific, limited sci-fi setting.
    So... yes?
  13. Does this mean we're now "that laser-sword MMO" that GG keeps making snide remarks about?
  14. Quote:
    Originally Posted by Diggis View Post
    Wasn't there a confirmation of Jon's mother in one of the stories. I want to say is was when Davos was in White Harbour, but I don't remember the details.
    There has been at least three instances of "confirmation" (that I remember): Ned telling (or suggesting) her identity to Robert. Lord Iforgethisname telling Arya when she's with the Brotherhood. And Davos being told while at the Three Sisters.

    Not all of these stories agree, however, so, take them with a wheelbarrow of salt. Especially if someone did work actively to make up a cover story.
  15. An episode without ridiculous amounts of pr0n. Hurray!
  16. Quote:
    Originally Posted by Golden Girl View Post
    Internment camps, branding, tagging, and a DNA database.
    We'll make a loyalist of you, yet.
  17. Quote:
    Originally Posted by later_k View Post
    Problem people are always using broadcast and local chat to spam the start zone and any other zone they feel like hanging out in .
    There, fixed it for you. I think, what you consider the "roleplayer" problem, is really an "other people" problem. The solution should be simple: single-player games are notoriously free of people who are not you, bothering you with their not-you'ness spam.
  18. Slaunyeh

    Endless War

    Quote:
    Originally Posted by Premonitions View Post
    It doesn't have to be incarnate stuff.
    If they want you to realistically challenge Recluse and his organisation, it can't be a story that ends somewhere before level 20. If they want the rest of the game to still make sense, it probably shouldn't end before the late 40s, either.
  19. Quote:
    Originally Posted by Golden Girl View Post
    Don't get too hopeful just yet
    To quote the Rogue Island Times: "Hope Ends For Many"
  20. How much are those double xp boosters, anyway?
  21. Quote:
    Originally Posted by Samuel_Tow View Post
    To give a little bit more context, it's not just Praxis that has a problem with this. Let me give you a VERY brief summary of off-the-top-of-my-head villains of mine for whom money doesn't work:
    Of the 30+ active villains I have on virtue, I don't think it works for any of them. And even if there is one or two who might just be greedy buggers, why squabble over petty cash when I can knock over a bank any time I like?

    When the difference between hero and villain dialogue boils down to adding the sentence "...I will pay you" as motivation, it's just lazy (or worse, ignorant) writing. No, I'm not going to rescue your cat from a tree just because you wave a 20 in my face. That's what Hero Corps is for.

    (I might, however, set fire to you, your cat, and the tree, just for asking )
  22. Quote:
    Originally Posted by poptart_fairy1 View Post
    By giving a vague 'resources' objective it allows a lot of freedom to the player without compromising the structure of the mission. You can't expect total freedom in an MMO like this, it simply wouldn't work.
    What's funny is, we're actually all agreeing. Yes, a vague objective/motivation would give a lot of freedom to the player. However, money isn't a vague objective. It's an incredible specific objective, that all but eliminates character freedom. It forces you to playing a greedy character who is only motivated by money. You don't have to play Sam's goddess to find this very limiting.
  23. Quote:
    Originally Posted by poptart_fairy1 View Post
    A vague goal, 'money' or 'resources' is perfectly workable I think. Nobody in their right mind is going to take all story arcs at face value.
    In a game that doesn't actually have or use money, a goal to earn money isn't just vague. It's downright silly. Sure, I can knock over a bank because that's what low level villains do. But if I steal the dagger of Ereshkigal, I really don't need the game to tell me that I'm going to sell it.
  24. Quote:
    Originally Posted by poptart_fairy1 View Post
    At which point the complaints would do a 180 and flip over to 'the villain experience has no overall aim you're just killing time'. Lets not kid ourselves here.
    If they like not being paid in non-existing currencies so much, they can go play rogues. I hear those guys are even more not-money grubbing than villains.
  25. Quote:
    Originally Posted by Samuel_Tow View Post
    Unless I look where I'm going. If we're going off the Recluse's Victory model, then villains winning will turn the location into a rat hole. So if I'm on a hero and I'm in this rat hole, then others' actions very much do affect me.
    Sam. Really. This is like complaining that you can't do missions in IP when Lusca is there, because then the harbour looks different. Or refusing to play when it's night time in Paragon City because the buildings have a slightly different hue.

    C'mon. This is a theoretical exercise, you're free to imagine that the changes would be on a level that doesn't make you want to dig your eyes out with a spoon. Or, I suppose, you can just assume the worst.