SinergyX_EU

Renowned
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  1. Quote:
    Originally Posted by Atomic_Toy_Guy View Post
    Its amazing that Devices users have been so beaten down over the years that they don't even bother testing it when its on test. I know I didn't, because I am sure my pessimism already knows the answer. Probably not.
    I tried to copy my archery/dev blaster several times, but i gues the copy tool been down since issue 21 Beta started.

    And i had my priority on stone/MA tank, that jump kick looks just hilarious with a pile of rocks.
  2. Quote:
    Originally Posted by New Dawn View Post
    Yes to both as a Blaster solo, no to both as a MM or as a corrupter/defender when it comes to frequently.
    Detonate on a MM is basicly having a mini nuke. Send in a pet (grant invis), hit the button.. BOOM. They never saw that one comming
  3. Quote:
    Originally Posted by Mint View Post
    Will Merc's get a buff in i21, do they get anything or TA get anything?
    I would like to see them get something.

    I also have from when CoV first came out a bots/poison, will he be any better after i21? He is lvl 38 at the moment.

    I really like playing the mercs/ta right now, but in the back of my mind I kinda feel like im wasting my time if it turnes out that this build just gets weaker as you continue compared to bots and thugs.

    Does TA not debuff as well as traps? From what people are saying on the boards make it seem that way.
    Are you playing my account or something?

    My 2nd MM is actualy a bot/poison, but because of the someone 'single target' focus of poison i gave up the set and went back to my merc/TA.

    Poison gets a nice buff, the poison trap will be the same as /trap (a hold), and all debuffs (envenom and errr.. something) will be minor-AoE's. Main target will get 100% of the debuff, while the mobs around him get 50% of the debuff.

    /Traps lacks the extra slow/immobilise/ranged-hold, but is alot stronger defensive wise. As acid mortar is a targetable mob, NPC's sometimes actualy will attack it, if it draws initial agro. Alike the seeker drones, great for a alpha soaker.

    Quote:
    The only pet set to NOT have an AoE or cone fire attack is Necromancy
    Lich has that cone knockback power, yet he hardly uses is (or it is the imobilize, not sure).

    I felt my mercs becoming weaker past the 30s, though i started to slot them more heavy (achilles heal etc) and have a pretty strong debuff (double -resist), my necro/trap was taking down bosses way way faster (specialy once graveknight goes melee). It has been asked several times to replace the T1 mercs with burst/slug and perhaps beanbag/flametrower/alike, making them more 'inline with AR based theme' and giving them a bit more 'direct damage'. And the medic remains basicly useless, the anti-mez is totaly random, the heal is even worse and his insane urge to run melee range.. sigh.
  4. There is no such thing is 'too much'

    The recharge on several powers is still pretty long, with ice you are just pretty sure you have a -recharge ready at any given moment.

    (i really love /time)
  5. Isnt it quite odd that a set that gives you a second change (fire, dark, WP) is not allowed to use this? Roleplay wise it still makes sence.

    Back to dark, rely on your healing _alot_. As long its hit, its even better then fire armor healing, as long you can pay the endurance. Fire melee? Bad choice imho. You want survive, you pick a survival set. Ice with ice patch, aoe sleep and a hold has huge survivability, but also SS and even DM have a great way of staying on the 'alive' side.

    I do like the idea of the SG though, sadly i am kinda suicidal, or just a highly experienced hospital-teleport-tester.
  6. Quote:
    Originally Posted by Atomic_Toy_Guy View Post
    Did anyone find out if it can be cast from Hover?
    I was planning, but just read they werent doing lvl bumps anymore so its a plain gues how it works now.
  7. I have a 600KB/ish uploadspeed, i could zip up the folder at put it somewhere? Though the server would be EU located, unlikely it will give any speed for you US people.

    Edit, i dont have any host available that can hold 3GB of data Did you run the launcher as admin?
  8. SinergyX_EU

    Returning to CoH

    Quote:
    Originally Posted by Luna de Nocturne View Post
    Some of the servers used to be considered East Coast/West Coast Servers based on where they server physically was. But they have all been moved to Texas. Freedom is busy all day because of the size of our population, but there is a noticeable increase in players being on during the evening hours (say East Coast 7pm to 11pm).

    Welcome back!
    Freedom (along with some on virtue) also holds a great number of EU players, so even in the morning at my timezone (wich is like 4am US side?) there are people around.

    I quite like it there

    Once you settle in, Pocket D for the trials, Atlas for AE, /help for random chat (its funny) and Boomtown if you want to be alone for a while :P
  9. You guys are using the old CoH patcher or the new launcher? Normaly i was always the slow one on the old CoH patcher (specialy US one), but the launcher (EU zone selected) is pweeeheeeheetty fast.
  10. To be expected

    Then again, Barca vs Milan was pretty funny
  11. Amazing, someone else picking Merc/TA.

    From day 1 CoV started, i've played a merc/TA, it was not untill later that i noticed my damage was far far far from bots or necro.

    TA partly has a right to be the 'underrated' set, but only because of borked game mechanics, not what the set actualy offers. Both sonic Arrow (aoe -res) as oilpatch-arrow still make the pet's AI totaly borked. From random running from the patch (wich never got fixed) to become completely uncontrolable (though this was worse then it is now).

    The set itself is pretty nice, though lack of healing and the suicidal medic, its not the most easiest/efficient to play. The -res is pretty strong, glue arrow and ice arrow are working nicely, the only odd 2 are Flashbang arrow (does a -hit, but seems to not always work) and EMP arrow. This last one is very very strong (alike the EMP from epic blaster) but it puts your recovery to -100% for 10seconds or so.

    Mercs itself, though i must note i am pretty fed up with them already, are pretty much the underperforming set of all MM pets. Although Ninja's defense is borked, their damage and utility makes up for it. Mercs rely only on DoT's, from burst to mini-fullauto, making this highly annoying when a mob is defeated and they are still standing their emptying their clips. The seals (spec ops?) have the most terrible utility, though flash/stun/imobilise is good, the recharge of these powers are insane. Also they have stealth ability.. untill today i still doing know why (they random pop in and pop out). Commando is ok, its basicly a AR blaster (with very annoying grenade), though sources once said it could also summon a turret, i never seen him do this. LRM missile is 99% of the time used at the wrong moment, same for full-auto (all mobs, he wont use. last mob, he pops FA).

    Bots/traps i give my vote, bots are lovely, they heal, u can repair, they bubble (and u bubble), traps got lovely debuffs and soakers (seeker drones).

    Thugs/thermal is somewhat odd, as said. Though if you just face +1/+2 max, its a very very effective set, Brute gets lovely resistance and Forge, while having AoE healing and single target healing. The revive doesnt work on pets though.

    I have a thugs/pain, wich is somewhat the same, the slight lack of defense is easily compensated by the healing, though i never fight anything higher then +2.
  12. Quote:
    Originally Posted by mousedroid View Post
    Also, isn't 12 AM to 11 PM twenty three hours? That's a lot longer than nine or ten hours.
    Made a typo there, i normaly talk in 24h time, not that am and pm stuff.

    Should have been 2pm to 11pm, but i just found out CEST is actualy my timezone.

    As for Carni, glad you're still around, not that i would care, but still.
  13. Quote:
    Originally Posted by Shadey_NA View Post
    I would expect MA to hold up very well with SR on tanks too. With a +10 Def in Storm Kick (I think), Cobra Strike for mezing and Dragons Tail for lots of mitigation, it would be very nice primary. Not to mention, it's a classic.
    Its indeed a 10% defense to all (but psi) both typed as positional. Yet as SR hits softcap already and has a insane resist against debuff, i dont think they benefit so greatly from storm kick as other sets might that have a minor hole to softcap.

    Ok, Granite will benefit greatly as it boost your defense over softcap to all types, but serious.. Eagle Claw and Dragon's Tail on a granite.. no, really no.

    (sidenote, the defense cant be stacked like Broadsword or katana versions).
  14. Launcher blowing here at 4.8MB/sec, not that often i see a huge expension going this rapid
  15. SinergyX_EU

    Facts on MARTy

    With the very important one about the person who claims to trigger it:
    http://boards.cityofheroes.com/showt...59#post3870659
    Quote:
    Based on the details provided, we can't even confirm that they were actually triggering the throttle. We will, of course, continue to investigate
    Added that the system should give you a 'combat log' message about MARTy kicking in, unlike the person's screenshot (wich more likely seems bugged).
  16. SinergyX_EU

    Facts on MARTy

    The exact system and method MARTy works, is only known to the devs. This is the case now, this will be the case tomorow.

    Sadly the main topic went into a 'OMG I READ THIS SO ITS TRUE!' topic. Unless i see clear proof of someone doing stuff within proper game mechanics (and ToS) being caugt by MARTy, i will continue to say, it wont affect us at all.
  17. Interesting one, i have to check my blaster who has the cold epic, wich also has a defense and resistance element.
  18. SinergyX_EU

    Tinypic.com

    Tinypic and photobucket bork out pretty often here, i dont really mind why.

    Same goes for all those other 'worldwide free full of advertisment and popup crap' websites.

    On my laptop i just added all those websites to my host file and direct them to my local webserver, instantly giving me a 404. Fast and easy, i dont mind a few missing pictures.
  19. I gave a quick spin to 11.4, though it seems more stable, my framerate dropped massive.

    Sadly i do get crashes, but instead of just CoH not responding, my entire computer locks up. Not sure if i'm more happy about it.
  20. Dude serious, post this in every server forum?

    I just gonna copy 1 of my toons to VIP, easy enough.

    Quote:
    No farming for Inf, Exp, or AE tix.
    Ahh, nothing for me then
  21. Quote:
    Originally Posted by Postagulous View Post
    Ok, I didn't understand and just panicked. So there are rifles in beta, which won't be here tomorrow. So they aren't taking away my AR's guns.
    There are some weird things though, but that might be more related to the test server itself.

    I did for example loose my vanguard gun, wich i unlocked ages ago.This morelikely was some borkup in the accounts.
  22. I skip beam rifle completly, but i go for time manipulation corrupter, defender and MM.

    Then maybe EA scrapper or brute, dark blaster seems nice too.

    But most of all, i just continue what i was doing pre-I21.
  23. Because unstoppable is actualy crap? Thats no rocket science.

    At the end, i care little. I got my incarnate judgement wich is far far superiour to any nuke i have.
  24. 12am untill 11PM, sigh.. Basicly 'yet another' full day downtime, a very slim chance the servers will up and fully running after the maintaince is done.
  25. SinergyX_EU

    ??/Ea

    I'm running a DM/EA on testserver, i love him. All the powers have great synergy on eachother, drain, heal, -tohit +def. Even +recharge works great on drain soul/err the other one. Minor downside, little AoE.