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Posts
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Obviously it's a matter of taste, but I don't find the redraw on pistols to be that annoying. It seems a lot faster than the redraw on AR or archery.
The primary times that I notice redraw on my DP/MM are 1) after using buildup and 2) when I am using some combination of rain of bullets/empty clips/psychic scream as an attack chain. It's not that big a deal in either situation.
I can see how it could be annoying if you were using one of the sets with more melee attacks, though. Too bad they couldn't make some kind of pistol whip hand model and just remove the redraw.
I would go with /mental or /fire if you want more aoe (and more time spent in melee), or /ice or /energy if you want to play at range and in more safety.
Can't recommend /dev because I frankly find the lack of buildup to be sort of crippling in a set that also doesn't have aim. -
I'm not much for RP, but I do enjoy writing concepts. I don't really feel like doing a bunch of cropping, so I'll just copy the bios in.
Overnight:
Hmm, guess the contrast doesn't come through very well. Should be deep red and grey.
Quote:Ever wondered why the Malta Group has no female gunslingers?
Well, you're looking at the reason. I was operative Delta Red 1-2-1, the first, and as far as I know only, woman ever to make Special Qualification Marksman.
Malta's not so bad, you know; not as bad as their rep anyway. I can't understand why people are surprised other governments fund them; not every country is fortunate enough to have Statesman running around wearing its flag.
It's quite a boys' club, though. One of my superiors wasn't great at taking hints, and eventually I had to let him down... forcefully. After that, well, let's just say that a nice, quiet retirement wasn't on the table.
They said I was crazy to put on the cape. But it keeps the lights on, and there aren't exactly a ton of gigs that are a good fit for my skill set.
Besides, I *like* crazy.
Quote:Supers are treated a little differently in Spain. These are the people who gave us Zorro, after all; their heroes can be a bit more reckless, and a pretty smile and a curvy figure will let a villain get away with, if not murder, then at least grand theft. But level six city blocks in a running battle with police, and La Guardia Civil will turn the heat up so high that even la chica del numero uno del fuego en Espana can't stand it.
Overnight, the mutant demonized in the Spanish media as 'La Guerra Nuclearra'Nuclear Warwent from nationally known cult celebrity to wanted criminal. Time for a change of scenery, and the Rogue Isles are the perfect place. -
turns out earth assault still sucks end like nothing else!
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The short answer is no, IO damage bonuses don't matter. Or at least, aren't worth prioritizing over other bonuses.
In the second build, you've nearly doubled your melee defense. What will help you survive and kill the 15 bosses you're standing in the middle of, a meaningful impact on the amount of incoming damage (especially given WP's regen) or a 5% damage bonus that starts looking pretty insignificant compared to the +250 or so percent that you already live at in those situations? That 5% probably doesn't mean that it takes even one fewer footstomp to kill them all off anyway. -
Fire and ice primaries both do what you want. Maybe AR, if you don't mind redraw.
If you don't want to be in melee I like /ice and /energy as secondaries. Energy has melee powers, but it also has a bunch of nice utility stuff. Ice offers soft control. People also like /dev, but personally I can't stand not having buildup. -
You basically described all controllers, at least before they get their pets. Buff your team however you do, then stand back and use your powers on whatever mob seems strategically opportune.
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Quote:Okay, good point. Let me change my definition a little bit.Or black scorpion? He's useless on his own, and too stupid to invent anything. But he stole a suit of powerarmor and forces other scientists who he kidnaps to upgrade it for him.
Maybe if the technology in question is something unique or wildly out of the ordinary, that is what denotes a tech hero. So, Iron Man and War Machine (and Black Scorpion) are tech characters, because they use outlandish tech that's not available to most people. But an SoA or an assault rifle/DP blaster could still be natural, because the technology they're using is pretty run of the mill.
Which still puts Batman in a grey area, but oh well.
edit: also, the fantastic four were all pretty obvious science origins. -
Quote:As if I couldn't throw the same argument right back at you. The entire foundation of what you're saying seems to be that receiving an unsolicited tell is annoying, and that therefore anyone who sends a knowingly unsolicited tell becomes "rude."
Silencer7: You find it very easy to dismiss metaphors and to proclaim that an MMO is a different social space, but I have yet to see you post any reasoning backing up those claims outside of a sense of entitlement. I didn't ask for what you thought, I asked for why you thought it, and I am interested in what you have to say.
The first half of that construction is ridiculous because receiving a tell has none of the social connotations or physical awkwardness of any of the analogies people have tried to use. Receiving a tell doesn't place any burden on you to do anything at all, either literally or in the social context of the game. That is why it is different than, say, a co-worker who you are obligated to act cordially toward inviting themselves along on an outing. -
To me the tech origin has always implied that the character created the technology in question. So Tony Stark is definitely a tech origin hero, but Punisher isn't, even though they both use technology. Batman would still inhabit kind of a grey area, though.
If a character is just using technology that they got from somewhere, I'm a lot more inclined to call them natural origin, particularly if the tech involved is fairly ordinary (as most of the stuff SoAs use supposedly is.) -
I think it's garbage that people who pre-order get a gameplay advantage not given to people who laid the full purchase price months in advance, just because NCSoft inked a promo deal with gamestop.
Yes, it's minor, whatever. I doubt an IO with two enhancement types and a damage proc is ever going to be useless. -
I believe that the chance for incendiary ammo to proc a DoT is the same as the power's chance to knockback without swapping ammo. So, 0% for pistols, 50% for dual wield, 70% for executioner's, etc.
The utility of swap ammo isn't as obvious in the early levels because enemies aren't as resistant and when they are, the difference between incendiary and normal is small. When you get into the 30s though, and you start seeing enemies more and more resistant to lethal (freaks, for example), you'll really appreciate that you're getting ~30% more secondary damage (plus the DoT, which on executioner's shot is considerable) by switching to incendiary. Toxic is useful from time to time, cryo is mostly worthless unless you're fighting masses of CoT demons.
It would be nice if swap ammo converted more of your damage or had some cooler secondary effects, but it's not a bad power as is. I think I took it at 28. -
Quote:Okay, so you came up with one, great. Fortunately we don't have the ability to punch each other through the internet yet, so it's sort of irrelevant.Walking up to some guy and punching them in the face for no reason.
Also, wow, a lot of people around here don't understand similes at all.
Really, this entire conversation turns on the idea that a team is somehow a "private space," which is ridiculous on its face given how the majority of teams form in this game (by public invite to relative strangers.) The only comparison anyone has mentioned that I think even comes close is pickup sports, and there are probably holes to poke in that, too.
I also love this idea that it's always rude to ask for something that hasn't been explicitly offered. -
The answer is, you're barely using IOs. Brutes that are taking on x8/+2 spawns cost hundreds of millions to put together.
I don't play an /invuln so I'm not super confident recommending specific things, but you should be slotting your powers with sets that give you defense and recovery, and your attacks the same way. Don't worry if you haven't slotted as much damage as maybe you would like; rage and your fury bar will more than make up for that, once you have enough end and defense to stay on the move.
You can start by farming larger spawns of even cons, or even -1s. It's much easier for a brute to do that than it is to farm smaller spawns of +2s.
ed: also, drop handclap. For the love of god, drop handclap. -
Cold and munitions are my favorites. Blasters in my opinion don't really have enough health or regen to leverage resistances effectively, at least not compared to defensive shields. In addition to s/l defense, cold also gets snow storm, which is a pretty great debuff at only one slot, a ranged aoe sleep, and a great panic button.
Munitions isn't as strong as cold, but its resist shield is of the free and always on variety, surveillance is a nice debuff, and LRM is really pretty awesome. Additionally if your primary already has a hold, cryo freeze ray is handy. -
Quote:Manners depend completely on context; 'good manners are good manners' is a ridiculous statement. I doubt you can come up with any action (or lack of) at all that isn't alternatively "good" or "bad" depending on the situation or culture.((I stand by my assertion that good manners are good manners, no matter what the context. I'm not saying I always use mine, but it doesn't make it right when I -- or anyone else -- am rude. Still, the analogies are all good analogies. I understand the comparisons, even if you don't. Sure they may stray a bit into hyperbole, but they still convey the ideas very well.))
What people in this thread are doing is trying to draw specious analogies between the real world and a MMO, so that they can modify others' behavior in a way that is preferable to them.
This whole thing about "entering a private space" is a shibboleth, because no one's "entering" a "private space" by sending you a tell. They are asking permission to enter something that can only very tenuously be called a private space. They can't "invite themselves" or even "knock on the window" or whatever other garbage analogies people have come up with. All they can do is ask to be included.
It doesn't matter at all if there is an "implicit invitation" or not to join a team, because this hypothetical person sending you a tell isn't joining the team under their own power. They are asking you whether or not your team is inviting more members.
The reason MMOs are different as a social space ought to be obvious; the entire attraction of playing one is to play with other people. So it makes sense that people assume that other people playing an MMO want to play with other people to (especially in this particular MMO, with its emphasis on team play.) The only way it makes any sense to consider the question "does your team have any more room" rude is if you consider any unsolicited communication rude. And given that MMOs are mostly played by collections of strangers forming ad hoc groups, considering any unsolicited communication rude would leave you feeling very lonely. -
The damage on HoB isn't that variable, really. It kills minions pretty much without fail, and leaves LTs somewhere between
The damage done is variable, but there are so many potential ticks that it winds up being pretty regular. -
Quote:As you may or may not be aware, "rude" depends on the context and what the expectation is in a particular situation. In this particular example, the comparison is nonsensical because sitting in a cab in traffic is a completely different situation than playing a MMO.((I like how people who have no manners on the internet like for us to think they have them in real life too. Good manners is good manners, internet or in person. Rude is rude. The analogies are all valid.
))
And it's not rude to ask someone politely to split a cab anyway. -
First thing I noticed is that you have two -KB uniques. My understanding is that slotting two is sort of useless unless you plan to slot three, since most KB effects in the game are either mag 2 (general enemies) or mag 10 (AVs and some other special situations.) So that's one slot you can free up (maybe it could become some flavor of def/end enhancer in weave.)
Grats on picking up the gladiator's armor unique, by the way. What'd you pay for that one? -
Quote:I like how people are trying to construct all these ridiculous real-world scenarios in an attempt to make receiving a tell a bigger deal than it is. Someone running into traffic to knock on the window of a moving cab is comparable to someone sending you a tell? Really?A group of you and your friends get into a taxi you hired at the end of a good night out. The taxi is just right. Not too full, comfortable and has a good atmosphere.
At every set of lights someone you don't know phones you or knocks on the window and asks if they can get in.
It's not just rude.
It's annoying. I don't know who you are. As far as I am concerned my team has the right amount of people and the right balance for what I want. We do not -need- you. If we did, we'd be sending YOU the tell.
It hasn't happened to me very many times, but I've never been offended by someone asking if they could split the cab. Nor do I think it's rude.
You don't want more people on your team. Awesome, don't invite any more people. If someone sending you an otherwise reasonable tell asking if you have more room is offensive or annoying, you need to grow some thicker skin. -
Quote:I thought that some issues ago the animations were changed to play out within the set animation time of the power? I know that sometimes I'll observe aim shot or executioner's shot register their damage before the animation actually even finishes, because the powers take so long to go off.This is not accurate. If you experience a redraw it directly increases the length the cast time by the amount of time said weapon takes to draw.
Redraw no longer matters if you keep your weapon out, whereas it used to be baked into the power cast times, hence why they all had pauses at the end if the weapons was already out.
If you are actively switching back and forth from drawn to non-draw you will greatly slow down your attacks.
I guess I could be misremembering though. -
If anything they should be merging servers, not creating more low-population environments to play in.
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You can skip powers in any set to take other powers that you want. That doesn't mean that every set should have 2-3 powers that are functionally useless.
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Quote:My personal feeling is that as long as you can live with being in melee, DP probably beats archery. Bullet rain does slightly more native damage than explosive arrow (empty clips and fistful are the same.) Hail of bullets does more damage than RoA, but RoA's up more often, so the comparison there is going to depend a lot on your team and what buffs you have. Most importantly, DP gets to shift some of its damage away from lethal.Ah, I see. It's hard to figure out what's true or not when all I've got to go off of are so many varying opinions!
Even if I were to master swapping ammo at the right times to maximize damage, DP still wouldn't be up there with Fire or Arch? I've liked the idea of Fire so far but after reading this thread the idea of a no-crash nuke seems a lot more efficient in terms of fast paced eight man teaming and getting as much AoE out as possible without having to take breaks between spawns. Inferno is awesome and all, but in terms of damage dished out per mission, I think the end crash and subsequent downtime could really hold a player back.
Honestly though, I've never personally experienced an END crash, so this is purely theorizing on my part based upon what I've either read or seen while researching powers. For all I know, END crashes aren't a big deal at all, and my fear of them is from the over-reaction of others and their tear filled rage threads.
End crashes aren't a huge deal, but they result in lost DPS time. Even on my fire/elec, I wind up losing time to crashes, because I'm out of blues or there's nothing left to use power sink on, or because the inferno recovery debuff keeps me from going full speed even if I can fill my end bar.
Also just in terms of gameplay, I'm much more likely to use a crashless nuke on 4-5 enemies and get the damage out of it than I am to use a long-recharge nuke with a crash. In practice I use RoA and HoB practically on cooldown; with inferno, I pick my spots. -
If you're not using cones as fire/mm, something has gone terribly wrong.
Also redraw times are normalized now, so you'll only have a problem with redraw if you really hate watching the animation. -
Sending somebody a tell asking if you can join their team is nothing at all like knocking on random doors asking for money.