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Posts
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Joined
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Ice/Cold indeed. When I was leveling I had Aid Self which helped, but mostly offense yes. Freeze Ray comes in very handy too. Keep half a spawn held while you burn the rest down. As for bosses once you've fired off your debuffs and an attack chain usually their recharge is so shot they can't do anything but run slooooowly while you kill them.
Good times. -
Quote:Well, while Scientists are definitely an option, in large groups they can be troublesome. My lts were earth/ff and more than 2-3 at a time could break my mez protection and their stacking Dispersion bubbles made them really hard to hit.Nemesis farms arnt the ONLY option...
Theres a scientist farm in GV thats ALOT better then the stacked vengence that accompanies Nemesis'...
I'll agree with this, i've never played a farm dom but i've seen em in action and brutes do kill slightly quicker now.
I have a fire/kin and a ss/sd brute and I can say with absolute certainty that increasing the difficulty will slow you down on both toons...
Your proc's do less dmg, your attacks do less dmg and they have more health...
So...How is it you can kill at the same speed with these extra factors?
The thing that's important to note about Nemesis Vengeance is that it does not grant AoE defense. So whatever AoE you're spamming to wipe out the spawns is going to hit just fine.
The only time the Vengeance is an issue is with 2 spawns close together so you end up with a quadruple or quintuple Vengeance'd Fake. That can get nasty, but happens rarely enough to not be an issue.
The reason my killspeed hardly slows down with +2s is because I'm doing enough damage with my AoEs that I don't need to do another cycle of them regardless of whether the enemies are 50s or 52s. 2-3 Footstomps with Ball Lightning in the mix is enough to wipe out a spawn. Only when you get to +3s do I need up to 4 Footstomps to kill all the mins/lts. -
Quote:Edit: I'm feeling generous so I'll respond properly to this.If you're farming anything higher than lvl 50s, I would question your knowledge of farming mechanics....especially solo. :P
For one, villainside Nemesis farms are really your only option. Unfortunate compared to the hilarious glut of maps you can run heroside, but there it is.
For two, given the PSW changes the best villainside farmer is now unquestionably a brute. This means most farmers will be killing their mans by stomping. Now, with Rage and Fury in the mix, would you like to know what the difference is in how many Footstomps it takes to kill +0s versus +2s? Zero. Armageddon procced minions die in the first, rest of them and lts will be dying in the second and third if you have to. Bosses take the same amount of ST attacks to go down too.
I've timed myself running 8man Villainous and 8man Relentless (this was pre-SRSLY) and the time difference was about two minutes. On a map that was taking about 45 minutes to clear. But the cash difference is significant.
The only reason I ever run on +0 is because I'm feeling lazy and don't want to have to pay the tiniest bit of attention.
Correct me if I'm wrong, but I'm assuming you farm with your firekin thats in your sig? For a Fire/Kin (or a dom, for that matter) the difference in level can make a big difference to killspeed/ease. This is not the case for a brute. If your only expertise is in one specific kind of farming I would suggest you not speak with authority on all kinds. -
Quote:http://en.wikipedia.org/wiki/The_Simple_LifeSo, when does that guy float off the ground, spin his head around, defile himself with a crucifix, and spit green goop on someone? I bet people would pay to see that.
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The Mymydon
Hp:3212
Powers: Willfully Obtuse
Weakness: Politics -
Yeah, its a shame they spawn as 50s. *shrug* I think I read something about TF difficulties being set in a future patch? Maybe that addresses this? This bears investigation.
Edit: ah cheers CL -
That's not exactly your average humming song >.>
Edit: clearly the influence of satanic animayz -
Karaoke is awesome fun (but I will neither confirm nor deny the presence of copious amounts of alcohol), didn't see a panty vending machine though.
Also,. One of my few actually useable pictures that weren't blurry as hell courtesy of jetlag handshakiness.
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It was awesome in main ways. You ever been to Japan, B?
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Right? Bill Murray is a lucky old *******, that's for sure.
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Yeah, as you and Kat have said its a PvP thing, where you would want to keep Thaw/CM on everyone even those with mez prot. But in PvE where you don't need to, I find sometimes its wasting valuable time to do so which could mean someone dying on MoRSF/STF. Or even (less melodramatically) more time to blast/debuff/use other buffs you HAVE to keep up (like the shields/forge).
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I do wonder what was causing it though. My testing seemed to be showing that for +0 and +1 x8 I got almost normal drop rates (15ish versus prei16 20ish) but +2/x8 gave me vastly reduced ones (like 3-5 instead of 20ish)
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The heal is largely rubbish but the +end is quite nice for heavy endurance builds.
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Because there are two sides to every coin. If doing x makes drops terrible, you can probably do the opposite to make them great. Or at least exploitable, like the old issues with the RNG.
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Synapse probably can't say what the bug was because people might be able to exploit the information on Live. Good to know its being handled though, cheers Syn.
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Studly. Thanks Kahlan. It also amuses me you've got BMT in NPC chat
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I've not noticed any more lag than before and I'm on quite possibly the worst rig ever, the slightest thing sets it off. But then again I get weirdness with lag, a lot of times when everyone has been complaining about lag and LCTMs I've not had any, no idea why that is.