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Posts
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Joined
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yeah that is kinda what i thought i just wanted to get a confirmation on that. so ty
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i have heard rumors of new AT's coming out with i19 wether it is regular AT's or an epic AT i have heard rumors about both so i was wondering what was up with it...
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I very much agree especially with a Kheld i understand i dont really play one but i do have one from years ago only lvl 22 and they are difficult to slot i made a build for one that is really good but not to stay off the subject lol... I agree with everyone i mean it doesn't mean we need to 6 slot every power but i mean it would be nice to get maybe 2-3 extra enhancement slots even though it wouldn't happen... Also i have been thinking for awhile they should add in Scythe and/or Quarterstaff powersets for Scrappers, Tanks, Brutes, and Stalkers i mean that more than likely wouldnt happen either but it would be awesome..
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Yeah, I honestly didn't think there would be any extra slots it is just what if people already have the useless powers like TP, hasten, or whatever? I mean it is completely an opinion. Though if people want a new attack power and keep there fitness slotted the way it is how would they slot their new power?
P.S. Hasten isn't useless lmao was just making a point... -
With Issue 19 coming out and the Fitness power set going to be an inherit power and you can still slot all 4 of them would you get extra slots for you powers? Reason i ask is cuz just about 95% if not more of the players have atleast 2-3 powers from fitness slotted with maybe 3-4 slots or so each meaning once they respec their 50'2 with those they have room for different primary, secondary, or travel power sets. So in my opinion and im guessing others would agree that we should get atleast 10 extra enhancement slots for our powers when leveling up but keep each power only being able to put 6 slots in. Especially the epic AT's so that is a good question just wondering what the feedback on this was or what.... Thank you....
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it is just a rough draft lol havent made it yet
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Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
My Scrappers: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Swipe -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(7)
Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(37), Numna-Heal(39), Mrcl-Heal/EndRdx(40), Mrcl-Heal/Rchg(40), Mrcl-Heal(40)
Level 2: Reconstruction -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(37), Numna-Heal(37), Mrcl-Heal/EndRdx(42), Mrcl-Heal/Rchg(42), Mrcl-Heal(42)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod/Acc(9), P'Shift-End%(36)
Level 6: Kick -- FrcFbk-Rechg%(A)
Level 8: Slash -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(9)
Level 10: Dull Pain -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11), RgnTis-Regen+(11), Numna-Heal/Rchg(34), Mrcl-Heal/Rchg(34), RgnTis-Heal/Rchg(34)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(15), TtmC'tng-ResDam(15), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam/Rchg(46)
Level 16: Follow Up -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(17), Mako-Dam%(33), Hectmb-Dmg(33), Hectmb-Dam%(33)
Level 18: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(19), Numna-Heal(19), Mrcl-Heal/EndRdx(43), Mrcl-Heal/Rchg(43), Mrcl-Heal(43)
Level 20: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(21), LkGmblr-Rchg+(21)
Level 22: Resilience -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(23), TtmC'tng-ResDam(23), ImpArm-ResDam(46), ImpArm-ResDam/EndRdx(48), ImpArm-ResDam/Rchg(50)
Level 24: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(25), Winter-ResSlow(25)
Level 26: Eviscerate -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Sciroc-Dam%(27), Sciroc-Acc/Dmg(31), Erad-Dmg(31), Erad-%Dam(31)
Level 28: Instant Healing -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(29)
Level 30: Hurdle -- Jump-I(A)
Level 32: Health -- Panac-Heal/+End(A)
Level 35: Revive -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx(36), Mrcl-Heal(36)
Level 38: Moment of Glory -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-ResDam(39)
Level 41: Stamina -- P'Shift-End%(A)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal(48), Numna-Heal/Rchg(48)
Level 49: Laser Beam Eyes -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(50), Dev'n-Hold%(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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originally yes was suppose to be a superman toon but he has worked out so far and i do think before i speak but it doesnt matter anyways i will have my friends help on the build....
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Quote:Personally i don't think your build is any better except for the fact that you have 10 purples slotted and i dont really have anything over slotted and finduilas this isnt how i choose my powers but it is my exact build i did the mids after he got to 50. So for the love of god, please think before we act ok?Way overslotted on RPD.
You're underslotted on all of your attacks.
Swift is way overslotted.
Health is overslotted.
You don't have enough of what you're trying to put into DP to let me make a decent suggestion. Looks overslotted.
Stamina is overslotted.
Fly is overslotted and it's a waste to put a stealth proc in it.
Conserve Power and Hasten are underslotted.
The frankenslotting is doing little for you..
As for your defenses and resists? Cant' tell, not enough info. Looks like too much in some places though.
What are you trying to go for? Defense cap? Max HP/Regen? What?
Right now with what you have slotted in there, you're getting very little real benefit from set bonuses, compared to a straight common-IO build.
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The tank is 50.... And i havent respeced him since he has been made so im just looking for ways to improve him... And i dont have the influence to slot with purples.... -_-
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well my hp is capped though i would like alot more def lol though that build i made that is what he is slotted with havent respeced him since he was made
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Can i get some advice on this build it isnt completely done so not everything has something in it but here it is....
Okay...... i have not respeced this toon once since he was made from lvl 1 and this isnt how i choose my powers but this is my build exact i made the mids build after he hit 50 and idk what lvls the powers were chose at...
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
G e n e r i c m a n: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam(3), Empty(5), Empty(5), Empty(50)
Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9)
Level 2: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Knock%(11), P'ngS'Fest-Stun%(11)
Level 4: Haymaker -- KinCrsh-Dmg/KB(A), KinCrsh-Rechg/EndRdx(15), KinCrsh-Dmg/EndRdx/KB(17), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Knock%(19)
Level 6: Air Superiority -- Empty(A)
Level 8: Resist Elements -- Empty(A), Empty(48), Empty(48), Empty(50)
Level 10: Swift -- Empty(A), Empty(37), Empty(39), Empty(39)
Level 12: Resist Energies -- Empty(A), Empty(13), Empty(13), Empty(15)
Level 14: Fly -- Frbd-EndRdx(A), Frbd-Fly(36), Frbd-Stlth(36)
Level 16: Health -- Empty(A), Empty(21), Empty(33), Empty(34), Empty(34), Empty(34)
Level 18: Invincibility -- GftotA-Def/Rchg(A), GftotA-Run+(45), RedFtn-EndRdx(46), RedFtn-Def(46), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def/EndRdx(48)
Level 20: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rng(21)
Level 22: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(23), Empty(23), Empty(31), Empty(33), Empty(33)
Level 24: Dull Pain -- Mrcl-Heal(A), Mrcl-Heal/EndRdx/Rchg(25), Numna-Heal(25), Numna-EndRdx/Rchg(29), Empty(31), Empty(31)
Level 26: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(27), Mako-Dam%(29)
Level 28: Temp Invulnerability -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx/Rchg(36), TtmC'tng-ResDam/EndRdx(37), Empty(37)
Level 30: Unyielding -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(40), TtmC'tng-ResDam/EndRdx(42), Empty(42)
Level 32: Tough Hide -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(39), Empty(40), Empty(40)
Level 35: Rage -- AdjTgt-ToHit(A), AdjTgt-EndRdx/Rchg(42), AdjTgt-Rchg(43)
Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Acc/Rchg(43), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Laser Beam Eyes -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(45)
Level 47: Physical Perfection -- Empty(A)
Level 49: Hasten -- Empty(A), Empty(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- SprngFt-EndRdx(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet -
heh yeah i try and do that how i have my blaster build right now is like the hulk on steriods, that is for damage, except absolutly no defense
so yeah lmao
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yeah i know whatcha mean lol i hate the no defense part lmao
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More or less what is a good AT/powerset combo for a villian that will make both a good farmer and PVPer?
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nvm im just gonna have my friend help me with my build since half the people on here are rude i just dont use forums that much and dont really use mids so stop complaining people.
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i have scrolled down but most of the threads about these are people asking about thier builds but im not gonna argue.
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well the build i have right now is kinda a half and half a pvp/pve it has major damage but problem is i will die in like 2 hits so i need more defense.
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anyone know a good build for a fire/fire blaster? if so please let me know.
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Does anyone know a good farming build for a Electric melee/Shield defense scrapper?