Sentry4

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  1. Quote:
    Originally Posted by macskull View Post
    So essentially you're choosing to focus on only their endurance instead of their endurance and HP. I know which kind of Therm I'd rather fight, and it's not the one that only focuses on end drain.


    You don't need to drain their endurance all by yourself. They'll do it on their own just by continuing to run their toggles, and unless they spend the entire match running, attacking you back. Good for you that you can admit Elec/Therm takes no skill - the next step is to roll a build that does, and play with it so you actually get better.


    Only AT's with Spirit Shark are VEATs, Brutes, and Stalkers. lol @ VEATs, Brutes will be able to stay alive during the animation due to their high HP and good resists, and Stalkers aren't a worry because they'll be hidden until the attack animates and they'll probably have run off or placated you by the time you're able to even find where they were.


    I took you off ignore seeing as how you managed to go from borderline retarded to just completely clueless.


    Most of the time, people will go into rest within sight range, so as soon as they pop out of Hibernate you can drop rest and get right back into the fight. Turning off your toggles doesn't give you end, it just means you'll be at the same point you were when the Therm went into Hibernate, which means he's got that much less work to do once he comes out.


    Corruptors don't have Spirit Shark. They have Spirit Shark Jaws, which is a hold with a significantly faster activation time but still high amount of damage. Essentially, it's just another ranged attack that can drop toggles. Seriously, do you even know what powers are available to certain ATs in this game?


    Really? i could of sworn i saw it in mids, anyway he was talking about throwing sharks, i assumed he meant the damage instead of the hold.

    Banes are that bad now with shatter armor and their regular shatter. of course to get shatter armor u can't get sharks.

    An ele/therms goal is too drain their end before they can drain your health. It's a race with end drainers and everyone knows that. Why would i take half of their end and half of their health when i can take away all of their end in the same amount of time.

    With perma HE, easy to obtain, espically with hasten, once they hit 0 end, the game is mine. With HE making their regen next to zero, and they have to end to heal or successfully run away, not to mention the VS and Mu pets taking away their health, killing them is not a problem.

    When i came back to this game the first toon i made was my MA/regen, even though i only used my EM/SR stalker for the next year, my original plan was to get him to 50 and pvp with him.

    MA does take skill, it's basically like a under powered katana and broadsword.

    Regen takes skill as well, i used to disagree with this but i'll laugh at some of the regens i see, even pros who start with IH or something else that doesn't make much sense.

    Regen can be the best when perfected, and even in the hands of a noob isn't that bad. Most just see them healing and call it a tie after a while, and again i think that's pathetic.

    If anyone has played a regen in a duel, they look totally invincible until it gets to the point where they dont have any heals left to hit. Then they are very weak. I guess all those people who don't fight regens or give up halfway have never used one.

    I read this somewhere before, i think in Tiger paws thread about DB/regen. But in a long drawn out battle, even timing 1-2 heals wrong will cost you the match. It's the easiest to make a mistake with. That's why i practice hitting my heals at the perfect time, when i get the most effciently, getting the full affect of the heal and getting it recharge fast.

    If recon heals 500 and i have 2000 hp, i use it at 1500, or as close to it as i can.

    If i use it at 1750 or 1250, which with any Burst, does happen, then my entire regen chain is messed and i won't be able to go as long as i could if i perfectly timed it.


    ^ yea sounds like a clueless man eh?
  2. Quote:
    Originally Posted by SonicBang View Post
    If you killed him with all his pets still up, I am doubting he is a good MM. And if he brought the proper insp, the only useful power (HE) of thermal would be useless and you would be creamed or it'd be a draw cause you were avoiding him...
    Inspirations disabled.

    There's nothing you can do when your health is dropping and you have no way to heal.

    I actually believe at one point i completly ran away to heal, but i was letting HE soak in, and i knew i could win if i needed too.
  3. Quote:
    Originally Posted by Macro_Ninja View Post
    I sorry but i dont think there is any easy button toons in this game and MM are not.
    O fyi elct/thermal corr was a hard one to kill on my bot pain MM but I did kill one.
    I dont do arena much on my MMs RV is where its at. :P

    There's no opinion or thinking too it. Watch an AR/traps cor vs a thug/pain MM. There are such things as OP and horrible builds. And i've seen good players get destroyed by a noob using a thug/pain.
  4. Quote:
    Originally Posted by macskull View Post
    Beating an easymode toon on another easymode toon doesn't make you good. It's like winning the Special Olympics, really. Who was this "good player," by the way? Given that it's Justice I'm sure I've run into them at some point. Did the MM even bring or use inspirations? If not, we can throw out your "good player" theory pretty quickly.

    Also it's more like the steroid olympics, since anyone in the special shouldn't be able to beat those in the normal under normal circumstances.

    If someone is uses steroids, i will also so we're on the same level.
  5. Quote:
    Originally Posted by macskull View Post
    Beating an easymode toon on another easymode toon doesn't make you good. It's like winning the Special Olympics, really. Who was this "good player," by the way? Given that it's Justice I'm sure I've run into them at some point. Did the MM even bring or use inspirations? If not, we can throw out your "good player" theory pretty quickly.
    I disabled them, not sure if he had them or tried to use them. No complants, although i'm known for never using inspirations.

    I know he's been around for a long time, whooped a bunch of people and has a cool description. I think i tied with him on ryu.
  6. Quote:
    Originally Posted by Not_Epsilon View Post
    Sentry. You have never seen a real elec/therm built for duels, have you?
    Aside from the one i have myself, yes. I used to watch an amazing one when they first came out, they won a bunch of tournies and some of the best players at the time. Even killed some of the "ele/therm killers" people tried to make.

    They had Mu Mastery.

    Also i have dueled ele/therms, and i can tell you the most effective ones and some of the only ones to actually kill me were all Mu. Soul storm was somewhat effective but not enough.
  7. Sentry4

    Stun

    Quote:
    Originally Posted by macskull View Post
    lol
    I'm too tired to play ur little kid games mac, maybe some other time.
  8. Sentry4

    Stun

    i did as much research as i could before coming to the forums, i don't want to fill up the space incase any better questions come along.

    I'm gonna go ahead and say nobody knows any of the answers for those questions. The occurance is pretty rare, as most don't use stun anyway.
  9. Quote:
    Originally Posted by SlimPickens View Post
    Mac is right on. The reason they are mad is for all the reasons he listed on why he takes phase- they cant get their rep or drops off you and it makes them cry.

    And that means hes doing it right.

    First off i love the quote, good thread that was.

    Yea personally i don't like making people cry, angry, frustrated etc. Idk, maybe it's how i was raised, i don't get a laugh out of others feeling down. I perfer giving the baby in the stroller a lolly pop then taking it myself.
  10. Quote:
    Originally Posted by Black_Mute View Post
    Funny story about Phase I had in RV. I was breaking up some fiteclubbers on my Fire/SS tank and had to use Phase. One of the villains was getting pissed and said something like "Man you gotta be one of the only Fire/SS tanks on Justice with Phase." Not 10 seconds later another Fire/SS tank showed up. I asked in broadcast if he had phase and he said "Yes." To which the I replied in broadcast to the villain "See I'm not the only one Fire/SS tank with Phase." The guy on the villain said "I didn't say you were the only one."

    Phase is a great escape power and would make your regen a tough kill for sure, so I wouldn't care what anyone says.


    I didn't know u broke up duels rumble bunny....meh maybe i did but the fact is i basically switch to your side when it's warzone because BU EC followed by KoB and Fossilise is absolutely awesome. So i kinda let it slide i guess.
  11. Quote:
    Originally Posted by Supermax View Post
    In addition to the previous comments, the best is when you're in a fight with a baddo, you phase....and he stops to type some trash talk about how phase is lame....you unphase and kill him as he's typing his trash talk. I've done that myself, and seen others do it, and it makes me laugh every time.
    I basically unbind my Enter during duels so that never happenes.

    Offensive use of phase, i support that.
  12. Quote:
    Originally Posted by Black_Mute View Post
    He uses RotP and that's why it takes him less than 15 secs. to be back in the fight. Also, gotta love Sentry's Juggernaut rp!
    Rawr! Nobody Stops the Juggernaut!

    That's one of my few warzone pvpers. And one of the reasons i took it was so i didn't have the urge to flee combat like a coward. Espically because i'm untouchable after.
  13. Quote:
    Originally Posted by Supermax View Post
    Your opinion is perfectly fine, but you have to understand that nobody cares about it. It's your personal opinion, and it has zero value on anybody else. So if you personally "hate" how phase is used in one way, but like how it's used in another way, that's fine. You keep doing what you do. And we'll keep using the power as WE see fit, without taking your personal opinion into consideration. Deal?

    And no, that doesn't make us "weak". I could say, with the same broken logic as yours, that I feel that using blue powers is wrong, while using red ones is perfectly fine. I don't care what you think, this is how I see it, and I won't listen to anybody else. Using blue powers proves that someone is a bad PvP'er. It's so obvious to me, I don't even get how people can argue it.

    Does that mean that blue powers are wrong to use?
    First off i'm not making anybody read this, and i wouldn't if i had the power too. hey if my messages make someone upset or frsutrated, please don't read them. I'm not here to insult anybody but merely show my view, because i know i'm not the only one who has it. Perhaps on this forums, as some people never came on or left. *cough* Zen shadow

    I'm guessing metaphor, because i've never heard of powers have certain colours being blue or red. It doesn't make you weak, it just means that particular playstyle has some weakness to it. Not like Strength/weakness but has weak in it.

    I'm proud to not touch Blue if all it means is i'm a coward.
  14. Quote:
    Originally Posted by MrLiberty View Post
    I want to try this too!



    I've won enough duels because phase shift gave me the breathing room I needed to come back, or to escape something unpleasant. Debuffs, heavy damage spikes, or maybe just some key powers aren't recharged yet.



    If you have phase and your opponent doesn't then its all done on your terms. If you can't figure out how to make that an advantage, that's a problem.



    Disruption is a beautiful thing, especially if done well in a team setting. Try to get past the idea that damage spam is the only way to win. (Even though with Heal Decay it works decently well now)



    First.... try to exaggerate less. You get a 25 second timer before you can even engage anyone again. Best case scenario you are a Regen and can recover enough HP and End in that time to not just get picked off again *AND* have the fight occurring right outside your base. Worst case... the fighting is on the other side of the zone in which case your 15 seconds is more like 60+ I'm not sure about you but when zone action is going on, if one or two people from one team die off, the other usually pushes the rest of the team back (or picks them off) pretty quickly. Just because you are fine with losing doesn't mean anyone else has to be.



    I'd rather live, regroup, kill the person and give myself a chance at the drop. But I'm selfish that way.



    A tie isn't a loss... its a tie. You can't kill them, they can't kill you. Your offense is not greater than their defense. It's not all that complicated.

    I'll tell you what, how about instead of the offensive toon getting a free kill at the end. The defensive one gets it, for you know. Showing he or she could stand up to the onslaught. Once its established the fight is going to end in a tie, the offensive toon lays down their arms and takes the defeat. It makes about as much sense as what you said.


    Yea i fought different tanks that i actually couldn't kill.

    Now, that was a tie, but since they were jumping out of my caltrops and aidselfing the entire match, i saw it as a win. I had them on the defense the entire time. And i maximize my scrappers damage so if i couldn't, a lot of other couldn't.

    The tanks might have pushed me to reconstruction and MoG, but that's it. Not even DP. I get them to go on the defensive side and let my regen heal for me.

    If i was a tank and could do nothing but survive every fight, i would delete that tank, or get really good end and proc attacks so i could deal some decent damage.

    Even on my main, if someone is chasing me and i'm about to die, i don't care if i *could* kite and survive. The fact is they are a better player and possibly a better toon.

    The score may say i won, i lost, or i tied....but really all i care about is if i know the game better then them, that i have more experience. I've actually beat some players i still today consider better then myself, and the reason is they didn't get some lucky pvp recipes to sell to make their toons, or they have too many to comepltly focus on one for dueling.



    I do play a regen and come back fast, and my fire brute can HF/aidself to near full health as soon as he comes in, so i wouldn't know any slower.

    If my teammate is dieing under the stage i can get there, by or before, the 30 second timer goes off with full hp and end. Sometimes i use inspirations if i have them, since they always pile up anyway. Others i run there without toggles to get my end and turn them all around 27 seconds. Of course my main has SS and CJ/hurdle, and i like to train by jumping around the environment, so i'm kinda used to getting places fast and dodgeing things that may slow me down.




    And to the last point, yea if i have their health steady at about half the entire match, they have to kite to live and my HP has been full the entire match, i should go lay in rest for them? Nah nah, it obvious who the better player or better character is in that situation.

    Kinda like Mac and his bunny scrapper fighting vinces cold/dark cor lol
  15. I guess long messages make people miss points, and since everyone has missed me say it....



    I'm completly fine with using phase shift as an offensive power, like avoid bursts or HE etc.

    What i hate is when someones about to die and keep using it when they are low health because they are too weak to win.
  16. Quote:
    Originally Posted by Neeto View Post
    go by the rules of the game not by some arbitrary rules made up by someone else or even ur own rules for that matter. you should not have rules, just end decisions.


    So your saying there shouldn't be any choice in the matter?

    If zones were purely dueling, warzone people would find a way around it or select the option in arena.

    If i find i get more of a challenge and overall have more fun dueling someone, i'm going to duel instead of warzone when the chance arises.

    Call me crazy but i don't always play the game as the rules state, but rather try to have fun.
  17. Quote:
    Originally Posted by macskull View Post
    Obviously you've never seen a good dueler use the time they're in phase or hibernate to their advantage. I've lost track of the number of times where I've used phase or hibernate to wait out a situation that wouldn't be so good for me and come out when things are more in my favor.


    Nothing in this game takes "hard work," only a little or a lot of time. Only reason I get Demonic is because it's fairly fast, as opposed to Eye of the Magus which is somewhat more time-intensive. I play mostly squishy support characters, so Demonic/Magus would do very little for me in a DR-on environment. Only character I use it a lot on is my Regen, since I have no real resists or defense to speak of.


    You mean that taunting SS/Fire with phase that's incredibly annoying because it soaks up damage while disrupting spikes on the squishies? Sounds like a win-win to me. In a zone situation your role as a Brute (or Tank, or hell even a Scrapper to some extent) is to take damage and use Taunt/Confront to disrupt damage spikes. Sometimes people will decide they don't like you, and that's basically when you get to phase and then laugh at them as they rage at you in broadcast.

    I phase or hibernate because it means I don't die. Not dying (or tying, if you'd prefer) is always better than dying (or losing). Given the choice between having the extra offensive firepower and having that oh-**** button for when things go wrong, I'll take the latter. I'm not going to give my opponent the win, or the rep, or the chance for a PvP drop.


    I'm used to dueling friends, hell i'm pretty friendly with everyone i've ever dueled. I don't mind giving them a recipe if it costs me nothing. I know if i was in their situation i would hope they were nice enough to fight to the death if they knew there was no chance of them winning.

    If i didn't say it here, it's somewhere else. Phase is perfectly fine as an offesnive power....like waiting for demonic or unstoppable to wear off. Even waiting for something like MoG or BU to wear off is smart too. But if you need to hit it because your going to lose, it's not going to help you too win.

    I'm not afraid of dieing. If anything your respected less for being a coward for never accepting death.

    Hibernate is completly different because, when slotted correctly, you can get to high health quickly before they can heal.

    There was a fight with an ice/SS tank, and everytime she was about to die used hibernate. The fight went on and on and she had no chance of winning at all. Yep, i memorized the global and name and put a negative note of em. I don't respect that kind of fighting at all. It was not die and stay a tie, or die and let me get some rep and possibly a recipe.
    Heck i've even gone longer and risked it not hitting phase on my stalker and got the kill because of it.

    Yea i guess your not aware of a brutes or scrappers damage. Espically when they dont need to run for their life to heal as often.

    Personally my brute KoBs the target so stalkers can jump in, not taunt and run.
  18. Sentry4

    Storm/Psy

    There's an amazing storm/rad named Ozone. He used hurricane debuff to survive a bunch of things.

    With just a set of watchers despair it gets around -60% tohit. Some toons with FA will resist most of it, but SS characters who depend on rage wont, and they will have a -30% after rage and miss most of the time.

    Slot lightning storm for end drain, set up in an area and most melees won't be able to touch you. And the end drain will wreck a lot of them.
  19. not to mention anyone with half a brain would turn off all their toggles when the ele/therm went into Hibernate. That destroys most of the tactic with the levi mastery anyway.

    All it has after that is sharks and i've explained why that's a bad idea. If an ele/therm threw a shark, i would run up and get a bunch of hits in....unless i fell of my chair laughing, but i don't think that's a real win anyway.
  20. Quote:
    Originally Posted by macskull View Post
    Incorrect. Anyone with half a brain will have you running because they'll just be able to outdamage you and kill you before they bottom out on their endurance. Heat Exhaustion on its own will be enough to catch many players off guard, but HE + the end drain from Elec is more than enough. You don't need more in your primary.
    You can completly focus on damage if you want....but i choose to increase what i'm already effective at.

    I can drain someones end faster then their health. Damage isn't a problem after that because they can't run, attack or heal. And their resistences are off. Basically i've won at that point unless a end proc goes off and they hit MoG.

    HE and short circuit won't drain their end fast enough for you to keep living.

    The Mu pet, the VS pet, HE, short circuit AND power sink is. I can completly drain a bar with that in a few seconds. And i can use demonic to survive the minute when they use geas (atleast that was the plan, too lazy to get demonic. ele/therm takes little skill as it is against normal builds)

    I don't think standing there throwing sharks is a good plan. It roots you, so you get hit for more then you dealed with it.

    I have an ele/therm and i've seen both ways, i've even seen soul storm and power boost. I'm sticking to Mu to get another short circuit that gives me end.

    I thought i was on ignore? I liked it better that way
  21. Quote:
    Originally Posted by macskull View Post
    You make it seem like beating a bad MM is hard. Of course, if you're doing a no-inspiration match (I'm guessing you probably were), it takes a grand total of zero skill to win using a Therm and especially an Elec/Therm.

    Beating a good player behind anything is hard, espically an easy button like a Thug/Pain MM.

    That's why i created my ele/therm. To balance.

    When an easy-button thinks he's special, i break out mine, so we can truely see whos better....because they usually don't wanna switch for some stupid reason.

    The battle was hard, espically because heal decay was on, and thugs do a ton of damage even at ranged. And even if i got his pets end low, which i could only do in melee range, the bruiser with painbringer would KoB me. I'm just lucky the old build had 2 KB IOs stuck somewhere in it.

    I'd use inspirations if i needed them, i'm not that weak
  22. ah sorry, read it as hasn't played FOR i13. Meaning before, but i re-read it and see now. Thanks
  23. Sentry4

    Stun

    I want to find out stun surpressions in pvp. How long and how often.

    3 mag lasts for 6.4 seconds.

    How long would it last on an invul or WP brute? How long would it last on a squishy like a dom or cor? And if it's not too hard, how long on a regen with resilience?

    I'm assuming i can't just spam it, so when would it stop working? How long? What % of time would it be on if i had it perma or stacked?

    Does anybody know or can this information only be found after testing it myself?

    Someone i fought had the stun proc. Mids says it's mag 2 and lasts for 5.34 seconds. On my invul brute it lasted a good 4-5 seconds. Is it just because the proc may be unresisted or does stun always go that long?
  24. My ele/therm beat a good thug/pain. Surprisingly i did it much different then i orginially planned.

    Instead of draining his pets, i used heat exhaust on him, got my Mu to distract the pets while i drained him of his end. I killed him with all his pets up, but he couldn't heal so i eventually won.

    Thug/pain are usually the hardest for any AT to kill, so i can imagine taking anything else.

    With the except of maybe a /dark who has their pet healing for them.
  25. Quote:
    Originally Posted by Sinatra View Post
    Hey, dude! After all these suggestions in this thread and after practicing your ele/therm in pvp, have you finally came up with a build that works best for you? I just got my ele/therm to 50 and building him up for the same reasons you made yours. Do you mind sharing what build did you finally ended doing?

    What about the issue to whether or not take fighting pool?

    Which patron is better: Mu or Levi?

    Mu. You need to focus on your end drain, not your damage. The Mu pet actually does good damage when forged anyway.

    Conserve power and power sink help anything they may end drain you, and as i understand it most ele/therms have some sort of end problem themselves without these.