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Posts
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The eyes are kinda spooky XD But I dig your color palette.
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Man, the rest of this person's gallery rocks. NICE find... definitely watchin ;3
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Yeehaw Buddy!
This piece was a blast to do. Partially because the last two pieces were uber strong men showin off their uber strong manlike physiques, it was nice to get back to doing a pinup piece. Especially since my visual development class is full of nitty gritty drawings and layouts, doing something punchy and fun was well...needed!
I'll probably tweak the colors a smidge, but done done done! Two commissions done in two weeks with Bayani's to upload this weekend making a total count of three. I SHALL SMITE MY CURRENT QUEUE into OBLIVION!
...god I need coffee. -
Yes, that was back when Disney had several studios, one in Canada, one in Florida, one in Paris, and one in Australia.
All of those have shut their doors. If you want to get an idea of what the industry's like now:
www.awn.com
A lot has changedAWN is a great resource for anyone interested in animation from mild curiosity to amateur to seasoned professional.
The warning is only because, I remember hearing similar vows of devotion to the field when I first started going to school from others. Usually when you get into the trenches (as a lot of animators term it), the ones that lack the true love and passion get weeded out fast. You have to be passionate and pretty much crazy about animation to get into itIt's a crazy field.
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Oh those are AWESOME for practice
You could even just go in with tracing paper over a photo and outline just the shadows and it'll show you a lot about the way they staged it
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Hey MrsAlpha!
I did a quick redline of your budgie.
Think shapes, right now you're drawing a 3D object very flatly, because you're not drawing THROUGH your object. Break it down into volumetric shapes. A great way to do this is to buy cheap plastic fruit, and take thin artists tape and wrap it around the object once or twice lengthwise, and then horizontally. Then draw the object with the grid on it. It will help you to start seeing things as volumes, and your drawings will soon reflect that.
Also, on reference, when you're attempting to learn about something, surround yourself in photos, not just one. The budgie photo is already very flat because of the angle it's shot at, and so you will pick up on its deficiencies first. Bad reference can be just as much of a hinderance.
Again, hope this helpsBudgie Redline
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Nice piece on Soviette and wow...lotta political talk here >_>
And here I was trying to come up with a good Eddie Izzard quote on all this and all I can think of is...
"Uh yes... and this is all true!" -
Hokay, since you mentioned computer art and animation, here's my standpoint as an animation major.
Life drawing.
Life drawing.
LIFE DRAWING.
LJ already covered nearly everything fine arts, and I'm just going to reinforce a few things.
1. Fundamentals. ALL animators, 2D and 3D both have extremely solid fundemental art skills. These are classes you can take at a local community college. They're cheaper there, and then you can apply to the program you want to get into. Fundamentals include: color and composition, layout, understanding of light and shadow, observation skills, painting, perspective, design...
2. Life Drawing is not only a fundamental, it is not only a requirement of any animator worth their salt, it is by far, the fastest way to learn about perspective. Why's that? Because the human body is the most difficult form to draw because of the various changing perspective on it. You will want to start with the basics, drawing body parts, learning about the various shapes that create the form, and then, get a LOT of quick gesture sketching in. This can be done in class, or you can go ahead and sit down at a park, a mall, or a cafe.
2.a. In correspondence with life drawing of people, there is animal drawing. Animal Drawing or Zoo Drawing is invaluable to animators. So if there's an opportunity to do a class that might be an option, TAKE IT. The more well rounded you are as an artist, the better!
3. Fine arts and computer animation, two seperate worlds right? Wrong. The overlap is there. One of my teachers, now at Pixar, started out as a fine artist. He had no idea that he'd end up working on the Simpsons as a story artist, only to now end up in Emeryville working with some of the top animators and artists in the industry. So, be you an animator, illustrator, or fine artist, you'll probably end up jumping ship from one industry to another as long as your versatile.
4. I'm gonna take LJ's last post about Drawing Crime Noir and give another solution. Go get old Film Noir movies, and pause them. Then, with only two markers, a black and a grey, do small thumbnail sketches no bigger than 2x1 inches. It's a great way to learn about those shadows, composition, and staging, which is vital to both areas of study you're interested in.
I ended up sticking around community colleges for art classes before transferring to get my BFA in animation and it was one of the smartest choices out there. Got a lot of groundwork covered and got a lot of general education out of the way without spending too much.
Hope that helps <:3
EDIT: I want to also give a slight warning, as passionate and as confident as you 'sound' via typed letters. Animation isn't for everyone. In fact, although I myself am an animation major, and I can and do animate, my heart is in visual development and storyboarding. It is an EXTREMELY tough area of study, with a lot of blood, sweat, and tears put into what you do. Out of the original class of maybe 80 students I ran with, there are about 6 of us left. It's cutthroat, it's difficult to find work after you graduate, and the competition is INSANELY fierce. With animation, unless you're in the top schools, you probably wont find work after you graduate, because networking is so key. So Ringling, CalArts, SVA, RISD... Case in point, my best friend went to Ohio to study animation. He now works in a graphic design firm. He gets paid nicely, but he obviously isn't in his field of study, and out of the handful of graduates from my own school, I only know of maybe 10-15% of them had jobs after graduating. A year after graduation, many still don't have work. Beyond that, it's not very family/relationship friendly, and if you do have a job, it will last 6-9 months before you look for work again. So get ready for a tough life. Now the upside? I've already worked professionally in the past, and am now a production assistant with a feature film company. My hours are long and the work is grueling, but if you love what you do, you wouldn't, and I certainly wouldn't trade it for anything. Despite how hard it is, I couldn't/wouldn't/can't trade what I do for any other job on the planet... -
Neat style you got goin on Kevin! Please keep posting
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Anyone that can draw a good afro gets points in my book.
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I didn't draw any conclusions, you asked for help, I told you what the law states, and you jumped down my throat.
I wash my hands of you... good luck. -
I have a picture which I found on net.
That's the only explanation you gave. Had you said "I found this in a collection of clipart" that would have been something else entirely. -
Seriously, I'm not here to fight. Show us the image you want to alter, and we can probably point you to the artist. Continue the immaturity, and I'll wash my hands of you.
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Ski Bunny...cute. I've no idea what to dress up my characters as.
Sayterra dressed up as... a goat! Actually I dressed her up as a catgirl one year and that was horrifying enough as is... -
Too many birthdays. They should be outlawed. :3 Happy Birthday and best wishes!
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No, I told you what you would be doing is *called*... I did not directly state you were doing it, I told you what the law states.
Again, please don't put words into my mouth. -
Please don't put words into my mouth. I never once called you a thief.
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[ QUOTE ]
you know, there are such things as collections of FREE, Public Domain Clip Art on the web.
But for some reason you seem intent on pointing fingers at me and saying I'm stealing and I don't appreciate it.
Keep your assumptions to yourself
[/ QUOTE ]
Clipart and taking artwork found on the net are two ENTIRELY seperate issues. Clipart collections will have disclaimers saying "free for distribution" Artwork randomly found on the net is not clipart. Asking a giant collective of professional and non-professional artists if it's okay to alter an image you randomly found isn't going to go over well.
Link to the image, who knows, someone here may KNOW the artist... -
*has a mental image of Ben Affleck drawing Matt Damon ala Titanic*
Why... *sobs* -
Then it's simple: You don't use the artwork.
Would you take someone's car if you couldn't find the keys? Same concept. -
You cannot alter images you randomly find on the internet. It's called copyright infringement. Unless you have express written permission from the artist/photographer/etc...
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So a slight update. I sit there and do color studies... here's the palette thus far. It's pretty saturated, but I used to be so afraid of saturation, I try to oversaturate and exaggerate before I pull the colors back in the final stages.
http://grumpygoat.deviantart.com/art...-Test-65405375 -
Also remember this: Every artist has at least a thousand bad drawings they needa get out of their system. So just keep drawing, you'll get there eventually
As much as folks would like to think it's an overnight process, or you get bitten by the drawing bug... it's a very long road.
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The only way to become good with photoshop or any digital program is to know your fundementals first.
So, drawing with a pencil, with charcoal, etc, drawing objects you can see in front of you, is essential to build the skills you need to tackle the drawings you're trying to do.