SandTiger_NA

Apprentice
  • Posts

    11
  • Joined

  1. Oh no...I7 is coming....its DOOOOOOOOOM time.



  2. I'm just waiting for the nerf list...THEN I can decide if I'm going to enjoy I7 or if I'm going to throw a tantrum, cry DOOOOOOMMMM (then go and enjoy I7 anyway)


    What?
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    Don't forget that accuracy debuffs were heavily affected under ED. My Darkest Night (which was about a 90% -ACC before) is now only 65% -ACC, a fairly hefty change.

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    Debuffs are applied to To Hit, not Accuracy. So, a 30% To Hit Debuff on an AV would result in the AV having (50% - 30%) * 1.5 [Their Accuracy Modifier] or 30% chance to hit someone with no Defense. If you have 5% Defense on top of the Debuff, that would be cut down to 22.5% chance to hit. If you have 20% Defense on top of the Debuff, then the AV's chance to hit would be 7.5%. A Defender with Darkest Night with 3 even level To Hit Debuff Enhancements has a 30% To Hit Debuff.

    Lastly, To Hit Debuffs essentially fulfill the function of Defense for everyone the Debuffed target attacks.

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    Is this going to completely overpower things? Before you jump on me for saying that let me explain...

    If suddenly debuffs + Defence make the game 'too easy' again, this will just end up resulting in more nerfs towards those classes who utilize these powers?

    I mean really, a %7.5 chance to hit for an AV?????? Thats a joke.

    Am I completely missing something here?
  4. SandTiger_NA

    Forum Card Game

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    Enhancement Diversification

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    I'm outdone before I even get into the game, but... Ah, I'll play anyway. Well played, Mr. El Salvador. Well played.

    The Vision

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    These are both usually followed by THIS CARD!

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    Ooooo, damn! Good play!

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    Now that has to be the most uber combo EVER! This game is broken...nerf the combo!
  5. That is great! Thank you! I will try this out as soon as I get home. Hope its not too complicated.
  6. [ QUOTE ]
    I think my project for the weekend might be downloadable versions of these files, and a downloadable version of the extra chatty keybinds I just went into. (that people can customize with their own chat, but all the other stuff is taken care of)

    Sandolphan I will send you a pm when and if I get it done. (Assuming I find a reliable file-host)

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    Any one know if this was ever done? I would love to get my hands on already made files and just edit them. I don't like to spam the chat window with pet talk so I would use the chat only every once in a while, but it would be great to do.

    Anyone have the files?

    Edit: just wanted to clarify that I was asking about the chat/no chat files that dynamically call each other.
  7. So is all this info in the thread compiled somewhere? Seems things changed from when the thread was started to now.
  8. Here is a cool program for macro making...
    CityBinder
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    odd, when i checked that screenshot of the V.I.P badge it said something different to me.. or am i crazy

    VIP BADGE

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    Now THAT is broken, unfair, and Im quiting the game if they don't change it...or give me pie too
  10. [ QUOTE ]

    Q: When I'm in a zone, how do I know which zones are connected to it without just spamming broadcast asking?

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    A: Run south as far as you can go then start running along the zone boundry. make sure to draw your route on a piece of paper along with any landmarks. You will see most of the zone entrances that way. Now you need to make sure you didn't miss anything in the middle so start running north and back south until you go from the east wall to the west. Do this once every week to make sure things didn't get changed.

    Q: I tried to use the other door for the train station but it doesn't work. Is this a bug?
  11. Ok here are a few more I see used in groups or on the channels:

    Huby - Husband
    Wify - Wife
    Char - Character
    DL - Dead link
    SS - Super Speed
    SJ - Super Jump
    CJ - Combat Jump
    FF - Force Feild (FF defender looking for group)
    Emp - Empathy
    Rad - Radiation
    Eng - Energey
    Reg - Regeneration