Rial_Vestro

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  1. Quote:
    Originally Posted by Midnight_Tempest View Post
    There was some Keyes trial forming on Freedumb where the requirement to join was "Must be 53 with t3 Rebirth, or a Healer". I swear people were smarter before I left.
    I've seen that same broadcast. And oddly enough for making such a requirement they don't even check to make sure people actually fit into it. I got invited to that trial when I didn't meet any of their requirements and oddly enough we had actually finished the trial without meeting their so called requirements, what a shocker. I'm sure I wasn't the only one. I did have a moment of "If you're requiring t3 rebirth or a healer what the heck am I doing here?" Plus only being level 50+1 if that. (The level 53 should actually say 50+3 because there are no level 53's it's just a level shift that makes you fight as if you were 53 not that you actually are level 53.)

    I guess with that trial they got tired of trying to find people to fit the requirements and just went "screw it we'll take anyone, grab that guy who's been broadcasting for the last 10 min." which would be me.
  2. Quote:
    Originally Posted by New Dawn View Post
    for a Dark defender then I'd have to check as to whether or not they had Twilight Grasp. With Twilight Grasp they're as much a healer as an Empath. Now I don't think that Twilight Grasp is the best power and should need to be spammed but I still feel that there is a time and a place to use it.
    Perhaps I should clarify something here. Usually when ever someone asks a dark "not to attack and just heal" that excludes the use of Twilight Grasp as it requires attacking an enemy in order to use it. This means while there is a heal power available I can't just stop attacking and heal as attacking is a requirement for a dark to be able to heal. No attacks = no heal.

    This is not the same for an Empathy Defender who can heal allies without ever attacking a single enemy.

    It's a catch 22 so to speak. Your only heal power on a Dark requires an enemy to use it but your team orders you not to attack. You can't heal without attacking so they get mad at you for not healing. You try to start healing but then they just get mad at you for attacking again. And trying to explain this to anyone that doesn't understand how Twilight Grasp works in nearly impossible.

    Quote:
    Originally Posted by Super Flu View Post
    You make it sound like you just stood there after he said to stop attacking. Was there anyway to do something in the form of debuffs or it didn't matter? Mr. Healorz wanted heals!
    DeBuffs require attacking and that's what I was ordered not to do. I could of tried grabbing power cells to charge terminals with be he had given orders not to do that either.

    I have another character who can't attack in the Keyes trial but only when Anti-Matter is around because he's almost entirely AoEs so I don't attack at all to avoid hitting him. But he's usually still able to go threw and grab temp powers or basically act as a buff pet so as not to be completely useless.

    This guy just really left me with no choice but to do nothing, the only power I was even capable of using as a Buff was the Force Field Generator and even that was ordered to be dismissed. As if a non-combat pet was going to screw up the entire trial.
  3. ... or "Defender Horror Stories" I'm not really sure what to call this topic.

    Basically this topic is for horror stories of DeBuffing Defenders being kicked from teams for doing exactly what they are suppose to do and not healing. If you are actually a Empathy Defender this topic isn't really for you but you're welcome to join anyway.

    So 7 years ago when I first started playing this game I spent 4 months soloing my Dark/Dark Defender to 50. This was a difficult grinding process with the little damage I could do and there were times were it was impossible to solo and I was left begging for teams.

    This is due to the fact that 7 years very few people actually understood what a Dark/Dark Defender was so I got kicked from most teams basically for not being an Empathy Defender. Every single kick came with the message "Stop attacking and heal people." Or "People are dieing because that idiot healer refuses to heal them." And the whole time I was going "I'm not a healer!" When the search comments first came out I even wrong "NOT A HEALER!" in big letters like that which of course no one bothered to read and still assumed I was an Empath when they say the blue shield.

    It wasn't till City of Villains first came out without the benefits of a primary healing set that people finally started to realize the benefits of a good DeBuffer and ever sense then my Dark/Dark Defender has been a welcomed addition to any team instead of "That stupid healer who refuses to heal".

    As of today though I'm not sure why but I managed to run into yet another person who doesn't understand the concept of DeBuffs. As he was forming a league for a Keyes Trials at least 3 different people had said "Wow we've got 5 Healers" to which I responded that "I'm not a healer" This was with a Traps/Dual Pistols Defender.

    When we got to the 3rd Reactor the leader suddenly started yelling at me to stop attacking. This wasn't because of Anti-Matter I already know not to attack him and yelled at someone earlier in the trial for attacking him. Nope this was just because, you guessed it, they wanted me to stop attacking and heal. To which I yet again said "I'm not a healer!" to which he simply responded "If you keep attacking you're getting kicked." So I stopped attacking.

    Of course he kicked me anyway for leeching because without attacking there's nothing else I can do. So I got kicked for doing what he told me to do because he didn't understand the concept of a Non-Healing Defender.

    He also complained that I wasn't listening during the trial even though I had done what he told me to which was to stop attacking. And he was the one not listening when I said there's nothing else I can do, it's attack or sit here in the Hospital because I'm not a healer. And he knew this before the trial started so it's not like I had lead him to believe I could heal and then never healed.

    So anyone else have any horror stories of people like this that essentially have kicked you because they want you to use a power set you don't even have and stop attacking?
  4. Quote:
    Originally Posted by Bright View Post
    You don't need to "prove" anything to me.
    Yeah actually I do because I don't feel like having yet another topic of mine be derailed by pointless arguments.
  5. Quote:
    Originally Posted by Wicked_Wendy View Post
    NO I hate to bust your bubble but the only AT that can rename their Lore pets, and probably the reason you think otherwise since you have 7 MMS, are Masterminds. Any other AT doesn't get that option. And before the rant starts I too have MMS that now have Lore pets and I was able to rename them but when I tried to do the same with my Crab Spider, my Controllers, my Tanker.. I wasn't allowed to do so.

    Its because MMs are coded to be able to rename their minions while other AT, like controllers, can rename or control their's. Personally I think the whole things a little silly... Okay I can buy the MM can control where their pets go and what they do while my controller can't but what does that have to do with giving my Phantom Army or Singularity a name.
    Actually the reason I think that anyone can rename them is because someone told me that they can be renamed and I looked on my Defender to confirm this. The rename option is there but I haven't used it because I can't think of a name to give them.

    The coding is on the pet itself not the Archetype. This is why MMs can't name their Dark Servants, Force Field Generators, or Seeker Drones. No one else can name them either so MMs don't even get to do it. The only pets MMs can name are the ones specific to them not pets other Archetypes have access to. Pets like the Dark Servant don't even obey the same commands as a normal MM pet. My MM Dark Servant still works in exactly the same way as the one on my Defender.

    That being said Lore Pets work exactly the same way for every Archetype. The UI window that pops up when you summon them is exactly the same UI that Masterminds have been using for 6 years. It even has the Mastermind pet commands on the UI window like a normal Mastermind has. If you right click on a lore pet just like you can do with a Mastermind pet you get all the same command functions. Attack, follow, stay, ect. it's all there as well as the rename option.

    I've even tested the MM commands on my Defender and they all work. When I first got my IDF I left Pocket D to sell Enhancements and went to the Magic store in Talos to do this. Before logging off because someone told me that day that Lore pets work the same way as MM pets so I stood outside the magic store, found a target, and hit the attack command to which he responded and ran off without me to attack some freaks across the street. When he came back, that's when I looked to see if I could rename him and stared at the rename window for a couple minutes trying to think of something to call him. I eventually hit the cancel button on the rename window and logged off.

    Now if only Masterminds can do this, how did I do all that with a Defender? Maybe it was changed at some point I don't know I just thought it had always been that way because that was my first experience with having a lore pet.

    Quote:
    Originally Posted by Bright View Post
    Word.

    I want to be able to name my Patron pets and my non-MM's Lore pets, too. Seems silly that we can't.
    Patron pets don't use the same interface as MM pets so you won't be able to name them. Non-MM Lore Pets do use the same interface though so you can name them.

    I'll post some screen shots of the Lore Pet on my Arachnos Soldier on Friday just to prove a point. :P

    Just thought I should note, the only thing I can't get the Lore pets to do is use Emotes but even my Masterminds can't get them to emote so it's nothing to do with the Archetype. I've actually got a few MM pets emotes on key binds for some character but the Lore pets won't respond to them.
  6. Quote:
    Originally Posted by Lycanus View Post
    Personally, I'm not looking too deeply into Incarnate Content until it is available in methods I don't require anybody else to do....

    incarnate trials are fine for people that have a raiding mentality

    but the rest of us solo-ers would like at least the ability to advance in the incarnate mechanics without dealing with the mass PuGs
    BTW it's people like this guy here that I created this topic for. Thanks for chiming in.

    Quote:
    Originally Posted by ClawsandEffect View Post
    You are still making the choice to do it repeatedly yourself.

    I have never, ever, ever seen anything saying that Incarnate powers and advancing your character past levle 50 are mandatory or somehow required in order to play the game.
    Have you ever seen anything saying that advancing your character past level 1 is mandatory or somehow required to play the game?

    Your entire argument is based on a contradiction. If you're not advancing in the game then what are you doing in the game? Nothing, you're not even playing it. Advancement in a game is a natural part of playing the game.

    Quote:
    There are only TWO things in the entire game that you need any part of the Incarante System to do. And the part you need in order to do them is acquired in a story arc you run one time.
    I've read this like 5 times now and I still can't figure out what you're talking about. It doesn't make any sense. I assume the one story arc you're referring to is the story arc to unlock the Alpha Slot which has nothing to do with the other 4 incarnate slots. And the two things you originally started to talk about turned into that one story arc some how. I seriously don't have a clue what you're trying to say here. Are the two things you originally mentioned different than the story arc you mentioned at the end, is this just a typing error, what's going on here.

    Quote:
    There is nothing forcing you to run the trials over and over, because the reward you get from them is not NEEDED to play the game.

    If there were a significant number of things that you were actually locked out of if you don't have all 5 Incarnate abilities you might have a more valid point.

    Since there is NOT anything that requires that, your point is moot.
    This entire statement is contradicting and confusing.

    Advancing my characters is a natural part of playing the game. Playing any game in fact. You play to get better at the game and win the rewards the game offers. Rewards are needed to play the game because they add to the game play. Badges are not needed to play the game because they don't add anything to your character. You're not going to advance your character by having more badges than any other character. But you are going to advance your character by having more incarnate abilities and higher tier abilities than other characters. Saying that it's not needed to play the game is like saying you don't need to level up past level 1 to play the game. It's a part of playing the game, you can't do one without the other.

    And this the confusing part. A significant number of things I'd be locked out of if I don't have all 5 incarnate slots? That doesn't make any sense. The 5 incarnate slot are the significant number of things I'd be locked out of if I don't have them. What the heck kinda backwards talk is this? I don't need $10,000 because it's not going to buy me $10,000 if I have it? Why would I need to buy $10,000 if I already had it. You're not making any sense.

    Seriously I have no idea what you're saying the entire post is full of contradicting sentences. A paragraph that starts off talking about one thing and never finishes it's point then goes off on something completely different. And the last paragraph is a time paradox apparently. I don't know, how does not unlocking incarnate powers not unlock incarnate powers. I don't understand a word of it.

    Quote:
    Originally Posted by Aneko View Post
    I recommend people give up on trying to argue with the OP. Seriously.
    Yes please.
  7. Quote:
    Originally Posted by Wicked_Wendy View Post
    Farming takes many many forms.. I have farmed for badges in the past. Joined a group on a mission with Carnies so we could farm pets. Defeat the summoned illusionists, the Phantom and Dark Servant and then let the Boss re summon until you got your badge.. Heck I did it solo in a mission once when i was close. Found a master illusionist on the top floor of a mission and took out her pets. Hit the elevator and went down one level allowing her to recover and res,,om and then.. went back up and attacked her again and again until I had the badge.
    I'm not quite sure what you're getting at here. I know farming takes many forms that's why I compared trials with farming in the first place. You made it sound like it was just about PLing but I hate all forms of farming because it's repeatative. I have been in a few farms like you describe in your quote here to get defeat badges but I don't run them into the ground. I did a few yesterday in fact but typically I will run the farm mission ONCE run off to work on other badges, come back to the farm, and repeat until I have all the badges I'm trying to get that day. Maybe I won't even get them that day depends on how much progress I have on them already but the point is I don't continue to work on the same badge for the entire time I'm online, I only work on progress. Do it enough to put a dent in the progress and move onto the next one.

    More detailed description of what I'm talking about. I had a Shivan farm. I went into the mission, killed a few Shivans till I saw the boss and left as if to reset. Most people when they run a farm will reset the mission and go right back into it. I went to sharkhead and started hunting Scrapyarders and Hellfrosts. Then I went to St. Matrial and killed some Family Bosses. Then I went to Cap to kill some Grimlins. Then I did some TV missions trying to get the Couch Potato Badge. This was all to earn progress on different badges, I didn't unlock any of them the first time I ran threw that list. After I got the Couch Potato badge I went back to hunting this time going threw that list backwards. Also I got lucky and found others working on the same badges the second time I went threw them otherwise I wouldn't of unlocked any of them yesterday, would of just got more progress and logged off for the night.

    Anyway this all gave me more to do than just farming shivans till I got the badge because I was working on 6 badges all at the same time. Actually because of one of the teams I joined I also unlocked a 7th badge I needed that I wasn't even working on myself.

    Typically badge farms are only repeatative because players choose to make them that way. I don't. There's nothing forcing me to work on one badge over another badge so there's no reason I can't work on them all at the same time to keep it from being repeatative.

    Quote:
    Hopefully they will continue to add new trials to give us something different to look at and personally I hope they do eventually give us incarnate contacts so players can solo or join 2-8 man teams and earn the same powers as the trials but for NOW the trials are what we have to work with IF we want these new powers.

    The game is and has been changing for quite a while and there are people out their with rare sets in slots to get bonuses, purples in slot for even bigger bonuses and now people with tier 3 or 4 enhancers in all 5 incarnate slots ... But the fact is, and unless its changed, the devs will tell you this game in still designed, trials aside, to be played SUCCESSFULLY with nothing more that SO enhancements in slots. Now if you want that added power and are willing to spend the INF to buy IOS and purples or run multilpe trials to open and enhance incarnates it is your choice.

    I understand your concerns but you keep making it sound like someone is saying you can't succeed in this game without THIS so you must do THESE trials or you will fail miserably. The ITF and the STF were around long before the incarnate system existed.. did people run them and succeed without a +1 level shift and 4 extra incarnate powers... YES of course we did. We also managed successsful Mothership raids in the RWZ, successful Hamidon Raids in the Hive or Abyss aling with successful Kahn TF , Baracudda SF, Lord Recluse SF and Lady Grey TFs. Since that is just about everything a 50 level can do.. besides the trials just what is it exactly that forces you to grind for the powers.

    Its new, it looks exciting and you want it.. THAT is what. Well at the present time the only way to get it is by doing trials. When you get to the point where the constant repeat is getting to you DO SOMETHING ELSE
    To make the badge comparison again sense I'm already on that rant. Before the incarnate system existed the only reward giving content for level 50s was badge hunting and Hami raids or the Statesman and Lord Recluse TFs. Or I should say MAJOR reward giving content, as in Accolade powers and Hamidon Enhancements. And that's what I did with 50's before the incarnate trials and even now... sort of... All my main characters have all their accolades unlocked already so nothing more I can do with them in that respect. As far as Hamis are concerned my Defender is already fully slotted with them. He is 7 years old after all and I was doing Hami raids at least once a week back when MySpace Brian was leading raids. My main villains however... are all Masterminds... I don't know if you've ever tried to get on a Lord Recluse SF with a Mastermind... but it's nearly impossible. I had to form teams myself just to get the badge for defeating the future Freedom Phalanx and the only way I got anyone to join a team with a MM is by telling them we were only doing the badge mission. No one was even willing to try to complete the SF, that's as far as I could get them to go. This is back when the Lord Recluse SF first came out by the way.

    As for the villain Hami raid... I was really excited when the devs first announced it but no one ever goes in there! We've had the villain hami raids for at least 5 years now (can't remember exactly when it first came out.) but what good is having the content available if no one is going to use it. First month it came out I went in there expecting to find allot of level 50 villains geared up for the Hami raid... but no... I was the only one there... and I can't solo Hami.

    Hero Hami raids are even rare now sense the Statesman TF alternative was introduced. I think the main reason for that is because people who can't handle the graphics of the Hami raids prefer to do the TF and that seems to be the majority of players. Can't say I blame them myself I would of done Statesman and avoided the Hive if I had that option available at the time. I only did Hami raids because the Statesman TF didn't exist yet.

    Anyway... with all that content available there was no rewards limiting me to doing any one thing. I could work on one set of rewards one min. and other set the next. I didn't have to do Hami raid after Hami raid, there was enough content that left room for me to do other things like badge hunting. And as previously stated I never focused on one badge at a time. I work on it till I get bored and then work on a different badge. Even with all the badges I don't have to do hami raids all the time. I mean I get the Hami-o after 1 run so I don't need to run it again, I already got the reward. I can get multiple Hami-o's but I'm not trying to fully equip on them in a day.

    Incarnate trials work by rewarding you with limited IXP, threads, and components so you only get PROGRESS to a reward, you don't unlock anything new with each trial run. I can't unlock and slot Interface just by 1 run of each trial like I can slot a HO with 1 hami raid. It's like leveling up your character. You can't gain an entire level in only 3 missions. Thus it becomes repeatative because you can't do anything else to get the rewards so you have to run them again regardless of what you actually want to do.

    You think the problem is with me. You keep telling me to do something else as if that will solve the problem. But you're not listening to what the problem actually is. As stated multiple times threw out this topic I am doing other things besides these trials. It's only your false assumptions that I'm not doing other things. But I'm also trying to get the rewards for these trials at the same time and even with breaks I'm still required to run trials more than I care to in order to unlock anything.

    If it were my choice I'd only run ONE of each trial a day, preferably not even that because I'd like there to be enough trials that I don't have to run the same ones multiple days in a row. However it is not my choice because of programming I have to run these freaking things till I'm bored of them just to unlock one power. That's like the equivalent of running the Hami-raid 8 times just to get one HO. Hami raids don't work that way, you get the HO the first time you run it, not 8 raids later.

    I'm doing Trials over and over regardless of weather or not I actually want to because I have to run them or I don't get anything for doing them. That's allot of work for nothing. Though you get progress towards something which would be fine if there were more to do.

    You can tell me to do something else all you want but that isn't going to fix the issue. Which the issue is something else is not going to unlock my Incarnate powers. I'm not having issues finding something else to do like you seem to think. I'm having issues finding something else to do AND STILL BE ABLE TO GET INCARNATE POWERS.

    You seem to be having issues telling the difference between a complaint about the lack of over all content in the game and what my actual complaint is in this topic, the lack of INCARNATE content in the game.

    I keep talking about the incarnate rewards till I'm blue in the face and no one seems to understand what the heck I'm talking about. I'm not speaking another language here am I? The problem is the game not me. It's not my fault that there isn't any other content.

    What's really great is you guys talk like it's my fault when you all want the same thing. Look at your quote here.

    Quote:
    personally I hope they do eventually give us incarnate contacts so players can solo or join 2-8 man teams and earn the same powers as the trials
    This is exactly the type of comment this topic was made for. In this one line of dialog you have agreed with everything I said in my first post and contributed something new to discussion. Why can't your entire post be like this instead of focusing on people's assumptions of things I never even said.
  8. Quote:
    Originally Posted by ClawsandEffect View Post
    Apparently Rial has someone standing behind him with a gun to his head forcing him to do the same thing over and over. Because that's the only way it would not be his choice, and his choice alone.
    I went over this in the first post. Threatening someone in order to get them to do something they don't want to do is not the only way to force it onto them. Rewarding someone for doing something they don't want to do works in the same way. That's why people continue to work jobs they hate day after day, because it pays the bills. It's still a type of force.

    This is how force works. Threatening force works by "If you do this thing, this other thing won't happen that you won't like." And what you choose to do in this situation is entirely based on which is the lesser of two evils for you in that situation. Technically speaking even if a gun is pointed to your head you still have a choice not to listen to the person holding the gun if you don't mind dieing or if being dead seems like a better option than what you're being forced to do. Rewarding force works on the same principal. "If you do this thing, you get this other thing that you really want." What you do in this case is entirely dependent on weather you think the task handed to you is worth the reward given. And in this case sense the reward given is a requirement for advance in the game then yes it's worth it.

    It's the same as working a job you hate doing. As long as you're being paid enough for a job to take care of your bills and keep you from being homeless you'll do anything your boss tells you to do. If offered a good enough reward you'd clean all the bathrooms at your work with a toothbrush not because you really want to clean bathrooms but because you're being paid to do it.

    Now by your logic if no one's pointing a gun to your head telling you to clean the bathroom with a toothbrush then you're not being forced to do it at all. You're doing it because you want to and I'm sure it has nothing to do with the pay check you're getting when you're done.

    Quote:
    Originally Posted by ClawsandEffect View Post
    Umm, you've been repeating content since level 1.

    Does it really matter that you're defeating Death Head this time instead of Bone Rattler? You're on an identical warehouse map, fighting identical bad guys, one of which happens to have had a different name typed in by the mission writer or randomly generated from a file that has generic villain names in it. For all we know, the Skulls are just 30 dudes and we've been fighting the same guys over and over the whole time.

    The entire game is repetitive. You have Defeat a Boss missions, Collect a Glowy missions, Rescue a Hostage missions, and that's pretty much it. The writers and mission designers do a pretty good job at making it not feel like that, but when you strip away all the fluff, you've been running slight variations of the same 3 missions from the day you first logged in.

    I find it odd that it took Incarnate Trials before you even noticed any repetitiveness.
    The difference there is that is that you're not doing multiple defeat boss, glowy, hostage, ect. in a row without taking a break to do something else with the same rewards you've been getting for all the defeat boss, glowy, hostage, ect. missions.

    There are multiple maps, goals, NPC groups, that are never completely identical to each other unless you choose to run them that way and they all give the same rewards so there's nothing preventing you from running a different mission but you.

    Incarnate trials are the same map, the same goals, the same NPCs every time you do them. There's no alternatives for getting the same rewards without doing them so you're stuck running the same identical mission over and over again. That's what makes it so repeatative. The rewards are tied to repeating the same content over and over again.
  9. Quote:
    Originally Posted by AkuTenshiiZero View Post
    Holy text wall.

    Well, I read about half of that, and I don't really get what you're asking for or whatever, but I might as well share my Bots naming theme because I thought it was clever. Each tier is based on a differant phrase:

    "The whole Lock, Stock, and Barrel." - Battle Drones
    "The whole Kit and Kaboodle." - Protector Bots
    "The whole Shabang." - Assault Bot

    Can you name Lore pets now? Last I saw you couldn't. Either way it throws off my naming scheme pretty badly.
    Yes you can name Lore Pets, always have been able to as far as I know. They use all the same commands as MM pets even if you're not a MM it'll even give you a temporary pet UI while the Lore pets are active.

    And I can see why, I can't think of another phrase you could use to name your lore pets. Perhaps someone else will have something for you. I actually could think of a couple things but they don't begin with "the whole" so it wouldn't exactly fit your theme there.
  10. Quote:
    Originally Posted by Sharker_Quint_00I View Post
    The problem is with you thinking that there will be no more content coming out to progress incarnates. It is being made as we play. It takes time to create content. The devs can not just snap their fingers and make it magicaly appear.
    Again you're assuming things that were never said. That's not the problem as I don't think that way at all. In fact it's the total opposite of what I've actually said just like all your other assumptions.

    I had stated in the beginning that if we were going to be limited to do incarnate trials to get threads than they should of launched it with more than 2 trials to begin with. That doesn't mean they can't still make more trials later on. They've already done that with the Keyes trial. What that means it they should of held off on launching the trials till they had more content to give us and worked on other things till that could be finished. The way they did it was basically giving us unfinished content that wasn't really ready for the live servers. And I mean that in more ways than one but the other stuff is a little off topic for this thread.

    Quote:
    You also do not seem to understand what farming means exactly. Taking a toon from 1-50 in the same mission or set of missions is called pl'ing. Doing the same mission(s) over for a reward is farming. While you may not like it, others do.
    I know what farming is. Someone early on in the topic had accused me of wanting rewards without working for it which is why I had mentioned farming. But the trials do work like a farm as you stated yourself and actually repeated from me for some reason while saying I didn't know what I was talking about. "Doing the same mission(s) over for a reward is farming." And that's what you do with incarnate trials because there's nothing else to do for the same rewards so you have to farm them, that's what this entire topic is complaining about but yet someone still thinks I want to farm. :P

    Quote:
    I will mimic the others when I say, It is YOUR decission to keep doing the same thing over and over. Take a break and do something else in game so you don't keep getting frustrated.
    I will tell you the same thing I tell the others. It is NOT my decision to keep doing the same thing over and over again. There's nothing else to do to get the rewards I need to advance my characters. As for taking a break so I don't keep getting frustrated, I'm already doing that. I had reduced the amount of time I spend in game a week before I even started this topic. It's not helping because the problem isn't me it's the game. I'm playing less because the game wants me to do content that I've already done and I'm getting bored of it but I'm still doing that same content when I do play because I'm still trying to get the rewards. The frustration isn't from my playing or not playing the content it's the lack of content provided.

    I actually started playing more again when Keyes first came out and actually managed to complete the trial 3 times out of like 30 failed attempts. (Not that the other two trials were any better when they first came out though the majority of people seem to think so.) Now that everyone has done Lamb and BAF hundreds of times they rarely ever fail and that's the only reason why people seem stuck to them. The only people who seem to want to do Keyes are the ones who are bored like me. Anyway, now it's starting to be just another trial and I'm going back to playing less again. I ran each trial once today and then logged off rather than staying online for the whole day like I use to do repeating them till I'm bored to death. Hint there, if there was more content I'd still be on the game right now instead of making this post.

    I rarely ever use the forums unless I see an aspect of the game that needs improving. I'll be very active on the forums for a while till a change is made and the topic isn't needed anymore or I just get tired of all the negative posters who seem to have more issues with me personally than anything I've actually posted. When the game is good I go months, maybe even an entire YEAR without posting a single thing because I'm busy actually playing the game. I don't know why so many people have issues with me, you people don't even know me. If you don't like my ideas I can deal with that, but talk about why you don't like my ideas. Don't just attack me like I'm the root of all evil. My idea, as it stands are simply, there needs to be more incarnate content than there is and some how people are having issues with that like the content is fine the way it is. If you don't want more incarnate content that's your problem, you don't have to do it if you don't want to, you can just stick to running BAF and Lamb over and over but I want more to do.
  11. Little warning and clarification now, I'm going to mention Masterminds allot in here because I have 7 of them but this is mainly about the Lore Pets which everyone has access to which is why I'm not posting this in the Mastermind section.

    I'm bringing up Masterminds because I'd like some help keeping my Lore Pets to my existing themes but everyone can use this topic for pet name suggestions of their Lore Pets, not just Masterminds.

    Now with that out of the way I'm going to go into my characters starting with a Defender. (I'll save the MMs for later, trying really hard not to get replies going OMG this should be in the Mastermind section.)

    I got IDF for my Defender of course, his name is Lord Imperial (Imperial Defense Force) and no I didn't name him after the group if anything the group was named after me. Lord Imperial is 7 years old and ironically he hit level 50 after defeating Tyrant in November 2004. (I remember this because it's such an epic way to hit 50 and he's my first.) Anyway... No idea what to name the pets.

    Lord Vestereo who is basically an evil version of Lord Imperial is a zombie MM and he's had this theme of naming all his pets after Magicians (Not all of which are actually dead but they're from an alternate universe where Magic is real so they don't have to be dead. Lord Vestereo murdered them all.) I already got suggestions in game for David Blaine and Christ Angel but given the relationship with Lord Imperial should I keep the theme going with the IDF names? (Lord Vestereo has Phantoms BTW, obviously, they blend nicely with the zombies.)

    My robot MM is easy to figure out they're just numbers so moving on I have Admiral Shark. A soldier MM with two themes in place here. Well first off I've decided on the Polar Lights for his Lore Pets. Nothing else fits and he's got a few ice powers so I figured why not. Anyway all his other pets are Navy Rank followed by name of a Shark Species that sounds like an entirely different animal. It's kind of a trick to see if anyone would actually notice they were all sharks. Captain Whale, Commander Tiger, Lt. Bat, Ensign Dog, Cadet Bull, and Dr. Leopard. I actually spent an entire day researching Shark Species on the internet to find these names. Whale Shark, Tiger Shark, Bat Ray Shark, Dog Shark, Bull Shark, and Leopard Shark. (Yes they're all real names for different species of sharks.) So what names could I use for the Polar Lights that would be in keeping to the same theme?

    I'll skip my Ninja MM, I started to type something out and thought of name while I was typing so I deleted the whole thing. So next up is Cameron the Lovely with her Thugs and Carnival. The Thugs as well as her own name were the first name of an actor or character from the movie "The Mask" Though Cameron the Lovely is a red head and not a blond like Cameron Diaz. I wasn't trying to copy the people or characters, it was just a good source to get names from. Cameron's personality is more of "Catwoman" type character, you know a bad girl who has a huge crush on the hero who's constantly putting her behind bars. In this case that hero is Lord Imperial. Though I'd say their relationship is more along the lines of Beast Wars Silverbolt and Blackarachnia if you get that reference. Anyway the first name is always followed by "The" and a one word description of the character. I kinda took this idea from all the Brokers names, in fact I think I had it in Cameron's description that she's dated all her Brokers at some point in time. Anyway her pets are Dorian the Strong (Bruiser) Peter the Dumb and Johnny the Wise (Enforcers named after the actors who played the cops in "The Mask" but I wrote these guys as being brothers.) Charlie the Cool, Ben the Bad, and Jim the Heat. (Jim obviously being my Arsonist named after Jim Carrey which has nothing to do with the actor or his character in the movie other than his first name which is also my middle name in real life BTW.) So what could I name the Carnie Lore Pets? Maybe Peggy the Clown and ??? I haven't looked do I get a Strongman with Carnies or just the female characters who dominate the group? Not sure what do in either case, I can't think of another lead female character to use for a name and can't think of a new describing word for a Strongman sense I already used Strong for my Bruiser.

    Next up is Tsul and I'm sure someone else needs suggestions for this one besides be because I named her Tsul after I realized someone took Lust already. Of course this is my Demon MM so Pride, Greed, Gluttony, Wrath, Sloth, and Envy are my pets. All spelled backwards and even took it a step further sense I had to go with Tsul instead of Lust so all my pet binds have them speaking out the command I'm giving them but they say it backwards. I think the little Rularuu minions look more like demons than Aliens and nothing else fit so I'm getting that for her Lore pets. Now with the 7 deadly sins for her theme what am I going to do for 2 more names? Suddenly there needs to be 9 deadly sins just so I have something else to name them. I should note that I'm not a religious person and actually took the names from Full Metal Alchemist. Because they're the 7 deadly sins non of it is trade marked but on the original series a woman named Dante created them and in the Brotherhood series it was Father who created them. If you're not a fan of the series you'll have no idea what I'm talking about but unfortunately their names are trade marked, or at least Dante's is. Father's name is just "Father" but sense I'm spelling them backwards anyway I don't see any harm in naming one of my pets Etnad. Unless anyone has any better ideas.

    So now we move onto my Dual Blade and Dual Pistols characters.
    Brute and Blaster will be using Longbow
    Tanker and Mastermind will be using Seers
    Stalker and Defender will be using Vanguard
    Scrapper and Corrupter will be using Cimerorans

    I'm not really going to go into why I choose these 4 for them because it's all really complicated, (even more so than the previously mentioned characters) and it'll just save time if I don't go into details as I'll have to individually explain each of the 8 characters. I'm lumping them all together for the similar naming theme. As it is my Mastermind in this group of 8 has all his pets with a variation of the same name. Roberto, Robbert, Robbie, Rob, Bobby, and Bob. I especially wanted to have him with Seers just to name one of them Kate. (Blackadder reference if you get it.) But what do I do with the rest of the Lore Pet names for all the other characters keeping into this same theme? I don't think there's that many variations of the name Bob but let me know if you come up with anything I haven't thought of.

    I have two other characters with Lore pets as well but they're Arachnos and they got Patron pets as well that can't be named so why bother with it? And I mean the character itself is a Soldier of Arachnos with Arachnos Patron pets and Arachnos Lore pets so the theme would seem to be not to name them. But if you want to suggest names anyway one's a time traveler and the other is a experiment with DNA manipulation to create a super soldier. Go nuts.

    Anyway... if you post your own character themes in here I'll try to come up with names for you that fit your theme.
  12. Quote:
    Originally Posted by MajorPrankster View Post
    I don't understand it.

    I have seen so many posts over the years from (often the same) bitter, unhappy, angst-ridden players.

    Why would you continue to play a game you hate so much and/or that is so full of things you hate?

    While many might think it's more a matter of the bitter posters actually loving the game and wanting it to improve,
    Stopping right there and putting it in bold because I think you just answered your own question.

    I've posted allot of bitter, unhappy, angst-ridden threads on the forums over the years myself and it's not because I hate the game. Overall I love this game because it offers so much more that other games, I don't understand how they can even compare.
    Every player on CoH has his or her own unique character and build, there might be a few similarities here and there but no two characters is ever exactly alike. Then the other complaint I kept hearing was CoH getting too repeatative which with the Incarnate Trials I actually agree with. There's only one thing to do in that game and you do it the entire time you play.

    Like CoH first started the zone revamps like the new Faultline where they took was was originally a broken trial zone and turned it into a livable city again.


    Going back to everything great about CoH. I can customize nearly everything. I have a few nit picks that I don't like but can be easily improved on in later updates and they always do get worked on some times it takes longer than others but it gets done because the developers actually listen to the player base. I've taken a few breaks from CoH to try other MMOs but non of them has offered any of the features that made me love this game. Mainly all other MMOs seem to be designed more like WoW, no direction, no customization, nothing to do.

    I was hooked on this game before I even finished my first tutorial and the fact that no one else in the tutorial looked anything like me helped allot too. What other game would ever hold a costume contest? None of them they don't have costumes everyone looks the same. Sure allot of games have alternate clothing you pick up in the game but it all has defense and resistance value so you know players are always going to go for the items with the highest value so my only hope of not looking like a clone is to intentionally build a weak character. No thank you. I'd rather play CoH were I can be an individual without making my character completely useless. (or try to at least)

    This is entirely optional but I love doing it. All my characters even have their own descriptions describing who that character is. Other games don't have that, just a name, you're stuck with whatever origin the game tells you that you have. What if I died in the fire. Nope didn't happen you're a zombie because you died in battle. A battle in fire. No there was no fire. Why not? Because I said so. Screw you, I'm going to CoH so I can die in a fire if I want to. I don't have to die the way they tell me to.

    So yeah, over all, CoH is the best game of all time because it's the only game with choices. It's the only game that puts choice in the player's hands. Now if they'll just fix the Incarnate system to do that again.
  13. Quote:
    Originally Posted by Forbin_Project View Post
    So you are finally admitting that the problem you are having with the game is you, just like people have been saying all along?
    How did you get that out of that quote? I said the total opposite of that.

    Look it's simple, the problem is with the game because it should be designed so if you're repeating content it's because you want to repeat that content not because it's the only way to advance in the game. That's how games work is you advance by playing threw ALL the content not just repeating the same thing till you're bored of it. The incarnate system is a form of advancement that requires repeating content to access it. Up till 50 you can advance in the game by doing anything you want and if you repeat any content between 1 and 50 that's your own damn fault for farming when you didn't need to farm. The Incarnate trials are actually designed to be farms as there's nothing else to do to advance in the game without farming them.

    So here it is... you seem to have this totally backwards idea that the problem is with me not the game and this totally backwards idea that I want rewards without working for them. But that's not it at all, that's exactly the kind of thing I'm complaining about. That's not how I want the incarnate trials to be that's how they already are. I hate farms, I hate them because I don't like repeating content and because they promote noobs to level 50 who don't know how to play the game.

    At no point in here am I asking for faster rewards, only more content giving the same rewards so it's less like a farm and more like a normal part of the game. The problem is with the game.
  14. I don't know why I didn't think of this before but here's an in came comparison.

    If a player doesn't like PvP there's nothing in the game to motivate someone to participate in PvP. It doesn't have any rewards what so ever. So PvP will only appeal to players who want to PvP not to players who are only there for the rewards. There are some explore badges and things that can only be earned in PvP zones but even that does not require you to actually participate. I just run in, grab the badges I need, and completely avoid running into other players so I don't have to PvP.

    Repeat game play is a requirement in the game because you can't get the rewards you need without going threw content you've already played more times than I care to count. There's nothing preventing you from not repeating the same gameplay unless you don't care about the rewards they offer but sense the rewards is how you advance in the game it's kinda hard not to care about it. If you don't care about advancing in the game why are you playing the game in the first place?
  15. Quote:
    Originally Posted by Iron_General View Post
    That's ridiculously melodramatic. I'm fairly certain that if you don't have you favourite CoH toons spec'd to the max that you will be spared a night in a homeless shelter. This argument is a prime example of the logical fallacy known as reductio ad absurdum. This is the second time where you equate two things that are unequal: having a choice you don't like is not equivalent to having no choice.
    I never said that not getting threads would put you in a homeless shelter. It was a comparison of two different topics not that one would lead to the other.

    You say that I don't need rewards to survive in the game.

    Money is nothing more than rewards that you get in real life so I was using the real life example to explain how the game life operates not to say that the game will have any real effect on a person's real life.

    Same thing with the example comparison of the value of in game Shards and Threads and the value of real life money. Of course you're not going to buy a house with a fictional form of currency but it's just a comparison of something real that you can more easily relate to, nothing more.
  16. Quote:
    Originally Posted by Clawstriker View Post
    Uh huh... do the maths on this, and tell me, just how long is it going to take to unlock say... T2, in each slot, if done purely by shards and alpha salvage?

    You're right, there is a option of incarnate progression outside of the trials. But it is not a very friendly one.
    Quote:
    Originally Posted by Golden Girl View Post
    There's an option to level to 50 with only street sweeping too, but it's not as friendly as using missions
    Quote:
    Originally Posted by Shadowe View Post
    One thing I hate about this particular argument is that many people seem to express is at "either/or".

    Me, I do a trial every now and then when I feel like it, and the rest of the time I run "normal" missions (Tips, Radio, Ourob'd Story Arcs, TF's every once in a while). So, yeah, someone avoiding the trials completely would take forever to unlock things. But I'm not burned out on trials right now because I don't exclusively do them. I supplement them with other content. And I don't think the progress is too slow. Slower than doing Trial after Trial after Trial, sure, but why would I want to do that when there's all this other content available to me that still allows me to make progress (albeit slow progress) on advancing my incarnate abilities?
    What they said.

    Here's the math for you in case you don't know.

    It takes 4 Shards to make one common Incarnate Component for the Alpha Slot. (12 shards to create a T1 ability)

    It takes 20 Threads to make one common Incarnate Component for any of the 5 slots. (60 Threads to create a T1 ability)

    Obviously Threads drop more often to compensate for the fact that it takes more of them to create anything but they only drop during trials. Now given the drop ratio of each in order for the Shards to Threads conversion to be worth while you should be able to covert 1 Shard into 5 Threads. But no that's not how it works at all. I'm logging on right now so I can get the numbers for this...

    Upgrade 10 incarnate Shards into 10 Incarnate Threads ONCE EVERY 20 HOURS.

    Upgrade 10 incarnate Shards into 5 Incarnate Threads as many times as you want.

    Break Down Notice of the Well into 40 incarnate threads. And if you're not doing the WST the Notice of the Well cost 64 Shards for 4 common Incarnate components, Another 32 Shards to upgrade them into Uncommon Components, and another 40 Shards to upgrade all of them into 1 Notice of the Well. That's a total of 176 Shards to make only 40 Threads.

    Break down Favor of the Well into 100 Incarnate Threads. Again if you're not WST the Favor of the Well costs 2 Notice of the Well and 32 Incarnate Shards adding up to a total of 384 Shards for only 100 Threads.

    Quick recap

    Upgrade Value
    10 Shards = 10 Threads
    Actual Value
    2 Shards = 10 Threads
    10 Shards = 50 Threads
    Amount you're being ripped off
    8 Shards Paid for 40 Threads not received

    Upgrade Value
    10 Shards = 5 Threads
    Actual Value
    1 Shard = 5 Threads
    10 Shards = 50 Threads
    Amount you're being ripped off
    9 Shards paid for 45 Threads not received

    Upgrade Value
    176 Shards = 40 Threads
    Actual Value
    8 Shards = 40 Threads
    176 Shards = 880 Threads
    Amount you're being ripped off
    168 Shards paid for 840 Threads not received

    Upgrade Value
    384 Shards = 100 Threads
    Actual Value
    20 Shards = 100 Threads
    384 Shards = 1,920 Threads
    Amount you're being ripped off
    364 Shards paid for 1,820 Threads not received

    Would you be willing go into a bank to exchange real life money at this exchange rate? It would be equivalent of giving a bank $10,000 in exchange for only $1 in return. You just gave up buying a house for a pack of gum!
  17. Quote:
    Originally Posted by Texas Justice View Post
    You aren't? At the beginning of your first post you lamented that you couldn't get people to run the WST's, which drop shards BTW, because, in their words, "threads are allot (sic) easier to get than shards". If this has nothing to do with shards, why bring them up? Yes, I read your post. I had to read through it more than once due to the spelling errors to make sure I understood what you are saying.
    Well you didn't understand but given your explanation here that seems to be more my fault. I'll try to clear things up here. And BTW thank you for actually explaining my mistakes in clarity rather than just insulting me like some in here have done. :P

    The reason I brought up shard drops is because Shards can used for the Alpha Slot, and the Alpha Slot ONLY. I like to use them for my Alpha Slot because it gives me some extra content I can do provided I can find enough other people who are also interested in Shards. More specifically I want to run the WST for the Notice of the Well as I do other things for shards as well provided I have time to do anything else. Typically though it's been such that I have very little time to do anything else because I waist my whole day with trials and standing around for hours trying to get a TF together. Though more recently it seems to be more dependent on just what the TF of the week is as to weather or not people actually want to do it. Lord Recluse seemed to be very active last week which was good because two of my characters last week were also in need of the Marshal Accolade. But the week before getting a Barracuda together was a major pain.

    Anyway, that being said, Threads can be used for ALL 5 incarnate slots making it as such that if one choose to one could slot all 5 incarnate slots without earning a single Shard. The more people realize this the less people there are to get shards. And people's reasoning for doing threads instead of shards is "because threads are easier to get" but I don't want to do threads when I don't have to. I'm only doing Trials for the 4 slots to which they were required and still trying to shard for the Alpha.

    People have been coming to the unfounded assumption that I want easy rewards but if that were the case why would I be complaining about the trials directly after talking about Shards? Threads are already easy to get and yet I'm trying to avoid them as much as possible.

    Quote:
    No, I didn't "schemed threw" it, nor did I skim through it. As I stated previously, I read it more than once to make sure I understood what you were saying, which wouldn't have been necessary if you hadn't been spelling words wrong or using the wrong word entirely.
    Yeah I know my spelling sucks and believe it or not it could of been allot worse. That was done with a spell check program which we all know doesn't work all that well for words that are spelled correctly but aren't the correct word to be used in that sentence. (Not knowing the difference between there and their for example) At least I'm trying to correct my spelling mistakes.

    Quote:
    Yes, there is something else to do. The only one forcing you to do the trials is you. There is plenty of other content you can do, which you've already stated. Oh look, here it is in your own words, at the start of the paragraph that ended with you stating there is nothing else to do.
    No, there isn't something else to do. The only thing forcing me to do the trials is the fact that I can't get threads anywhere else in the game. There's plenty of other content I could do which I've already stated DOES NOT REWARD THREADS. Oh look, here it is in my own words, at the start of the paragraph that ended with me stating there is nothing else to do TO GET THREADS.

    Quote:
    Problem is definitely in chair. Absolutely nothing in the game is forcing you or requiring you to do the trials. It is your own desire to reap the rewards that are available through those trials that is at work there. For several years, the only way you could get a Hami-O was by participating in a Hami raid, and the only way to get a Titan-O was to run Eden trial. That didn't mean people were required to do that content. They ran the content IF they wanted that type of reward. The rewards weren't and still aren't required. Same with Vanguard Merits. Nothing requires you to run the content that generates those rewards. It's all personal choice.
    Problem is definitely in game. Threads are forcing me and requiring me to do the trials. And your examples are invalid because the rewards you mentioned are not required to advance in the game. Being forced to do specific content to get threads would be like being forced to do specific content to earn XP all the way from 1 to 50. The only thing you're really forced to do at level one is the tutorial and that's only if you've never done it before after that you have the option to skip it. Now imagine that at level 1 you had all of two missions that gave XP and everything else in the game didn't give rewards at all. That's what incarnate trials are. That's what I am complaining about. Incarnate trials are in fact, by design, limiting the amount of content I have access to in order to get the rewards needed to advance in the game.

    Shards I can already get anywhere in the game, I have a choice of what I want to do in order to obtain my shards. This is how Threads should work but they don't, they limit me to doing these trials weather or not I actually want to do them.

    HO's as much as I love having a few HO's myself, they don't add anything new to my character, there's no advancement. Threads actually help to unlock new powers and abilities that I didn't already have. They even add level shifts to my character. This is much more than just a simple enhancement of something I already have, it's something entirely new.

    Quote:
    The game design has always had specific rewards tied to specific actions or content. If you want those rewards, you participate in the content.
    Again, the rewards have not been to advance in the game. They have been for badges and things that you don't need to advance in the game. Again, imagine being a level 1 and only being able to get XP for two missions and having to repeat the same two missions over and over again.

    The game design has always been about CHOICE. The choice to make whatever character you want, the choice to make your own missions, the choice to do whatever content you choose to do without limiting how you advance in the game. This can even be seen with Incarnate Shards. You are not required to the WST to get shards, that is your own choice, Shards will drop regardless of whatever content you are doing. I can whatever I want and still be able to upgrade my Alpha Slot but ONLY my Alpha Slot.

    With Threads there is no choice. You can't use Shards to upgrade Interface, Destiny, Judgment, or Lore, you have to have Threads. You can't get threads unless you do Trials. This removes the choice from the player. If I could get Threads in other content or had any other choice to unlock and slot the other 4 slots I wouldn't be here complaining about the lack of content to do that. There is no choice because there is not other content to get Threads. I'm forced to do these two trials.

    And besides I wouldn't mind being limited to trials if there were more of them. But I also understand that some people CAN'T do them because of the lag and continued crashing. Even on my computer this is annoying, I could imagine some people may not be able to load into the trials at all and there for wouldn't be able to participate in that content even if they wanted to. There has to be alternative content so that everyone has access to the same rewards. This is why we got Statesman and Lord Recluse as an alternative to the Hamidon raids because some people can't do Hamidon raids. They simply crash the moment they enter the zone. Statesman TF gives an alternative to people that can't handle the Hive.

    Trials have no alternative. You have to do trials. There is no choice. There should be a choice because not everyone can do them and not everyone wants to do them, but everyone wants the rewards. I'm not asking for the rewards to be given easily, just that there be options to get them. I'm asking for a choice which currently does NOT exist.

    If the problem were in chair and not in game that would mean there was already ways to get threads without doing repeated content. That would mean I only wanted Threads to drop faster without doing Trials. But they can't drop faster because they don't drop at all. Double of nothing is still nothing.

    Quote:
    If you don't like running the content to continue to get those rewards, don't run it. But don't expect them to change the game design to meet your selfish wants.

    And no, this still doesn't belong in this forum section.
    There is nothing selfish about wanting alternative content for EVERYONE, that includes YOU. If YOU don't care about advancing in the game and getting threads then YOU don't have to use them. But that doesn't mean that everyone else in the game that wants them has to suffer threw limited game content just because YOU don't care.

    And YES, this does belong in this forum section. It doesn't belong in player help because I'm not asking for player help. It belongs here because it has everything to do with improving the quality of life in game play for everyone not just me. I have a friend in the game who CAN'T EVEN DO THE TRIALS because her computer CAN'T HANDLE THE GRAPHICS. She can barely handle being on a team of 8 players let alone being in a league with 16 or more. She wants to get threads so that she can advance further in the game but she can't even participate in the existing content. And you're calling me selfish? Again this was already explained in my original post.

    This friend I speak of has unlocked and slotted her Alpha Slot using the alternative content available to get Shards, no TFs. She had that option open from the beginning. All I'm asking is that the same option be given to the other 4 slots. I doubt that she's the only one in the game like that, she's just the only one I play with regularly.

    Weather you want to admit it or not THIS IS A LEGITIMATE COMPLAINT made not only by myself but others as well for different reasons. This would in fact improve the quality of life for everyone in the game not just me.

    Why do people even continue to argue with me on this stuff. This has being going on for 7 years and every time I suggested a change be made to the game I get these hate messages and every time the changes have been made to the game. Going Rouge is a perfect example, if you look back you'll see a topic where I had first suggested the idea nearly a year, possibly 2 years before it was ever announced and that topic is just full of people insulting me, complaining about "balance issues" and claiming it would never happen but here we are. Another of my ideas that's in the game right now is power customization. People claimed it was impossible to do but in fact it was just very complicated and took a long time to implement. Doppelgangers, again, I made that suggestion years before it made it into the game and got lots of negative feedback on the forums from it. I was right and they were all wrong.

    How many times do I have to post a suggestion to improve the game play and have it be implemented before people stop trying to argue with me and actually hold a civilized conversation? Seriously like 90% of every suggestion I've ever made on the forums has actually been implemented in the game and 100% of the comments on every one of them has been negative.

    Oh I might also add that the only suggestions I've made that haven't been implemented in game are Praetorian Arachnos with the exception of Ghost Widow. A way to completely get rid of the Arachnos Uniform on the VEATs. And color names on the costume editor for the color blind.

    The only reason I bring any of this up is to help you understand something. The reason my ideas have been implemented so often is because I speak for the majority of the player base not just myself. The forums do not even make up the majority of the player base as most players never even get involved on the forums. I speak to them in game before I even bother posting this stuff and they have civilized conversations with me telling me what they like and don't like about the game and that helps to influence my ideas before I even come and post it here.
  18. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    My post was neither, and you're just trying to stir up drama because you want to get your way. I know full-well what living with ADHD is like. I often spend my weekends taking care of my neighbor's teenage ADHD son, and it can definitely be a hassle. But having ADHD isn't an insult unless you take it as such, and my point still stands: it's not up to the developers to cater to it.
    I'm doing no such thing. You stated that ADHD wasn't a legitimate disability and if you've dealt with someone who has it as you claim you should know it is. Also you're right that actually having ADHD isn't an insult but you were obviously accused me of being ADHD as a means of insulting me which is not only offensive to me but to any person who actually is ADHD. I'm not going to sit here and argue this with you any further.

    Quote:
    Those two sentences contradict each other.
    The first sentence is "Incarnate Threads only drop in Incarnate Trials" The second sentence is "No other content will ever drop threads" that's not a contradiction in any way shape or form.

    Quote:
    EVERY OTHER PIECE OF CONTENT IN THIS GAME OFFERS REWARDS. Inf, recipe drops, experience, badges... you can get ALL of these elsewhere in the game. You don't NEED Incarnate boosts to play the game. A lot of people argue that they trivialize preexisting content. In fact, the level shifts you get by doing the iTrials aren't even used outside of the iTrials, so you can stop at a T3 Alpha, which is easily gained doing a few high level TFs and one Weekly Strike Target and nobody would really ever notice the difference.
    I'm not talking about Inf, recipes, experience, or badges, I'm talking about THREADS. I don't even use recipes, I just sell them. Experience? Why would you even bring that up? You know I'm talking about incarnate trials, sure you must realize that you need to be level 50 to do them. Nothing gives experience for me anymore, I'm already level 50! But wait there's Incarnate XP that unlocks the Interface, Judgement, Destiny, and Lore slots, maybe you were talking about that but oh wait you can only get that in the incarnate trials. Badges? Aside from Accolades I don't care about the stupid badges.

    Quote:
    The problem is that you're not willing to listen to anybody else, because you apparently know better than everyone else. The problem is that you expect the rewards to be given to you because you don't want to do the content associated with them. The problem is that you expect to get all the shinies quickly.
    Again you assume things about me that are totally WRONG. It was stated in the first post that people can get SHARDS threw normal content without doing TFs, it takes longer but at least it's POSSIBLE. THREADS on the other hand YOU CAN ONLY GET IN THE TRIALS! It is NOT possible to get incarnate THREADS if you do not do trials! Why is this so hard to understand? I don't want threads simply handed to me I want an alternative means to get them without having to repeat content I've already done hundreds of times. Why don't you try actually reading the original post instead of assuming you know anything about a random stranger you met on the internet?

    Quote:
    The point was NEVER to grind trials over and over for two weeks so you could max out all your slots on one guy. The POINT was that you should take the 4+ months between issues and work up to the new rewards over time, not just unlock and slot everything in a couple days. The fact that the developers made it possible to do so shows that they're sympathetic to your "gotta have it nao!" mindset, but there's a limit to how far they're willing to bend for that.
    Now that's what a contradiction looks like.

    For one thing, I play about 15 different characters, again this was stated in my original post, try reading it. For another I am working up to new rewards over time not just in a couple of days. And finally I don't think it's even possible to work up to new rewards in a couple of days.

    Anyway my post was never even about the speed at which rewards are earned, there isn't a single comment about how fast rewards drop anywhere in my original post, YOU are the one who brought it up. My post was only as the title states about "REPEAT GAME PLAY" I don't care how fast the rewards drop, I think they drop just fine as it is. My complaint is that there isn't enough content dropping the rewards to unlock anything without doing it over and over again.

    You seem to be constantly missing the point of this topic that it's not about getting rewards faster, it's about getting more content with rewards. You have a choice of the content you want to do for Shards, the same can not be said for Threads, and THAT is what I want to change.

    Quote:
    Originally Posted by Iron_General View Post
    Obviously when content is added to the game, the amount of content doesn't decrease. Do not confuse "less content" with "you choosing to do less content". These are two entirely separate affairs, and one is completely in your hands. All the level 50 content there was prior to issue 20 is still there.
    What choose? Lets put it this way. Why do you have jobs? Because you get paid with money. But you don't have to have jobs you "choose" to work? But if I don't work I can't afford food, or shelter, or playing this game. But you don't need money to survive, there are plenty of homeless shelters you can go to, money just help you afford the luxuries that you're use to.

    Simply put they're dangling a carrot in front of me and you're expecting me not to eat it. People go where the rewards are, it's that simple. Literally every level 50 in the game right now is entirely focused on the two trials because there are no other ways to get Threads.

    Put the threads in the normal game, make them harder to get like the shards are but just put them in the normal game. That's all I'm asking, I can't make this any simpler than that.
  19. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    It's not a "Gameplay Issue." A gameplay issue is when something in the game isn't behaving correctly or it's affecting a disability that the rest of the game doesn't bother (such as colorblindness, seizures or migraines). This doesn't include ADHD.
    ADHD is in fact a disability, one of which I do not have but my older brother does. This means that one can not sit still or pay attention to things for any longer than 2 min. Your comment is both inaccurate and offensive.

    Quote:
    Originally Posted by Texas Justice View Post
    No one is limiting you to those two trials but YOU. There is still plenty of other content. I'm fairly sure they added it so that shards drop from normal content.

    You already stated you have content you haven't finished on your first 50. Nothing is stopping you from finishing that content but YOU. Perhaps if you run some of that content you might get some of those shards you seem to want so badly.
    Did you even read my original post or the information about the rewards in trials for that matter? I'm not complaining about Shard drops.

    It looks like you've at least schemed threw it but you missed the point of the topic by a mile. Incarnate Threads only drop regularly during incarnate Trials. You can get 2 Threads, but ONLY two threads at the end of both Tin Mage and Apex TFs which is a major rip off sense they're allot more work for less of a reward. No other content in the entire game will ever drop Threads so you are REQUIRED to do the Trials REPEATEDLY.

    This is not a simple "I don't like this and so I don't want to do it" in fact I actually like the trials, when I'm not constantly crashing from them. And I've repeated them countless times over the course of 2 weeks before I finally went "I really wish I could do something else right now." but I can't do something else because there's nothing else to do.

    I actually admitted in my first post that yes there is other content I could do but if I want rewards I have to do trials. There's no other options for reward but repeating trials. It's a choice between repeat content with needed rewards or new content with no rewards at all. Thus problem not in chair, problem in game.

    This is actually in the games design, it has nothing to do with me and everything to do with the game only being programed to give me threads if I do Trials.

    Please please PLEASE try to ACTUALLY read what the problem ACTUALLY is before you ASSUME something TOTALLY the opposite.
  20. Quote:
    Originally Posted by White Hot Flash View Post
    You probably want to post this in either the Player Suggestions or CoH/CoV General discussion thread.

    This post makes some good points, but this forum is about bugs and technical problems, and getting advice from other players to fix said things.
    The forum section says "Discuss gameplay / technical issues or bugs here!" This is not a "Player Suggestion" and General Discussion is basically anything that doesn't fit anywhere else. The entire post is dedicated to problems with repeat gameplay which I feel is an issue for the developers to look at and thus it belongs here.
  21. I've been worried about this issue for a while, started another topic about this possibility before it was actually an issue but now it's actually happening.

    Sense the new incarnate stuff has been out I've been trying to run the weekly strike Target once a day always on a different character. As well as doing some badge hunting for accolades and trials for the 4 new incarnate slots.

    Now here's the issue. As more and more people have been realizing that they don't need shards anymore for their Alpha Slot there have been less and less people doing the weekly strike target. Last week there were actually times where I was trying to form a team for both Dr. Khan and Barracuda and one of the teams took me about 5 hours to form and the other never even happened. I got 1 person to show up and a bunch of people telling me "Why don't you just go into trials, threads are allot easier to get than shards."

    There are only two trials and I'm already doing them way too much. I shouldn't have to run both trials more than once each per day just to get a slot unlocked and slotted. And I know there's a new trial coming out soon but one extra trial is not going to solve the problem.

    Quite frankly the game is becoming repetitive and boring. When you start out the game there's a whole world of content that you can play and all of it will give you the same rewards that will help your character advance in the game... till you get to 50 then you have to do this very specific and limited content in order to advance in the game.

    To be honest I felt like there was more content in the game for 50s before incarnate content existed. Sure we couldn't get XP and Inf was basically useless to us but we could do anything we wanted. There was nothing limiting our game play except our own desire to make the character stronger than it already was and that's why incarnate content was created, to give us a way to make our characters stronger.

    But has incarnate content really added any new game play features. No, it has actually taken away from game play not added to it. I can't advance in the game without doing the same thing over and over again and it's getting really boring. Sunday this week I actually stopped playing the game. I've logged on, upgraded an incarnate ability with threads I already had and then logged off without playing. Because what am I going to do on the game? I'm going to run a bunch of trials or stand around forever begging people to join a TF team.

    How about changing the content to one form of currency. There doesn't need to be Shards and Threads if everything can be done with threads. As I predicted months ago the value of Shards has gone down hill sense the introduction of Threads. So just get rid of them. And why do I need to do trials to get the damn things anyway? I'm bored out of my skull, make the rewards drop for all content so I can play the normal game like before I was 50 where I could do anything and still advance. Don't make game content that forces me into doing this or I can't get this. I don't like that. New content like the incarnate trials are only good when I'm not being forced to do them.

    And yes it is forced. When you have it programmed so there's no other way to get the rewards than to do this one specific thing, that's force. You're using an incentive to get me to do something I might not normally do on my own. No you're no pointing a gun to my head and saying I have to do the incarnate trials or else, that's a different kind of force with a different motivator. And actually I'm allot more likely to do something I don't want to do if you reward me for it than if you punish me for not doing it so I'd probably just let you shoot me in the head rather than do the incarnate trials over and over again.

    Eventually I'll run out of threads to just craft things and maybe I'll have a different outlook after a break from the game but damn stop with the "you have to do this to get this" tactics. I'm bored, right now staring at the little bumps in the ceiling seems like more fun than killing Marauder, Siege, and Nightstar for the 123,456,790th time.

    I've been on this game for 7 years. Most of my friends stopped playing years ago because they felt it was getting too repetitive and I keep trying to convince them to start playing again every time new content gets added but this time around. I don't think I could convince anyone that the game isn't repetitive when I don't even believe it myself.

    I almost want to just role a new character and ignore the incarnate stuff till there's more content to play with. I'm just bored with BAF/LAM runs. Keys will only be a temporary fix till I've done that one so much I'm bored with it. In a perfect world I'd have everything unlocked before I could get bored with the trials or there would of been more content to do before it was made public. The way I see it with as long as it takes to unlock everything there should already be at least 45 different incarnate trials. That way with a single character you can unlock a slot and get up to a t4 incarnate ability without the need to repeat a trial unless you really want to.

    People have been begging for more level 50 content for years when they already had content they could do. My first 50 still has missions after 7 years that he hasn't finished and still won't finish because I'm too busy repeating these trials over and over. With so much content already in the game why limit me to these two trials? Why can't I just do my normal missions in Firebase Zulu and get Threads that way? I've still never seen the storm palace and probably never will the way this is going. X(
  22. I've noticed this happen allot in game so I thought I'd make a post about it. In leagues formed in Pocket D for the incarnate trials people will ask to lock the teams before even going into the trial. When asked for the reason behind this it was explained to me that locking the teams makes it so people will still on that team when they log back on after a game crash and/or so the league leader doesn't change on the way in.

    Now it seems to me that this may indeed be what the team locks were intended for but not how they actually work. The issue here being that people will be on a team or not on a team regardless of weather or not a team is locked before entering a trial. What people don't seem to notice or realize is that the team lock does not stay on while zoning so even if you do lock the teams before entering the trial they won't be locked inside the trial making the whole thing entirely pointless.

    The simple fix for this issue is not to lock the teams before entering a trial but to lock the teams once the trial has started. This way you're already in zone when the lock happens and there's nothing to unlock it. The only problem with this is it doesn't fix the issue of the league leader being changed every time you zone in and out.

    There's also another issue people don't seem to realize. Players can rejoin a league and not be on a team regardless of weather or not their team was locked because once they DC that forces them to have to zone again meaning they become unlocked when they get into the trial again. If all the teams inside the trial are locked this means the league leader can not move them back onto a team.

    The only real function locking teams seems to serve is preventing the league leader from moving anyone on or off your team. You can't even be kicked from a league while you're team is locked, unless your own team leader kicks you.

    Basically people treat team locking as if it's some sort of help to the league and I'm sure that's what it's intended for but the way it actually works is really quite useless. I mean why would you want to make it so someone can't be moved or kicked from your league.

    I have noticed a rarely seen use for the feature in which a solo tanker remains locked intentionally so he can remain solo during the trial and test how well he can take DMG without the aid of added buffs from team members. Usually resulting in the tank becoming unlocked and moved onto a team right after his first death.

    The locking feature would be allot more useful if it actually did what people already think it does and didn't prevent the leader from moving or kicking anyone. It may even turn out to be a bad idea that I've posted this, hopefully no one takes advantage of this information to use it to leech off a league without fear of being kicked. Of course sense they have to be a team leader or solo to lock their team I doubt that will be much of an issue. I mean if they're solo they won't get any or much credit for the trial anyway if they're not fighting and eventually their name will get passed around as "that leech you don't want as your team leader" so yeah even you do try to take advantage of this information it won't do you much good, just participate like everyone else you freaking noobs.

    Note: That last paragraph is not addressed at everyone reading this. If you're not someone who does that type of thing forget I even said it, it doesn't apply to you. I really don't think it applies to anyone on the forums, noobs typically don't know these forums even exist, but it's there just in case I'm wrong.
  23. Quote:
    Originally Posted by Bramphousian View Post
    Eh. It's arguable that both are spelled wrong. "Catchup" was how it first entered the English vocabulary.

    ...or so I recall from looking into its etymology a few years back.

    Also, "Catsup" is the evil twin, because, really, who says "catsup" anymore?
    Actually "Ketchup" is how it was originally entered in the English vocabulary and it's not arguable at all, there's multiple sources confirming this. I was even taught in school that Catsup was wrong not to mention the spell check keeps marking it that way while Ketchup is showing to be correct.

    http://dictionary.reference.com/browse/Ketchup

    I can't seem to find anything about where Catsup came from, at least not from any reliable sources but I believe it's just a really bad marketing idea. This not really the only time this has happened but probably the first where in an effort to create a brand name for a product all they did was change the spelling on it's proper name. It would be like if I were to start a bottled Water company and use whattr as the brand name. (Whattr obviously just being Water spelled wrong.)
  24. Quote:
    Originally Posted by DMystic View Post
    So random thought from your avatar.

    Between Ketchup and Catsup which is the evil twin?
    Catsup because technically it's spelled wrong.
  25. Quote:
    Originally Posted by DMystic View Post
    Remember the Goatee guy isn't always the evil one.

    in Futurama there was an episode featuring Bender's Goatee Twin.

    As Bender is pretty evil already, the Goatee one was the good version.
    Two things about that.

    1. Flexo was not Bender's evil double from another universe.

    2. That was not a Goatee it was a soul patch. A Goatee is basically anything where the sides of your face are shaved but not your chin and not your mustache. A soul patch is an almost completely shaved face with the exception of a triangular patch of beard left on your chin. You could technically have a soul patch as part of a goatee but in order for it to be a goatee a mustache is required. And evil Goatees are always in the style that Spock had.

    On the comment of Evil Spock not being evil. I guess being good or evil requires some emotional reasoning one way or the other however one could also be good or evil by association. Shockwave is logical like a Vulcan but he is still a Decepticon and therefore evil. Ironically Lenard Nimoy actually voiced Galvatron and he was a crazy nut job. (Though he didn't really go crazy till Frank Welker took over again in the series. Nimoy only did the voice for the movie.)

    Now if you'll excuse me I have to go hide in the corner after showing off what a gigantic nerd I am...