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Posts
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Joined
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Ill/Rad gave me fits, but I was usually able to fight to a draw
...now
to much paper for my rock out there -
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Hopefully they can get our inherent to work in PvP, I think that will bring back what some of us miss about being a tanker. I look forward to respecing...again *sigh* and giving it another go.
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_Castle_ has mentioned that Gauntlet will be coming to PvP; we just don't know exactly how it's going to work if any different to PvEGauntlet.
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I do remember seeing that somewhere. I assumed it would be some type of radius aura around the tank, but yeah I don't exactly understand how it will work. Is it in i7 though? -
I've come to believe that the Devs saying they aren't balancing for one vs one is just so they don't have to hear more complaining than they already do. I think it is their goal to make every encounter as fair or as close to fair as possible. Tanks were the ultimate PvE AT and bringing them in line for a PvP world seemed to be very difficult.
"Tanking" does not fit the current PvP open zone system. It can work in base raids and arena matches though. I think i7 will help tankers in PvP. Less toggle dropping and a warning for click powers sounds promising to me, but I think we'll still have to approach it as scrapping.
Hopefully they can get our inherent to work in PvP, I think that will bring back what some of us miss about being a tanker. I look forward to respecing...again *sigh* and giving it another go. -
I'm very happy for SR and Ice, been a long time coming, but what about Invulnerability? First it got it's resistance sliced to nothing, now their defense won't be on par either? I don't get it, seems like Inv is getting the short end of the stick on both fronts.
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as always, extremely well done
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The man behind the monster
Thats Hong Kong Fui and Dynomutt
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Thats's a SCARY monster lol jk
DESS hahaha :P
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*sigh* I hope you mean the character and not the picture -
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This game at its heart is a PvE game, I just dont see PvP as viable.
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Wrong....CoV has been known about since CoH's release. It completes the whole vision of the game. -
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Auxiliary Power Pools - levels 40 up -------cool
Kheldians - level 50--------------------------kinda cool
Council - all levels----------------------------so sad
Striga Isle - levels 20 - 30-------------------eh
Mission Customization - all levels-----------yawn
Global Chat - all levels----------------------worthless
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Oh okay. Thanks for letting us know, champ. Always good to know there's only One True Opinion around here.
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Consider that two then, because this pretty much sums it up for me as well.
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Am i not entitled to my opinion? Ah ok your right everything in this update is really great!!!!
Just dosen't seem like I3 is as anticipated as I2 was. For some it's even dreaded. -
Auxiliary Power Pools - levels 40 up -------cool
Kheldians - level 50--------------------------kinda cool
Council - all levels----------------------------so sad
Striga Isle - levels 20 - 30-------------------eh
Mission Customization - all levels-----------yawn
Global Chat - all levels----------------------worthless -
Ah I remember my boomtown days. I loved that map! It's where I met a lot of my long time friends and SG members. The hunting there was always so good at that lvl. Faultline on the other hand was one of those places I always tried to avoid.
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lol, I play a few female alts, much better to look at. Would have been hilarious to see some guy as his female toon.
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There was one, wasn't there?
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If not then someone just got totally insulted -
I2 was great, I3 will be just as good...maybe better
The fact that we don't know much about I3 is what makes this game so good .... EVERYONE WANTS TO KNOW! -
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I know what's in Update 3....
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I know too!
...and for 500k of influence I'll tell you!
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Excellent thread Krunch, I agree with just about every point!
Good to see someone work so hard for their AT, your a real hero!