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scandalous
you caught up with me
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All the cool people have 5 it seems
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>.>
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gratz globey.. just gotta catch me now -
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I've seen /Sr in pvp in sirens and lots of defense slots my stalker has 2 acc in AS and couldnt get him and not the best chance of hitting him in BU
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wasn't mine was it.. cause I have DX in there a bit nowadays.
*shifty eyes*
sorry if it was and you kept missing :P -
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Indeed I was, Raz made it around the same time as me and I was worried he would beat me, but luckily he got distracted
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mmmm.... damn alting to Israfel ftl. -
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well anyway the toggles are or were afaik 12.5% def, 3% of 12.5% is:
12.5% / 100 * 3% = .375%
dread to think what the 4th slot on the passives offers...
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when I slotted mine, i went for as MUCH as I could within the ED limit, 4th slot only giving 25%, thereafter 5%, that 25% to my view still adds up over passives and toggles combined. But that's my opinion and so far works alot better for me than all 3 slot, as an extra 25% does all add up.
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Raz if you said 3rd slot giving 25% and thereafter 3% i wouldnt be confused. But, it looks to me like your mixing up the 3rd slot with the 4th and the schedule B enhancements with schedule A because you said 5% thereafter and not 3% thereafter. You either may of had too many late nights:P or! had too many late nights
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aye, hun.. probably had too many late nights.. (probably no "probably" about it)
on a note disregard the "4th slot DEF" I did some checking myself.. slotting goes as follows, on !Schedule B" (DEF in question)::
1st Slot: 20%
2nd Slot: 20%
3rd Slot: 16%
4th Slot: 3%
5th Slot: 3%
6th Slot: 3%
that above is how the DEF slotting works per slot.
I think what I was trying to say was ""pull out as much as possible" with "MAX" ED limit."" I know I was trying to say something at the time, but I guess I got my wires crossed somewhere explaining..
mehh.. I dunno.. I'm gonna go back to bed. ED confuses me sometimes, more than "Global Defense Change" does. -
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*throws in a 'gz' because he feels it is compulsory*
gz
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XD -
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So satifying to finally finish all the arcs after months of slow levelling.
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Aye.. and even tho didn't need perma debt.. tbh.. it went rather quickly.. actually did most of the arcs fast and left with nothing for 2/3 levelsit was a pain.
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Grats again
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XD thankie
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PS. After allowing yourself to make a Spines/Regen your next toon must be an archery/fire blaster to balance it out
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mmm.. i might think about thatbeen looking up the archery one again after an initial testing in beta.. i like it.. even if its end heavy.
but I do have still have my Sonic/NRG at 33 (I made Israfel when the blaster hit 33).. so.. I'll look into the Archery one. -
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what 60% cap?
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this one hun:
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Schedule B Enhancements (20%, 10%, 5%) are:
Range, Defense Buff, Resist Damage, To Hit Buff
These bonus types start to see reduction when the bonus is 40% or more, and a severe reduction at 60% bonus or greater. So your bonuses when slotting in multiples of the same Single-Origin Enhancement work out to:
1 SO: +20%
2 SO: +40%
3 SO: +56%
4 SO: +59% <--------
5 SO: +62%
6 SO: +65%
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when I slotted mine, i went for as MUCH as I could within the ED limit, 4th slot only giving 25%, thereafter 5%, that 25% to my view still adds up over passives and toggles combined. But that's my opinion and so far works alot better for me than all 3 slot, as an extra 25% does all add up. -
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Gratz Razsorry i kinda faded away last night needed some sleep but i was up again about 2am and playing to 6am before head butting the keyboard again
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tis ok, it happens bud. Me and Lisa do play hard sumtimes... surprised either of us gets ANY sleep sumtimes.
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tried, on stalker.. doesnt perma. 3 slot recharge = perma, with about 5-8 second overlap.
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2 even level SOs on a lvl 50 scrapper is perma and has a 5-10 second overlap without hasten
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then you're taking into account "quickness" as well.. I wasn't.. I was looking at the ability when you "dont" have it, as he might wanna exemp or PVP zone a few times, from what ive seen it aint perma, tho I'll double check in zones on test server 2 sloted to make sure.
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2xeven lvl SOs = recharge of 120.05 seconds so ahve a downtime of nothing basically, +3s give a recharge of 113 so is 7 seconds of double PB. This is without quickness, with quickness its 102 for the +3s and 107 with the evens. a third slot in pb is a bit of a waste imo, especially as quickness should be got as soon as he hits 20 and should remain if exempted in any of the pvp zones.
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fair..
tried on test..
it does perma at level 50, with 2 slot (but I have quickness so not totally accurate)..
but...
I'm now gonna take one thing into consideration.
The person who asked? No one thought of a simple point... He aint level 50 yet!and at this level it will NOT perma at 2 slot regardless of what build you give him.
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I recently rolled a Kat/Sr scrapper and have just got him to level 14 (yay travel power!).
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Me and Snowy tried 2 slot on PB, on her Stalker and it does NOT perma at level 25-SO range, there is a downtime, small but unchecked can be a problem.
So he has a basic choice of either "hasten", "quickness" when he can get it, or 3 slot it to perma it (at 27 mine perma's 3 slot, and not 2 slot) - until he gets high enough to respec out the redundant slot. But if he is gonna 2 slot it and manage with the downtime till it does, fair play to him (tho I think the things that will Mez him, will enjoy it till then.) -
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gratz man, gonna make yourself a full team of 50s huh?
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Something like that, yes -
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tried, on stalker.. doesnt perma. 3 slot recharge = perma, with about 5-8 second overlap.
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2 even level SOs on a lvl 50 scrapper is perma and has a 5-10 second overlap without hasten
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then you're taking into account "quickness" as well.. I wasn't.. I was looking at the ability when you "dont" have it, as he might wanna exemp or PVP zone a few times, from what ive seen it aint perma, tho I'll double check in zones on test server 2 sloted to make sure. -
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...diminishing returns 3 so's has none, 4 has a slight fall off and the 5th/6th have a large fall off.
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I fairly sure this isn't right. AFAIK, it's:
1 SO 33%
2 SOs 66%
3 SOs 95%
4 SOs 100%...
I believe it is something to do with a 70% enhancement cap of some kind... Anyone?
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60% cap and 4 SO = 59%
small lowering of the 4th SO (25% or so) but overall still worth it, and helps cs higher ACC sumtimes ive found.
anything over 4 is a waste.
as for D-A, 3 DEF is capable you can add if wish, but I find 3 SO, stacking on top to be decent enough to cap DEF a bit.
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Practised Brawler: 2 Rchg Rate (will be perma)
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tried, on stalker.. doesnt perma. 3 slot recharge = perma, with about 5-8 second overlap. -
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Nerf SR!
Buff Regen!
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you are joking aren't you?
the times ive heard people say that I have to say this
you aint't got first clue i think...
SR took a massive hit in the Global Defense Changes.
Regen meh.. one power change wasn't it? (IH) which u cud live without regardless..
DEF is SR's bread and butter.. and my no means "overpowered" as half the people seem to be getting the idea of. Like a WS, SR is an art. You have to work at it, "feel" it.
In PvP with D-Avalanche I can dodge 8/10 stalker AS, and go head on with AVs in RV (as I have with recluse and scorp AT SAME TIME!) simply because my DEF to melee was always higher with D-Avalanche.
SR has a weakness: ACC vs SR, and Fear.
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Just one more quick point as to why I consider SR broken: all other sets have some form of heal or HP boost. Dark Armour has Dark Regeneration, Invulnerability has Dull Pain, Regen has Dull Pain _and_ Reconstruction. SR doesn't get anything.
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we dont need it
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Yep, SR sucks in that comparison. Like an industrial vaccuum pump.
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not true really.. its a late bloomer like some other ATs
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Simply put, there's no bleeding way to see SR without a heal as even remotely equivalent to how much damage a Regen can mitigate (well, heal right back) in the exact same fight.
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mine has and never had one since he hit 50 in i4.
as far as saying:
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DP boosts that regen by a further 40%, moving Regen even further out the league of SR even if it wasn't a heal too.
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In fact Regen wins even _without_ Health there, since it becomes slightly over 490% on FH and Integration alone.
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You don't win at all... try this one
Psionics (i can dodge) I can dodge practically ANYTHING. thats what SR is all about. DEF vs <attack>
You and an SR vs an AV right now.. who wud be still standing?
I really don't think people fully understand what SR is all about when I see threads like this. It takes time. But believe me.. Vs AVs and most things. SR will out tank a Regen very easily.
Give SR a chance, it ws nerfed to hell since Arena got introduced, then messed with in G-D-C, then improved where it was messed with now..
(oh btw.. stalker wise.. 2 AS and a regen is dead? how i know? cause me and Snow Angel do it all the time in Siren's. AS vs SR thodifferent story.. u gotta hit to AS)
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Bloody hell, Gratz dudeWhere on earth do you find the time?
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some sort of time dilation device i bet...
*plots maniacally to steal this device & use it for his own schemes*
muahahahaahahahhaaaa
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>.>
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*shifty eyes*
just the prototype
*strokes white cat*
just... the prototype... -
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Sleep? what is this word?
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where raz changes his batteries and unplugs hiself from pc
Bless him...gonna drag him thru malta tonight..ooo the language..can see it now..he just loves malta dont u know
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No I don't hate them with a passion. Sappers specifically!
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Wassat? heroic? dont be fool...invinc ftw!!
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*whimper* -
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Well, perhaps this won't be earth shattering advice but 3-slot all the +def powers and get stamina. I'd also make sure to get Divine Avalanche and slot it for def and acc (not dmg).
Might want to consider getting Aid self too, with 2-3 interrupt dur SOs it comes in v. handy.
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Having a Kat/SR at level 50 since i3/i4, i can say, that 4DEF in ALL powers will work more efficiently.
Also Divine Avalance better uses:
PvE=2acc/3def
PvP=3acc/3def
use DivineAvalanche in place of Brawl,. for good results and consistant DEF bonus attack chains. -
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On a character note, Raz, you get all the arcs done as planned?
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not yet.. still got Malta arc going (my last arc).. but now 50.. ive no risk of debt.. so i'll plough thru that today, and hopefully get it over with (once i sleep) -
yes hun,
we can go bed now LoL has been along "night-shift"
thankie for being with me at the end of this onexxx
(PS: Yes, ill leave the alts alone and work more on CoV now) -
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kinda answered your own Q there really
i guess once its down to AoE only, constantly, we'll know he's held
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fair assumption..
as for te PA testing idea, might be worth a shot, see if we can get creative. -
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Just wanting to say i dinged my first 50 and i'm quite happy about it !!!!!!
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many uber gratz on ur first 50 -
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But we already have our very own Afro in the 1 AT SG
I suggest arena at dawn to prove who is the true afro
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*cue foreboding and eerie duel music* -
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I've built my human form with stamina and the concealment pool then..
Radiant_strike 1 acc 2 recharge 3 damage
Incandescent_Strike 2 acc 3 recharge 1 Damage
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You'll find Incandescent Strike serves better as a hold system, 2ACC/2Rech/2Hold or 2acc/1rec/3hold.
As Long as it hits (and it normally does) voids and whatnot aint going very far.
the DMG output from it is high anyway, and with Build up its 100% more than it originally is, as well as it's a very good hold, that's often used on Hami Raid's by PBs on the holding team (on union). -
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On the RV event I made an Ice/Therm corrupter who took down every regen I came across, they would usually chase me I pull them to where it was just 1v1, turn, heat exhaustion and a barrage of ice. Result, no end, no regen, no power rotation and I could still heal any damage being done to myself.
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Add my little bundle of joy, me and Drachaos worked out one morning ripping people's builds apart on TeampSpeak one afternoon... and I came up with, "Sonic/Thermal".. throw a n application or two of Heat Exhaustion and Melt Armor on to a granite tanker..
End Result: -regen, -recovery, -damage, -RES (25% base) to all and -DEF (25% base) to all. Then add Sonic's -RES.
ByeBye Granite/Rooted Tanker.
Tried in RV event.. guess what? *waved byebye to that tanker* XD
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I found out recently as well, he put that idea to 'Statesman' on 'MMO Radio: IRC'.. not only did he apparntly say it was a damn good idea.. but ALSO, no one had thought about it yet over there XD w00t! go me! for a Unique Theory
(gonna see if I can get that actual conversation on file soon) -
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I tried it in two bases with no luck (second base has no power though) but I have visited other SG bases and seen the logo's working so its probably not drivers, I even tried the same logo that I've seen working, I saw on the US forums there is a bug that means some logo's display the wrong logo but this ones stumped me :-(
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i had the same problem before.. , so oncei set them all up, i exited the base, come back and readded them, for reason it worked that time.