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Posts
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Also, Tux's advice is rock solid. And as an added bonus, Tux's Fire/Cold has a great name.
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Quote:(1) I really wouldn't drop Maneuvers for Snow Storm. From a cost/benefit/minmax perspective, Maneuvers is a better choice. But if you really, really like Snow Storm, then hey I wouldn't get in the way of your fun.If anyone has any commentary relating to the updated build I posted in post 12, I would appreciate it.
Although I am also tempted by 4) Drop maneouvres and take Snow Storm.
(2) I assume you otherwise like your power picks. Below are some generally nitpicky slotting comments.
Level 1: Infrigidate -- ShldBrk-Acc/EndRdx/Rchg(A), P'ngTtl--Rchg%(17)
I used to use Lysosomes here (back when I actually used infridgidate). Now I have it slotted with two Lady Grey's, purely for the 1.5% HP bonus. I just use the power so rarely. If I were going to use it, I would go 1 Lysosome and 1 Achilles proc.
Level 4: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(34), Decim-Build%(34)
The buildup proc is pretty meh, but its definitely cheaper than the Acc/Dam/Rech if cost is a concern. Although you can get the Acc/Dam/Rech for about 1-2 mill with patient bidding.
Level 6: Rain of Fire -- Posi-Dam%(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(25), Posi-Acc/Dmg/EndRdx(27), EndRdx-I(50)
Rain of Fire is my bread and butter. Sleet + RoF on every spawn. Ergo ... needs more recharge. I would swap the EndRdx for a Rech IO
Level 16: Frostwork -- HO:Golgi(A)
Expensive, when a common heal/rech IO will do the trick (IMO)
Level 22: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(23), LkGmblr-Rchg+(43)
Don't drop it!
Level 35: Sleet -- UndDef-DefDeb/Rchg/EndRdx(A), LdyGrey-DefDeb/Rchg/EndRdx(36), Posi-Dam%(36), LdyGrey-%Dam(36), Achilles-ResDeb%(37), UndDef-Rchg/EndRdx(40)
As discussed above, bread-and-butter, max recharge! I would swap the posi proc for a recharge IO
Level 38: Heat Loss -- Efficacy-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(39), P'Shift-Acc/Rchg(39), RechRdx-I(39), P'Shift-EndMod/Rchg(45)
Conversely, you slotting here gives you sufficient recharge slotting ... I would swap the RechRdx for an Efficacy Adaptor triple for the 1.125% HP (although you may be over that already, didn't check) -
Quote:I don't think you're missing out on much. In "real life" teaming, you're hardly ever going to be using a single attack chain, right? And if you're soloing the pylon in under 5 minutes, you're not missing Flares.Yeah, I've just never -felt- like Flares was needed. A fire/cold's attack chain is often interrupted by so many other things that I never really focused in on what is the absolute best DPS. I'd be curious to know what all I'm missing out on, if anything. Currently I run 100% rech + Hasten and Musculature. Fire Blast is slotted with 5 Apocs (minus the dmg) and a Glad Jav proc.
And I've taken down a Pylon without Flares in under 5 minutes.
Last time I tried, I was using the inefficient attack chain of Blaze-Flares-FBlast-Flares (in retrospect, horrid, should have swapped the two lower tier blasts), and I still did it in 5:23. I'll take the Blaze-Fblast-Flares build and see how it does. I use the Spiritual Alpha, but you may be making a compelling case for Musculature. -
Quote:You could certainly make the case for not taking Flares.But I don't take Flares.
I'd be curious to know how much lower it is, though.
EDIT: Just I just noticed that the OP does take Flares. My apologies. I should skim less.
I needed it to take down a Pylon.
Of course, in these days of Incarnates, who cares about Pylons ... there are scrappers out there pounding out 500+ DPS, which is just amazing. -
Quote:That is a good way of thinking about it, I think. I don't have Aim in my live build, for comparison.You get to neglect a power (I guess? Not sure how you use Aim then.) I get two extra slots.
Might trade out one of my two travel powers for it, would have to think about it. -
Quote:Thank you for the maths!Let's look at a very real scenario of "when Benumb MUST hit", fighting a +3 AV (you at 50+1, AV at 54).
Base to-hit is .48. So if you fire off Benumb with no buffs/debuffs on the AV and no buffs/debuffs on you, Benumb will hit less than half the time.
Let's hit him with Sleet, a 30% Def debuff. Level modifier is .65, AV resistance is .87.
So that debuff becomes .3 * .65 * (1-.87)... a whopping 2.5% debuff.
Let's add it in anyway, so you're now at .48 + .025 = .505. Hey, at least now you'll hit more than half the time.
Ah, but how about that global Accuracy of, oh, 35%. Now we're at .505 * (1 + .35) = .682. Now you're hitting a little more than 2/3 of the time. Not good enough.
Add a lvl 50 Accuracy IO, with enh value of 42.4% and we've got .505 * (1 + .35 + .424) = .90. Getting there. Getting from .9 to .95 can be done a number of different ways, such as slotting a Kismet unique IO, more global accuracy, a 2nd accuracy in Benumb, Tactics, Focused Accuracy and I'm sure there are others.
So yeah, you can reliably hit that level 50 Cimeroran Boss or EB with no Accuracy in Benumb. That's not when Benumb must hit. Fighting Lord Recluse, or Battle Maiden, et al, that's when it must hit and slotting no Accuracy simply won't get it done reliably. -
Quote:I find this entertaining - mainly because you and Silas had this exact same exchange six months ago in the other Fire/Cold thread. I'm going to go out on a limb and say that neither of you have changed your mind.I've spent hundreds and hundreds of hours on my Fire/Cold without an ACC in Benumb. And no, I don't use Infrig, I was just stating it's an option if you're that paranoid about ACC. With an IO'd build (meaning you have upwards of 30% global ACC) and Sleet constantly running (often stacked), Benumb DOES NOT miss. I'll have to watch combat logs sometime to prove it. If you're paranoid you can always save Aim (it recharges faster).
If your point is that, in 99% of the game's content, you're not likely to miss with Benumb without Accuracy (due to global accuracy, Sleet, etc ...), then yes you would be correct.
If you factor in going uplevel to face 54s, and factor in AVs with god-mode powers (i.e., Mako is a good example here), its worthwhile to have some accuracy on hand.
Just my $0.02. -
I read some of these, and my first reaction is "That just can't be WAI!!!!"
But it must be. Wow. I would immediately put the -to hit in most toons with a damage aura. On my Dark/Dark it would be like a resurrection of the I3 cloak of fear -
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Quote:Disagree with both points.All of these things except the bold.
The Apoc set is mostly preference, but if you want the best possible DPS, it belongs in Fire Blast. You simply use it more in your single target attack chain and so the proc will go off more.
And you DO NOT need accuracy in Benumb. You have Aim, and while I'm not looking at the exact numbers, I imagine you have 30+% built-in Acc. You also have Sleet and Infrig (not to mention you can always go grab Force of Nature/Geas). If you can find me a scenario when that's not enough, I'd love to see it.
(1) With enough recharge, you can run Blaze-FBlast-Flares as your attack chain. And you should always be gunning for me recharge right? And on team's I rarely get a chance to get off an attack chain - I'm usually dropping AoEs, Debuffs, etc ... so Blaze needs to count when you get it off.
(2) I personally like slotting an Acc in Benumb, for those times when Aim isn't available, particularly for +4s. Your mileage may vary, but given the recharge ... you want it to hit.
To the OP ... recommend more recharge in your Fireball and RoF. Silas's advice on putting Ragnarok in Fireball was great. Rain of fire needs an extra Recharge IO. Bubblerella's slotting of Sleet looked great, I'd adopt that.
I personally think that taking (much less slotting) Snow Storm is overkill - way too much animation time for the value you're getting. If you need something to stay in one place, just drop a web grenade. I'd put those slots into Shields, but YMMV.
There's been a lot of Fire/Cold talk in chief_beef's thread further down -
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Please add me to the Corruptor team on my Fire/Cold. Thx! Had a blast last time.
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I noticed the Corr team has seven Fire/ ... this will be lulzy!
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Quote:I should caveat that number - 2M influence per minute of active farming in AE. Load times, getting the mission, cashing in tickets, etc ... would depress that number.Impressive. I think the last thread we had on this had the top inf earners hitting something like 30M/hour. If that was indeed before I16, they should be hitting around 60M/hour, all other things being equal. Of course, all things aren't actually equal, with Incarnate level shifts being an obvious recent one. Still, on its own that would only take that 60M number up to around 80M/hour, so if a bad farmer is making 120M/hour, the vogue in good farming has improved significantly.
The 120M though is a good number, once you factor in ticket sales. But not good compared to a good farmer. I think ultrawatt was in the 200M range.
I highly recommend the "Very Best Farmer" thread in the Brute section for a readup on methods, farms, etc ... -
Quote:On a pure inf basis, I generate about 2 million infamy per minute of farming, and I'm a bad farmer with a suboptimized toon.Uberguy: Are you counting ONLY pure inf and vendored recipes? I do pretty much all my farming on the market with a side order of mid level AM's, so I don't keep up on these things.
If you count recipes or rare salvage generated from ticket capping every 30 minutes, its much higher. Figure 20 deific weapons at 2.5 mill per ...
Yeah, a bad farmer's generating about 200 mill an hour. A bad farmer. -
The Flak Jacket of Denial is awesome. I need to buy me one of those.
That said, Cully, what you attribute to Greed, I generally attribute to laziness and / or impatience, but to each their own.
Also, Fulmens, get off of Cully's lawn, you darn kid! -
Quote:What kind of inventory do you have of Glad Javelins? I need some, can trade an entire set of Apocalypse.No more than 1.5b that's why i want to Trade IOs or HOs. got alot of different ones including smashing proc PvP and -res proc PvP
I need any 4 minus the DMG one. Proc is more than welcome
I need: 3 procs, 1 quad, 1 triple (but I'll take what i can get!) -
When it comes to Fire/Cold, mass rezzes aren't just OK, they're mandatory!
An Wanted - I am leaning your way on Aim, particularly for the lvl 54 content. Will post up a build tonight for feedback on integrating it -
I'd just like to add ...
Great thread, Cully. would read again. I say this in the nicest way possible - as rants go, yours are humorous and well done. PM meh if you go off on a rant again -
I don't flip salvage or enhancements, as a general rule, but flipping 10-packs of recipes is extraordinarily lucrative. And it takes very little time to do.
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Oh and re: Sleet. I would swap the Posi Acc/Dam for a recharge IO. Good stuff man!
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Well, HELLO THERE, big spender!
And hello there +30% HP, soft capped S/L defense and high global recharge. Oh heck yeah! I like where your head's at!
You're actually quite close to my build on live, with a couple of differences:
- I have the single target attacks six slotted. Flares is 3x Devastation, 3x Decimation; Fire Blast 3x Devastation, 3x Glad Javelin; Blaze 5x Apoc, 1 Glad Jav proc. The Glad Jav procs and decimation build up proc are useful when soloing Pylons, but otherwise are, uh, probably not worth it. (but hey what else am I spending my billions on?)
- I took the slots out of boxing and bought myself a +3% def PvP IO for tough. Still gets me to the 45% def S/L target.
- I took the pet instead of Inferno, but that's just a personal preference issue. -
If you need a Corr, I can bring my Fire/Cold. let me know
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